Difference between revisions of "Rebellion-Era Simming"

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Filler Text for Smuggler Unit
 
Filler Text for Smuggler Unit
 
===Character Creation Rules===
 
===Character Creation Rules===
 +
Character creation for the "Smuggler" group follows [http://abg.rebelsquadrons.org/manual/guide.php?id=1 Standard ABG Character Creation Rules], with the following exceptions.  Characters start with:
 +
*6 Extra Basic Skills
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*2 Advanced Skills
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*One DC 25 Item from any ABG Creation System, except for Starships/Fighters.
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 +
Characters in this unit have the following restrictions:
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*The more unique or unknown your race is; the more likely you will be to attract unwanted attention!
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*Force-Sensitivity is permitted; however, due to the timeline and setting, advancement will be '''EXTREMELY''' slow.
  
 
====Smuggling Unit Background====
 
====Smuggling Unit Background====
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===Character Creation Rules===
 
===Character Creation Rules===
 +
Character creation for the "Imperial" group follows [http://abg.rebelsquadrons.org/manual/guide.php?id=1 Standard ABG Character Creation Rules], with the following exceptions.  Characters start with:
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*32 Basic Skills total
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*3 Advanced Skills
 +
 +
Characters in this unit have the following restrictions:
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*'''NO''' Force-Sensitive Characters
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*Races are restricted to '''Human''' or '''Near-Human''' only.
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*Gear will be assigned based on role in the unit.

Revision as of 04:14, 28 January 2011

ABG: Rebellion Era Simming

Timeline and Setting Information

Filler Text for Timeline

Tapani Sector

Filler Text for Tapani Sector

General Rules

Filler Text For Rules goes here

Smuggling Unit

Filler Text for Smuggler Unit

Character Creation Rules

Character creation for the "Smuggler" group follows Standard ABG Character Creation Rules, with the following exceptions. Characters start with:

  • 6 Extra Basic Skills
  • 2 Advanced Skills
  • One DC 25 Item from any ABG Creation System, except for Starships/Fighters.

Characters in this unit have the following restrictions:

  • The more unique or unknown your race is; the more likely you will be to attract unwanted attention!
  • Force-Sensitivity is permitted; however, due to the timeline and setting, advancement will be EXTREMELY slow.

Smuggling Unit Background

Imperial Unit

Filler Text for Imperial Unit

Character Creation Rules

Character creation for the "Imperial" group follows Standard ABG Character Creation Rules, with the following exceptions. Characters start with:

  • 32 Basic Skills total
  • 3 Advanced Skills

Characters in this unit have the following restrictions:

  • NO Force-Sensitive Characters
  • Races are restricted to Human or Near-Human only.
  • Gear will be assigned based on role in the unit.