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	<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Himm</id>
	<title>Rebel Squadrons Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/Special:Contributions/Himm"/>
	<updated>2026-05-23T18:58:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=RS_World_Project&amp;diff=12712</id>
		<title>RS World Project</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=RS_World_Project&amp;diff=12712"/>
		<updated>2008-03-06T22:26:27Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* Languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;RS World Project&#039;&#039;&#039; seeks to translate key elements of the RS site into most or all of the world&#039;s major languages.  We will need people to do each of these languages.  If you&#039;re interested, put your name in parentheses after a language.  It&#039;s perfectly fine for multiple people to handle a language.&lt;br /&gt;
&lt;br /&gt;
And if you need some amusement... http://www.rinkworks.com/dialect/&lt;br /&gt;
&lt;br /&gt;
The proposed address for &amp;quot;language hubs&amp;quot; will be along the following lines:&lt;br /&gt;
* http://world.rebelsquadrons.org/deutsch&lt;br /&gt;
* http://world.rebelsquadrons.org/espanol&lt;br /&gt;
* http://world.rebelsquadrons.org/francais&lt;br /&gt;
and so on.  These will each have a brief introduction, and a list of pages that have been translated.  The majority of the RS site, including (at this time) all dynamic pages (such as the [[Roster Database]]), will remain only in English for coding reasons, but we will translate as many important things as we are able.&lt;br /&gt;
&lt;br /&gt;
== Pages ==&lt;br /&gt;
&#039;&#039;&#039;If you are interested in helping&#039;&#039;&#039;, please click on one of the pages below in Phase I and follow the instructions there.&lt;br /&gt;
&lt;br /&gt;
Phase I:&lt;br /&gt;
* [[RS World Project/About|About the RS]]&lt;br /&gt;
* [[RS World Project/Beginner&#039;s Path instructions|Beginner&#039;s Path instructions]]&lt;br /&gt;
* [[RS World Project/Bylaws|Bylaws]]&lt;br /&gt;
* [[RS World Project/Games|Games]]&lt;br /&gt;
* [[RS World Project/Fictional Origins|Fictional Origins]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Phase II:&lt;br /&gt;
* [[RS World Project/Operations Manual|Operations Manual]]&lt;br /&gt;
* [[RS World Project/Help|Help]]&lt;br /&gt;
* Installation Instructions Games&lt;br /&gt;
* more....&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
* English: (just as a reference point; likely not necessary to translate into BrEng or AuEng) (Licah)&lt;br /&gt;
* German: (DaLe)&lt;br /&gt;
* French: ([http://www.rebelsquadrons.org/profiles/1734 Kane])&lt;br /&gt;
* Spanish: ([http://rebelsquadrons.org/profiles/1856 Hyde], [http://www.rebelsquadrons.org/profiles/2070 Christine])&lt;br /&gt;
* Portuguese:&lt;br /&gt;
* Italian:&lt;br /&gt;
* [[Czech version]]: (DaLe,Whisper)&lt;br /&gt;
* Polish: (for example, EH has (or had) many Polish-speaking people)&lt;br /&gt;
* Norwegian: (Himm)&lt;br /&gt;
* Swedish:&lt;br /&gt;
* Dutch:&lt;br /&gt;
* Welsh:&lt;br /&gt;
* Catalonian: (for our Crimson Squadron pilots :P)&lt;br /&gt;
* Hebrew:&lt;br /&gt;
* Latin: (Max and Dave, because we&#039;re nuts)&lt;br /&gt;
* Japanese:&lt;br /&gt;
* Chinese:&lt;br /&gt;
* Russian:&lt;br /&gt;
* Thai:&lt;br /&gt;
* ..and any others that are possible&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposals]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bayonet&amp;diff=11850</id>
		<title>Bayonet</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bayonet&amp;diff=11850"/>
		<updated>2007-09-30T22:45:46Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{title|&#039;&#039;Bayonet&#039;&#039;}}&lt;br /&gt;
{{Individual_ship_NR|&lt;br /&gt;
name=&#039;&#039;Bayonet&#039;&#039;|&lt;br /&gt;
image=[[Image:DP-20 Corellian gunship.jpg|CEC DP-20 Gunship]]|&lt;br /&gt;
class=CEC DP-20 Gunship|&lt;br /&gt;
modifier=|&lt;br /&gt;
sysmods=|&lt;br /&gt;
length=120 meters|&lt;br /&gt;
width=48.6 meters|&lt;br /&gt;
height=32.6 meters|&lt;br /&gt;
max accel=2,100 g|&lt;br /&gt;
mglt=20 mglt|&lt;br /&gt;
max speed=1000 km/h|&lt;br /&gt;
engine=|&lt;br /&gt;
hyperdrive=&amp;lt;br&amp;gt;&lt;br /&gt;
*Class 2&lt;br /&gt;
*Backup Class 16|&lt;br /&gt;
hdsystem=|&lt;br /&gt;
poweroutput=|&lt;br /&gt;
power=|&lt;br /&gt;
shield gen=416 SBD|&lt;br /&gt;
hull=176 RU|&lt;br /&gt;
sensor=|&lt;br /&gt;
target=|&lt;br /&gt;
navigation=|&lt;br /&gt;
avionics=|&lt;br /&gt;
countermeasures=|&lt;br /&gt;
armament=&amp;lt;br&amp;gt;&lt;br /&gt;
*Heavy dual turbolaser cannons (8)&lt;br /&gt;
*Quad laser cannons (6)&lt;br /&gt;
*Concussion missile launchers (4)&lt;br /&gt;
**30 concussion missiles each, standard load |&lt;br /&gt;
complement=|&lt;br /&gt;
crew=&amp;lt;br&amp;gt;&lt;br /&gt;
*Crew (91)&lt;br /&gt;
**General Crew (45)&lt;br /&gt;
**Gunners (46)|&lt;br /&gt;
skeleton=10|&lt;br /&gt;
passengers=none|&lt;br /&gt;
capacity=300 metric tons|&lt;br /&gt;
consumables=8 months|&lt;br /&gt;
othersystems=|&lt;br /&gt;
role=&amp;lt;br&amp;gt;&lt;br /&gt;
*Corvette&lt;br /&gt;
*Capital gunship &lt;br /&gt;
*Anti-Starfighter Defense|&lt;br /&gt;
commission=|&lt;br /&gt;
firstsight=|&lt;br /&gt;
destroyed=|&lt;br /&gt;
retired=|&lt;br /&gt;
lastsight=|&lt;br /&gt;
battles=|&lt;br /&gt;
affiliation=New Republic|&lt;br /&gt;
owners=|&lt;br /&gt;
namedcrew=|&lt;br /&gt;
captains=|&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Bayonet&#039;&#039;&#039;&#039;&#039; is a Republic Shield [http://starwars.wikia.com/wiki/Corellian_gunship CEC DP-20 Gunship] that currently serves as the escort of the [[Redemption]] in the [[Subterrel Strike Force|Subterrel Strike Force]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:CoreGunship.jpg|thumb|left|180px|]]&lt;br /&gt;
&lt;br /&gt;
The GSP Bayonet is one of four GSPs that were comissioned for service in the Intrepid Battle Group during the Yaga Mionr conflict, as recorded in IBG Tour 1. We first meet this group of GSPs in the 9th mission of the tour. The Bayonet then had the name Arrow 1, the others were known as Arrow 2, Dart 1, and Dart 2. During the events taking place at the time the New Trassk Base were built (recorded in the IBG Tour 2), all four GSPs were renamed. They were since known as Bayonet, Nova, Daunter, and Daze. Daunter and Daze were both killed during IBG Tour 5.&lt;br /&gt;
&lt;br /&gt;
Bayonet and Nova were part of the second IBG group arriving at Blerthmore, and played an important part in driving off the imperials. After the restructuring of the RS fleet, they both were placed in the SSF.&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
[[Image:CoreGunship3.jpg|thumb|left|150px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
[[Image:CoreGunship1.jpg|thumb|left|180px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.rebelsquadrons.org/oob/shiplist2 RS Order of Battle]&lt;br /&gt;
&lt;br /&gt;
{{SSF}}&lt;br /&gt;
[[Category:Subterrel Strike Force]]&lt;br /&gt;
[[Category:Corellian Gunships]]&lt;br /&gt;
[[Category:Republic Shield vessels]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11849</id>
		<title>Resurrection II</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11849"/>
		<updated>2007-09-30T20:35:00Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Title|&#039;&#039;Resurrection II&#039;&#039;}}&lt;br /&gt;
{{Individual_ship_NR|&lt;br /&gt;
name=&#039;&#039;Resurrection II&#039;&#039;|&lt;br /&gt;
image=[[Image:Victory II-class Star Destroyer.jpg]]|&lt;br /&gt;
class=Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer|&lt;br /&gt;
modifier=|&lt;br /&gt;
sysmods=|&lt;br /&gt;
length=900 meters|&lt;br /&gt;
width=578 meters|&lt;br /&gt;
height=248 meters|&lt;br /&gt;
max accel=|&lt;br /&gt;
mglt=10 mglt|&lt;br /&gt;
max speed=|&lt;br /&gt;
engine=LF9 ion engines (3)|&lt;br /&gt;
hyperdrive=&amp;lt;br&amp;gt;&lt;br /&gt;
*Class 1&lt;br /&gt;
*Backup Class 15|&lt;br /&gt;
hdsystem=|&lt;br /&gt;
poweroutput=|&lt;br /&gt;
power=Hypermatter reactor|&lt;br /&gt;
shield gen=2880 SBD|&lt;br /&gt;
hull=1360 RU|&lt;br /&gt;
sensor=|&lt;br /&gt;
target=|&lt;br /&gt;
navigation=|&lt;br /&gt;
avionics=|&lt;br /&gt;
countermeasures=|&lt;br /&gt;
armament=&amp;lt;br&amp;gt; &lt;br /&gt;
*Turbolaser batteries (20)&lt;br /&gt;
*Double turbolaser batteries (20)&lt;br /&gt;
*Ion cannons (10)&lt;br /&gt;
*Tractor beam projectors (10)|&lt;br /&gt;
complement=&amp;lt;br&amp;gt;&lt;br /&gt;
*Starfighters (24)&lt;br /&gt;
**[[Dragon Squadron]]&lt;br /&gt;
*&#039;&#039;Lambda&#039;&#039;-class shuttles (4)&lt;br /&gt;
*Landing barges (6)&lt;br /&gt;
*AT-AT walkers (10)&lt;br /&gt;
*AT-ST walkers (15)|&lt;br /&gt;
crew=6,107|&lt;br /&gt;
skeleton=2,100|&lt;br /&gt;
passengers=Up to 1,600 troops|&lt;br /&gt;
capacity=8,100 metric tons|&lt;br /&gt;
consumables=4 years|&lt;br /&gt;
othersystems=|&lt;br /&gt;
role=&amp;lt;br&amp;gt;&lt;br /&gt;
*Battleship (scaled down)&lt;br /&gt;
*Destroyer&lt;br /&gt;
*Heavy frigate|&lt;br /&gt;
commission=|&lt;br /&gt;
firstsight=|&lt;br /&gt;
destroyed=|&lt;br /&gt;
retired=|&lt;br /&gt;
lastsight=|&lt;br /&gt;
battles=|&lt;br /&gt;
affiliation=New Republic|&lt;br /&gt;
owners=|&lt;br /&gt;
namedcrew=|&lt;br /&gt;
captains=|&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Resurrection II&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Victory_II-class_Star_Destroyer Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer] that currently serves as the escort of the &#039;&#039;[[Redemption]]&#039;&#039; in the [[Subterrel Strike Force]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The VSDII Resurrection II was first encountered by RS forces in the Battle of the New Trassk Base, as it is recorded in the missions from IBG ITOD 4. At that point the New Trassk Base was well established, and Intrepid Battle Group had used it as it&#039;s home base since they built it after the conflict in the Tarla Minor system. A major imperial war fleet attacked the base, with the intention of driving the IBG away. Unfortunately for the imperials, the IBG had it&#039;s complete force present when the attack came. The imperials were driven off with heavy losses, and most of their ships were destroyed. The VSDII Dominator was damaged as it left the scene, and a minor IBG force followed it. After a short battle, it&#039;s remaining Tie fighter complement was destroyed, and the Dominator itself boarded and captured.&lt;br /&gt;
&lt;br /&gt;
Just before the battle at the base, IBG&#039;s Dreadnaught Resurrection had been ambushed while out on patrol in a nearby sector. Despite brave fighting, there was no way it could escape. The pilots of Phalcun, having this ship as their home, fought valiantly, but in the end they had to witness the destruction of their home. The surviving pilots managed to get back to New Trassk. After the capturing of the VSDII Dominator, it was given over to Phalcun, to serve as their new home. The pilots of Phalcun renamed it Resurrection II, to honor the meory of their fallen squadmates and the crew of the lost Dreadnaught.&lt;br /&gt;
&lt;br /&gt;
The Ressurection II then served in the IBG up to the Battle of Blerthmore. It was part of the first group of IBG ships arriving at the battle scene. While all the other IBG ships, having jumped in at the worst possible location, persihed within a few minutes after arrival, Ressurection II managed to stay alive, and played an important role in the rest of the battle. As Phalcun suffered heavy losses in the battle, the squadron was reorganized and transferred to the MC80a Ad Astra in the new Vigilance Starfighter Group, the fleet formed after the Battle of Blerthmore. Resurrection II then became the home for Dragon Squadron.&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.rebelsquadrons.org/oob/shiplist2 RS Order of Battle]&lt;br /&gt;
&lt;br /&gt;
{{SSF}}&lt;br /&gt;
[[Category:Subterrel Strike Force]]&lt;br /&gt;
[[Category:Victory Star Destroyers]]&lt;br /&gt;
[[Category:Republic Shield vessels]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=X-Wing_Alliance&amp;diff=11847</id>
		<title>X-Wing Alliance</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=X-Wing_Alliance&amp;diff=11847"/>
		<updated>2007-09-30T18:17:27Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* Levels RS Created */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Product-65029.jpg]]&lt;br /&gt;
&lt;br /&gt;
Things special about this game to have:&lt;br /&gt;
* Custom single-player missions, especially good ones (since they take so long to make)&lt;br /&gt;
* Strategy guides for single- and multi-player combat&lt;br /&gt;
* Modifications, to graphics and otherwise&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Take control of the &amp;quot;fastest ship in the galaxy&amp;quot; -- the Millennium Falcon -- as well as X-wings, A-wings, B-wings, Y-wings and other Corellian transports. &lt;br /&gt;
Join the massive assault on the fully operational second Death Star in the epic Battle of Endor. &lt;br /&gt;
Fifty story-driven single-player missions and flexible new multi-player options. &lt;br /&gt;
Fly into the interior of the complex objects including star ships, asteroids, a salvage yard, and to the core of the Death Star for the first time in a Star Wars space combat game. &lt;br /&gt;
New &amp;quot;skirmish&amp;quot; mode lets you set your own mission parameters (number of ships, types of ships, targets, and more) to create many customized single and multi-player conflicts. &lt;br /&gt;
State-of-the-art space combat experience with updated graphics, special effects and expanded battles on an incredibly vast scale. &lt;br /&gt;
Immersive playing environment including true 3D cockpits -- with full 360-degree views inside and out -- as well as a true 3D hangar. &lt;br /&gt;
Rich soundtrack fills out the experience, including extensive new recorded dialog, dynamic audio that interacts with game events, the original Star Wars music and authentic sound effects. X-Wing was one of the first true space combat simulators for the PC back in 1993 and X-Wing Alliance incorporates both graphic and technological advances to create the most realistic Star Wars flying experience to date. &lt;br /&gt;
&lt;br /&gt;
===Dual story line drives rich single player gaming=== &lt;br /&gt;
&lt;br /&gt;
The immersive single player story begins with you as &amp;quot;Ace&amp;quot; Azzameen, in training to join your family&#039;s Twin Suns Transport Services business as a pilot. Your immediate family will assist you as you learn the ropes, along with MK (your droid and constant companion.) As the game progresses you will be drawn into the Rebel Alliance&#039;s fight for survival from the encroaching Galactic Empire. The corrupt Viraxo family&#039;s schemes compound your problems as they continue with their mission to destroy Twin Suns. The choice is yours and so are the consequences.&lt;br /&gt;
&lt;br /&gt;
===Game play===&lt;br /&gt;
&lt;br /&gt;
Compelling single player campaign with over 50 missions leading to the climatic Battle of Endor. Secondary plot focuses on the rivalries between competing family businesses during this time of great upheaval. &lt;br /&gt;
Expansive game play in four space sectors of space which you can move between while events occur in real time in all areas. &lt;br /&gt;
Over 200 ships (including new high tech TIE Fighters), space stations and other objects created or redesigned so that they will shine when played on the latest 3D hardware accelerated systems. &lt;br /&gt;
Immersive graphical interface returning to the roots of the previous Star Wars space combat hits X-Wing and TIE Fighter. &lt;br /&gt;
True 3D Hangar where you can choose and equip your craft. You can return to the hangar during the middle of a mission to re-arm or switch craft. &lt;br /&gt;
New audio features over 8,000 lines of original voice recording and a dynamic Star Wars sound track &lt;br /&gt;
3D Graphics Engine.&lt;br /&gt;
&lt;br /&gt;
Support for twice as many objects in each of the four space sectors creating the largest Star Wars space combat experience yet.&lt;br /&gt;
Fly into the interiors of large ships, space stations, asteroids, starship hangers, the second Death Star and a Rebel proving ground. &lt;br /&gt;
Fully 3D rendered cockpits allow for 360-degree views. You can finally see what it looks like to turn your head to track a quick moving TIE fighter with pad lock view. &lt;br /&gt;
Support for the latest 3D hardware that now allows for screen resolutions up to 1600 x 1200 &lt;br /&gt;
Highly customizable Heads Up Display (HUD) and Multifunction Display (MFD) systems. &lt;br /&gt;
New particle system which can show real-time graphical damage to both your craft and enemy craft with effects like blast marks, debris and smoke in the cockpit. &lt;br /&gt;
New graphic effects including colored lighting, engine glow, shield glow, and striking planetary backdrops.&lt;br /&gt;
 &lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
Hardware Acceleration supported as an option through Direct 3D and software render support. &lt;br /&gt;
Return of iMuse for dynamic CD quality music that changes to match the mood and tone of the game. &lt;br /&gt;
3D sound supported through Microsoft DirectSound3D. &lt;br /&gt;
Support for Force Feedback Joystick &amp;amp; Rudder Pedals. &lt;br /&gt;
&lt;br /&gt;
====MULTI-PLAYER====&lt;br /&gt;
&lt;br /&gt;
X-Wing Alliance features several enhancements to multi-player game play. You will be able to race your friends in the Pilot Proving Ground, use one of 5 provided templates or create your own custom &amp;quot;skirmish&amp;quot; missions. Fly more than 20 different ships for either the Rebel Alliance or the Empire while competing over the Internet, a local area network, serial cable or modem.&lt;br /&gt;
&lt;br /&gt;
Multi-player Support&lt;br /&gt;
&lt;br /&gt;
Internet: Up to 4 players &lt;br /&gt;
LAN: Up to 8 players &lt;br /&gt;
Modem to Modem: 2 players &lt;br /&gt;
Serial to Serial: 2 players &lt;br /&gt;
&lt;br /&gt;
===Skirmish Set-up===&lt;br /&gt;
&lt;br /&gt;
Skirmish mode options&lt;br /&gt;
&lt;br /&gt;
Maximum of 16 flight groups amongst 2, 4 or 8 teams; &lt;br /&gt;
Participants can be either friends, AI or a combination of both; &lt;br /&gt;
Over 20 flyable ships from the Rebel Alliance, Empire or Trading Clans; &lt;br /&gt;
Over 150 different objects including: starfighters, capital ships, buoys, mines, and space stations; &lt;br /&gt;
Up to 6 ships in a flight group; &lt;br /&gt;
Up to 9 waves of a flight group; &lt;br /&gt;
Combat environment: deep space, asteroid field, and mine field; &lt;br /&gt;
Initial distance and same or unique regions in space; &lt;br /&gt;
Setting both primary and secondary objectives; &lt;br /&gt;
Select armaments and countermeasures for each flight group; &lt;br /&gt;
You can save your skirmish files and exchange them with friends.&lt;br /&gt;
&lt;br /&gt;
== Game Updates ==&lt;br /&gt;
2.02 Patch is the most recent patch made&lt;br /&gt;
For X-wing Alliance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&#039;&#039;&#039;from http://ho.rebelsquadrons.org/new_projects/game_info/xwa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Single Player Campaign X-wing Alliance&lt;br /&gt;
* PROLOGUE: Family Business&lt;br /&gt;
   - Mission 1: Aeron&#039;s Lesson: Transport Operations&lt;br /&gt;
   - Mission 2: Emon&#039;s Lesson: Weapons&lt;br /&gt;
   - Mission 3: Aeron&#039;s Error: Data Recovery&lt;br /&gt;
   - Mission 4: Sticking it to the Viraxos: Covert Delivery&lt;br /&gt;
   - Mission 5: Black Market Bacta: Cargo Transfer&lt;br /&gt;
   - Mission 6: Rebel Rendezvous: Aid to the Alliance&lt;br /&gt;
   - Mission 7: Nowhere to go?: Escape Imperial Attack&lt;br /&gt;
* Joining the Rebellion&lt;br /&gt;
   - Mission 1: Deep Space Strike Evaluation&lt;br /&gt;
   - Mission 2: Starfighter Superiority Evaluation&lt;br /&gt;
* BATTLE 1: Clearing the Way&lt;br /&gt;
   - Mission 1: Convoy Attack&lt;br /&gt;
   - Mission 2: Rescue Uncle Antan (Family mission)&lt;br /&gt;
   - Mission 3: Reconnaissance of Imperial Task Force&lt;br /&gt;
   - Mission 4: Rescue Echo Base Prisoners&lt;br /&gt;
   - Mission 5: Recover Imperial Probe (Family mission)&lt;br /&gt;
   - Mission 6: Stop Resupply of ISD Corrupter&lt;br /&gt;
   - Mission 7: Destroy Imperial Sensor Net&lt;br /&gt;
* BATTLE 2: Secret Weapons of the Empire&lt;br /&gt;
   - Mission 1: Flight Staff Transfer&lt;br /&gt;
   - Mission 2: Ensnare Imperial Prototypes&lt;br /&gt;
   - Mission 3: Kill K&#039;Armyn Viraxo (Family mission)&lt;br /&gt;
   - Mission 4: Raid Production Facility&lt;br /&gt;
   - Mission 5: Defend CRS Liberty&lt;br /&gt;
   - Mission 6: Destroy Imperial Research Facility&lt;br /&gt;
* BATTLE 3: Over the Fence&lt;br /&gt;
   - Mission 1: Liberate Slave Convoy&lt;br /&gt;
   - Mission 2: Supply Rebels with Warheads (Family mission)&lt;br /&gt;
   - Mission 3: Recon Imperial Research Facility&lt;br /&gt;
   - Mission 4: Investigate Imperial Communications Array&lt;br /&gt;
   - Mission 5: Plant Listening Device (Family mission)&lt;br /&gt;
   - Mission 6: Rendezvous with defector&lt;br /&gt;
   - Mission 7: Scramble!&lt;br /&gt;
* BATTLE 4: The Bothan Connection&lt;br /&gt;
   - Mission 1: Shipment to Mining Colony (Family mission)&lt;br /&gt;
   - Mission 2: Reconnaissance of Imperial Convoy&lt;br /&gt;
   - Mission 3: Mining Colony Under Siege: Rescue Aeron (Family mission)&lt;br /&gt;
   - Mission 4: Capture the Freighter Suprosa&lt;br /&gt;
   - Mission 5: Abandon Rebel Base at Kothlis&lt;br /&gt;
   - Mission 6: Protect Imperial Computer&lt;br /&gt;
* BATTLE 5: Mustering the Fleet&lt;br /&gt;
   - Mission 1: Protect Alliance-Smuggler Meeting&lt;br /&gt;
   - Mission 2: Attack Imperial Convoy&lt;br /&gt;
   - Mission 3: Break Emon Out of Brig (Family mission)&lt;br /&gt;
   - Mission 4: Protect Smuggler Retreat&lt;br /&gt;
   - Mission 5: Rescue Smugglers&lt;br /&gt;
   - Mission 6: Recover Family Data Core (Family mission)&lt;br /&gt;
   - Mission 7: Attack Pirate Base&lt;br /&gt;
* BATTLE 6: The Darkest Hour&lt;br /&gt;
   - Mission 1: Meet with Bothan Delegation&lt;br /&gt;
   - Mission 2: Locate Mercenary Base (Family mission)&lt;br /&gt;
   - Mission 3: Raid Mercenary Base&lt;br /&gt;
   - Mission 4: Rescue Bothan Spies&lt;br /&gt;
   - Mission 5: Steal Imperial Shuttle&lt;br /&gt;
   - Mission 6: Escort Rebel Fleet&lt;br /&gt;
   - Mission 7: Family Reunion (Family mission)&lt;br /&gt;
* BATTLE 7: The Battle of Endor&lt;br /&gt;
   - Mission 1: Battle of Endor&lt;br /&gt;
   - Mission 2: That Thing&#039;s Operational&lt;br /&gt;
   - Mission 3: The Shield is Down&lt;br /&gt;
   - Mission 4: Death Star Tunnel Run&lt;br /&gt;
==Levels RS Created==&lt;br /&gt;
&lt;br /&gt;
Rebel Squadron ITOD Listing&lt;br /&gt;
* ITOD LIST&lt;br /&gt;
 -Operation Blade 1.01&lt;br /&gt;
 -Operation Blade 1.02&lt;br /&gt;
* IBG Tour 1: Assault on Yaga Minor]&lt;br /&gt;
 -IBG 1.01: Convoy Attack&lt;br /&gt;
 -IBG 1.02: Shipyard Strike&lt;br /&gt;
 -IBG 1.03: Attack On Imperial Patrol&lt;br /&gt;
 -IBG 1.04: TIE Defender Rendezvous&lt;br /&gt;
 -IBG 1.05: Infiltrate Imperial Base&lt;br /&gt;
 -IBG 1.06: Destroy the SSD Tyrannic&lt;br /&gt;
 -IBG 1.07: Protect Supply Convoy&lt;br /&gt;
 -IBG 1.08: Destroy Pirate Base&lt;br /&gt;
 -IBG 1.09: Raid Imperial Supplies&lt;br /&gt;
 -IBG 1.10: Destroy System Defences&lt;br /&gt;
 -IBG 1.11: The Yaga Minor Shipyards&lt;br /&gt;
 -IBG 1.12: Seek and Destroy SSD Imperator&lt;br /&gt;
* IBG Tour 2 (IBG/R2F)]&lt;br /&gt;
 -IBG 2.01: Move to New Base&lt;br /&gt;
 -IBG 2.02: Elornia System Recon&lt;br /&gt;
 -IBG 2.03: Attacking the Imperial Base!&lt;br /&gt;
 -IBG 2.04: Building a new Base in New Trask&lt;br /&gt;
 -IBG 2.05: Protect the new Base&lt;br /&gt;
 -IBG 2.06: Resupply and Support&lt;br /&gt;
 -IBG 2.07: Search and Destroy&lt;br /&gt;
 -IBG 2.08: Protect the Prometheus&lt;br /&gt;
 -IBG 2.09: Recon from New Trask&lt;br /&gt;
* IBG Tour 3: Destiny: Gloom]&lt;br /&gt;
 -IBG 3.01: The Shuttle Tru&#039;lak&lt;br /&gt;
 -IBG 3.02: The Supernova&lt;br /&gt;
 -IBG 3.03: Evacuation!&lt;br /&gt;
 -IBG 3.04: Hunting the Hunters&lt;br /&gt;
 -IBG 3.05: Escorting the Freighters&lt;br /&gt;
 -IBG 3.06: Confrontation&lt;br /&gt;
* IBG Tour 4: Defending the Base]&lt;br /&gt;
 -IBG 4.01: Homeward Bound&lt;br /&gt;
 -IBG 4.02: Replacement Fighters&lt;br /&gt;
 -IBG 4.03: Where are the Imperials?&lt;br /&gt;
 -IBG 4.04: The Imperial Force&lt;br /&gt;
 -IBG 4.05: Going into Battle&lt;br /&gt;
 -IBG 4.06: They&#039;re after our Base!&lt;br /&gt;
 -IBG 4.07: Under Attack&lt;br /&gt;
 -IBG 4.08: Save the Base!&lt;br /&gt;
 -IBG 4.09: The Aftermath&lt;br /&gt;
 -IBG 4.04 Special Edition: Flying with Spokes&lt;br /&gt;
* IBG Tour 5]&lt;br /&gt;
 -IBG 5.01: Under Attack&lt;br /&gt;
 -IBG 5.02: Bring Her Home&lt;br /&gt;
 -IBG 5.03: Protect Our Convoy&lt;br /&gt;
 -IBG 5.04: The Imperial Base&lt;br /&gt;
 -IBG 5.05: The Trap&lt;br /&gt;
 -IBG 5.06: Reconnaissance at Oberon&lt;br /&gt;
 -IBG 5.07: Escorting the Rebel Fist&lt;br /&gt;
 -IBG 5.08: Hit and Fade&lt;br /&gt;
 -IBG 5.09: Finish Them Off!&lt;br /&gt;
 -IBG 5.10: Tour 5 Bonus Mission 1&lt;br /&gt;
 -IBG 5.11: Tour 5 Bonus Mission 2&lt;br /&gt;
 -IBG 5.12: Tour 5 Bonus Mission 3&lt;br /&gt;
 -IBG 5.13: Tour 5 The Ladder Tournament Mission&lt;br /&gt;
* IBG Tour 6&lt;br /&gt;
 -IBG 6.01: Pirate Attack&lt;br /&gt;
 -IBG 6.02: Hunting for Pirates&lt;br /&gt;
 -IBG 6.03: Will They Ever Learn?&lt;br /&gt;
 -IBG 6.04: Learning the Truth&lt;br /&gt;
 -IBG 6.05: The Final Battle&lt;br /&gt;
*VSG Tour 1&lt;br /&gt;
 -VSG 1.01A: Battle of Blerthmore&lt;br /&gt;
 -VSG 1.02A: Reconnaissance at Beleros&lt;br /&gt;
 -VSG 1.03A: Battle of Aphene&lt;br /&gt;
 -VSG 1.04A: Skirmish at Relin&lt;br /&gt;
 -VSG 1.05A: Battle of Ronnis&lt;br /&gt;
 -VSG 1.06A: Battle of Rebano&lt;br /&gt;
 -VSG 1.07A: Battle of Hexos&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&#039;&#039;&#039;from http://ho.rebelsquadrons.org/new_projects/game_info/xwa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
LucasArts&lt;br /&gt;
http://www.lucasarts.com/products/alliance/&lt;br /&gt;
&lt;br /&gt;
LucasFiles&lt;br /&gt;
http://www.lucasfiles.com&lt;br /&gt;
ItÂ´s has a few new mission to download, also the  Episode I Shipset 1.1&lt;br /&gt;
&lt;br /&gt;
XWAUpgrade&lt;br /&gt;
http://www.xwaupgrade.com/&lt;br /&gt;
&lt;br /&gt;
XWA.net&lt;br /&gt;
http://www.xwingalliance.net/&lt;br /&gt;
&lt;br /&gt;
Darksaber&#039;s X-Wing Station&lt;br /&gt;
http://www.darksaber.gaylenol.com/&lt;br /&gt;
&lt;br /&gt;
The-Spoiler Mission Guide&lt;br /&gt;
http://www.the-spoiler.com/ACTION/Lucas.arts/x-wing.alliance.1.html&lt;br /&gt;
&lt;br /&gt;
GameWinners&lt;br /&gt;
http://www.gamewinners.com/DOSWIN/blxwingalliance.htm&lt;br /&gt;
&lt;br /&gt;
XWA Download - Game Revolution&lt;br /&gt;
http://www.game-revolution.com/download/pc/action/x_wing_alliance.htm&lt;br /&gt;
&lt;br /&gt;
MakeItSimple Strategy Guide&lt;br /&gt;
http://www.makeitsimple.com/gaming/game_guides/xwing_alliance/&lt;br /&gt;
&lt;br /&gt;
Omega Squadron Missions&lt;br /&gt;
http://www.geocities.com/Area51/Vault/1945/custom.htm&amp;lt;br /&amp;gt;&lt;br /&gt;
* updated May 21 1999&lt;br /&gt;
* ...Mission Impossible music.&lt;br /&gt;
* 4-mission combat set&lt;br /&gt;
* 6-mission skirmish set&lt;br /&gt;
* lots of [[TIE Fighter]] stuff&lt;br /&gt;
&lt;br /&gt;
Echo Station Review&lt;br /&gt;
http://www.echostation.com/gaming/xwingalliance.htm&lt;br /&gt;
* March 26 1999&lt;br /&gt;
* a review (has some information about XWA&#039;s contents)&lt;br /&gt;
&lt;br /&gt;
Wolfshead Squadron&lt;br /&gt;
http://www.wolfslair.org:8080/&lt;br /&gt;
&lt;br /&gt;
GamersHell - XWA Mission Architect&lt;br /&gt;
http://www.gamershell.com/news_X-WingAllianceMissionArc.shtml&lt;br /&gt;
&lt;br /&gt;
Czech X-Wing Series Site&lt;br /&gt;
http://xwing.wz.cz/add.html&lt;br /&gt;
A summary of the best add-ons available for XWA&lt;br /&gt;
&lt;br /&gt;
Custom Sounds&lt;br /&gt;
http://www.antilles100.freeserve.co.uk/sound/guide.htm&lt;br /&gt;
&lt;br /&gt;
== System Requirements==&lt;br /&gt;
&lt;br /&gt;
Operating System: Windows 95 or 98&lt;br /&gt;
Computer: 100% Windows 95/98 DirectX compatible computer required&lt;br /&gt;
CPU: 200 MHz or faster CPU required. &lt;br /&gt;
Memory: 32MB RAM required &lt;br /&gt;
Video: &lt;br /&gt;
&lt;br /&gt;
Software rendering only: 2MB PCI or AGP Graphics card required &lt;br /&gt;
3D Hardware support: 4MB PCI or AGP Direct 3D Graphics Accelerator Required &lt;br /&gt;
Sound: 16-bit sound card or better required - PCI 3D sound card optional&lt;br /&gt;
CD/ROM: Quad speed CD/ROM Required&lt;br /&gt;
Input Devices: Joystick, Mouse, and Keyboard Required.&lt;br /&gt;
DirectX: DirectX 6 is included on the CD and must be installed before playing&lt;br /&gt;
&lt;br /&gt;
Multiplayer Support&lt;br /&gt;
LAN (IPX or TCP/IP): 8 Players&lt;br /&gt;
Internet (TCP/IP): 4 Players&lt;br /&gt;
Direct Modem: 2 Players&lt;br /&gt;
Direct Serial: 2 Players&lt;br /&gt;
&lt;br /&gt;
Additional Multiplayer Requirements&lt;br /&gt;
Modem: 28.8 Kbps or faster modem for Direct Modem or Internet Play&lt;br /&gt;
Internet: 32 bit Dial-Up or Direct TCP/IP connection. 28.8 Kbps Minimum&lt;br /&gt;
Direct Serial Conection: Null Modem Cable required.&lt;br /&gt;
&lt;br /&gt;
Note: Your system might require the &amp;quot;latest&amp;quot; Windows 95/98 drivers for your particular hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game information]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=X-Wing_Alliance&amp;diff=11786</id>
		<title>X-Wing Alliance</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=X-Wing_Alliance&amp;diff=11786"/>
		<updated>2007-09-29T21:54:29Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* Levels RS Created */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Product-65029.jpg]]&lt;br /&gt;
&lt;br /&gt;
Things special about this game to have:&lt;br /&gt;
* Custom single-player missions, especially good ones (since they take so long to make)&lt;br /&gt;
* Strategy guides for single- and multi-player combat&lt;br /&gt;
* Modifications, to graphics and otherwise&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
Take control of the &amp;quot;fastest ship in the galaxy&amp;quot; -- the Millennium Falcon -- as well as X-wings, A-wings, B-wings, Y-wings and other Corellian transports. &lt;br /&gt;
Join the massive assault on the fully operational second Death Star in the epic Battle of Endor. &lt;br /&gt;
Fifty story-driven single-player missions and flexible new multi-player options. &lt;br /&gt;
Fly into the interior of the complex objects including star ships, asteroids, a salvage yard, and to the core of the Death Star for the first time in a Star Wars space combat game. &lt;br /&gt;
New &amp;quot;skirmish&amp;quot; mode lets you set your own mission parameters (number of ships, types of ships, targets, and more) to create many customized single and multi-player conflicts. &lt;br /&gt;
State-of-the-art space combat experience with updated graphics, special effects and expanded battles on an incredibly vast scale. &lt;br /&gt;
Immersive playing environment including true 3D cockpits -- with full 360-degree views inside and out -- as well as a true 3D hangar. &lt;br /&gt;
Rich soundtrack fills out the experience, including extensive new recorded dialog, dynamic audio that interacts with game events, the original Star Wars music and authentic sound effects. X-Wing was one of the first true space combat simulators for the PC back in 1993 and X-Wing Alliance incorporates both graphic and technological advances to create the most realistic Star Wars flying experience to date. &lt;br /&gt;
&lt;br /&gt;
===Dual story line drives rich single player gaming=== &lt;br /&gt;
&lt;br /&gt;
The immersive single player story begins with you as &amp;quot;Ace&amp;quot; Azzameen, in training to join your family&#039;s Twin Suns Transport Services business as a pilot. Your immediate family will assist you as you learn the ropes, along with MK (your droid and constant companion.) As the game progresses you will be drawn into the Rebel Alliance&#039;s fight for survival from the encroaching Galactic Empire. The corrupt Viraxo family&#039;s schemes compound your problems as they continue with their mission to destroy Twin Suns. The choice is yours and so are the consequences.&lt;br /&gt;
&lt;br /&gt;
===Game play===&lt;br /&gt;
&lt;br /&gt;
Compelling single player campaign with over 50 missions leading to the climatic Battle of Endor. Secondary plot focuses on the rivalries between competing family businesses during this time of great upheaval. &lt;br /&gt;
Expansive game play in four space sectors of space which you can move between while events occur in real time in all areas. &lt;br /&gt;
Over 200 ships (including new high tech TIE Fighters), space stations and other objects created or redesigned so that they will shine when played on the latest 3D hardware accelerated systems. &lt;br /&gt;
Immersive graphical interface returning to the roots of the previous Star Wars space combat hits X-Wing and TIE Fighter. &lt;br /&gt;
True 3D Hangar where you can choose and equip your craft. You can return to the hangar during the middle of a mission to re-arm or switch craft. &lt;br /&gt;
New audio features over 8,000 lines of original voice recording and a dynamic Star Wars sound track &lt;br /&gt;
3D Graphics Engine.&lt;br /&gt;
&lt;br /&gt;
Support for twice as many objects in each of the four space sectors creating the largest Star Wars space combat experience yet.&lt;br /&gt;
Fly into the interiors of large ships, space stations, asteroids, starship hangers, the second Death Star and a Rebel proving ground. &lt;br /&gt;
Fully 3D rendered cockpits allow for 360-degree views. You can finally see what it looks like to turn your head to track a quick moving TIE fighter with pad lock view. &lt;br /&gt;
Support for the latest 3D hardware that now allows for screen resolutions up to 1600 x 1200 &lt;br /&gt;
Highly customizable Heads Up Display (HUD) and Multifunction Display (MFD) systems. &lt;br /&gt;
New particle system which can show real-time graphical damage to both your craft and enemy craft with effects like blast marks, debris and smoke in the cockpit. &lt;br /&gt;
New graphic effects including colored lighting, engine glow, shield glow, and striking planetary backdrops.&lt;br /&gt;
 &lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
Hardware Acceleration supported as an option through Direct 3D and software render support. &lt;br /&gt;
Return of iMuse for dynamic CD quality music that changes to match the mood and tone of the game. &lt;br /&gt;
3D sound supported through Microsoft DirectSound3D. &lt;br /&gt;
Support for Force Feedback Joystick &amp;amp; Rudder Pedals. &lt;br /&gt;
&lt;br /&gt;
====MULTI-PLAYER====&lt;br /&gt;
&lt;br /&gt;
X-Wing Alliance features several enhancements to multi-player game play. You will be able to race your friends in the Pilot Proving Ground, use one of 5 provided templates or create your own custom &amp;quot;skirmish&amp;quot; missions. Fly more than 20 different ships for either the Rebel Alliance or the Empire while competing over the Internet, a local area network, serial cable or modem.&lt;br /&gt;
&lt;br /&gt;
Multi-player Support&lt;br /&gt;
&lt;br /&gt;
Internet: Up to 4 players &lt;br /&gt;
LAN: Up to 8 players &lt;br /&gt;
Modem to Modem: 2 players &lt;br /&gt;
Serial to Serial: 2 players &lt;br /&gt;
&lt;br /&gt;
===Skirmish Set-up===&lt;br /&gt;
&lt;br /&gt;
Skirmish mode options&lt;br /&gt;
&lt;br /&gt;
Maximum of 16 flight groups amongst 2, 4 or 8 teams; &lt;br /&gt;
Participants can be either friends, AI or a combination of both; &lt;br /&gt;
Over 20 flyable ships from the Rebel Alliance, Empire or Trading Clans; &lt;br /&gt;
Over 150 different objects including: starfighters, capital ships, buoys, mines, and space stations; &lt;br /&gt;
Up to 6 ships in a flight group; &lt;br /&gt;
Up to 9 waves of a flight group; &lt;br /&gt;
Combat environment: deep space, asteroid field, and mine field; &lt;br /&gt;
Initial distance and same or unique regions in space; &lt;br /&gt;
Setting both primary and secondary objectives; &lt;br /&gt;
Select armaments and countermeasures for each flight group; &lt;br /&gt;
You can save your skirmish files and exchange them with friends.&lt;br /&gt;
&lt;br /&gt;
== Game Updates ==&lt;br /&gt;
2.02 Patch is the most recent patch made&lt;br /&gt;
For X-wing Alliance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&#039;&#039;&#039;from http://ho.rebelsquadrons.org/new_projects/game_info/xwa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Single Player Campaign X-wing Alliance&lt;br /&gt;
* PROLOGUE: Family Business&lt;br /&gt;
   - Mission 1: Aeron&#039;s Lesson: Transport Operations&lt;br /&gt;
   - Mission 2: Emon&#039;s Lesson: Weapons&lt;br /&gt;
   - Mission 3: Aeron&#039;s Error: Data Recovery&lt;br /&gt;
   - Mission 4: Sticking it to the Viraxos: Covert Delivery&lt;br /&gt;
   - Mission 5: Black Market Bacta: Cargo Transfer&lt;br /&gt;
   - Mission 6: Rebel Rendezvous: Aid to the Alliance&lt;br /&gt;
   - Mission 7: Nowhere to go?: Escape Imperial Attack&lt;br /&gt;
* Joining the Rebellion&lt;br /&gt;
   - Mission 1: Deep Space Strike Evaluation&lt;br /&gt;
   - Mission 2: Starfighter Superiority Evaluation&lt;br /&gt;
* BATTLE 1: Clearing the Way&lt;br /&gt;
   - Mission 1: Convoy Attack&lt;br /&gt;
   - Mission 2: Rescue Uncle Antan (Family mission)&lt;br /&gt;
   - Mission 3: Reconnaissance of Imperial Task Force&lt;br /&gt;
   - Mission 4: Rescue Echo Base Prisoners&lt;br /&gt;
   - Mission 5: Recover Imperial Probe (Family mission)&lt;br /&gt;
   - Mission 6: Stop Resupply of ISD Corrupter&lt;br /&gt;
   - Mission 7: Destroy Imperial Sensor Net&lt;br /&gt;
* BATTLE 2: Secret Weapons of the Empire&lt;br /&gt;
   - Mission 1: Flight Staff Transfer&lt;br /&gt;
   - Mission 2: Ensnare Imperial Prototypes&lt;br /&gt;
   - Mission 3: Kill K&#039;Armyn Viraxo (Family mission)&lt;br /&gt;
   - Mission 4: Raid Production Facility&lt;br /&gt;
   - Mission 5: Defend CRS Liberty&lt;br /&gt;
   - Mission 6: Destroy Imperial Research Facility&lt;br /&gt;
* BATTLE 3: Over the Fence&lt;br /&gt;
   - Mission 1: Liberate Slave Convoy&lt;br /&gt;
   - Mission 2: Supply Rebels with Warheads (Family mission)&lt;br /&gt;
   - Mission 3: Recon Imperial Research Facility&lt;br /&gt;
   - Mission 4: Investigate Imperial Communications Array&lt;br /&gt;
   - Mission 5: Plant Listening Device (Family mission)&lt;br /&gt;
   - Mission 6: Rendezvous with defector&lt;br /&gt;
   - Mission 7: Scramble!&lt;br /&gt;
* BATTLE 4: The Bothan Connection&lt;br /&gt;
   - Mission 1: Shipment to Mining Colony (Family mission)&lt;br /&gt;
   - Mission 2: Reconnaissance of Imperial Convoy&lt;br /&gt;
   - Mission 3: Mining Colony Under Siege: Rescue Aeron (Family mission)&lt;br /&gt;
   - Mission 4: Capture the Freighter Suprosa&lt;br /&gt;
   - Mission 5: Abandon Rebel Base at Kothlis&lt;br /&gt;
   - Mission 6: Protect Imperial Computer&lt;br /&gt;
* BATTLE 5: Mustering the Fleet&lt;br /&gt;
   - Mission 1: Protect Alliance-Smuggler Meeting&lt;br /&gt;
   - Mission 2: Attack Imperial Convoy&lt;br /&gt;
   - Mission 3: Break Emon Out of Brig (Family mission)&lt;br /&gt;
   - Mission 4: Protect Smuggler Retreat&lt;br /&gt;
   - Mission 5: Rescue Smugglers&lt;br /&gt;
   - Mission 6: Recover Family Data Core (Family mission)&lt;br /&gt;
   - Mission 7: Attack Pirate Base&lt;br /&gt;
* BATTLE 6: The Darkest Hour&lt;br /&gt;
   - Mission 1: Meet with Bothan Delegation&lt;br /&gt;
   - Mission 2: Locate Mercenary Base (Family mission)&lt;br /&gt;
   - Mission 3: Raid Mercenary Base&lt;br /&gt;
   - Mission 4: Rescue Bothan Spies&lt;br /&gt;
   - Mission 5: Steal Imperial Shuttle&lt;br /&gt;
   - Mission 6: Escort Rebel Fleet&lt;br /&gt;
   - Mission 7: Family Reunion (Family mission)&lt;br /&gt;
* BATTLE 7: The Battle of Endor&lt;br /&gt;
   - Mission 1: Battle of Endor&lt;br /&gt;
   - Mission 2: That Thing&#039;s Operational&lt;br /&gt;
   - Mission 3: The Shield is Down&lt;br /&gt;
   - Mission 4: Death Star Tunnel Run&lt;br /&gt;
==Levels RS Created==&lt;br /&gt;
&lt;br /&gt;
Rebel Squadron ITOD Listing&lt;br /&gt;
* ITOD LIST&lt;br /&gt;
 -Operation Blade 1.01&lt;br /&gt;
 -Operation Blade 1.02&lt;br /&gt;
* IBG Tour 1: Assault on Yaga Minor]&lt;br /&gt;
 -IBG 1.01: Convoy Attack&lt;br /&gt;
 -IBG 1.02: Shipyard Strike&lt;br /&gt;
 -IBG 1.03: Attack On Imperial Patrol&lt;br /&gt;
 -IBG 1.04: TIE Defender Rendezvous&lt;br /&gt;
 -IBG 1.05: Infiltrate Imperial Base&lt;br /&gt;
 -IBG 1.06: Destroy the SSD Tyrannic&lt;br /&gt;
 -IBG 1.07: Protect Supply Convoy&lt;br /&gt;
 -IBG 1.08: Destroy Pirate Base&lt;br /&gt;
 -IBG 1.09: Raid Imperial Supplies&lt;br /&gt;
 -IBG 1.10: Destroy System Defences&lt;br /&gt;
 -IBG 1.11: The Yaga Minor Shipyards&lt;br /&gt;
 -IBG 1.12: Seek and Destroy SSD Imperator&lt;br /&gt;
* IBG Tour 2 (IBG/R2F)]&lt;br /&gt;
 -IBG 2.01: Move to New Base&lt;br /&gt;
 -IBG 2.02: Elornia System Recon&lt;br /&gt;
 -IBG 2.03: Attacking the Imperial Base!&lt;br /&gt;
 -IBG 2.04: Building a new Base in New Trask&lt;br /&gt;
 -IBG 2.05: Protect the new Base&lt;br /&gt;
 -IBG 2.06: Resupply and Support&lt;br /&gt;
 -IBG 2.07: Search and Destroy&lt;br /&gt;
 -IBG 2.08: Protect the Prometheus&lt;br /&gt;
 -IBG 2.09: Recon from New Trask&lt;br /&gt;
* IBG Tour 3: Destiny: Gloom]&lt;br /&gt;
 -IBG 3.01: The Shuttle Tru&#039;lak&lt;br /&gt;
 -IBG 3.02: The Supernova&lt;br /&gt;
 -IBG 3.03: &lt;br /&gt;
 -IBG 3.04: &lt;br /&gt;
 -IBG 3.05: Escorting The Freighters&lt;br /&gt;
 -IBG 3.06&lt;br /&gt;
* IBG Tour 4: Defending the Base]&lt;br /&gt;
 -IBG 4.01: Homeward Bound&lt;br /&gt;
 -IBG 4.02: Replacement Fighters&lt;br /&gt;
 -IBG 4.03: Where are the Imperials?&lt;br /&gt;
 -IBG 4.04: The Imperial Force&lt;br /&gt;
 -IBG 4.05: Going into Battle&lt;br /&gt;
 -IBG 4.06: They&#039;re after our Base!&lt;br /&gt;
 -IBG 4.07: Under Attack&lt;br /&gt;
 -IBG 4.08: Save the Base!&lt;br /&gt;
 -IBG 4.09: The Aftermath&lt;br /&gt;
 -IBG 4.04 Special Edition: Flying with Spokes&lt;br /&gt;
* IBG Tour 5]&lt;br /&gt;
 -IBG 5.01: Under Attack&lt;br /&gt;
 -IBG 5.02: Mission 2&lt;br /&gt;
 -IBG 5.03: Mission 3&lt;br /&gt;
 -IBG 5.04: Mission 4&lt;br /&gt;
 -IBG 5.05: Mission 5&lt;br /&gt;
 -IBG 5.06: Mission 6&lt;br /&gt;
 -IBG 5.07: mission 7&lt;br /&gt;
 -IBG 5.08: Mission 8&lt;br /&gt;
 -IBG 5.09: Mission 9&lt;br /&gt;
* IBG Tour 6&lt;br /&gt;
 -IBG 6.01&lt;br /&gt;
 -IBG 6.02&lt;br /&gt;
 -IBG 6.03&lt;br /&gt;
 -IBG 6.04&lt;br /&gt;
 -IBG 6.05&lt;br /&gt;
*VSG Tour 1&lt;br /&gt;
 -VSG 1.01A&lt;br /&gt;
 -VSG 1.02A&lt;br /&gt;
 -VSG 1.03A&lt;br /&gt;
 -VSG 1.04A&lt;br /&gt;
 -VSG 1.05A&lt;br /&gt;
 -VSG 1.06A&lt;br /&gt;
 -VSG 1.07A&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&#039;&#039;&#039;from http://ho.rebelsquadrons.org/new_projects/game_info/xwa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
LucasArts&lt;br /&gt;
http://www.lucasarts.com/products/alliance/&lt;br /&gt;
&lt;br /&gt;
LucasFiles&lt;br /&gt;
http://www.lucasfiles.com&lt;br /&gt;
ItÂ´s has a few new mission to download, also the  Episode I Shipset 1.1&lt;br /&gt;
&lt;br /&gt;
XWAUpgrade&lt;br /&gt;
http://www.xwaupgrade.com/&lt;br /&gt;
&lt;br /&gt;
XWA.net&lt;br /&gt;
http://www.xwingalliance.net/&lt;br /&gt;
&lt;br /&gt;
Darksaber&#039;s X-Wing Station&lt;br /&gt;
http://www.darksaber.gaylenol.com/&lt;br /&gt;
&lt;br /&gt;
The-Spoiler Mission Guide&lt;br /&gt;
http://www.the-spoiler.com/ACTION/Lucas.arts/x-wing.alliance.1.html&lt;br /&gt;
&lt;br /&gt;
GameWinners&lt;br /&gt;
http://www.gamewinners.com/DOSWIN/blxwingalliance.htm&lt;br /&gt;
&lt;br /&gt;
XWA Download - Game Revolution&lt;br /&gt;
http://www.game-revolution.com/download/pc/action/x_wing_alliance.htm&lt;br /&gt;
&lt;br /&gt;
MakeItSimple Strategy Guide&lt;br /&gt;
http://www.makeitsimple.com/gaming/game_guides/xwing_alliance/&lt;br /&gt;
&lt;br /&gt;
Omega Squadron Missions&lt;br /&gt;
http://www.geocities.com/Area51/Vault/1945/custom.htm&amp;lt;br /&amp;gt;&lt;br /&gt;
* updated May 21 1999&lt;br /&gt;
* ...Mission Impossible music.&lt;br /&gt;
* 4-mission combat set&lt;br /&gt;
* 6-mission skirmish set&lt;br /&gt;
* lots of [[TIE Fighter]] stuff&lt;br /&gt;
&lt;br /&gt;
Echo Station Review&lt;br /&gt;
http://www.echostation.com/gaming/xwingalliance.htm&lt;br /&gt;
* March 26 1999&lt;br /&gt;
* a review (has some information about XWA&#039;s contents)&lt;br /&gt;
&lt;br /&gt;
Wolfshead Squadron&lt;br /&gt;
http://www.wolfslair.org:8080/&lt;br /&gt;
&lt;br /&gt;
GamersHell - XWA Mission Architect&lt;br /&gt;
http://www.gamershell.com/news_X-WingAllianceMissionArc.shtml&lt;br /&gt;
&lt;br /&gt;
Czech X-Wing Series Site&lt;br /&gt;
http://xwing.wz.cz/add.html&lt;br /&gt;
A summary of the best add-ons available for XWA&lt;br /&gt;
&lt;br /&gt;
Custom Sounds&lt;br /&gt;
http://www.antilles100.freeserve.co.uk/sound/guide.htm&lt;br /&gt;
&lt;br /&gt;
== System Requirements==&lt;br /&gt;
&lt;br /&gt;
Operating System: Windows 95 or 98&lt;br /&gt;
Computer: 100% Windows 95/98 DirectX compatible computer required&lt;br /&gt;
CPU: 200 MHz or faster CPU required. &lt;br /&gt;
Memory: 32MB RAM required &lt;br /&gt;
Video: &lt;br /&gt;
&lt;br /&gt;
Software rendering only: 2MB PCI or AGP Graphics card required &lt;br /&gt;
3D Hardware support: 4MB PCI or AGP Direct 3D Graphics Accelerator Required &lt;br /&gt;
Sound: 16-bit sound card or better required - PCI 3D sound card optional&lt;br /&gt;
CD/ROM: Quad speed CD/ROM Required&lt;br /&gt;
Input Devices: Joystick, Mouse, and Keyboard Required.&lt;br /&gt;
DirectX: DirectX 6 is included on the CD and must be installed before playing&lt;br /&gt;
&lt;br /&gt;
Multiplayer Support&lt;br /&gt;
LAN (IPX or TCP/IP): 8 Players&lt;br /&gt;
Internet (TCP/IP): 4 Players&lt;br /&gt;
Direct Modem: 2 Players&lt;br /&gt;
Direct Serial: 2 Players&lt;br /&gt;
&lt;br /&gt;
Additional Multiplayer Requirements&lt;br /&gt;
Modem: 28.8 Kbps or faster modem for Direct Modem or Internet Play&lt;br /&gt;
Internet: 32 bit Dial-Up or Direct TCP/IP connection. 28.8 Kbps Minimum&lt;br /&gt;
Direct Serial Conection: Null Modem Cable required.&lt;br /&gt;
&lt;br /&gt;
Note: Your system might require the &amp;quot;latest&amp;quot; Windows 95/98 drivers for your particular hardware.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game information]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11785</id>
		<title>Resurrection II</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11785"/>
		<updated>2007-09-29T18:09:29Z</updated>

		<summary type="html">&lt;p&gt;Himm: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Title|&#039;&#039;Resurrection II&#039;&#039;}}&lt;br /&gt;
{{Individual_ship_NR|&lt;br /&gt;
name=&#039;&#039;Resurrection II&#039;&#039;|&lt;br /&gt;
image=[[Image:Victory II-class Star Destroyer.jpg]]|&lt;br /&gt;
class=Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer|&lt;br /&gt;
modifier=|&lt;br /&gt;
sysmods=|&lt;br /&gt;
length=900 meters|&lt;br /&gt;
width=578 meters|&lt;br /&gt;
height=248 meters|&lt;br /&gt;
max accel=|&lt;br /&gt;
mglt=10 mglt|&lt;br /&gt;
max speed=|&lt;br /&gt;
engine=LF9 ion engines (3)|&lt;br /&gt;
hyperdrive=&amp;lt;br&amp;gt;&lt;br /&gt;
*Class 1&lt;br /&gt;
*Backup Class 15|&lt;br /&gt;
hdsystem=|&lt;br /&gt;
poweroutput=|&lt;br /&gt;
power=Hypermatter reactor|&lt;br /&gt;
shield gen=2880 SBD|&lt;br /&gt;
hull=1360 RU|&lt;br /&gt;
sensor=|&lt;br /&gt;
target=|&lt;br /&gt;
navigation=|&lt;br /&gt;
avionics=|&lt;br /&gt;
countermeasures=|&lt;br /&gt;
armament=&amp;lt;br&amp;gt; &lt;br /&gt;
*Turbolaser batteries (20)&lt;br /&gt;
*Double turbolaser batteries (20)&lt;br /&gt;
*Ion cannons (10)&lt;br /&gt;
*Tractor beam projectors (10)|&lt;br /&gt;
complement=&amp;lt;br&amp;gt;&lt;br /&gt;
*Starfighters (24)&lt;br /&gt;
**[[Dragon Squadron]]&lt;br /&gt;
*&#039;&#039;Lambda&#039;&#039;-class shuttles (4)&lt;br /&gt;
*Landing barges (6)&lt;br /&gt;
*AT-AT walkers (10)&lt;br /&gt;
*AT-ST walkers (15)|&lt;br /&gt;
crew=6,107|&lt;br /&gt;
skeleton=2,100|&lt;br /&gt;
passengers=Up to 1,600 troops|&lt;br /&gt;
capacity=8,100 metric tons|&lt;br /&gt;
consumables=4 years|&lt;br /&gt;
othersystems=|&lt;br /&gt;
role=&amp;lt;br&amp;gt;&lt;br /&gt;
*Battleship (scaled down)&lt;br /&gt;
*Destroyer&lt;br /&gt;
*Heavy frigate|&lt;br /&gt;
commission=|&lt;br /&gt;
firstsight=|&lt;br /&gt;
destroyed=|&lt;br /&gt;
retired=|&lt;br /&gt;
lastsight=|&lt;br /&gt;
battles=|&lt;br /&gt;
affiliation=New Republic|&lt;br /&gt;
owners=|&lt;br /&gt;
namedcrew=|&lt;br /&gt;
captains=&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Captain&#039;&#039;&#039;&#039;&#039;: Maj. Gen. [[Cyrel Vandroth]]&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;First Officer&#039;&#039;&#039;&#039;&#039;: 2Lt. [[Sulon Baras]]|&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Resurrection II&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Victory_II-class_Star_Destroyer Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer] that currently serves as the escort of the &#039;&#039;[[Redemption]]&#039;&#039; in the [[Subterrel Strike Force]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The VSDII Resurrection II was first encountered by RS forces in the Battle of the New Trassk Base, as it is recorded in the missions from IBG ITOD 4. At that point the New Trassk Base was well established, and Intrepid Battle Group had used it as it&#039;s home base since they built it after the conflict in the Yaga Minor system. A major imperial war fleet attacked the base, with the intention of driving the IBG away. Unfortunately for the imperials, the IBG had it&#039;s complete force present when the attack came. The imperials were driven off with heavy losses, and most of their ships were destroyed. This particular VSDII was damaged as it left the scene, and a minor IBG force followed it. After a short battle, it&#039;s remaining Tie fighter complement was destroyed, and the VSDII itself boarded and captured.&lt;br /&gt;
&lt;br /&gt;
Just before the battle at the base, IBG&#039;s Dreadnaught Resurrection had been ambushed while out on patrol in a nearby sector. Despite brave fighting, there was no way it could escape. The pilots of Phalcun, having this ship as their home, fought valiantly, but in the end they had to witness the destruction of their home. The surviving pilots managed to get back to New Trassk. After the capturing of the VSDII, it was given ocer to Phalcun, to serve as their new home. The pilots of Phalcun named it Resurrection II, to honor the meory of their fallen squadmates and the crew of the lost Dreadnaught.&lt;br /&gt;
&lt;br /&gt;
The Ressurection II then served in the IBG up to the Battle of Blerthmore. It was part of the first group of IBG ships arriving at the battle scene. While all the other IBG ships, having jumped in at the worst possible location, persihed within a few minutes after arrival, Ressurection II managed to stay alive, and played an important role in the rest of the battle. As Phalcun suffered heavy losses in the battle, the squadron was reorganized and transferred to the MC80a Ad Astra in the new Vigilance Starfighter Group, the fleet formed after the Battle of Blerthmore. Resurrection II then became the home for Dragon Squadron.&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.rebelsquadrons.org/oob/shiplist2 RS Order of Battle]&lt;br /&gt;
&lt;br /&gt;
{{SSF}}&lt;br /&gt;
[[Category:Subterrel Strike Force]]&lt;br /&gt;
[[Category:Victory Star Destroyers]]&lt;br /&gt;
[[Category:Republic Shield vessels]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11784</id>
		<title>Resurrection II</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Resurrection_II&amp;diff=11784"/>
		<updated>2007-09-29T18:08:04Z</updated>

		<summary type="html">&lt;p&gt;Himm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Title|&#039;&#039;Resurrection II&#039;&#039;}}&lt;br /&gt;
{{Individual_ship_NR|&lt;br /&gt;
name=&#039;&#039;Resurrection II&#039;&#039;|&lt;br /&gt;
image=[[Image:Victory II-class Star Destroyer.jpg]]|&lt;br /&gt;
class=Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer|&lt;br /&gt;
modifier=|&lt;br /&gt;
sysmods=|&lt;br /&gt;
length=900 meters|&lt;br /&gt;
width=578 meters|&lt;br /&gt;
height=248 meters|&lt;br /&gt;
max accel=|&lt;br /&gt;
mglt=10 mglt|&lt;br /&gt;
max speed=|&lt;br /&gt;
engine=LF9 ion engines (3)|&lt;br /&gt;
hyperdrive=&amp;lt;br&amp;gt;&lt;br /&gt;
*Class 1&lt;br /&gt;
*Backup Class 15|&lt;br /&gt;
hdsystem=|&lt;br /&gt;
poweroutput=|&lt;br /&gt;
power=Hypermatter reactor|&lt;br /&gt;
shield gen=2880 SBD|&lt;br /&gt;
hull=1360 RU|&lt;br /&gt;
sensor=|&lt;br /&gt;
target=|&lt;br /&gt;
navigation=|&lt;br /&gt;
avionics=|&lt;br /&gt;
countermeasures=|&lt;br /&gt;
armament=&amp;lt;br&amp;gt; &lt;br /&gt;
*Turbolaser batteries (20)&lt;br /&gt;
*Double turbolaser batteries (20)&lt;br /&gt;
*Ion cannons (10)&lt;br /&gt;
*Tractor beam projectors (10)|&lt;br /&gt;
complement=&amp;lt;br&amp;gt;&lt;br /&gt;
*Starfighters (24)&lt;br /&gt;
**[[Dragon Squadron]]&lt;br /&gt;
*&#039;&#039;Lambda&#039;&#039;-class shuttles (4)&lt;br /&gt;
*Landing barges (6)&lt;br /&gt;
*AT-AT walkers (10)&lt;br /&gt;
*AT-ST walkers (15)|&lt;br /&gt;
crew=6,107|&lt;br /&gt;
skeleton=2,100|&lt;br /&gt;
passengers=Up to 1,600 troops|&lt;br /&gt;
capacity=8,100 metric tons|&lt;br /&gt;
consumables=4 years|&lt;br /&gt;
othersystems=|&lt;br /&gt;
role=&amp;lt;br&amp;gt;&lt;br /&gt;
*Battleship (scaled down)&lt;br /&gt;
*Destroyer&lt;br /&gt;
*Heavy frigate|&lt;br /&gt;
commission=|&lt;br /&gt;
firstsight=|&lt;br /&gt;
destroyed=|&lt;br /&gt;
retired=|&lt;br /&gt;
lastsight=|&lt;br /&gt;
battles=|&lt;br /&gt;
affiliation=New Republic|&lt;br /&gt;
owners=|&lt;br /&gt;
namedcrew=|&lt;br /&gt;
captains=&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Captain&#039;&#039;&#039;&#039;&#039;: Maj. Gen. [[Cyrel Vandroth]]&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;First Officer&#039;&#039;&#039;&#039;&#039;: 2Lt. [[Sulon Baras]]|&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Resurrection II&#039;&#039;&#039;&#039;&#039; is a [http://starwars.wikia.com/wiki/Victory_II-class_Star_Destroyer Rendili StarDrive &#039;&#039;Victory II&#039;&#039;-class Star Destroyer] that currently serves as the escort of the &#039;&#039;[[Redemption]]&#039;&#039; in the [[Subterrel Strike Force]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The VSDII Resurrection II was first encountered by RS forces in the Battle of the New Trassk Base, as it is recorded in the missions from IBG ITOD 4. At that point the New Trassk Base was well established, and Intrepid Battle Group had used it as it&#039;s home base since they built it after the conflict in the Yaga Minor system. A major imperial war fleet attacked the base, with the intention of driving the IBG away. Unfortunately for the imperials, the IBG had it&#039;s complete force present.The imperials was driven off with heavy losses, and most of their ships were destroyed. This particular VSDII was damaged as it left the scene, and a minor IBG force followed it. After a short battle, it&#039;s remaining Tie fighter complement was destroyed, and the VSDII itself boarded and captured.&lt;br /&gt;
&lt;br /&gt;
Just before the battle at the base, IBG&#039;s Dreadnaught Resurrection had been ambushed while out on patrol in a nearby sector. Despite brave fighting, there was no way it could escape. The pilots of Phalcun, having this ship as their home, fought valiantly, but in the end they had to witness the destruction of their home. The surviving pilots managed to get back to New Trassk. After the capturing of the VSDII, it was given ocer to Phalcun, to serve as their new home. The pilots of Phalcun named it Resurrection II, to honor the meory of their fallen squadmates and the crew of the lost Dreadnaught.&lt;br /&gt;
&lt;br /&gt;
The Ressurection II then served in the IBG up to the Battle of Blerthmore. It was part of the first group of IBG ships arriving at the battle scene. While all the other IBG ships, having jumped in at the worst possible location, persihed within a few minutes after arrival, Ressurection II managed to stay alive, and played an important role in the rest of the battle. As Phalcun suffered heavy losses in the battle, the squadron was reorganized and transferred to the MC80a Ad Astra in the new Vigilance Starfighter Group, the fleet formed after the Battle of Blerthmore. Resurrection II then became the home for Dragon Squadron.&lt;br /&gt;
&lt;br /&gt;
==Modifications==&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.rebelsquadrons.org/oob/shiplist2 RS Order of Battle]&lt;br /&gt;
&lt;br /&gt;
{{SSF}}&lt;br /&gt;
[[Category:Subterrel Strike Force]]&lt;br /&gt;
[[Category:Victory Star Destroyers]]&lt;br /&gt;
[[Category:Republic Shield vessels]]&lt;/div&gt;</summary>
		<author><name>Himm</name></author>
	</entry>
</feed>