Difference between revisions of "Rebellion-Era Simming"
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Line 10: | Line 10: | ||
Filler Text For Rules goes here | Filler Text For Rules goes here | ||
− | ==The | + | ==The Shapani Run Syndicate== |
Filler Text for Smuggler Unit | Filler Text for Smuggler Unit | ||
===Character Creation Rules=== | ===Character Creation Rules=== | ||
− | Character creation for the | + | Character creation for the Shapani Run Syndicate follows [http://abg.rebelsquadrons.org/manual/guide.php?id=1 Standard ABG Character Creation Rules], with the following exceptions. Characters start with: |
*6 Extra Basic Skills | *6 Extra Basic Skills | ||
*2 Advanced Skills | *2 Advanced Skills | ||
Line 22: | Line 22: | ||
*Force-Sensitivity is permitted; however, due to the timeline and setting, advancement will be '''EXTREMELY''' slow. | *Force-Sensitivity is permitted; however, due to the timeline and setting, advancement will be '''EXTREMELY''' slow. | ||
− | ==== | + | ====Shapani Run Background==== |
==Imperial Unit== | ==Imperial Unit== |
Revision as of 04:32, 28 January 2011
ABG: Rebellion Era Simming
Contents
Timeline and Setting Information
Filler Text for Timeline
Tapani Sector
Filler Text for Tapani Sector
General Rules
Filler Text For Rules goes here
The Shapani Run Syndicate
Filler Text for Smuggler Unit
Character Creation Rules
Character creation for the Shapani Run Syndicate follows Standard ABG Character Creation Rules, with the following exceptions. Characters start with:
- 6 Extra Basic Skills
- 2 Advanced Skills
- One DC 25 Item from any ABG Creation System, except for Starships/Fighters.
Characters in this unit have the following restrictions:
- The more unique or unknown your race is; the more likely you will be to attract unwanted attention!
- Force-Sensitivity is permitted; however, due to the timeline and setting, advancement will be EXTREMELY slow.
Shapani Run Background
Imperial Unit
Filler Text for Imperial Unit
Character Creation Rules
Character creation for the "Imperial" group follows Standard ABG Character Creation Rules, with the following exceptions. Characters start with:
- 32 Basic Skills total
- 3 Advanced Skills
Characters in this unit have the following restrictions:
- NO Force-Sensitive Characters
- Races are restricted to Human or Near-Human only.
- Gear will be assigned based on role in the unit.