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		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=18470</id>
		<title>Davin Ingram Kabak</title>
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		<updated>2009-05-03T21:06:58Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=[[Image:Dav-Avatar-greensaber.jpg]]&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Callista, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.73 metres&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion, New Jedi Order&lt;br /&gt;
|affiliation=Jedi, Old Republic, New Republic&lt;br /&gt;
|associations=Michael Raven, Sienn Sconn&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
==Family Roots==&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the meantime...==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
==The Clone Wars==&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Future Chapters==&lt;br /&gt;
&lt;br /&gt;
The next chapters are not yet written.  These are constantly being updated and revised.  It is best to ask Davin Ingram Kabak in person about these tumultuous years in his life.&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth&lt;br /&gt;
Allegience&lt;br /&gt;
Cularin&lt;br /&gt;
The Future &amp;amp; Beyond&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Philosophies=&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
The Living Force is thought to be in most living beings. It is what &amp;quot;makes you sensitive to other living things, makes you intuitive, and allows you to read other people&#039;s minds, et cetera&amp;quot;. Jedi can sense Living Force in life-forms. Sick or dying organisms have little Living Force, while healthy ones usually have the quantity of their midi-chlorian count. The connection to the Living Force apparently also allows Jedi Masters to retain their identity when they become one with the Force. Qui-Gon Jinn was said to be a master of the Living Forceâ€”with a philosophy that focused more on sensitivity to living things, being in the present rather than the future, and relying on one&#039;s instincts rather than visions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Dexterity (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Defend&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Flurry &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Knowledge (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Profession: Clone Wars Veteran (Jedi General)&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Mechanical (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Perception (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Strength (2D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Technical (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Abilities:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Light Side Alignment: +3D Bonus to the following Light Side powers.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Accelerate Healing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Breathing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Pain&amp;lt;br&amp;gt;&lt;br /&gt;
Hibernation Trance&amp;lt;br&amp;gt;&lt;br /&gt;
Remove Fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Return Another to Consciousness&amp;lt;br&amp;gt;&lt;br /&gt;
Detoxify Poison&amp;lt;br&amp;gt;&lt;br /&gt;
Control Disease&amp;lt;br&amp;gt;&lt;br /&gt;
Force Alchemy&amp;lt;br&amp;gt;&lt;br /&gt;
Dissipate Energy (when specifically protecting another individual)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jedi Training==&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 173&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; +93&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Control (5D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Speed 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 6D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Sense (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
===Alter (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weapon 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Electronic Manipulation 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse) 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics 5D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==NOTABLE EQUIPMENT==&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Blastech DH-17===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Heraali PP7 Slug Pistol===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===BlasTech E-11 Blaster Rifle (With Scope)===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Knight Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Journeyman Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Talonclaw&amp;quot;&#039;&#039; Family Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Siren&amp;quot;&#039;&#039; Modified Sentinel-class Landing Craft===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Gordo&amp;quot;&#039;&#039; Custom Built MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===PERSONAL ARMOR===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Backpack Equipment===&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Spare Equipment===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=18469</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=18469"/>
		<updated>2009-05-03T21:05:43Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=[[Image:Dav-Avatar-greensaber.jpg]]&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Callista, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.6 metres&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion, New Jedi Order&lt;br /&gt;
|affiliation=Jedi, Old Republic, New Republic&lt;br /&gt;
|associations=Michael Raven, Sienn Sconn&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
==Family Roots==&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the meantime...==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
==The Clone Wars==&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Future Chapters==&lt;br /&gt;
&lt;br /&gt;
The next chapters are not yet written.  These are constantly being updated and revised.  It is best to ask Davin Ingram Kabak in person about these tumultuous years in his life.&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth&lt;br /&gt;
Allegience&lt;br /&gt;
Cularin&lt;br /&gt;
The Future &amp;amp; Beyond&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Philosophies=&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
The Living Force is thought to be in most living beings. It is what &amp;quot;makes you sensitive to other living things, makes you intuitive, and allows you to read other people&#039;s minds, et cetera&amp;quot;. Jedi can sense Living Force in life-forms. Sick or dying organisms have little Living Force, while healthy ones usually have the quantity of their midi-chlorian count. The connection to the Living Force apparently also allows Jedi Masters to retain their identity when they become one with the Force. Qui-Gon Jinn was said to be a master of the Living Forceâ€”with a philosophy that focused more on sensitivity to living things, being in the present rather than the future, and relying on one&#039;s instincts rather than visions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Dexterity (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Defend&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Flurry &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Knowledge (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Profession: Clone Wars Veteran (Jedi General)&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Mechanical (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Perception (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Strength (2D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Technical (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Abilities:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Light Side Alignment: +3D Bonus to the following Light Side powers.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Accelerate Healing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Breathing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Pain&amp;lt;br&amp;gt;&lt;br /&gt;
Hibernation Trance&amp;lt;br&amp;gt;&lt;br /&gt;
Remove Fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Return Another to Consciousness&amp;lt;br&amp;gt;&lt;br /&gt;
Detoxify Poison&amp;lt;br&amp;gt;&lt;br /&gt;
Control Disease&amp;lt;br&amp;gt;&lt;br /&gt;
Force Alchemy&amp;lt;br&amp;gt;&lt;br /&gt;
Dissipate Energy (when specifically protecting another individual)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jedi Training==&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 173&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; +93&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Control (5D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Speed 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 6D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Sense (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
===Alter (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weapon 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Electronic Manipulation 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse) 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics 5D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==NOTABLE EQUIPMENT==&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Blastech DH-17===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Heraali PP7 Slug Pistol===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===BlasTech E-11 Blaster Rifle (With Scope)===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Knight Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Journeyman Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Talonclaw&amp;quot;&#039;&#039; Family Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Siren&amp;quot;&#039;&#039; Modified Sentinel-class Landing Craft===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Gordo&amp;quot;&#039;&#039; Custom Built MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===PERSONAL ARMOR===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Backpack Equipment===&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Spare Equipment===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Great_Temple_of_Adhe_Zion&amp;diff=11372</id>
		<title>Great Temple of Adhe Zion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Great_Temple_of_Adhe_Zion&amp;diff=11372"/>
		<updated>2007-08-18T20:03:42Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Temple_of_Adhe_Zion_SIDE_VIEW.JPG]]&lt;br /&gt;
&lt;br /&gt;
A temple built by Bethlamorian [[Sith Order|Sith]] warlord [[Adhe Zion]] to be the center of his kingdom, as well as a place of worship for his followers. After his death at the hands of his two sons, a tomb was constructed in the catacombs deep under the temple proper: Zion&#039;s grave is called the [[Tomb of Adhe Zion]], and is the site of a powerful Sith altar.&lt;br /&gt;
&lt;br /&gt;
The temple was converted into a Jedi base by [[Lord Hoth]]&#039;s [[Army of Light]] after the [[Galactic Republic|Republic]] invasion and liberation of Bethlamore from Sith forces during the [[Light and Darkness War]]. It was abandoned by the [[Jedi Order]] circa [[200 BBY]]; used as a [[Confederacy of Independent Systems|Seperatist]] base, and then a [[Galactic Republic|Republic]] base, during the [[Clone Wars]]; and was most recently converted into the headquarters for the [[Assembly of the Force]] and its [[Academy of the Force|Academy]].&lt;br /&gt;
&lt;br /&gt;
Currently the Temple of Adhe Zion serves as headquarters for the [[Assembly of the Force]], a refuge for various unaffiliated peoples and refugees, and a base for the independent group of smugglers, spies, and mercs, [[SkyNet]], which is headed by [[Randy Starkiller (ABG)|Randy]].&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
The largest of the temples built on Bethlamore by the Sith, the Great Temple of Adhe Zion is a grand construction, with the main section of the temple standing 360 feet tall, with the Great Hall resting atop it, adding another 25 feet to the buildings height; its base is 1004 feet by 1004 feet, with each level recessed inwards 10 feet on each side. The temples outer walls are four feet thick, and are specially constructed from an extra-durable, [[Alchemy|alchemically-enhanced stone]]. A side view of the temple is available [[:Image:Temple of Adhe Zion SIDE VIEW.JPG|here]]&lt;br /&gt;
&lt;br /&gt;
=== External Features ===&lt;br /&gt;
*&#039;&#039;&#039;Outside stairs:&#039;&#039;&#039; These two staircases run up the center of the northwest side of the temple, allowing access into each individual floor from the outside of the temple. In between the two sets of stairs are doors on each level, allowing access to that level.&lt;br /&gt;
*&#039;&#039;&#039;Rooftop Gardens:&#039;&#039;&#039; The gardens surrounding and on top of the Great Hall. These gardens contain plants native to Bethlamore, as well as some non-native flowers. This is everyone&#039;s favorite hang-out, it seems.&lt;br /&gt;
&lt;br /&gt;
=== Internal Features ===&lt;br /&gt;
*&#039;&#039;&#039;Stairwell:&#039;&#039;&#039; At the very center of the temple is the stairwell which leads up to the 29th floor. These stairs connect to the stairs in the Grand Entrance Hall, allowing people to walk to the levels above, if they so wish.&lt;br /&gt;
*&#039;&#039;&#039;Turbolift Bank:&#039;&#039;&#039; The turbolift bank is also in the center of the temple: the main turbolift is in the center of the stairwell, riding along the temple&#039;s central axis; the two other turbolifts are on either side of the stairwell. The turbolifts only run up to the 29th floor, where you must use the stairs to get up to the rooftop or to the Great Hall. The entrance to access the main turbolift from the Grand Entrance Hall runs between the two grand marble staircases which lead up into the stairwell.&lt;br /&gt;
&lt;br /&gt;
=== First Floor ===&lt;br /&gt;
The first floor is double the height of the other 28 floors inside the main section of the temple, rising 24 feet above ground level; the inside of this floor&#039;s walls measures 1000 feet by 1000 feet.&lt;br /&gt;
&lt;br /&gt;
The temple&#039;s main doors are set in the center of the south-eastern face of the building. Once inside the grand double doors, one finds themself in the Grand Entrance Hall, a wide, highly decorated entrance hall with doors on either side leading into the [[Jedi Library (AotF)|Jedi Library]]. At the end of the hall is the turbolift bank and two marble staircases which lead into the stairwell.&lt;br /&gt;
&lt;br /&gt;
The Jedi Library surrounds the Great Entrance Hall on three sides, and it is made up of a ground level and a second level. The second level is a wrap-around balcony which follows the walls of the Great Library, and it overlooks the Grand Entrance Hall: the border between the second level of the Jedi Library and the Great Entrance Hall are elaborate columns which lead into the entrance hall&#039;s vaulted ceiling. The Jedi Library is divided up into specific sections, and in-between sections on the ground level are tables and work desks.&lt;br /&gt;
&lt;br /&gt;
=== Second Floor ===&lt;br /&gt;
The [[Assembly Medical Ward]], also known as the MedBay, occupies the entirety of this floor, with the staircase and the turbolift banks exiting into the waiting room. There are two bacta wards, a casualty ward, a morgue, operating rooms, rooms for examinations and recovery, et cetera on this floor. It&#039;s basically a small hospital built inside the temple.&lt;br /&gt;
&lt;br /&gt;
=== Third Floor ===&lt;br /&gt;
Containing primarily the Mess Hall and the kitchens in the third floor. There are also several lounges, class rooms, store rooms, and the temple&#039;s laundry area. The mess hall is located near the turbolift bank and starwell, with the kitchens right next door on one side of the mess hall.&lt;br /&gt;
&lt;br /&gt;
The Mess Hall essentially stretches from the northwest wall, were there is an entrance to the outside, to well inside the temple, ending against the back of the turbolift bank. The kitchens are off to the northern side of the mess, and are large enough to house a large droid kitchen staff. The reasoning for such a large kitchen staff isn&#039;t apparent until you realize that at the temple there are usually around six thousand people to feed a day, more than that during times when the refugee population is high.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Floor ===&lt;br /&gt;
The fourth floor houses the temple&#039;s primary physical training facilities. There are gyms, sparring chambers, locker rooms, and spas on this floor. There are also an assortment of supply closets.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Floor ===&lt;br /&gt;
The first dorm level, the fifth floor is almost entirely dormitories, except for a lounge on the northern end, a fountain room on the southern end, a public bath, and a laundry area. [[Jacob Messi|Jacob]] and [[Michael Raven|Raven]] both live on this floor in dorms, and [[Cay-Qel Jade]] lives in a corner suite, directly below Randy&#039;s.&lt;br /&gt;
&lt;br /&gt;
There are roughly 3,000 small dorms on the fifth floor, and four corner suites: two 1 bedroom suites, one 2 bedroom suite, one 3 bedroom suite. Each dorm is roughly 288 square feet, while a 1-bedroom suite is 576 square feet, a 2-bedroom is 864 square feet, and a 3-bedroom is 1,152 square feet. The floor has a population of roughly 3,150 people, including the familes of administration staffers and families of refugees.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fifth Floor Inhabitants:&#039;&#039;&#039;&lt;br /&gt;
*Jacob Messi - dorm&lt;br /&gt;
*Michael Raven - dorm&lt;br /&gt;
*Cay-Qel Jade and [[Jade Family|family]] ([[Ker Jade]], [[Liana Jade]], [[Alexander Jade]]) - 3 bedroom suite&lt;br /&gt;
*[[Sienn Sconn (ABG)|Sienn Sconn]] - dorm&lt;br /&gt;
*[[Los Lessia]] - dorm&lt;br /&gt;
*[[Garrett Famwa]] - dorm&lt;br /&gt;
*[[Zak Ciredik]] - dorm&lt;br /&gt;
*[[Borsk Kun]] - dorm&lt;br /&gt;
*[[Draconis Chastine]] - dorm&lt;br /&gt;
*[[Jinn Azeti]] - dorm&lt;br /&gt;
*[[Lance Flame]] - dorm&lt;br /&gt;
*[[Owain Antilles]] - dorm&lt;br /&gt;
*[[Toran Celd]] - dorm&lt;br /&gt;
*[[Wes Belden]] aka &amp;quot;Gizmo&amp;quot; - dorm&lt;br /&gt;
*[[Keith Starkiller]] - dorm&lt;br /&gt;
*[[Tydhae Re&#039;kla]] - dorm&lt;br /&gt;
*[[Syrk Fortuna]] - dorm&lt;br /&gt;
*[[Darsha Raven]] - dorm&lt;br /&gt;
*&#039;&#039;Unnamed [[Combat Instructor (AotF)|Combat Instructor]]&#039;&#039; - dorm&lt;br /&gt;
*&#039;&#039;52 Assembly administration staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;403 Assembly support staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;247 [[Assembly Medical Ward|Medbay]] staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;SkyNet defenders&#039; families&#039;&#039; - 302 dorms&lt;br /&gt;
*&#039;&#039;51 Unnamed [[Jedi Orphans|Jedi orphans]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;187 Orphans&#039;&#039;&lt;br /&gt;
*&#039;&#039;Refugees&#039;&#039; - 957 dorms occupied&lt;br /&gt;
&lt;br /&gt;
=== Sixth Floor ===&lt;br /&gt;
Another dormitory level, the sixth floor is a mixture of dormitories, suites, personal offices, a public bath, and a lounge. Randy&#039;s apartment suite is on this floor, as is his office.&lt;br /&gt;
&lt;br /&gt;
The sixth floor contains over 2,000 dormatories and four corner suites: one 1 bedroom suites, two 2 bedroom suites, one 3 bedroom suite. Almost 1,730 people live on the sixth floor.&lt;br /&gt;
&lt;br /&gt;
Randy&#039;s apartment is a corner suite on the eastern corner of the temple, while Randy&#039;s office is near the turbolift bank, and lacks an outside view. Instead, it has artificial viewports which can be set to a certain view take from one of the cameras placed on the temples exterior.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sixth Floor Inhabitants:&#039;&#039;&#039;&lt;br /&gt;
*Randy Starkiller and [[Starkiller Family|family]] ([[Akima Itso-Starkiller]], [[Randall Itso Starkiller]], [[Erin Starkiller]]) - 3 bedroom suite&lt;br /&gt;
*[[Kenni Jeth]] - dorm&lt;br /&gt;
*[[Vason Semnic]] - dorm, across from [[Aelanna]]&lt;br /&gt;
*[[Kyle Tobarn]] - dorm&lt;br /&gt;
*Aelanna - dorm, across from Vason&lt;br /&gt;
*[[Graxe]] - dorm&lt;br /&gt;
*[[Davin Ingram Kabak]] - dorm&lt;br /&gt;
*[[Jagged Drayson]] - dorm&lt;br /&gt;
*[[Jazon Neal]] - dorm&lt;br /&gt;
*[[Kailen]] - dorm&lt;br /&gt;
*[[Meloria]] - dorm&lt;br /&gt;
*[[Kevin Pryde (ABG)|Kevin Pryde]] - dorm&lt;br /&gt;
*[[Kim]] - dorm&lt;br /&gt;
*[[Rak Slayr]] - dorm&lt;br /&gt;
*[[Robert Jensen]] - dorm&lt;br /&gt;
*[[Tobain &amp;quot;Beany&amp;quot; Kentaas]] - dorm&lt;br /&gt;
*[[Triani Sovak]] - dorm&lt;br /&gt;
*[[Weed]] - dorm&lt;br /&gt;
*[[Taro Tess]] - dorm&lt;br /&gt;
*&#039;&#039;Refugees&#039;&#039; - 1012 dorms occupied, 3 suites&lt;br /&gt;
*&#039;&#039;12 Researchers&#039;&#039;&lt;br /&gt;
*&#039;&#039;16 Teachers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Seventh Floor ===&lt;br /&gt;
The seventh floor is also a dormitory level, containing dorms, suites, personal offices, meditation chambers, a lounge, and a public bath. [[Eric Skrevski]] lives here in an apartment suite directly above Randy&#039;s.&lt;br /&gt;
&lt;br /&gt;
This floor also contains 2,000 dorms, one 1 bedroom suites, two 2 bedroom suites, one 3 bedroom suite.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seventh Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*Eric Skrevski and [[Skrevski Family|family]] ([[Sera Starkiller-Skrevski]], [[Kayla Famwa]], [[Alexander Skrevski]], [[Elizabeth Skrevski]]) - 3 bedroom suite&lt;br /&gt;
*[[Aletha Whitestar]] and [[Tethran Cotec]] - dorm&lt;br /&gt;
*[[Toka]] - dorm&lt;br /&gt;
*[[Renan Darillia]] - dorm&lt;br /&gt;
*[[Markus Jarnhann]] - dorm&lt;br /&gt;
*[[SKF-1971 &amp;quot;Arcane&amp;quot;]] - dorm&lt;br /&gt;
*[[Cyrel Vandroth]] - dorm&lt;br /&gt;
*[[Eric Reagan]] - dorm&lt;br /&gt;
*[[Garith Tannis]] - dorm&lt;br /&gt;
*[[Hawke Grix]] - dorm&lt;br /&gt;
*[[Leo Kincaid]] - dorm&lt;br /&gt;
*[[Nicolai Ginovef]] - dorm&lt;br /&gt;
*[[Torin &amp;quot;Cody&amp;quot; Qel-Droma]] - dorm&lt;br /&gt;
*[[Nal&#039;Kar]] - dorm&lt;br /&gt;
*[[Kyrt Saxton]] - dorm&lt;br /&gt;
*[[Syntax Stax]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Eighth Floor ===&lt;br /&gt;
The eighth floor holds the Communications Center, the [[Computer Banks (AotF)|Computer Banks]], workshops, and labs.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Floor ===&lt;br /&gt;
The ninth floor is a pleasant mixture of class rooms, workshops, labs, nurseries, and indoor gardens. There is also a teacher&#039;s lounge and a fountain room.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Floor ===&lt;br /&gt;
The tenth floor contains the Administration Level and is a mixture of offices, lounges, store rooms, briefing rooms, and conference rooms. There is a public refresher as well.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Floor ===&lt;br /&gt;
The eleventh floor houses workshops, labs, scattered lounges, meditation chambers, and some class rooms.&lt;br /&gt;
&lt;br /&gt;
=== Twelfth Floor ===&lt;br /&gt;
The twelth floor contains 1,500 dorms, 4 corner suites (three 1 bedroom suites, one 2 bedroom suite), and personal offices, in addition to indoor gardens, a public bath, a lounge, and a laundry area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twelfth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*[[Mic&#039;hai&#039;nuruodo]] - dorm&lt;br /&gt;
*[[Aeterna Slayr]] - dorm&lt;br /&gt;
*[[Joshua Hawkins (ABG)|Joshua Hawkins]] - dorm&lt;br /&gt;
*[[Brock Sampson]] - 1 bedroom suite&lt;br /&gt;
*[[Corran Falt]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Thirteenth Floor ===&lt;br /&gt;
The thirteenth floor is a purely dormitory level in the style of the fifth floor. All rooms on this floor are dormitories except for a lounge on the northern end, a fountain room on the southern end, a public bath, and a laundry area.&lt;br /&gt;
&lt;br /&gt;
This floor contains 2,500 dorms, and 4 corner suites: two 1 bedroom suites, one 2 bedroom suite, one 3 bedroom suite.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thirteenth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*Dr. [[Andria Girlfriend]] - dorm&lt;br /&gt;
*[[Aleksandr Asmodeus]] - dorm&lt;br /&gt;
*[[Rhuryc]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Fourteenth Floor ===&lt;br /&gt;
The fourteenth floor holds a mixture of dormitories, suites, personal offices, a public bath, and a lounge. &lt;br /&gt;
&lt;br /&gt;
In terms of residential space, it has 2000 dorms, two 1 bedroom suites, two 2 bedroom suites&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fourteenth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*[[Malik Kantis]] - dorm&lt;br /&gt;
*[[Stalker]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Fifteenth Floor ===&lt;br /&gt;
The fifteenth floor is used primarily for storage, with some workshops, labs, and a few sparring chambers scattered about.&lt;br /&gt;
&lt;br /&gt;
=== Sixteenth Floor ===&lt;br /&gt;
The sixteenth floor contains the Command Center, the [[Assembly Armoy|Armory]], briefing rooms, offices, labs, and a barrack.&lt;br /&gt;
&lt;br /&gt;
=== Seventeenth Floor ===&lt;br /&gt;
This floor is entirely made up of indoor gardens, and contains many rare species of flora, and some fauna, from dozens of worlds. One of the favorite hangout spots on this floor are the koi ponds.&lt;br /&gt;
&lt;br /&gt;
=== Eighteenth Floor ===&lt;br /&gt;
This is the newly created [[Commerce Level]] of the temple, and it contains many small shops operated by temple inhabitants. Some of the businesses are owned by temple denizens, some by the temple itself, and the rest belong to outside companies. One can find affordable clothing, including Jedi and [[SkyNet]] uniforms, groceries, electronics, cleaning supplies, et cetera. It basically functions as a mini-mall inside the temple, and one can even get services such as their taxes filed for them, their hair styled, their clothes tailored, their equipment repaired, and more.&lt;br /&gt;
&lt;br /&gt;
=== Nineteenth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists after the Clone Wars. There is an unused barrack and some workshops on this level.&lt;br /&gt;
&lt;br /&gt;
=== Twentieth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists after the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
Recently, Zak has permitted Markus free reign of the floor to begin construction of an demolitions workshop.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-first Floor ===&lt;br /&gt;
This floor was commandeered by Zak Ciredik, temple artificer and Sith connoisseur. The original decorum of this level has been restored with painstaking effort to its pre-Republic condition and functionality. From the main turbolift shaft, a visitor to this level must weave through a meandering, switchback hallway to reach the entrance to Zakâ€™s lab. Various nefarious security measures have been installed along this hallway which has been copied or flat out taken from other Sith archeological sites on Bethlamore. These precautions are justified as Zakâ€™s lab doubles as a repository for most of the lesser artifacts and potentially dangerous trinkets brought back from the templeâ€™s expeditions to various sites as well as serving as a storehouse for some of the Templeâ€™s miscellaneous [[lightsaber]] components.  Students wishing to learnâ€¦ uniqueâ€¦ techniques of lightsaber construction can often find the artificer a willing instructor in his workshop.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-second Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-third Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-fourth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-fifth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-sixth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-seventh Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists, as well as destroyed equipment left by the Jedi Order.&lt;br /&gt;
&lt;br /&gt;
=== Twnety-eighth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Jedi Order before they withdrew from Bethlamore. Much of the equipment left on this level, a dormitory level, has been vandalized by the [[Galactic Empire|Empire]] during the [[Great Jedi Purge|Purges]].&lt;br /&gt;
&lt;br /&gt;
=== Twenty-ninth Floor ===&lt;br /&gt;
The twenty ninth floor contains the Council Chamber and indoor gardens, fountains, and meditation chambers.&lt;br /&gt;
&lt;br /&gt;
The Council Chamber is on the southeastern face of the temple, along the southeastern wall. The other three walls of the chamber are decorated with murals.&lt;br /&gt;
&lt;br /&gt;
There were also three staircases leading upwards: one into the Great Hall, and the other two leading to the rooftop.&lt;br /&gt;
&lt;br /&gt;
=== Great Hall ===&lt;br /&gt;
Sitting atop the temple, the Great Hall does not follow the normal architectural structure of the rest of the temple: it is 500 feet long by 200 feet wide. Around the walls of the Great Hall are the Rooftop Gardens. The Great Hall was used for ceremonies and special occasions.&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
The basement houses ancient artifacts and texts that belong to the library; many of these are accessable by most of the temple&#039;s denizens, but some are limited to [[Force-Sensitive]] Assembly members only, some are forbidden to be accessed by students, and the most dangerous require the highest clearances to access. There is storage of materials such as excess food down here as well.&lt;br /&gt;
&lt;br /&gt;
=== Sub-Basement ===&lt;br /&gt;
The sub-basement is pretty much excess storage, and contains random pieces of Clone Wars-era material cleared out of the upper floors when the temple was being refurbished for use by the Assembly. It also contains the upper maintainence levels for the temple&#039;s two buried reactors, as well as access stairs down into the [[Subterranian Lake (AotF)|underground lake]] and [[Temple Catacombs|the catacombs]], which eventually lead down to the [[Tomb of Adhe Zion]].There are also heavier munitions here than in the temple&#039;s upper levels, and this heavy munitions armory is very secure, and contains few explosives.&lt;br /&gt;
&lt;br /&gt;
In the northeast corner of the sub-basement is an access hatch down into a shielded bunker designed to defend the temple&#039;s citizenry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Northwest Reactor:&#039;&#039;&#039; The secondary reactor, this reactor is just as large and powerful as the temple&#039;s main reactor. All of the secondary reactor&#039;s power is sold to the government of Bethlamore as excess energy. Located under the courtyard and heavily shielded against assault.&lt;br /&gt;
*&#039;&#039;&#039;Southeast Reactor:&#039;&#039;&#039; The primary reactor, the southeast reactor powers the entire temple and most of the Assembly Complex. A margin of this reactor&#039;s excess energy is sold to the Bethlamorian government. Like the secondary, this reactor is under the courtyard and is heavily shielded.&lt;br /&gt;
*&#039;&#039;&#039;Heavy Munitions Armory:&#039;&#039;&#039; This baby contains heavy weapons such as repeating blaster rifles, blaster cannons, artillery units, et cetera. Located in the southwest corner of the sub-basement, this is technically under the courtyard and not the temple; this armory is also heavily shielded.&lt;br /&gt;
&lt;br /&gt;
=== Underground Bunker ===&lt;br /&gt;
A two level 600 foot by 500 foot bunker buried under the northeast corner of the temple&#039;s sub-basement. It is heavily shielded and has room enough for roughly 6,000+ individuals. It was designed to protect the denizens of the temple from aerial and orbital assault.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bethlamorian Locations]]&lt;br /&gt;
[[Category:Sith shrines]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=11078</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=11078"/>
		<updated>2007-08-02T23:16:13Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=[[Image:Dav-Avatar-greensaber.jpg]]&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.6 metres&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion, New Jedi Order&lt;br /&gt;
|affiliation=Jedi, Old Republic, New Republic&lt;br /&gt;
|associations=Michael Raven, Sienn Sconn&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
==Family Roots==&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the meantime...==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
==The Clone Wars==&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Future Chapters==&lt;br /&gt;
&lt;br /&gt;
The next chapters are not yet written.  These are constantly being updated and revised.  It is best to ask Davin Ingram Kabak in person about these tumultuous years in his life.&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth&lt;br /&gt;
Allegience&lt;br /&gt;
Cularin&lt;br /&gt;
The Future &amp;amp; Beyond&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Philosophies=&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
The Living Force is thought to be in most living beings. It is what &amp;quot;makes you sensitive to other living things, makes you intuitive, and allows you to read other people&#039;s minds, et cetera&amp;quot;. Jedi can sense Living Force in life-forms. Sick or dying organisms have little Living Force, while healthy ones usually have the quantity of their midi-chlorian count. The connection to the Living Force apparently also allows Jedi Masters to retain their identity when they become one with the Force. Qui-Gon Jinn was said to be a master of the Living Forceâ€”with a philosophy that focused more on sensitivity to living things, being in the present rather than the future, and relying on one&#039;s instincts rather than visions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=Character Sheet=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Dexterity (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Defend&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Flurry &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Knowledge (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Profession: Clone Wars Veteran (Jedi General)&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Mechanical (3D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Perception (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Strength (2D+1)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Technical (4D)===&lt;br /&gt;
Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Abilities:===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Light Side Alignment: +3D Bonus to the following Light Side powers.&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Accelerate Healing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Breathing&amp;lt;br&amp;gt;&lt;br /&gt;
Control Pain&amp;lt;br&amp;gt;&lt;br /&gt;
Hibernation Trance&amp;lt;br&amp;gt;&lt;br /&gt;
Remove Fatigue&amp;lt;br&amp;gt;&lt;br /&gt;
Return Another to Consciousness&amp;lt;br&amp;gt;&lt;br /&gt;
Detoxify Poison&amp;lt;br&amp;gt;&lt;br /&gt;
Control Disease&amp;lt;br&amp;gt;&lt;br /&gt;
Force Alchemy&amp;lt;br&amp;gt;&lt;br /&gt;
Dissipate Energy (when specifically protecting another individual)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jedi Training==&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 173&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; +93&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Control (5D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Speed 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 6D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===Sense (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
===Alter (4D)===&lt;br /&gt;
Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weapon 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Electronic Manipulation 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse) 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics 5D &lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==NOTABLE EQUIPMENT==&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Blastech DH-17===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Heraali PP7 Slug Pistol===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===BlasTech E-11 Blaster Rifle (With Scope)===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Knight Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Journeyman Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Talonclaw&amp;quot;&#039;&#039; Family Lightsaber===&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Siren&amp;quot;&#039;&#039; Modified Sentinel-class Landing Craft===&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===&#039;&#039;&amp;quot;Gordo&amp;quot;&#039;&#039; Custom Built MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===PERSONAL ARMOR===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Backpack Equipment===&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
===Spare Equipment===&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9729</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9729"/>
		<updated>2007-06-09T19:11:50Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=[[Image:Dav-Avatar-greensaber.jpg]]&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.6 metres&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion&lt;br /&gt;
|affiliation=Jedi, Old Republic, New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
===Family Roots===&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In the meantime...===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
===The Clone Wars===&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Death &amp;amp; Rebirth===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9728</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9728"/>
		<updated>2007-06-09T19:03:07Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=Dav-Avatar-greensaber.jpg&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.6 metres&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion&lt;br /&gt;
|affiliation=Jedi, Old Republic, New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
===Family Roots===&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===In the meantime...===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
===The Clone Wars===&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Death &amp;amp; Rebirth===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9724</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9724"/>
		<updated>2007-06-09T18:56:47Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{New Republic character infobox|&lt;br /&gt;
|name=Davin Ingram Kabak&lt;br /&gt;
|image=Dav-Avatar-greensaber.jpg&lt;br /&gt;
|homeworld=Endor&lt;br /&gt;
|birth=&lt;br /&gt;
|death=&lt;br /&gt;
|family=Corran, Chet, Rhiannon, Elisander, Aerielle, Chester&lt;br /&gt;
|species=Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.6&lt;br /&gt;
|weight=&lt;br /&gt;
|hair=Raven Black&lt;br /&gt;
|eyes=Mahogany&lt;br /&gt;
|features=&lt;br /&gt;
|era=Clone Wars, Rebellion&lt;br /&gt;
|affiliation=Jedi&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Commander&lt;br /&gt;
|titles=Jedi Knight&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Family Roots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the meantime...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Clone Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death &amp;amp; Rebirth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: People]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:Temple_of_Adhe_Zion_SIDE_VIEW.JPG&amp;diff=9213</id>
		<title>File:Temple of Adhe Zion SIDE VIEW.JPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:Temple_of_Adhe_Zion_SIDE_VIEW.JPG&amp;diff=9213"/>
		<updated>2007-04-29T05:03:39Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: Test view of the Temple&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test view of the Temple&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9144</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9144"/>
		<updated>2007-04-20T00:47:34Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Dav-Avatar-greensaber.jpg]]&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Family Roots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the meantime...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Clone Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death &amp;amp; Rebirth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:Dav-Avatar-greensaber.jpg&amp;diff=9143</id>
		<title>File:Dav-Avatar-greensaber.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:Dav-Avatar-greensaber.jpg&amp;diff=9143"/>
		<updated>2007-04-20T00:45:17Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: Davin Ingram Kabak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Davin Ingram Kabak&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9142</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9142"/>
		<updated>2007-04-20T00:06:16Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Family Roots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the meantime...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Clone Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:General davin kabak.JPG]]&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death &amp;amp; Rebirth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:General_davin_kabak.JPG&amp;diff=9141</id>
		<title>File:General davin kabak.JPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=File:General_davin_kabak.JPG&amp;diff=9141"/>
		<updated>2007-04-19T23:24:38Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: General Davin Ingram Kabak assists troopers under his command during the Clone Wars.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;General Davin Ingram Kabak assists troopers under his command during the Clone Wars.&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9075</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9075"/>
		<updated>2007-04-07T21:32:23Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Family Roots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the meantime...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Clone Wars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the defense of Coruscant during the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.&lt;br /&gt;
&lt;br /&gt;
Chet received the news via a holocom from clone troopers within the medical ward where they were staying.  None were in any condition to fight, most were dying.  Chet took out his lightsaber, which he&#039;d not used for years, and attempted to arrest Davin.  The two engaged in a duel that more or less destroyed the medical ward.  Not wishing to harm his brother, Davin made no attempt to counterattack, and both combatants fought viciously until they were both completely exhausted.  As another contingent of clones arrived to restore order, and to arrest him, Davin finally realized what had happened.  The Chancellor had ordered the Jedi killed.  Davin made a hasty escape offworld on a hired transport to the first world he could find...Tatooine.  He was persued by the newly proclaimed Emperor&#039;s forces, even as Chet recovered, and was transferred to the Ryloth fleet, directly under Wilhuff Tarkin&#039;s jurisdiction.&lt;br /&gt;
&lt;br /&gt;
Davin was able to evade the death squad after him, along with another Jedi, Corvus Dalen, and a few younger Jedi students. Davin and this rag-tag entourage managed to evade the Empire for several years, only to be hunted down by one of the Emperor&#039;s many Inquisitors.  This one had been somewhat trained in the Jedi arts, and managed to track Davin, calling in Imperial reinforcements. They managed to get away in a stolen imperial shuttle, only to end up in the Ryloth sector, and without any hope of escape.  It was at that moment that Chet&#039;s ship arrived.  He had monitored the communications ordering their surrender, but had reverted out of hyperspace much closer to Davin than his persuers.  After an announcement that he was making the arrest in the name of the Emperor, Chet captured his brother&#039;s shuttle, and put all of them in the ship&#039;s brig. The Inquisitor insisted on taking the prisoners immediately, but Chet fended off her requests by appealing to contact Lord Vader with instructions on how to procede, and with procedural beurocracy that kept the prisoners in his care until legal matters could be dealt with.&lt;br /&gt;
&lt;br /&gt;
That night, Chet arranged for a lapse in the guard rotation, and visited his brother in his brig cell.  Chet made peace with Davin, having realized the truth about the Emperor and his betrayal of the Jedi. There, they drew up a plan for the escape.  It was the only plan that could succeed.  Chet vehemently objected, but in the end his older brother&#039;s will would not be undone. &lt;br /&gt;
&lt;br /&gt;
They would procede with the plan the next morning...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Death &amp;amp; Rebirth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9074</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9074"/>
		<updated>2007-04-07T20:55:39Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Davin Ingram Kabak]]&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
Family Roots:&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the meantime...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic Navy.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. He was seen as a brilliant tactician and through a few skirmishes where his skills saved their lives, he gained more than a few friends in the admiralty. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he led a task force to a stunning victory. During the conflict, he also chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Chet also bore the unhappy news of Senator Tarkin&#039;s death to his family.  He formed a friendship with the family, which would play a pivotal role later in his military career.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
The Clone Wars:&lt;br /&gt;
&lt;br /&gt;
As the Galaxy was plunged into the Clone Wars, Davin found himself drawn in as many Jedi did, to command Clone troops in battle.  Chet&#039;s position with the Navy placed him at the forefront of the fighting on several occasions, and the two would always try to join forces when their duties allowed.  Chet kept his association with the Jedi strictly business, and in official circles, never let his association with them become knowledge. Even then, many in the navy resented Jedi, how they would take over command, boss them around, and constantly ask them to put their lives on the line.  Many were even injured due to what they thought were wreckless stunts by Jedi Generals to increase their own power.  The growing anti-Jedi sentiment in the Navy seemed to take shape everywhere, and Chet began to keep his contact with his brother secret, for fear of his career. In secret, Chet even suspected that some of his colleagues may be right.  While he trusted his brother, the Jedi as a whole seemed to be taking over...with vast armies and navies at their command, without challenge.  Having been granted command of a Venator-class destroyer within the Coruscant Home Fleet, he led a task force that he began to fill with loyal men.  He carefully controlled the flow of information on his ship and in his forces.  Given his track record, he was allowed to execute his command as he saw fit, with little interference.  In such stressful times, the admiralty was more interested in results and preservation of ships.&lt;br /&gt;
&lt;br /&gt;
Davin and Chet both joined the Coruscant Home Fleet at the [http://starwars.wikia.com/wiki/Second_Battle_of_Coruscant_%28Clone_Wars%29 Second Battle of Coruscant].  Chet&#039;s destroyer remained in the fighting for several hours, as he attempted to rally parts of Home Fleet during the communications breakdown that kept them out of touch with their overall commander, Vice Admiral Terrinald Screed.  He was successful in keeping the bulk of the forces in the area intact, maintaining a battle line that assisted in keeping the attacking Separatist fleet from pulling out of the planet&#039;s gravity well. However, his own ship sustained heavy damage, and he ordered an evacuation.  Rather than let the ship simply be destroyed, he himself set the ship on a collision course with the largest separatist cruiser in the area, with the turbolasers locked forward in continuous fire mode, at full power.  He managed to reach an escape pod, as the two ships vaporized each other in a cloud of debris.&lt;br /&gt;
&lt;br /&gt;
Davin himself had joined many Jedi in their defense of the city from millions of Battle Droids that had been landed on the city-planet.  He was injured when escape pods from the battle above impacted in his vicinity.  Chet&#039;s was one of them.  The two were taken to local triage centers, and later medical bays, where they would recover, side by side.  Chet confronted Davin about the Jedi, wondering why it was they would allow the Sith to form such vast armies...accusing him and his order of setting up the whole war, to put the Jedi into power.  Davin refused to answer the charges of his brother...both due to his fatigue and injuries, as well as his wish to not engage in what he considered an ill-contrived conspiracy theory by his brother.&lt;br /&gt;
&lt;br /&gt;
That very night, Order 66 was given.  While&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9072</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9072"/>
		<updated>2007-04-07T19:54:20Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Davin Ingram Kabak]]&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
Family Roots:&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Davin was taken to the Jedi Temple, there trained in the traditional Jedi way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the meantime...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had two more sons.  The second of the two, Chet, displayed the same special abilities his older brother Davin had, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector. Not wanting to give up another son, and the lack of visits from supply ships, the Jedi Order was unaware that a second Kabak son had an affinity with The Force. The colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had a young daughter. In a sharp escalation, the Pirate group that had been harrassing them became increasingly hostile.  Through eavesdropping and speculation, several of the colonists had voiced concerns that they had fallen in league with a militarist political organization attempting to force the Republic to build an army...and that there was some kind of project they were planning to build in the system.&lt;br /&gt;
&lt;br /&gt;
It all came to a head when a party of raiders attacked the town, wiping out the entire population of the colony. A few of the colonists fled into the surrounding forest, Chet being one of them, at the age of 5. According to his account of the attack, his parents, older brother, and younger sister were all brutally killed.  Though he refuses to speak of it to anyone, it is believed that he actually witnessed the killings, before running away.  He became lost in the forests, and was sheltered by a nearby tribe of native Ewoks.  After several months, a strange old man came to the village, and took Chet back to his dwelling, where the young boy was finally reunited with his eldest brother Corran, who had been found by the old hermit several years previous.  The old man would never give his real name, so the boys would make up new names for him every year or two.  He seemed to indulge them in their wit, as he began to teach them about their innate abilities with The Force, teaching them out of an old book he called the Journals of Baadu, a sect of neutral force adepts, to which the old man had belonged to many years ago.  He claimed the Jedi would never allow him to teach the knowledge, and would hunt him down if they knew he existed.  The boys took to their training quickly, and Chet readied himself night and day...hoping one day to take revenge on his family&#039;s killers.&lt;br /&gt;
&lt;br /&gt;
The two boys eventually succeeded in their training, being granted the title of &#039;warrior&#039; by the old man they had known as a father figure.  He made arrangements, through means unknown to them, for a ship to stop by the system, and pick them up.  They set off, at the age of 17, to find their family&#039;s murderers.  It did not take them long to find them, and upon learning their location, they headed for a seedy bar on Bespin.  Ignoring his brother&#039;s advice for patience, Chet entered the bar to confront them. Driven by his overconfidence and lust for revenge, he goaded the group of mercenaries into a fight.  A fight he did not win.  Corran joined the fight, and both brothers killed most of the mercenaries, but not before one struck Chet in the head with an activated vibroshiv, severing parts of his emigdula.  Corran was able to save his brother&#039;s life, and rush him to a medical facility, but Chet&#039;s ability to consciously touch the Force had been all but destroyed.  The &#039;hole&#039; left behind nearly consumed Chet.  It was clear it was still strong with him, but the mental shock sent Chet into a deep depression, for many months.  After searching for purpose, Chet turned to one other passion that seemed to always drive him...starships.  He decided to join the Republic as a pilot, eventually finding his way into local republic-subsidized Defense navies.  He was charismatic and had the innate ability to inspire loyalty in all he found under his command. In the gathering storm of the [http://starwars.wikia.com/wiki/Stark_Hyperspace_War Stark Conflict], Chet joined the vigilante force put together by Senator Ranulph Tarkin.  Driven by his desire to prevent others from falling victim to out-of-control Pirate factions, he quickly became a task force commander within the assembled fleet.  Lucky enough to survive the Navicomputer Virus, he proved his prowess during the Jedi-led Counterattack, where he finally chanced to meet his long-lost brother and Jedi Knight, Davin.  Davin had studied under several of the masters, and had taken particular interest in the lectures of Qui Gonn Jinn about the Living Force. After the end of the war, both began to form a very close friendship.  Not wishing to be branded as a heretic by the Jedi, Corran departed to continue his studies into the order of Baadu, and forbade Chet to tell Davin of his existence, until the time was right.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, it would not be very long...&lt;br /&gt;
&lt;br /&gt;
The Clone Wars:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9071</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9071"/>
		<updated>2007-04-07T19:14:31Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;History: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Davin Ingram Kabak]]&#039;s history is a long tale.&lt;br /&gt;
&lt;br /&gt;
Family Roots:&lt;br /&gt;
&lt;br /&gt;
Davin Ingram Kabak&#039;s family roots trace back to Corellian origins, long-distant relatives of the venerated Halcyon family line.  Drifters and spacers, they have moved from planet to planet throughout the Galaxy, spanning decades.  For reasons known only to the middle son of the family, Chet, the names of their parents have remained a secret known only to him. He has mentioned on several occasions that he will take those names to the grave with him, and he will never divulge them.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the family history before Davin&#039;s immediate parents, due to the tragic nature by which the elder family members met it&#039;s fate.  Davin&#039;s immediate family had been living on a planet in the outer reaches of the Hapes cluster. It is believed they had been there for several generations, and Hapan blood is known to have entered the family line on several occasions.  Due to oppressive restraints, the family set off with a small group of colonists, bound for the outer rim.  As many other ships had done throughout history, they found navigating the Endor star system trecherous, and their colony ship crash-landed on the Sanctuary Moon surrounding the gas giant.  Rescue ships reached them months later, but by this time they had begun to set down roots.  Having formed good relations with the native populations, and learned to exist off of the abundant life of the moon, the colonists opted to stay and make the moon their permanant home.  They made arrangements with a local sector shipping company for semi-annual visits to re-stock on goods they could not make themselves. Tragedy would then stalk the family from those days on, as Endor is a trecherous place, even on the best of days.  The Kabaks eventually had 5 sons, and a daughter.  The eldest, Corran, was taken at the age of 3 by wild beasts of unknown type, while just outside the family home.  It would be nearly 7 years before he would be rediscovered.  It was not until their second son, Davin, was born, that they realized the special gift that their children posessed.  The semi-annual trasport came and went, and soon news of the boy reached the Jedi Order, who dispatched a Knight to the remote world.  It was discovered that the boy had a strong connection to the Force, and the Jedi took the boy to be trained.&lt;br /&gt;
&lt;br /&gt;
Proud, but sad, having lost two sons already, were undeterred.  A family&#039;s survival required children, and they soon had their third son, Chet.  He, too, displayed the same special abilities his older brother, but circumstances in the sector had become tense, with pirate activity becoming rampant.  Supply ship after supply ship fell easy prey to the marauding bands of pirates that had began moving into the sector, and the colony began to degress into more and more primitive means of survival, as their equipment broke down or ran out of power.  With help from the local indigeonous tribes, they continued to survive, but the pirates began to pay &#039;visits&#039; to the colony.  They would demand food, and whatever other supplies they could take, often at blasterpoint. Usually they would take what they wanted, and leave, with no bloodshed.  This went on for years, as the family had another son, and a young daughter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Clone Wars:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Death &amp;amp; Rebirth:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allegience:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cularin:&lt;br /&gt;
&lt;br /&gt;
The Future &amp;amp; Beyond:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Philosophies:&lt;br /&gt;
&lt;br /&gt;
The Living Force&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Deckplan]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
Reserve Power: 2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9070</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9070"/>
		<updated>2007-04-07T18:40:47Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#dh-17 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#pp7 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#e-11 Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#knight_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#sentinel Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#gordo Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[http://www.geocities.com/davinkabak/index.htm#armor Click Here for Detailed Specs]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9069</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9069"/>
		<updated>2007-04-07T18:25:18Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Character Sheet: &amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Knowledge&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mechanical&#039;&#039;&#039; (3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Perception&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Technical&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;Flurry&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;Self&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;INIT&#039;&#039;&#039; (15)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Health&#039;&#039;&#039; (31)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Character Points&#039;&#039;&#039; (5)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Force Sensitive&#039;&#039;&#039; (Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;ForcePoints&#039;&#039;&#039; (18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Jedi Rank:&#039;&#039;&#039; Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Light&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rank Points:&#039;&#039;&#039; 160&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alignment Score:&#039;&#039;&#039; 96&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Control&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sense&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Alter&#039;&#039;&#039; (4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#dh-17&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#pp7&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#e-11&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Detailed Specs: [http://www.geocities.com/davinkabak/index.htm#knight_lightsabre]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Detailed Specs: [http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/SentinelFly.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Detailed Specs: [http://www.geocities.com/davinkabak/index.htm#sentinel]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Deckplan: [http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/delta-7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/GORDO.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Detailed Specs: [http://www.geocities.com/davinkabak/index.htm#gordo]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
[Click Here for Detailed Specs: [http://www.geocities.com/davinkabak/index.htm#armor]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9064</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9064"/>
		<updated>2007-04-05T22:07:45Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#dh-17&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#pp7&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/E-11.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#e-11&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Full Deckplan&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9063</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9063"/>
		<updated>2007-04-05T20:43:02Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/DH-17.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#dh-17&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;br /&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
http://www.geocities.com/davinkabak/PP7.jpg&amp;lt;br /&amp;gt;&lt;br /&gt;
http://www.geocities.com/davinkabak/index.htm#pp7&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9062</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9062"/>
		<updated>2007-04-05T20:11:20Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;imagemap&amp;gt;&lt;br /&gt;
Image:http://www.geocities.com/davinkabak/DH-17.jpg|DH-17 Blaster Pistol&lt;br /&gt;
poly 131 45 213 41 210 110 127 109 [[Display]]&lt;br /&gt;
poly 104 126 105 171 269 162 267 124 [[Keyboard]]&lt;br /&gt;
rect 15 95 94 176   [[Foo type A]]&lt;br /&gt;
# A comment, this line is ignored&lt;br /&gt;
circle 57 57 20    [[Foo type B]]&lt;br /&gt;
desc bottom-left&lt;br /&gt;
&amp;lt;/imagemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9059</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9059"/>
		<updated>2007-04-03T20:27:25Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9058</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9058"/>
		<updated>2007-04-03T20:26:38Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9057</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9057"/>
		<updated>2007-04-03T20:23:28Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
- +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
- DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
- Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
- High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
- Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
- (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
- Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
- (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
- Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
- Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
- - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
- Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
- Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
- Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
- Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
- ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
- galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
- 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
- touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9056</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9056"/>
		<updated>2007-04-03T19:44:29Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EQUIPMENT&lt;br /&gt;
&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9035</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9035"/>
		<updated>2007-04-02T16:22:44Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Owned by:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[http://www.rebelsquadrons.org/profiles/557]CMDR Davin Ingram Kabak&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Callsign:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Primary Squad:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Citadel&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Sex:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Male&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Race:&amp;lt;/th&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Human (Endorian)&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Template:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Smuggler Captain&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1.65 Meters&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60 Kilograms&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Quote:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The best weapon anyone can have, is a sharp Mind.&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Description:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Credits:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50000&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equipment:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9019</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9019"/>
		<updated>2007-04-02T00:49:45Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &amp;lt;h2&amp;gt;Davin&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;h3&amp;gt;Character Sheet&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/chars/edit?id=1530&amp;quot;&amp;gt;Edit this sheet&amp;lt;/a&amp;gt; &amp;amp;middot; &amp;lt;a href=&amp;quot;/chars/editAbilities?id=1530&amp;quot;&amp;gt;Edit abilities&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/chars/printable?name=Davin&amp;quot;&amp;gt;Printable character sheet&amp;lt;/a&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Owned by:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://www.rebelsquadrons.org/profiles/557&amp;quot;&amp;gt;CMDR Davin Ingram Kabak&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Callsign:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Primary Squad:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Citadel&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Sex:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Male&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Race:&amp;lt;/th&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Human (Endorian)&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Template:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Smuggler Captain&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1.65 Meters&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60 Kilograms&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Quote:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The best weapon anyone can have, is a sharp Mind.&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Description:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Credits:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50000&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equipment:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9018</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9018"/>
		<updated>2007-04-02T00:42:35Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;nowiki&amp;gt;Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9017</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9017"/>
		<updated>2007-04-02T00:41:38Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9016</id>
		<title>Davin Ingram Kabak</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Davin_Ingram_Kabak&amp;diff=9016"/>
		<updated>2007-04-02T00:38:22Z</updated>

		<summary type="html">&lt;p&gt;DavinKabak: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;  &amp;lt;h2&amp;gt;Davin&amp;lt;/h2&amp;gt;&lt;br /&gt;
  &amp;lt;h3&amp;gt;Character Sheet&amp;lt;/h3&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;table width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/chars/edit?id=1530&amp;quot;&amp;gt;Edit this sheet&amp;lt;/a&amp;gt; &amp;amp;middot; &amp;lt;a href=&amp;quot;/chars/editAbilities?id=1530&amp;quot;&amp;gt;Edit abilities&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;a href=&amp;quot;/chars/printable?name=Davin&amp;quot;&amp;gt;Printable character sheet&amp;lt;/a&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Owned by:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;a href=&amp;quot;http://www.rebelsquadrons.org/profiles/557&amp;quot;&amp;gt;CMDR Davin Ingram Kabak&amp;lt;/a&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Callsign:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Primary Squad:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Citadel&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Sex:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Male&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Race:&amp;lt;/th&amp;gt; &lt;br /&gt;
    &amp;lt;td&amp;gt;Human (Endorian)&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Template:&amp;lt;/th&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;td&amp;gt;Smuggler Captain&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1.65 Meters&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60 Kilograms&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Quote:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The best weapon anyone can have, is a sharp Mind.&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Description:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Credits:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50000&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equipment:&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Personal Equipment that may be equipped at any time, for specific uses.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Blastech DH-17&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/DH-17.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#dh-17&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech DH-17&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition: 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 20 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D (Kill or Stun)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope: No&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Heraali PP7&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Slug Pistol&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/PP7.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#pp7&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Heraali PP7&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  7 + 1 (Chambered)&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 40 / 120&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D+2 Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
Concealable: +1D HIDE (vs detection)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BlasTech E-11&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blaster Rifle (With Scope)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/E-11.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#e-11&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Blastech E-11&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 100 / 300&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 5D (Kill or Stun Coil)&amp;lt;br /&amp;gt;&lt;br /&gt;
Scope:  +1D BLASTER (Optical)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;KNIGHT LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_3.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#knight_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Forest Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Green&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Ion+Stun (Non-Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Selectable Call Beacon (M/SLC &amp;quot;Siren&amp;quot;,  M/Delta-7 &amp;quot;Typhon&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - +1D Enhanced Damage Module (6D Total)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality Handmade construction, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;JOURNEYMAN LIGHTSABER&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davins_Saber_2.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#journeyman_lightsabre&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Journeyman Lightsabre&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Orange&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage: 4D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Yellow&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;DEMP/STUN Emitter:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blue Ionic Projectile&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 10 / 25 / 50&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 4D Ion+Stun (Painful)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Grappling Gun:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 30 / 70 / 100&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 3D Physical, Fuses to target&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Dual-Phase Blade (Button: Tap/Double-Tap/Hold-Deactivate) &amp;lt;br /&amp;gt;&lt;br /&gt;
 - DEMP/Stun Emitter (Upper Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Gun (Lower Twist-Select)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Button: Davin Ingram Kabak)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - High-Quality customized parts, throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;TALONCLAW&amp;quot;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Ceremonial Lightsaber (Master Level)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A gift from eldest brother, Corran Ingram Kabak&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Seldom carried or used. It is a symbol of the Family&#039;s devotion to the Force.&amp;lt;br /&amp;gt;&lt;br /&gt;
The casing of this lightsaber is in the form of the Kabak Family Crest, a Falcon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/KabakCrest.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Kabak Family Crest&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 The Pommel is exquisitely detailed as the falcon&#039;s head, with precious Corusca gemstones within the eyes. The body of the falcon forms the hilt, and forms the shape of the Falcon&#039;s feathery torso, with the soft black grip sections outlined in its Illyrium mounts.  Illyrium is a semi-hard metal with a silver hue known to diffuse light in a peculiar way, giving it slight Gold highlights, when it is viewed in bright light. Illyrium is known to react to strong concentrations of Force energy, giving this hilt the effect of conforming to the hand of a force-sensitive individual very comfortably. (+1D if force-sensitive wielder does not have The Lightsaber dexterity skill). The feet of the falcon form handguards around the emitter, with the talons being intricutely faceted Corusca gems. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Estimated value of this lightsaber is in excess of 50,000 credits, and is kept onboard the &amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt; in it&#039;s own secure, retracting display case of transparent durasteel.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 1:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Dark Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Energy&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Blade Phase 2:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Lighter Royal Blue&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6D Stun&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Options Installed:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Waterproof Casing&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Underwater Operation&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cell Recognizer (Each member of the Kabak Family is programmed)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - High-quality &amp;amp; Custom parts throughout&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Siren&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Modified Sentinel-class Landing Craft&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/implandingcraft.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/ModSentinelDeckLabel.jpg&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Siren&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Deckplan&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
	&amp;lt;a href=&amp;quot;http://www.geocities.com/davinkabak/index.htm#sentinel&amp;quot;&amp;gt;Click Here to View Detailed Specs&amp;lt;/a&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed:  110 MGLT (11 Space)&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:  2D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
Hull Rating: 32 RU&amp;lt;br /&amp;gt;&lt;br /&gt;
Cargo Capacity: 19 Metric Tons&amp;lt;br /&amp;gt;&lt;br /&gt;
Troop Capacity: 18 - 54 Troops or more&amp;lt;br /&amp;gt;&lt;br /&gt;
Hyperdrive:  0.6x Cygnus HD-7 Hyperdrive (Custom Corellian Re-Built)&amp;lt;br /&amp;gt;&lt;br /&gt;
2x Reserve Power&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Flight Avionics Computer Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Immersive 360x360 Holographic HUD&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Subpro MH-7 Flight Avionics Computer&amp;lt;br /&amp;gt;&lt;br /&gt;
+1D to SPACE TRANSPORTS:Sentinel (If Pilot has specialization) &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Dual-Phase Shield Upgrades:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Novaldex 4K7 Shield Generators&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (2) Chempat Shield Generators (Y-Wing)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Normal Mode: 292 SBD (7D)&amp;lt;br /&amp;gt;&lt;br /&gt;
Dual-Phase Mode:  222 SBD (5D) Particle/Ray + 70 SBD (2D) Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Fire Control Computers (w/ Upgrades):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Laser Cannons:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Ion Cannon:		+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Concussion Missiles:	+3D+2 Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Nose Repeating Blasters:	+5D Fire Control&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Sensors:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Stock Sensor Suite + Fabritech ANs-5D Binocular Sensor Suite&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Passive:	50 Km   / +1D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Scan:		100 Km / +2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
Search:	200 Km / +4D&amp;lt;br /&amp;gt;&lt;br /&gt;
Focus:		6 Km    / +5D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Other Modifications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 1 Holonet Transciever Mini-Dish &amp;amp; Decoder&amp;lt;br /&amp;gt;&lt;br /&gt;
 - 2 Mag-Con Sealed Starfighter Launch Bays (Port &amp;amp; Starboard Roof)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - (4) Mounted E-Web Heavy Repeating Blasters (Port and Starboard Gang Ramps)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Typhon&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delta-7a &amp;lt;i&amp;gt;Aethersprite&amp;lt;/i&amp;gt; Advanced Light Interceptor&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/delta-7.jpg&amp;quot;&amp;gt;&amp;lt;/img&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Internal Hyperdrive:  Class x1 (Nubian Monarc C-4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Top Speed:  125 MGLT&amp;lt;br /&amp;gt;&lt;br /&gt;
-Manuverability:  3D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
-Shields:  50 SBD (1D)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Astrogation:  Modified Droid socket for &#039;Gordo&#039; (replaces R4-P Astromech)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Weapons: 	&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;(4) Multi-Mode Cannon Systems&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Selectable Modes:  Laser , Ion&amp;lt;br /&amp;gt;&lt;br /&gt;
-Fire Control:  2D&amp;lt;br /&amp;gt;&lt;br /&gt;
-Laser-Mode Damage:  6D ENERGY (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Ion-Mode Damage:  3D+2  ION (Starfighter Scale)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;&amp;quot;Gordo&amp;quot;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Rebuilt MSE-6 Mouse Droid&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/GORDO.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#gordo&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Knight Lightsabre&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MerenData B2-X Positronic Processor Brain&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Programming/Repair&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Computer Use&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Slicing&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;8D	Forgery: Computers&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;+3D	Willpower&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Flighty and Willful nature, cannot be wiped completely&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Various Sensors, Tools, and Interface Ports&amp;lt;br /&amp;gt;&lt;br /&gt;
-Omnidirectional Repulsorlift System&amp;lt;br /&amp;gt;&lt;br /&gt;
-A-Frame Suspension Tread Wheels (Mag-Grapple Enabled)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sublight Ion Drives&amp;lt;br /&amp;gt;&lt;br /&gt;
-Retractable OmniDirectional Sensor Turret (Dorsal Port)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Internal Blaster Attachment for Sensor Turret&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Can only load onto turret while retracted&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Blaster Pack can eject from rear port, for quick reloading&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Onboard Ammunition:  100&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Fire Control:  1D&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Damage: 3D+2 (Kill or Stun Bolt)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Fire Arc: Omnidirectional (Except Ventral)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Hit Points:  15&amp;lt;br /&amp;gt;&lt;br /&gt;
Top Speed: 20 MGLT Space / 250 KPH Atmospheric&amp;lt;br /&amp;gt;&lt;br /&gt;
Manuverability:	2D+2&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Skill Set:&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	DODGE (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	BLASTER:Turret (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Melee Parry (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
STRENGTH:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2D+1	Lifting (4-Digit Manipulators)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PERCEPTION:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D	Forgery (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Forgery:Computers (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	Investigation (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5D+1	SEARCH (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	SNEAK (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
KNOWLEDGE:	1D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D	Willpower (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
MECHANICAL:	3D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Astrogation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Transports Piloting (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Gunnery (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Starship Shields (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Repulsorlift Operation (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3D+1	Space Piloting: Droid (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
TECHNICAL:	4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Programming/Repair (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Computer Use (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8D	Slicing (B2-X Brain)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Space Transports Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4D+1	Repulsorlift Repair (Module Download)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;PERSONAL ARMOR&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;img src=&amp;quot;http://www.geocities.com/davinkabak/Davin_Armor.jpg&amp;quot; onclick=&amp;quot;Javascript: document.location.href =&#039;http://www.geocities.com/davinkabak/index.htm#armor&#039;;&amp;quot; style=&amp;quot;cursor:hand;&amp;quot; alt=&amp;quot;Davin in Armor&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Click Image for Detailed Specs&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Davin rarely uses his personal armor.&amp;lt;br /&amp;gt;&lt;br /&gt;
He will wear it only when the mission is extremely hazardous (even for a Jedi), or calls for heavy combat action.&amp;lt;br /&amp;gt;&lt;br /&gt;
This armor is usually worn under the cloak, between the inner and outer robes.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
18 Piece Impervium Anti-Blaster Cocoon Armour Shell worn over a black two piece Climate-Controlled Body Glove. &amp;lt;br /&amp;gt;&lt;br /&gt;
Note that Impervium is a brand-name Plasteel. &amp;lt;br /&amp;gt;&lt;br /&gt;
The armour itself is made up of four layers. &amp;lt;br /&amp;gt;&lt;br /&gt;
1. Impervium&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Anti-Laser Mesh&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Magnetic Shielding Layer&amp;lt;br /&amp;gt;&lt;br /&gt;
4. Inner Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Storm Commando Helmet&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Mk II Mod 3, ISTC Storm Commando Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage:  Head&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Reinforced helmet contains Breathing Filters, Atmospheric Cycling Unit, Atmospheric Intake and Processing Unit, and power cells. It features cellular padding inside the helmet and a hermetic auto-seal at its base. Helmet computer is located above comlink microphone (nose of helmet); lateral sensor housing is located on helmet flanks. Helmet is cooled and atmosphere-processed to keep the trooper operating at peak efficiency at all times. The two vents on the back of the helmet are heat dispersion panels. Comtech Series IV helmet speaker uses three-phase sonic filtering for clear sound (it is connected to the audio pickup). Talking to non-Stormtroopers is achieved using the helmet&#039;s Vocoder.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Communications:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Tongue Toggled, Voice-Activated Comlink&amp;lt;br /&amp;gt;&lt;br /&gt;
(SoroSuub DH77 or Herzfall Corporation DH107 comlinks)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Note: DH107 is a marked improvement over the DH77].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Different frequency options for the comlink exist (Private Channels such as 03074 and the Command Channel). The helmet is also able to pick up transmissions made by non-Stormtrooper comlinks. (Note: black strip that runs above eye slots is a Broadband Communications Antenna) [The comlink uses linked encoding sequences to change frequencies every few seconds while keeping all troopers in the unit synchronized. If the helmet is removed without the trooper first hitting the comlink&#039;s tongue toggled control stud, the frequency coding routine is automatically deleted from that helmet].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Visual Systems:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 Polarizing Lenses to protect against intense glare which provide enhanced combat vision OR Holographic Vision Processors (allows vision through many barriers such as smoke, darkness and fire; shields eyes against excessive brightness; and creates holographic images of surrounding terrain). &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Multi-Frequency Targeting and Acquisition System (MFTAS):&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Assists perception in darkness, smoke and other low-visibility situations. It also assists in aiming against moving targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D to Perception (Low Visibility Conditions)&amp;lt;br /&amp;gt;&lt;br /&gt;
+2D Ranged Weapon Skill (Target movement &amp;gt;10 m/s)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Imperial Stormtrooper Armor&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
(Mk VII Mod X Variant)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Full&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +2D Energy / +1D Physical&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Custom-Formed: No DEX Penalty, No one else can wear this armor&amp;lt;/i&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Black Lo-Visibility Paint Coating&amp;lt;br /&amp;gt;&lt;br /&gt;
Toggleable IFF circuitry for identification and command purposes&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Backplate:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains an (automatically activating) emergency 20 minutes of oxygen if the trooper is exposed to (and moves through) vacuum or underwater (part of pressured gas system). It also contains a power pack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stomach Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Contains Manual Suit Seal and Environmental Controls.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Thigh Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Both have reinforced alloy plate ridge and lower right side near the knee contains Suit Systems power cells (looks like a row of boxes).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Shin Armour:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Left upper side has a Sniper Position Knee Protector Plate.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Utility Belt:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Has two Blast Energy Sinks to protect the trooper&#039;s hips (to dissipate blaster fire).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Boots:&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Positive gripped.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=2&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Koromodian Mk-45&amp;lt;/u&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Blast Vest (Backup)&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Coverage: Torso&amp;lt;br /&amp;gt;&lt;br /&gt;
Protection: +1D Physical / +1 Energy protection&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;BACKPACK EQUIPMENT&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is equipment that Davin keeps in his field pack for use on a regular basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-MicroData &amp;quot;MicroCompanion 2000&amp;quot; Datapad&amp;lt;br /&amp;gt;&lt;br /&gt;
-Datacards(5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools (portable)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Mini Glowrod (100 hours charge)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Secure ComLink (Datapad-linkable Unit)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Macrobinoculars&amp;lt;br /&amp;gt;&lt;br /&gt;
-Breath Mask&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Thermal Detonator&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;SPARE EQUIPMENT:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Spare equipment is usually stored aboard the &#039;&amp;lt;i&amp;gt;Siren&amp;lt;/i&amp;gt;&#039;, unless it is equipped on a mission-specific basis.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Armor (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(5) Imperial Stormtrooper Utility Belts&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-Imperial Stormtrooper Helmet (Mk VII Mod X)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
-(2)  E-11 Blaster Rifles&amp;lt;br /&amp;gt;&lt;br /&gt;
-(1) DC-15 Blaster Carbine&amp;lt;br /&amp;gt;&lt;br /&gt;
-Starting Repair Tools and Machines (Workshop)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Fuel Cells(2)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Extra Medicines&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Light Fusion Generator&amp;lt;br /&amp;gt;&lt;br /&gt;
-Syntherope (5 sets)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Medpack(4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Flares (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Rations (emergency)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Single-person Survival Tent&amp;lt;br /&amp;gt;&lt;br /&gt;
-Sleeping Bag&amp;lt;br /&amp;gt;&lt;br /&gt;
-Type IV Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Type V Mag-Con Field Generators (4)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Heavy Duty Mk. II Rotation Actuators (8)&amp;lt;br /&amp;gt;&lt;br /&gt;
-55mm High-load Bearings (20)&amp;lt;br /&amp;gt;&lt;br /&gt;
-Parts for an L-type Nubian Hyperdrive&amp;lt;br /&amp;gt;&lt;br /&gt;
-Diamond Ring (Unknown origin)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
-1 Dalwyn Adegan Crystal&amp;lt;br /&amp;gt;&lt;br /&gt;
	(Yellow/Orange, from dismantled Lightsaber of Malikar, Dark Jedi/Sith)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-BTL-A4 Y-Wing Starfighter (bought for parts)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Weapons Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Droid Socket Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Reactor Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Shield Generators &amp;amp; Projectors Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	2 Repulsor Coils Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Engines Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
	Computers Removed&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Jedi Artifacts Found (Not available for Sale):&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
	(1 Set) Anchient Jedi Armor&amp;lt;br /&amp;gt;&lt;br /&gt;
	(3) Anchient Jedi Swords (STR+10)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Several Anchient Jedi Lightsabers (Donated to the Jedi Library on Bethlamore)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Jedi Holocron (retrieved from Imperial Palace vault)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Jedi Holocron (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
	Sith Alchemy &amp;amp; Lore Book (bought from Le Clou, Fallen Jedi)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
LIGHTSABER CONSTRUCTION DETAILS/PARTS&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts cast for Knight Lightsaber (above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - All parts are Handmade, +2 Lightsaber Repair each&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Focusing Crystal Assembly&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Energizers&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Inert Energy Insulator&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Emitter Matrix (Allows STUN/DEMP gun mode)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Blade Activation Controls&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Modifications:&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Cell Recognizer		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Call Beacon		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Grappling Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - STUN/DEMP Gun		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Multi-Phase Blade		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - - Stun Blade			+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Waterproof Casing		+6	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - Submerged Operation		+11	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
 - - +1D Damage		+26	DC&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;Parts used in Journeyman Lightsaber: (Above)&amp;lt;/u&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Orange Adegan Crystal (lightsaber quality, type unknown)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - Power Cell&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Cycling Field Generator parts (will build custom myself)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Control circuitry&amp;lt;br /&amp;gt;&lt;br /&gt;
 - Grappling Fire cartridges (5)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - ion accu-accelerator from a DEMP gun&amp;lt;br /&amp;gt;&lt;br /&gt;
 - galven circuitry from a blaster&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 - 2nd-stage cycling field generator (cheap)&amp;lt;br /&amp;gt;&lt;br /&gt;
 - touchpad control&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;br /&amp;gt;&lt;br /&gt;
Dexterity(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster: Moving Targets 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Brawling&lt;br /&gt;
&amp;lt;li&amp;gt;Dodge 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Firearms&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber 7D&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Counter&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.)Two Handed Fighting&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Knowledge(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Alien Species&lt;br /&gt;
&amp;lt;li&amp;gt;Business&lt;br /&gt;
&amp;lt;li&amp;gt;Streetwise&lt;br /&gt;
&amp;lt;li&amp;gt;Law Enforcement&lt;br /&gt;
&amp;lt;li&amp;gt;Languages&lt;br /&gt;
&amp;lt;li&amp;gt;Planetary Systems&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar&lt;br /&gt;
&amp;lt;li&amp;gt;Scholar:Starship Design &amp;amp; Technology 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Tactics 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Value&lt;br /&gt;
&amp;lt;li&amp;gt;Willpower (5D)&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mechanical(3D+1)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrogation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Ship Piloting&lt;br /&gt;
&amp;lt;li&amp;gt;Communications&lt;br /&gt;
&amp;lt;li&amp;gt;Repulsorlift Ops 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Sensors&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transports: Sentinel 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Piloting 5D+1&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Gunnery 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Shields 4D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Perception(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bargain&lt;br /&gt;
&amp;lt;li&amp;gt;Command 5D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Forgery &lt;br /&gt;
&amp;lt;li&amp;gt;Hide&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Investigation&lt;br /&gt;
&amp;lt;li&amp;gt;Persuasion 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Search&lt;br /&gt;
&amp;lt;li&amp;gt;Sneak&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Strength(2D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Climbing/Jumping 3D&lt;br /&gt;
&amp;lt;li&amp;gt;Stamina 4D&lt;br /&gt;
&amp;lt;li&amp;gt;Swimming&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Technical(4D)&amp;lt;br&amp;gt;Skills: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Alchemy&lt;br /&gt;
&amp;lt;li&amp;gt;Blaster Repair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Capital Starship Repair&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Programming/Repair 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Computer Use&lt;br /&gt;
&amp;lt;li&amp;gt;Droid Programming/Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;First Aid 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Security&lt;br /&gt;
&amp;lt;li&amp;gt;Space Transport Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starfighter Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;Starship Weapon Repair 4D+2&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Slicing&lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Computer Engineering &lt;br /&gt;
&amp;lt;li&amp;gt;(Adv.) Lightsaber Repair 5D&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;hr width=100%&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;Skill Learning&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt; Learning Skill &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; from &amp;lt;b&amp;gt;&amp;lt;/b&amp;gt; (&amp;lt;b&amp;gt;0&amp;lt;/b&amp;gt; sims left)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;Special Abilities:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
INIT(15)&amp;lt;br&amp;gt;&lt;br /&gt;
Health(31)&amp;lt;br&amp;gt;&lt;br /&gt;
Character Points(5)&amp;lt;br&amp;gt;&lt;br /&gt;
Force Sensitive(Yes)&amp;lt;br&amp;gt;&lt;br /&gt;
ForcePoints(18)&amp;lt;br&amp;gt;Special()&amp;lt;br&amp;gt;Skills: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Force&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jedi Rank: Knight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alignment: Light&amp;lt;br&amp;gt;&lt;br /&gt;
Rank Points: 160&amp;lt;br&amp;gt;&lt;br /&gt;
Alignment Score: 95&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Control(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enhanced Attribute&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Martial Arts&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Skill 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Enhance Coordination 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Magnify Senses 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Force Alchemy    &lt;br /&gt;
&amp;lt;li&amp;gt;Accelerate Healing&lt;br /&gt;
&amp;lt;li&amp;gt;Control Breathing&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Force of Will&lt;br /&gt;
&amp;lt;li&amp;gt;Control Pain&lt;br /&gt;
&amp;lt;/ul&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sense(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Life Detection&lt;br /&gt;
&amp;lt;li&amp;gt;Life Sense&lt;br /&gt;
&amp;lt;li&amp;gt;Danger Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Lightsaber Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Spacecraft Combat 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Combat Sense 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Instinctive Astrogation&lt;br /&gt;
&amp;lt;li&amp;gt;Receptive Telepathy &lt;br /&gt;
&amp;lt;li&amp;gt;Projective Telepathy&lt;br /&gt;
&amp;lt;li&amp;gt;Affect Mind 5D&lt;br /&gt;
&amp;lt;li&amp;gt;Postcognition 4D+2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;Farseeing 4D+2&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
Alter(4D)&amp;lt;br&amp;gt;Powers: &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dissipate Energy 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Lesser Force Shield 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Resist Stun 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Kinetic Release 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Warp Matter 6D&lt;br /&gt;
&amp;lt;li&amp;gt;Telekinesis (Finesse)&lt;br /&gt;
&amp;lt;li&amp;gt;Jedi Acrobatics&lt;br /&gt;
&amp;lt;li&amp;gt;Imbue Weaopn&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>DavinKabak</name></author>
	</entry>
</feed>