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	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25498</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25498"/>
		<updated>2018-01-31T00:02:14Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Hero? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds cliche, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has little to no knowledge of his family, place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a more diplomatic approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks a true background of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
Kaz can often find something to make light of even in the midst of a firefight, as a dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25497</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25497"/>
		<updated>2018-01-30T23:49:23Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds cliche, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has little to no knowledge of his family, place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a more diplomatic approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks a true background of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
Kaz can often find something to make light of even in the midst of a firefight, as a dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25496</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25496"/>
		<updated>2018-01-30T23:47:14Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: /* Back to Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds cliche, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has little to no knowledge of his family, place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25495</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25495"/>
		<updated>2018-01-30T23:44:29Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: /* Early life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds cliche, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has little to no knowledge of his family, place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25494</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25494"/>
		<updated>2018-01-30T23:43:00Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25493</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25493"/>
		<updated>2018-01-30T23:42:38Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, [[Zealot|Zealot XO]], a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25492</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25492"/>
		<updated>2018-01-30T23:34:06Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, [[Zealot|Zealot XO]], a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same, I&#039;ve found.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons as well as unarmed fighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== Current Positions ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resurrection Squad Member&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25491</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25491"/>
		<updated>2018-01-30T23:27:01Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Comes with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, [[Zealot|Zealot XO]], a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons, and is trained in a number of martial arts including that of the Echani style. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== Current Positions ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resurrection Squad Member&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25490</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25490"/>
		<updated>2018-01-30T23:26:39Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: /* Current Positions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Come with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, [[Zealot|Zealot XO]], a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons, and is trained in a number of martial arts including that of the Echani style. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== Current Positions ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Resurrection Squad Member&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25489</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=25489"/>
		<updated>2018-01-30T23:26:14Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Come with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
Fleet Admiral &#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;, [[Zealot|Zealot XO]], a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group. He has served in the RS since Dec 01, 1996.&lt;br /&gt;
&lt;br /&gt;
During his twenty plus year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Everyone bleeds and dies about the same.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons, and is trained in a number of martial arts including that of the Echani style. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Resurrection Squad Member&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20472</id>
		<title>Zealot Special Operations</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20472"/>
		<updated>2010-03-29T02:08:01Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zealot Special Operations Unit&#039;&#039;&#039; is a wing in [[Redemption Fleet]] that is the home of fiction writing in the era of the RS-wide storyline.  Fictionally, Zealot is attached to the Frigate &#039;&#039;[[Unforgiven]]&#039;&#039; in the [[Subterrel Strike Force]].  Zealot is a multi-purpose special ops unit, similar to the Wraith Squadron of X-Wing book fame.&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
*Current Members: &lt;br /&gt;
[[Cody Qel-Droma]], [[Kaz Falcion]], [[Sarriah James]], [[Scott Jensen]], [[Darik Klivan]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
1 - First and foremost, you are not a Jedi.  You aren&#039;t a Padawan, you aren&#039;t even a Jedi&#039;s dry cleaner or a guy who lives down the block from a Jedi.  What we mean by this is that in the RS&#039; timeline, the number of total Jedi in the galaxy can still be counted on your fingers and toes.  Fictionally it doesn&#039;t make sense, and Jedi would never do the kind of things we do.&lt;br /&gt;
&lt;br /&gt;
2 - You&#039;re not a god or a superhero.  The members of Zealot are for the most part human, with all of the vulnerabilities and frailties that encompasses.  You CAN be injured, maimed or even killed in the course of any given mission, so please try to keep this in mind as you write your way through them.  If you try to singlehandedly kill a Rancor with your bootlaces or leap onto the back of a speeding X-Wing, chances are we&#039;re just going to write a letter to your next of kin informing them that you&#039;ve died of stupidity.  We pull off some crazy stunts from time to time, but in a fictional sense they&#039;re all being pulled off by people with an extreme amount of experience in crazy stunts, and we do police each other to keep things realistic.  So if you have a question about a particular action or aren&#039;t sure if something&#039;s going to be realistic enough, feel free to ask [[Kaz]], [[Cody]] or any of the other longtime members.&lt;br /&gt;
&lt;br /&gt;
3 - Our unit will be tasked with a certain objective at the beginning of each new assignment. While there&#039;s an overall goal and story arc in mind at the onset of these missions, the actually progress and conclusion of the mission is entirely up to the Zealot members themselves.  Tasked with storming a Star Destroyer but you&#039;d rather drink beer and watch tv in the squad breakroom?  You&#039;re more than welcome to do that or anything else you feel like within the bounds of reality for the duration of the mission.  Keep in mind though, your actions have consequences on the outcome of the mission, other characters and your &amp;quot;career&amp;quot; as it were. Go AWOL and you&#039;re going to be called on it, fly off by yourself and you might get left behind.  You&#039;re free to accomplish the mission as you see fit, but remember reality is key in Zealot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 - You are allowed one character to begin with. If you prove to be active, skilled writer and want to introduce an NPC to the team, feel free to talk to the Zealot Command Staff.  More characters always make things interesting but we want to make sure you&#039;re going to have time to post with them all and maintain some good quality.&lt;br /&gt;
&lt;br /&gt;
6 - Respect other characters. We&#039;re a team, and teamwork requires cooperation. For Zealot, that can mean writing another character into your post or working on a joint-post together with another member.  Regardless of how you go about it, please keep in mind the personality and abilities of the character you&#039;re depicting.  Kaz isn&#039;t going to go with you to the movies or do magic tricks to cheer you up.  Most of the tone and personality of the various Zealots can be gleaned from previous posts, but when in doubt feel free to approach the owner of whatever character you&#039;re interested in using for some tips or even help writing your post. &lt;br /&gt;
&lt;br /&gt;
7 - Familiarize yourself with Zealot&#039;s history and surroundings.  Most of this information can be obtained by going over past missions, and over time summaries of the missions as well as other pertinent information will be added to the wiki&#039;s [[Zealot]] page as well.  Again as with anything else, if you&#039;re in doubt just ask.&lt;br /&gt;
&lt;br /&gt;
8 - Keep in mind the words Special Operations appear after Zealot for a reason.  Our missions involve space combat, urban warfare, stealth and infiltration and more often than not gleeful wanton destruction.  We do it all, so be prepared for things to change and change in a hurry.  If you like variety in your fiction writing we&#039;re sure to keep you happy.&lt;br /&gt;
&lt;br /&gt;
9 - If you want to play the part of a character that might be considered outside the normal human military type, please get in touch with someone from the command staff. Other races are generally cool, but do keep in mind it&#039;s not going to be easy to blend in and be stealthy if you&#039;re a Trandoshan karate master or the tallest three armed Rodian in the galaxy.&lt;br /&gt;
&lt;br /&gt;
10 - Zealot is, like an original series on FX, intended for mature audiences only.  While things don&#039;t typically get too out of hand, if you&#039;re uncomfortable with scenes of gratuitous violence or occasional swearing, Zealot&#039;s probably not for you.  Our intent is to depict &amp;quot;real&amp;quot; life in a special operations military unit, which as can be expected isn&#039;t always very pretty.&lt;br /&gt;
&lt;br /&gt;
==Initial Background Context Briefing==&lt;br /&gt;
Extract from context briefing presented by General [[Vaughan]] via HoloNet on 44:4:14 to members of the newly activated Zealot Unit, onboard the [[Frigate]] &#039;&#039;[[Unforgiven]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
I guess I&#039;d best start with an introduction. I am General David Vaughan, the Logistics Officer of Task Force Republic Shield. My job is to make sure that the entire task force, from the central territories of the Greeop Sector through to expeditionary forces such as yourself in the Subterrel Strike Force are as well-supplied as physically possible. I must extend my thanks to those of you who helped distract enemy forces during the most recent convoy shipment to your region.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Unfortunately another Imperial force ambushed the convoy near the sector border before it arrived in the Fersto system, so not all of the supplies made it, but if you hadn&#039;t helped [[Vigilance Starfighter Group]] forces in distracting that patrol force, then, well . . . the entire convoy would have certainly been lost. As it is, your efforts ensured that the most crucial of the supplies arrived safely. But enough of that for now; I&#039;m sure you&#039;ve been thoroughly debriefed about that mission by your unit commander. As I was saying, I am the Logistics Officer for the RS, so if you have any specific equipment needs, please provide them to Commander Ocopaqui for her to pass on to me.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However I am also in charge of managing many other types of strategic and tactical data, which is why I&#039;m speaking with you today. Right now my job is to help bring you up to speed on events that have been happening recently. It is important to make sure you are all informed because these events are what has caused this unit&#039;s creation, and is the reason why so many of you have been reactivated from retirement, or transferred from other units. Those of you who have transferred from other units in the task force will be already acquainted with this information, so this is mostly directed at those of you who are new to the Republic Shield.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Many of you fought in the time of the Rebellion, and not all of you have flown under the colours of the New Republic; other than the hit-and-fade mission you undertook a few days ago, of course. While the services of the Alliance veterans among you were crucial during some of the darkest times of the galaxy, you are needed again to help drive the remnants of the Empire to oblivion.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You might still be wondering why you have been activated for duty and placed in this unit, and I&#039;ll get to that shortly. I understand that there seems to be a consensus that the Galactic Civil War is over. Some people classify it as ending with the Emperor&#039;s death, or the formation of the New Republic, or even the capitulation of Coruscant to the New Republic. These notions seem to be carried by civilians to make themselves feel more secure, or politicians to help gain supporters, but I have heard this idea being propagated by members of the New Republic Defence Force, too. In short, anyone who believes the civil war to be over is wrong.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
For any of us fighting the remnants of the Empire out on the fringes, it is only all too apparent that the war is not over. The galactic situation might not be as dire as it was during the time of the Rebellion, but if we falter in our duty to crush the remains of the Imperial forces then the Empire will surely re-establish itself. Many of you have probably heard the rumours of a new Imperial commander rallying the warlords and remnants of the fragmented Imperial military into a more serious threat; into something that has more of a chance of standing against the New Republic. These rumours can be considered confirmed, especially with the loss of an entire New Republic task group of four Assault Frigates and three wings of X-wings to a lone Star Destroyer near Obroa-skai a few weeks ago. The Emperor is dead, and Coruscant is ours, but the Empire is still a grave concern.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
As of two months ago our task force suffered the worst attack in its history. A massive Imperial fleet entered the Greeop Sector and laid waste to the RS capital of Blerthmore, ruining the surface command centre, devastating our primary shipyards, and decimating our operational fleet. Over forty thousand New Republic personnel lost their lives in this attack. They gave their lives to ensure that the Imperial force was repulsed, and to ensure that we did not yield our territory to Imperial tyranny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
In direct response to this attack, most of the task force has been consolidated into the Subterrel Strike Force, and in the past month Admiral Raven has led the strike force from RS territory to the Subterrel Sector, and battled the Imperial forces holding the region. However the situation has revealed itself to be . . . a little more complicated than anticipated.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Four years ago, almost to the day, Task Force Republic Shield was established here in the Outer Rim, charged with the duty of keeping the Imperial forces of the region in check and preventing them from advancing along the trade routes and striking at more populous New Republic worlds. And during this time we have done so successfully, halting Imperial advances through the Minos Cluster and Cadrel Expanse, and even driving them back from their forward bases in the Binaural Sector to the point where they were mostly contained in the Aurora Sector.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However it seems we have not been fighting a wholly unified foe. As far as Intel can determine, the Imperial forces in the region have suffered a major split at some point in the last year or so. Why? We have no idea, and isn&#039;t really as important as the tactical advantage it gives us. All we really know is that Imperial forces are concentrated in this region of space, and are being torn apart by internal strife. Even if they hadn&#039;t brought us into this conflict with the bloody assault on Blerthmore, it would be in our best interests to hit them while they&#039;re divided. And divided they are: there are two Imperial fleets in the sector, and they fight each other with as much ferocity as they do us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now, we don&#039;t know what the Imperial battle groups are so fanatically fighting over out here. The Subterrel Sector is not exactly a treasure trove, or location of any particular strategic value. In fact, all that seems to be of interest in this sector are archeological digs on Polis Massa and mining ventures on Subterrel; neither of which the Imperial forces seem particularly interested in. This sector is mostly uninhabited by spacefaring civilisation, and the few populated worlds are being largely ignored by the Imperial invasion forces. It is possible that this location itself is incidental, and these two Imperial groups are only interesting in wiping each other out. We don&#039;t really know; Intel have been working extensively to determine what is going on out here and don&#039;t seem to really have a clue.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
All we really know is that to achieve our prime directives of keeping the Imperial forces out here on the Rim occupied, and to prevent them threatening coreward parts of the New Republic we are to take advantage of their division and try to cause them as much damage as possible.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now this is where Zealot comes in. Admiral Raven has been doing an admirable job in leading the Subterrel Strike Force in its campaign against the enemy forces. However, both Imperial fleets outnumber the strike force drastically. Current estimates are about three to one, against. Meaning that either one of the Imperial fleets outnumber us three to one, and if they ever decided to ally themselves against us, it would be six to one. And while I am sure the Admiral would never willingly admit it, as far as a stand up fight goes, this is not one that we can win easily. In fact, the only thing we can be grateful for is that they seem to hate each other as much as they hate us. If they considered the SSF to be more of a threat to their plans, we would expect them to ally themselves against us. They have not, and we must push this advantage. By the time they realise what a dire threat the strike force is, we need them to be incapacitated so much that all they can do is regret their previous lack of action against us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You have been assembled to fulfil our needs for a special operations division that can infiltrate enemy lines and undertake black-ops missions, sabotaging and maiming the enemy from within. While Admiral Raven will be leading the Subterrel Strike Force in a direct military campaign against our enemies, you will be the hidden and lethal force that erodes them from within, weakening them sufficiently for the strike force to defeat in open battle.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
These are the operational objectives for the unit, and you will find that you have a much greater deal of flexibility regarding how you achieve these outcomes compared to other units in the New Republic. And you won&#039;t necessarily always be operating covertly, even though it is our intention for you to do so normally. I am sure that the amount of explosions and hell-raising you&#039;ll be causing will definitely involve you in some of the largest up-front battles in the campaign. So if any of you are feeling particularly bloodthirsty, fear not: you will have more than enough opportunity to cause your own dose of hurt to these Imperial bastards.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Operational History==&lt;br /&gt;
===Tour 1===&lt;br /&gt;
*[[Zealot&#039;s Beginnings (Pre-104)]]&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[The Battle of Rebano (106)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
*[[Infiltrate Penumbra (111)]]&lt;br /&gt;
===Tour 2===&lt;br /&gt;
*[[Elenian Bound (201)]]&lt;br /&gt;
*[[Location Unknown (203)]]&lt;br /&gt;
&lt;br /&gt;
===Tour 3===&lt;br /&gt;
*[[Homecoming (101)]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.rebelsquadrons.org/roster/wing?id=852 Roster]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings]]&lt;br /&gt;
[[Category:Redemption Fleet]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Black_Knights_Squadron&amp;diff=20323</id>
		<title>Black Knights Squadron</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Black_Knights_Squadron&amp;diff=20323"/>
		<updated>2010-02-19T00:02:41Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: New page: An attempt at creating an &amp;quot;elite&amp;quot; invitation only squadron within Retribution Fleet.  Pilots in the Black Knights participated in a separate squadron ITOD that was much more challenging th...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An attempt at creating an &amp;quot;elite&amp;quot; invitation only squadron within Retribution Fleet.  Pilots in the Black Knights participated in a separate squadron ITOD that was much more challenging than that offered to the fleet at large.&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=20322</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=20322"/>
		<updated>2010-02-19T00:00:40Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Come with the phrase &amp;quot;posthumously awarded&amp;quot; too often for my tastes.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039;,  a humanoid male with a long history of service with the Rebel Squadrons, most notably within the Rebel Squadrons Commando Division, and more recently with the Zealot Special Operations Group.&lt;br /&gt;
&lt;br /&gt;
During his thirteen year career Kaz has served at all levels of command throughout the RS, from Squadron CO all the way up to the position of Rebel Squadrons Fleet Commander.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{Quote|Falcion, you son of a bitch you&#039;ll get us all killed!|[[Dain Foran]], Former squadmate [[Delta Company]]}}&lt;br /&gt;
&lt;br /&gt;
===Early life===&lt;br /&gt;
&lt;br /&gt;
Though it sounds clichÃ©, the early history of the man known as Kaz Falcion remains for the most part a mystery.&lt;br /&gt;
&lt;br /&gt;
The earliest notes in his military records indicate that Kaz served as a mercenary for a number of years during the Galactic Civil War, aiding the Rebellion in a freelance capacity on a number of still mostly classified operations.&lt;br /&gt;
&lt;br /&gt;
His whereabouts before then are known only to Kaz himself, and he has been exceedingly reluctant to speak about his past except for divulging that he has no knowledge of his family place of birth, or even of his exact age.&lt;br /&gt;
&lt;br /&gt;
Rumors gathered from abnormalities in his medical file indicate Kaz is at most only half human, but anyone who&#039;s questioned him on the topic has been met with threats of violence if the subject is not quickly dropped.&lt;br /&gt;
&lt;br /&gt;
It is known that by the end of the war against the Imperials, Kaz had accepted a formal commission to join the ranks of the Rebellion, and for his actions found himself promoted quickly through the ranks as the fledgling New Republic military took shape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deltas Never Die===&lt;br /&gt;
&lt;br /&gt;
Attached to the newly formed Republic Shield taskforce in the Outer Rim, Kaz found himself assigned to the RS Commando Division, home of an as of yet unknown entity by the name of Delta Company.  &lt;br /&gt;
&lt;br /&gt;
Following the unexpected death of his CO during an orbital drop, Kaz assumed command of the company, with his improvisational leadership narrowly turning sure disaster into a victory that helped the RS gain a firm foothold in their newly settled territory.&lt;br /&gt;
&lt;br /&gt;
From that day on, Delta became the premiere commando unit in the RS arsenal, known for taking on impossible odds and being called on to lead the way in the struggle to push Imperial Remnant forces out of the Outer Rim once and for all.&lt;br /&gt;
&lt;br /&gt;
Continued success on the field gradually began to attract the notice of Kaz&#039;s superiors, who eventually talked the now veteran commando into somewhat reluctantly stepping up into the higher ranks of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Learning Curve===&lt;br /&gt;
&lt;br /&gt;
To say that Kaz&#039;s transition from a down in the mud grunt to a starched and polished high officer was a bit bumpy would be a gross understatement.  Used to the efficient and expedient methods of battlefield command, he was wholly unprepared for the glacial pace and mountains of red tape involved in the bureaucratic process that helmed the RS military machine.&lt;br /&gt;
&lt;br /&gt;
Each week there seemed to be a new and colorful entry into Kaz&#039;s service record regarding a verbal exchange with his fellow High Command members, from pointed criticisms of tactics to statements involving the past actions of their mothers. The root of the problem of course was that Kaz, a man who&#039;d spent almost every waking moment of his life fighting to see another day was now forced to fight with politicians over training budgets and logistic reports.   &lt;br /&gt;
&lt;br /&gt;
While he did manage to slip away from the halls of the RS Command Dome on Blerthmore for a time in an unofficial soldiering capacity with Aurora Force, the wheels of politics would once more begin turning towards forcing Kaz to assume higher responsibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Back to Basics===&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s final reprieve from what he deemed being trapped in military career hell came when then Fleet Commander Michael Raven oversaw the creation of a highly specialized, and not entirely on the books special forces unit to undertake missions unsuited to mainline RS forces.  Given his experience, record, and the fact he likely would&#039;ve gone even without official clearance, Kaz was assigned to the newly created Zealot Special Operations Group. &lt;br /&gt;
&lt;br /&gt;
Zealot, commanded by the eccentric Torin â€œCodyâ€ Qel-Droma was everything Kaz could have hoped for and more.  Typical mission parameters involved being dropped deep behind enemy lines, facing suicidal odds without proper support or equipment, with everything that could possibly go wrong managing to do so at the worst possible time.  All of it added up to just the type of excitement that he&#039;d been missing for so long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality ==&lt;br /&gt;
{{Quote|Quite possibly the most intelligent sociopath I&#039;ve ever encountered |Excerpt from confidential military psychological evaluation. }}&lt;br /&gt;
&lt;br /&gt;
Kaz&#039;s reputation is that of a cold,  remorseless and brutally efficient killer, and while on the surface this might seem an accurate description, there&#039;s a lot more to the man than most people would believe.&lt;br /&gt;
&lt;br /&gt;
Morally, Kaz maintains a very rigid sense of honor in always following the right path, though his own views of right and wrong do not necessarily always agree with that of society&#039;s norm. If he feels it to be the appropriate response, Kaz will not hesitate to kill in situations where others might consider a non lethal approach.&lt;br /&gt;
&lt;br /&gt;
Distant in his dealings with others, Kaz is reluctant to offer his trust, but has been known to show tremendous loyalty towards those few he has deemed worthy, which generally means those he&#039;s fought alongside in some capacity or another.&lt;br /&gt;
&lt;br /&gt;
His dark nature often masks a high level of intelligence.  As he lacks one of his own, Kaz has become an avid student of history over the years, focusing primarily on a number of alien cultures and languages.&lt;br /&gt;
&lt;br /&gt;
Highly disciplined and at times almost stoic in his approach to combat, Kaz nevertheless possesses an almost legendary temper off the field of battle, making him an implacable foe for any unlucky enough to cross him.&lt;br /&gt;
&lt;br /&gt;
He can often find something to make light of even in the midst of a firefight, as Kaz&#039;s somewhat dark sense of humor is among his ways of deflecting the stress and tension of his profession.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relationships== &lt;br /&gt;
&lt;br /&gt;
Daughter: Captain Meryl Ardana, Deceased&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
{{Quote|I&#039;m all about equality.  Hell, every race looks damn near identical through a rifle scope.|Kaz Falcion}}&lt;br /&gt;
&lt;br /&gt;
Keen tactical mind from countless years of service, able to draw up and execute battle plans for situations involving single fireteams to divisional maneuvers with a tendency to improvise on the fly.&lt;br /&gt;
&lt;br /&gt;
As Zealot team scout, Kaz makes use of his stealth skills for the use of force reconnaissance and counter insurgency operations.&lt;br /&gt;
&lt;br /&gt;
An expert at close quarters combat, Kaz is highly proficient with melee weapons, and is trained in a number of martial arts including that of the Echani style. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Vengeful Anger&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=20321</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=20321"/>
		<updated>2010-02-18T23:59:04Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Yeah...poor bastards who don&#039;t know when to duck.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Near Human&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 meters (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fictional Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; is a male humanoid of indeterminate age or species who has served in the RS as a commando since just after its inception in [[40GrS]]. Prior to his service with the RS, little is known of his background, though the following has surfaced over time.&lt;br /&gt;
&lt;br /&gt;
* Various bar-room tales if factual place Kaz as a mercenary at some point during the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
* Military Service Record shows a history of incidents involving personality conflicts between Kaz and direct superiors&lt;br /&gt;
&lt;br /&gt;
* Psychological Evaluations indicate high intelligence, and an alarmingly cold and distant view on many topics of morality.&lt;br /&gt;
&lt;br /&gt;
* An extensive knowledge of Imperial Army tactics and procedures suggesting he hasn&#039;t always been aligned with the Rebel Alliance/New Republic.&lt;br /&gt;
&lt;br /&gt;
* Rumored drinking problem&lt;br /&gt;
&lt;br /&gt;
* Refuses to speak on the subject of his family, though it&#039;s little known knowledge he has a daughter &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
At first glance, Kaz appears to be a perfectly ordinary human male somewhere between his late 20s and early to mid thirties. Athletically built, he has dark hair normally kept fairly short, and piercingly bright eyes of a silver hue.  Most often seen dressed in one of numerous sets of dark grey fatigues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Vengeful Anger&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20239</id>
		<title>Zealot Special Operations</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20239"/>
		<updated>2009-12-03T16:00:38Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zealot Special Operations Unit&#039;&#039;&#039; is a wing in [[Redemption Fleet]] that is the home of fiction writing in the era of the RS-wide storyline.  Fictionally, Zealot is attached to the Frigate &#039;&#039;[[Unforgiven]]&#039;&#039; in the [[Subterrel Strike Force]].  Zealot is a multi-purpose special ops unit, similar to the Wraith Squadron of X-Wing book fame.&lt;br /&gt;
&lt;br /&gt;
==Command Staff==&lt;br /&gt;
*CO: [[Cody Qel-Droma]]&lt;br /&gt;
*XO: (None)&lt;br /&gt;
*SO: (None)&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
1 - First and foremost, you are not a Jedi.  You aren&#039;t a Padawan, you aren&#039;t even a Jedi&#039;s dry cleaner or a guy who lives down the block from a Jedi.  What we mean by this is that in the RS&#039; timeline, the number of total Jedi in the galaxy can still be counted on your fingers and toes.  Fictionally it doesn&#039;t make sense, and Jedi would never do the kind of things we do.&lt;br /&gt;
&lt;br /&gt;
2 - You&#039;re not a god or a superhero.  The members of Zealot are for the most part human, with all of the vulnerabilities and frailties that encompasses.  You CAN be injured, maimed or even killed in the course of any given mission, so please try to keep this in mind as you write your way through them.  If you try to singlehandedly kill a Rancor with your bootlaces or leap onto the back of a speeding X-Wing, chances are we&#039;re just going to write a letter to your next of kin informing them that you&#039;ve died of stupidity.  We pull off some crazy stunts from time to time, but in a fictional sense they&#039;re all being pulled off by people with an extreme amount of experience in crazy stunts, and we do police each other to keep things realistic.  So if you have a question about a particular action or aren&#039;t sure if something&#039;s going to be realistic enough, feel free to ask [[Kaz]], [[Cody]] or any of the other longtime members.&lt;br /&gt;
&lt;br /&gt;
3 - Our unit will be tasked with a certain objective at the beginning of each new assignment. While there&#039;s an overall goal and story arc in mind at the onset of these missions, the actually progress and conclusion of the mission is entirely up to the Zealot members themselves.  Tasked with storming a Star Destroyer but you&#039;d rather drink beer and watch tv in the squad breakroom?  You&#039;re more than welcome to do that or anything else you feel like within the bounds of reality for the duration of the mission.  Keep in mind though, your actions have consequences on the outcome of the mission, other characters and your &amp;quot;career&amp;quot; as it were. Go AWOL and you&#039;re going to be called on it, fly off by yourself and you might get left behind.  You&#039;re free to accomplish the mission as you see fit, but remember reality is key in Zealot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 - You are allowed one character to begin with. If you prove to be active, skilled writer and want to introduce an NPC to the team, feel free to talk to the Zealot Command Staff.  More characters always make things interesting but we want to make sure you&#039;re going to have time to post with them all and maintain some good quality.&lt;br /&gt;
&lt;br /&gt;
6 - Respect other characters. We&#039;re a team, and teamwork requires cooperation. For Zealot, that can mean writing another character into your post or working on a joint-post together with another member.  Regardless of how you go about it, please keep in mind the personality and abilities of the character you&#039;re depicting.  Kaz isn&#039;t going to go with you to the movies or do magic tricks to cheer you up.  Most of the tone and personality of the various Zealots can be gleaned from previous posts, but when in doubt feel free to approach the owner of whatever character you&#039;re interested in using for some tips or even help writing your post. &lt;br /&gt;
&lt;br /&gt;
7 - Familiarize yourself with Zealot&#039;s history and surroundings.  Most of this information can be obtained by going over past missions, and over time summaries of the missions as well as other pertinent information will be added to the wiki&#039;s [[Zealot]] page as well.  Again as with anything else, if you&#039;re in doubt just ask.&lt;br /&gt;
&lt;br /&gt;
8 - Keep in mind the words Special Operations appear after Zealot for a reason.  Our missions involve space combat, urban warfare, stealth and infiltration and more often than not gleeful wanton destruction.  We do it all, so be prepared for things to change and change in a hurry.  If you like variety in your fiction writing we&#039;re sure to keep you happy.&lt;br /&gt;
&lt;br /&gt;
9 - If you want to play the part of a character that might be considered outside the normal human military type, please get in touch with someone from the command staff. Other races are generally cool, but do keep in mind it&#039;s not going to be easy to blend in and be stealthy if you&#039;re a Trandoshan karate master or the tallest three armed Rodian in the galaxy.&lt;br /&gt;
&lt;br /&gt;
10 - Zealot is, like an original series on FX, intended for mature audiences only.  While things don&#039;t typically get too out of hand, if you&#039;re uncomfortable with scenes of gratuitous violence or occasional swearing, Zealot&#039;s probably not for you.  Our intent is to depict &amp;quot;real&amp;quot; life in a special operations military unit, which as can be expected isn&#039;t always very pretty.&lt;br /&gt;
&lt;br /&gt;
==Initial Background Context Briefing==&lt;br /&gt;
Extract from context briefing presented by General [[Vaughan]] via HoloNet on 44:4:14 to members of the newly activated Zealot Unit, onboard the [[Frigate]] &#039;&#039;[[Unforgiven]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
I guess I&#039;d best start with an introduction. I am General David Vaughan, the Logistics Officer of Task Force Republic Shield. My job is to make sure that the entire task force, from the central territories of the Greeop Sector through to expeditionary forces such as yourself in the Subterrel Strike Force are as well-supplied as physically possible. I must extend my thanks to those of you who helped distract enemy forces during the most recent convoy shipment to your region.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Unfortunately another Imperial force ambushed the convoy near the sector border before it arrived in the Fersto system, so not all of the supplies made it, but if you hadn&#039;t helped [[Vigilance Starfighter Group]] forces in distracting that patrol force, then, well . . . the entire convoy would have certainly been lost. As it is, your efforts ensured that the most crucial of the supplies arrived safely. But enough of that for now; I&#039;m sure you&#039;ve been thoroughly debriefed about that mission by your unit commander. As I was saying, I am the Logistics Officer for the RS, so if you have any specific equipment needs, please provide them to Commander Ocopaqui for her to pass on to me.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However I am also in charge of managing many other types of strategic and tactical data, which is why I&#039;m speaking with you today. Right now my job is to help bring you up to speed on events that have been happening recently. It is important to make sure you are all informed because these events are what has caused this unit&#039;s creation, and is the reason why so many of you have been reactivated from retirement, or transferred from other units. Those of you who have transferred from other units in the task force will be already acquainted with this information, so this is mostly directed at those of you who are new to the Republic Shield.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Many of you fought in the time of the Rebellion, and not all of you have flown under the colours of the New Republic; other than the hit-and-fade mission you undertook a few days ago, of course. While the services of the Alliance veterans among you were crucial during some of the darkest times of the galaxy, you are needed again to help drive the remnants of the Empire to oblivion.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You might still be wondering why you have been activated for duty and placed in this unit, and I&#039;ll get to that shortly. I understand that there seems to be a consensus that the Galactic Civil War is over. Some people classify it as ending with the Emperor&#039;s death, or the formation of the New Republic, or even the capitulation of Coruscant to the New Republic. These notions seem to be carried by civilians to make themselves feel more secure, or politicians to help gain supporters, but I have heard this idea being propagated by members of the New Republic Defence Force, too. In short, anyone who believes the civil war to be over is wrong.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
For any of us fighting the remnants of the Empire out on the fringes, it is only all too apparent that the war is not over. The galactic situation might not be as dire as it was during the time of the Rebellion, but if we falter in our duty to crush the remains of the Imperial forces then the Empire will surely re-establish itself. Many of you have probably heard the rumours of a new Imperial commander rallying the warlords and remnants of the fragmented Imperial military into a more serious threat; into something that has more of a chance of standing against the New Republic. These rumours can be considered confirmed, especially with the loss of an entire New Republic task group of four Assault Frigates and three wings of X-wings to a lone Star Destroyer near Obroa-skai a few weeks ago. The Emperor is dead, and Coruscant is ours, but the Empire is still a grave concern.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
As of two months ago our task force suffered the worst attack in its history. A massive Imperial fleet entered the Greeop Sector and laid waste to the RS capital of Blerthmore, ruining the surface command centre, devastating our primary shipyards, and decimating our operational fleet. Over forty thousand New Republic personnel lost their lives in this attack. They gave their lives to ensure that the Imperial force was repulsed, and to ensure that we did not yield our territory to Imperial tyranny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
In direct response to this attack, most of the task force has been consolidated into the Subterrel Strike Force, and in the past month Admiral Raven has led the strike force from RS territory to the Subterrel Sector, and battled the Imperial forces holding the region. However the situation has revealed itself to be . . . a little more complicated than anticipated.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Four years ago, almost to the day, Task Force Republic Shield was established here in the Outer Rim, charged with the duty of keeping the Imperial forces of the region in check and preventing them from advancing along the trade routes and striking at more populous New Republic worlds. And during this time we have done so successfully, halting Imperial advances through the Minos Cluster and Cadrel Expanse, and even driving them back from their forward bases in the Binaural Sector to the point where they were mostly contained in the Aurora Sector.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However it seems we have not been fighting a wholly unified foe. As far as Intel can determine, the Imperial forces in the region have suffered a major split at some point in the last year or so. Why? We have no idea, and isn&#039;t really as important as the tactical advantage it gives us. All we really know is that Imperial forces are concentrated in this region of space, and are being torn apart by internal strife. Even if they hadn&#039;t brought us into this conflict with the bloody assault on Blerthmore, it would be in our best interests to hit them while they&#039;re divided. And divided they are: there are two Imperial fleets in the sector, and they fight each other with as much ferocity as they do us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now, we don&#039;t know what the Imperial battle groups are so fanatically fighting over out here. The Subterrel Sector is not exactly a treasure trove, or location of any particular strategic value. In fact, all that seems to be of interest in this sector are archeological digs on Polis Massa and mining ventures on Subterrel; neither of which the Imperial forces seem particularly interested in. This sector is mostly uninhabited by spacefaring civilisation, and the few populated worlds are being largely ignored by the Imperial invasion forces. It is possible that this location itself is incidental, and these two Imperial groups are only interesting in wiping each other out. We don&#039;t really know; Intel have been working extensively to determine what is going on out here and don&#039;t seem to really have a clue.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
All we really know is that to achieve our prime directives of keeping the Imperial forces out here on the Rim occupied, and to prevent them threatening coreward parts of the New Republic we are to take advantage of their division and try to cause them as much damage as possible.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now this is where Zealot comes in. Admiral Raven has been doing an admirable job in leading the Subterrel Strike Force in its campaign against the enemy forces. However, both Imperial fleets outnumber the strike force drastically. Current estimates are about three to one, against. Meaning that either one of the Imperial fleets outnumber us three to one, and if they ever decided to ally themselves against us, it would be six to one. And while I am sure the Admiral would never willingly admit it, as far as a stand up fight goes, this is not one that we can win easily. In fact, the only thing we can be grateful for is that they seem to hate each other as much as they hate us. If they considered the SSF to be more of a threat to their plans, we would expect them to ally themselves against us. They have not, and we must push this advantage. By the time they realise what a dire threat the strike force is, we need them to be incapacitated so much that all they can do is regret their previous lack of action against us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You have been assembled to fulfil our needs for a special operations division that can infiltrate enemy lines and undertake black-ops missions, sabotaging and maiming the enemy from within. While Admiral Raven will be leading the Subterrel Strike Force in a direct military campaign against our enemies, you will be the hidden and lethal force that erodes them from within, weakening them sufficiently for the strike force to defeat in open battle.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
These are the operational objectives for the unit, and you will find that you have a much greater deal of flexibility regarding how you achieve these outcomes compared to other units in the New Republic. And you won&#039;t necessarily always be operating covertly, even though it is our intention for you to do so normally. I am sure that the amount of explosions and hell-raising you&#039;ll be causing will definitely involve you in some of the largest up-front battles in the campaign. So if any of you are feeling particularly bloodthirsty, fear not: you will have more than enough opportunity to cause your own dose of hurt to these Imperial bastards.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Operational History==&lt;br /&gt;
===Tour 1===&lt;br /&gt;
*[[Zealot&#039;s Beginnings (Pre-104)]]&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[The Battle of Rebano (106)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
*[[Infiltrate Penumbra (111)]]&lt;br /&gt;
===Tour 2===&lt;br /&gt;
*[[Elenian Bound (201)]]&lt;br /&gt;
*[[Location Unknown (203)]]&lt;br /&gt;
&lt;br /&gt;
===Tour 3===&lt;br /&gt;
*[[Homecoming (101)]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.rebelsquadrons.org/roster/wing?id=852 Roster]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings]]&lt;br /&gt;
[[Category:Redemption Fleet]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Location_Unknown_(203)&amp;diff=20238</id>
		<title>Location Unknown (203)</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Location_Unknown_(203)&amp;diff=20238"/>
		<updated>2009-12-03T15:35:58Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: New page: ==Dramatis Personae:== *Lucas Benoit-Stark *Nathaniel Maslow *Cody Qel-Droma *Kaz Falcion *Darik Klivan *Sarriah James *Scott Jensen ==Mission Summary==  Zealot...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Dramatis Personae:==&lt;br /&gt;
*[[Lucas Benoit-Stark]]&lt;br /&gt;
*[[Nathaniel Maslow]]&lt;br /&gt;
*[[Cody Qel-Droma]]&lt;br /&gt;
*[[Kaz Falcion]]&lt;br /&gt;
*[[Darik Klivan]]&lt;br /&gt;
*[[Sarriah James]]&lt;br /&gt;
*[[Scott Jensen]]&lt;br /&gt;
==Mission Summary==&lt;br /&gt;
&lt;br /&gt;
Zealot is tasked with a rather unusual objective.  During the course of the unending war against Imperial factions, unease and distrust of the ruling body has grown throughout various sectors of Republic Shield territory at an alarming rate.  The resulting civil unrest has led to a number of planets nearing outright rebellion, with various acts of domestic terrorism against the already beleaguered RS forces.&lt;br /&gt;
&lt;br /&gt;
In an effort to bring these troublesome worlds back into the fold, then Fleet Commander Admiral Raven makes the controversial decision to send the Zealot team into action against the rebellious governments to convince them that they need protection.&lt;br /&gt;
&lt;br /&gt;
The end result is a brutal campaign of violence and destruction perpetrated by the Zealots in the guise of &amp;quot;The Bloody Fist&amp;quot;, a savage band of pirates.  Looting and rampaging their way through RS held space, the Zealots successfully build a reputation for themselves and seem to be excelling at their task....but in typical Zealot fashion things manage to go the way they always go.&lt;br /&gt;
&lt;br /&gt;
Months pass for the Zealots without contact from their superiors despite repeated requests for further orders.  Running low on critical supplies with which to continue their campaign, the Zealot team is forced to assault an RS station, where they are discovered and subsequently trapped by station security awaiting reinforcements.  &lt;br /&gt;
&lt;br /&gt;
The Zealots manage a daring escape, but in the process the station is destroyed, which will have untold consequences on their future.&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20093</id>
		<title>Zealot Special Operations</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20093"/>
		<updated>2009-09-27T19:03:25Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zealot Special Operations Unit&#039;&#039;&#039; is a wing in [[Redemption Fleet]] that is the home of fiction writing in the era of the RS-wide storyline.  Fictionally, Zealot is attached to the Frigate &#039;&#039;[[Unforgiven]]&#039;&#039; in the [[Subterrel Strike Force]].  Zealot is a multi-purpose special ops unit, similar to the Wraith Squadron of X-Wing book fame.&lt;br /&gt;
&lt;br /&gt;
==Command Staff==&lt;br /&gt;
*CO: [[Cody Qel-Droma]]&lt;br /&gt;
*XO: (None)&lt;br /&gt;
*SO: (None)&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
1 - First and foremost, you are not a Jedi.  You aren&#039;t a Padawan, you aren&#039;t even a Jedi&#039;s dry cleaner or a guy who lives down the block from a Jedi.  What we mean by this is that in the RS&#039; timeline, the number of total Jedi in the galaxy can still be counted on your fingers and toes.  Fictionally it doesn&#039;t make sense, and Jedi would never do the kind of things we do.&lt;br /&gt;
&lt;br /&gt;
2 - You&#039;re not a god or a superhero.  The members of Zealot are for the most part human, with all of the vulnerabilities and frailties that encompasses.  You CAN be injured, maimed or even killed in the course of any given mission, so please try to keep this in mind as you write your way through them.  If you try to singlehandedly kill a Rancor with your bootlaces or leap onto the back of a speeding X-Wing, chances are we&#039;re just going to write a letter to your next of kin informing them that you&#039;ve died of stupidity.  We pull off some crazy stunts from time to time, but in a fictional sense they&#039;re all being pulled off by people with an extreme amount of experience in crazy stunts, and we do police each other to keep things realistic.  So if you have a question about a particular action or aren&#039;t sure if something&#039;s going to be realistic enough, feel free to ask [[Kaz]], [[Cody]] or any of the other longtime members.&lt;br /&gt;
&lt;br /&gt;
3 - Our unit will be tasked with a certain objective at the beginning of each new assignment. While there&#039;s an overall goal and story arc in mind at the onset of these missions, the actually progress and conclusion of the mission is entirely up to the Zealot members themselves.  Tasked with storming a Star Destroyer but you&#039;d rather drink beer and watch tv in the squad breakroom?  You&#039;re more than welcome to do that or anything else you feel like within the bounds of reality for the duration of the mission.  Keep in mind though, your actions have consequences on the outcome of the mission, other characters and your &amp;quot;career&amp;quot; as it were. Go AWOL and you&#039;re going to be called on it, fly off by yourself and you might get left behind.  You&#039;re free to accomplish the mission as you see fit, but remember reality is key in Zealot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 - You are allowed one character to begin with. If you prove to be active, skilled writer and want to introduce an NPC to the team, feel free to talk to the Zealot Command Staff.  More characters always make things interesting but we want to make sure you&#039;re going to have time to post with them all and maintain some good quality.&lt;br /&gt;
&lt;br /&gt;
6 - Respect other characters. We&#039;re a team, and teamwork requires cooperation. For Zealot, that can mean writing another character into your post or working on a joint-post together with another member.  Regardless of how you go about it, please keep in mind the personality and abilities of the character you&#039;re depicting.  Kaz isn&#039;t going to go with you to the movies or do magic tricks to cheer you up.  Most of the tone and personality of the various Zealots can be gleaned from previous posts, but when in doubt feel free to approach the owner of whatever character you&#039;re interested in using for some tips or even help writing your post. &lt;br /&gt;
&lt;br /&gt;
7 - Familiarize yourself with Zealot&#039;s history and surroundings.  Most of this information can be obtained by going over past missions, and over time summaries of the missions as well as other pertinent information will be added to the wiki&#039;s [[Zealot]] page as well.  Again as with anything else, if you&#039;re in doubt just ask.&lt;br /&gt;
&lt;br /&gt;
8 - Keep in mind the words Special Operations appear after Zealot for a reason.  Our missions involve space combat, urban warfare, stealth and infiltration and more often than not gleeful wanton destruction.  We do it all, so be prepared for things to change and change in a hurry.  If you like variety in your fiction writing we&#039;re sure to keep you happy.&lt;br /&gt;
&lt;br /&gt;
9 - If you want to play the part of a character that might be considered outside the normal human military type, please get in touch with someone from the command staff. Other races are generally cool, but do keep in mind it&#039;s not going to be easy to blend in and be stealthy if you&#039;re a Trandoshan karate master or the tallest three armed Rodian in the galaxy.&lt;br /&gt;
&lt;br /&gt;
10 - Zealot is, like an original series on FX, intended for mature audiences only.  While things don&#039;t typically get too out of hand, if you&#039;re uncomfortable with scenes of gratuitous violence or occasional swearing, Zealot&#039;s probably not for you.  Our intent is to depict &amp;quot;real&amp;quot; life in a special operations military unit, which as can be expected isn&#039;t always very pretty.&lt;br /&gt;
&lt;br /&gt;
==Initial Background Context Briefing==&lt;br /&gt;
Extract from context briefing presented by General [[Vaughan]] via HoloNet on 44:4:14 to members of the newly activated Zealot Unit, onboard the [[Frigate]] &#039;&#039;[[Unforgiven]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
I guess I&#039;d best start with an introduction. I am General David Vaughan, the Logistics Officer of Task Force Republic Shield. My job is to make sure that the entire task force, from the central territories of the Greeop Sector through to expeditionary forces such as yourself in the Subterrel Strike Force are as well-supplied as physically possible. I must extend my thanks to those of you who helped distract enemy forces during the most recent convoy shipment to your region.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Unfortunately another Imperial force ambushed the convoy near the sector border before it arrived in the Fersto system, so not all of the supplies made it, but if you hadn&#039;t helped [[Vigilance Starfighter Group]] forces in distracting that patrol force, then, well . . . the entire convoy would have certainly been lost. As it is, your efforts ensured that the most crucial of the supplies arrived safely. But enough of that for now; I&#039;m sure you&#039;ve been thoroughly debriefed about that mission by your unit commander. As I was saying, I am the Logistics Officer for the RS, so if you have any specific equipment needs, please provide them to Commander Ocopaqui for her to pass on to me.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However I am also in charge of managing many other types of strategic and tactical data, which is why I&#039;m speaking with you today. Right now my job is to help bring you up to speed on events that have been happening recently. It is important to make sure you are all informed because these events are what has caused this unit&#039;s creation, and is the reason why so many of you have been reactivated from retirement, or transferred from other units. Those of you who have transferred from other units in the task force will be already acquainted with this information, so this is mostly directed at those of you who are new to the Republic Shield.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Many of you fought in the time of the Rebellion, and not all of you have flown under the colours of the New Republic; other than the hit-and-fade mission you undertook a few days ago, of course. While the services of the Alliance veterans among you were crucial during some of the darkest times of the galaxy, you are needed again to help drive the remnants of the Empire to oblivion.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You might still be wondering why you have been activated for duty and placed in this unit, and I&#039;ll get to that shortly. I understand that there seems to be a consensus that the Galactic Civil War is over. Some people classify it as ending with the Emperor&#039;s death, or the formation of the New Republic, or even the capitulation of Coruscant to the New Republic. These notions seem to be carried by civilians to make themselves feel more secure, or politicians to help gain supporters, but I have heard this idea being propagated by members of the New Republic Defence Force, too. In short, anyone who believes the civil war to be over is wrong.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
For any of us fighting the remnants of the Empire out on the fringes, it is only all too apparent that the war is not over. The galactic situation might not be as dire as it was during the time of the Rebellion, but if we falter in our duty to crush the remains of the Imperial forces then the Empire will surely re-establish itself. Many of you have probably heard the rumours of a new Imperial commander rallying the warlords and remnants of the fragmented Imperial military into a more serious threat; into something that has more of a chance of standing against the New Republic. These rumours can be considered confirmed, especially with the loss of an entire New Republic task group of four Assault Frigates and three wings of X-wings to a lone Star Destroyer near Obroa-skai a few weeks ago. The Emperor is dead, and Coruscant is ours, but the Empire is still a grave concern.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
As of two months ago our task force suffered the worst attack in its history. A massive Imperial fleet entered the Greeop Sector and laid waste to the RS capital of Blerthmore, ruining the surface command centre, devastating our primary shipyards, and decimating our operational fleet. Over forty thousand New Republic personnel lost their lives in this attack. They gave their lives to ensure that the Imperial force was repulsed, and to ensure that we did not yield our territory to Imperial tyranny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
In direct response to this attack, most of the task force has been consolidated into the Subterrel Strike Force, and in the past month Admiral Raven has led the strike force from RS territory to the Subterrel Sector, and battled the Imperial forces holding the region. However the situation has revealed itself to be . . . a little more complicated than anticipated.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Four years ago, almost to the day, Task Force Republic Shield was established here in the Outer Rim, charged with the duty of keeping the Imperial forces of the region in check and preventing them from advancing along the trade routes and striking at more populous New Republic worlds. And during this time we have done so successfully, halting Imperial advances through the Minos Cluster and Cadrel Expanse, and even driving them back from their forward bases in the Binaural Sector to the point where they were mostly contained in the Aurora Sector.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However it seems we have not been fighting a wholly unified foe. As far as Intel can determine, the Imperial forces in the region have suffered a major split at some point in the last year or so. Why? We have no idea, and isn&#039;t really as important as the tactical advantage it gives us. All we really know is that Imperial forces are concentrated in this region of space, and are being torn apart by internal strife. Even if they hadn&#039;t brought us into this conflict with the bloody assault on Blerthmore, it would be in our best interests to hit them while they&#039;re divided. And divided they are: there are two Imperial fleets in the sector, and they fight each other with as much ferocity as they do us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now, we don&#039;t know what the Imperial battle groups are so fanatically fighting over out here. The Subterrel Sector is not exactly a treasure trove, or location of any particular strategic value. In fact, all that seems to be of interest in this sector are archeological digs on Polis Massa and mining ventures on Subterrel; neither of which the Imperial forces seem particularly interested in. This sector is mostly uninhabited by spacefaring civilisation, and the few populated worlds are being largely ignored by the Imperial invasion forces. It is possible that this location itself is incidental, and these two Imperial groups are only interesting in wiping each other out. We don&#039;t really know; Intel have been working extensively to determine what is going on out here and don&#039;t seem to really have a clue.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
All we really know is that to achieve our prime directives of keeping the Imperial forces out here on the Rim occupied, and to prevent them threatening coreward parts of the New Republic we are to take advantage of their division and try to cause them as much damage as possible.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now this is where Zealot comes in. Admiral Raven has been doing an admirable job in leading the Subterrel Strike Force in its campaign against the enemy forces. However, both Imperial fleets outnumber the strike force drastically. Current estimates are about three to one, against. Meaning that either one of the Imperial fleets outnumber us three to one, and if they ever decided to ally themselves against us, it would be six to one. And while I am sure the Admiral would never willingly admit it, as far as a stand up fight goes, this is not one that we can win easily. In fact, the only thing we can be grateful for is that they seem to hate each other as much as they hate us. If they considered the SSF to be more of a threat to their plans, we would expect them to ally themselves against us. They have not, and we must push this advantage. By the time they realise what a dire threat the strike force is, we need them to be incapacitated so much that all they can do is regret their previous lack of action against us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You have been assembled to fulfil our needs for a special operations division that can infiltrate enemy lines and undertake black-ops missions, sabotaging and maiming the enemy from within. While Admiral Raven will be leading the Subterrel Strike Force in a direct military campaign against our enemies, you will be the hidden and lethal force that erodes them from within, weakening them sufficiently for the strike force to defeat in open battle.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
These are the operational objectives for the unit, and you will find that you have a much greater deal of flexibility regarding how you achieve these outcomes compared to other units in the New Republic. And you won&#039;t necessarily always be operating covertly, even though it is our intention for you to do so normally. I am sure that the amount of explosions and hell-raising you&#039;ll be causing will definitely involve you in some of the largest up-front battles in the campaign. So if any of you are feeling particularly bloodthirsty, fear not: you will have more than enough opportunity to cause your own dose of hurt to these Imperial bastards.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Operational History==&lt;br /&gt;
===Tour 1===&lt;br /&gt;
*[[Zealot&#039;s Beginnings (Pre-104)]]&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[The Battle of Rebano (106)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
*[[Infiltrate Penumbra (111)]]&lt;br /&gt;
===Tour 2===&lt;br /&gt;
*[[Elenian Bound (201)]]&lt;br /&gt;
*[[Location Unknown (203)]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.rebelsquadrons.org/roster/wing?id=852 Roster]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings]]&lt;br /&gt;
[[Category:Redemption Fleet]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20092</id>
		<title>Zealot Special Operations</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Zealot_Special_Operations&amp;diff=20092"/>
		<updated>2009-09-27T18:47:25Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zealot Special Operations Unit&#039;&#039;&#039; is a wing in [[Redemption Fleet]] that is the home of fiction writing in the era of the RS-wide storyline.  Fictionally, Zealot is attached to the Frigate &#039;&#039;[[Unforgiven]]&#039;&#039; in the [[Subterrel Strike Force]].  Zealot is a multi-purpose special ops unit, similar to the Wraith Squadron of X-Wing book fame.&lt;br /&gt;
&lt;br /&gt;
==Command Staff==&lt;br /&gt;
*CO: [[Cody Qel-Droma]]&lt;br /&gt;
*XO: (None)&lt;br /&gt;
*SO: (None)&lt;br /&gt;
&lt;br /&gt;
==Rules==&lt;br /&gt;
&lt;br /&gt;
1 - First and foremost, you are not a Jedi.  You aren&#039;t a Padawan, you aren&#039;t even a Jedi&#039;s dry cleaner or a guy who lives down the block from a Jedi.  What we mean by this is that in the RS&#039; timeline, the number of total Jedi in the galaxy can still be counted on your fingers and toes.  Fictionally it doesn&#039;t make sense, and Jedi would never do the kind of things we do.&lt;br /&gt;
&lt;br /&gt;
2 - You&#039;re not a god or a superhero.  The members of Zealot are for the most part human, with all of the vulnerabilities and frailties that encompasses.  You CAN be injured, maimed or even killed in the course of any given mission, so please try to keep this in mind as you write your way through them.  If you try to singlehandedly kill a Rancor with your bootlaces or leap onto the back of a speeding X-Wing, chances are we&#039;re just going to write a letter to your next of kin informing them that you&#039;ve died of stupidity.  We pull off some crazy stunts from time to time, but in a fictional sense they&#039;re all being pulled off by people with an extreme amount of experience in crazy stunts, and we do police each other to keep things realistic.  So if you have a question about a particular action or aren&#039;t sure if something&#039;s going to be realistic enough, feel free to ask [[Kaz]], [[Cody]]or any of the other longtime members.&lt;br /&gt;
&lt;br /&gt;
3 - Our unit will be tasked with a certain objective at the beginning of each new assignment. While there&#039;s an overall goal and story arc in mind at the onset of these missions, the actually progress and conclusion of the mission is entirely up to the Zealot members themselves.  Tasked with storming a Star Destroyer but you&#039;d rather drink beer and watch tv in the squad breakroom?  You&#039;re more than welcome to do that or anything else you feel like within the bounds of reality for the duration of the mission.  Keep in mind though, your actions have consequences on the outcome of the mission, other characters and your &amp;quot;career&amp;quot; as it were. Go AWOL and you&#039;re going to be called on it, fly off by yourself and you might get left behind.  You&#039;re free to accomplish the mission as you see fit, but remember reality is key in Zealot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
5 - You are allowed one character to begin with. If you prove to be active, skilled writer and want to introduce an NPC to the team, feel free to talk to the Zealot Command Staff.  More characters always make things interesting but we want to make sure you&#039;re going to have time to post with them all and maintain some good quality.&lt;br /&gt;
&lt;br /&gt;
6 - Respect other characters. We&#039;re a team, and teamwork requires cooperation. For Zealot, that can mean writing another character into your post or working on a joint-post together with another member.  Regardless of how you go about it, please keep in mind the personality and abilities of the character you&#039;re depicting.  Kaz isn&#039;t going to go with you to the movies or do magic tricks to cheer you up.  Most of the tone and personality of the various Zealots can be gleaned from previous posts, but when in doubt feel free to approach the owner of whatever character you&#039;re interested in using for some tips or even help writing your post. &lt;br /&gt;
&lt;br /&gt;
7 - Familiarize yourself with Zealot&#039;s history and surroundings.  Most of this information can be obtained by going over past missions, and over time summaries of the missions as well as other pertinent information will be added to the wiki&#039;s [[Zealot]] page as well.  Again as with anything else, if you&#039;re in doubt just ask.&lt;br /&gt;
&lt;br /&gt;
8 - Keep in mind the words Special Operations appear after Zealot for a reason.  Our missions involve space combat, urban warfare, stealth and infiltration and more often than not gleeful wanton destruction.  We do it all, so be prepared for things to change and change in a hurry.  If you like variety in your fiction writing we&#039;re sure to keep you happy.&lt;br /&gt;
&lt;br /&gt;
9 - If you want to play the part of a character that might be considered outside the normal human military type, please get in touch with someone from the command staff. Other races are generally cool, but do keep in mind it&#039;s not going to be easy to blend in and be stealthy if you&#039;re a Trandoshan karate master or the tallest three armed Rodian in the galaxy.&lt;br /&gt;
&lt;br /&gt;
10 - Zealot is, like an original series on FX, intended for mature audiences only.  While things don&#039;t typically get too out of hand, if you&#039;re uncomfortable with scenes of gratuitous violence or occasional swearing, Zealot&#039;s probably not for you.  Our intent is to depict &amp;quot;real&amp;quot; life in a special operations military unit, which as can be expected isn&#039;t always very pretty.&lt;br /&gt;
&lt;br /&gt;
==Initial Background Context Briefing==&lt;br /&gt;
Extract from context briefing presented by General [[Vaughan]] via HoloNet on 44:4:14 to members of the newly activated Zealot Unit, onboard the [[Frigate]] &#039;&#039;[[Unforgiven]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
I guess I&#039;d best start with an introduction. I am General David Vaughan, the Logistics Officer of Task Force Republic Shield. My job is to make sure that the entire task force, from the central territories of the Greeop Sector through to expeditionary forces such as yourself in the Subterrel Strike Force are as well-supplied as physically possible. I must extend my thanks to those of you who helped distract enemy forces during the most recent convoy shipment to your region.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Unfortunately another Imperial force ambushed the convoy near the sector border before it arrived in the Fersto system, so not all of the supplies made it, but if you hadn&#039;t helped [[Vigilance Starfighter Group]] forces in distracting that patrol force, then, well . . . the entire convoy would have certainly been lost. As it is, your efforts ensured that the most crucial of the supplies arrived safely. But enough of that for now; I&#039;m sure you&#039;ve been thoroughly debriefed about that mission by your unit commander. As I was saying, I am the Logistics Officer for the RS, so if you have any specific equipment needs, please provide them to Commander Ocopaqui for her to pass on to me.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However I am also in charge of managing many other types of strategic and tactical data, which is why I&#039;m speaking with you today. Right now my job is to help bring you up to speed on events that have been happening recently. It is important to make sure you are all informed because these events are what has caused this unit&#039;s creation, and is the reason why so many of you have been reactivated from retirement, or transferred from other units. Those of you who have transferred from other units in the task force will be already acquainted with this information, so this is mostly directed at those of you who are new to the Republic Shield.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Many of you fought in the time of the Rebellion, and not all of you have flown under the colours of the New Republic; other than the hit-and-fade mission you undertook a few days ago, of course. While the services of the Alliance veterans among you were crucial during some of the darkest times of the galaxy, you are needed again to help drive the remnants of the Empire to oblivion.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You might still be wondering why you have been activated for duty and placed in this unit, and I&#039;ll get to that shortly. I understand that there seems to be a consensus that the Galactic Civil War is over. Some people classify it as ending with the Emperor&#039;s death, or the formation of the New Republic, or even the capitulation of Coruscant to the New Republic. These notions seem to be carried by civilians to make themselves feel more secure, or politicians to help gain supporters, but I have heard this idea being propagated by members of the New Republic Defence Force, too. In short, anyone who believes the civil war to be over is wrong.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
For any of us fighting the remnants of the Empire out on the fringes, it is only all too apparent that the war is not over. The galactic situation might not be as dire as it was during the time of the Rebellion, but if we falter in our duty to crush the remains of the Imperial forces then the Empire will surely re-establish itself. Many of you have probably heard the rumours of a new Imperial commander rallying the warlords and remnants of the fragmented Imperial military into a more serious threat; into something that has more of a chance of standing against the New Republic. These rumours can be considered confirmed, especially with the loss of an entire New Republic task group of four Assault Frigates and three wings of X-wings to a lone Star Destroyer near Obroa-skai a few weeks ago. The Emperor is dead, and Coruscant is ours, but the Empire is still a grave concern.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
As of two months ago our task force suffered the worst attack in its history. A massive Imperial fleet entered the Greeop Sector and laid waste to the RS capital of Blerthmore, ruining the surface command centre, devastating our primary shipyards, and decimating our operational fleet. Over forty thousand New Republic personnel lost their lives in this attack. They gave their lives to ensure that the Imperial force was repulsed, and to ensure that we did not yield our territory to Imperial tyranny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
In direct response to this attack, most of the task force has been consolidated into the Subterrel Strike Force, and in the past month Admiral Raven has led the strike force from RS territory to the Subterrel Sector, and battled the Imperial forces holding the region. However the situation has revealed itself to be . . . a little more complicated than anticipated.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Four years ago, almost to the day, Task Force Republic Shield was established here in the Outer Rim, charged with the duty of keeping the Imperial forces of the region in check and preventing them from advancing along the trade routes and striking at more populous New Republic worlds. And during this time we have done so successfully, halting Imperial advances through the Minos Cluster and Cadrel Expanse, and even driving them back from their forward bases in the Binaural Sector to the point where they were mostly contained in the Aurora Sector.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
However it seems we have not been fighting a wholly unified foe. As far as Intel can determine, the Imperial forces in the region have suffered a major split at some point in the last year or so. Why? We have no idea, and isn&#039;t really as important as the tactical advantage it gives us. All we really know is that Imperial forces are concentrated in this region of space, and are being torn apart by internal strife. Even if they hadn&#039;t brought us into this conflict with the bloody assault on Blerthmore, it would be in our best interests to hit them while they&#039;re divided. And divided they are: there are two Imperial fleets in the sector, and they fight each other with as much ferocity as they do us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now, we don&#039;t know what the Imperial battle groups are so fanatically fighting over out here. The Subterrel Sector is not exactly a treasure trove, or location of any particular strategic value. In fact, all that seems to be of interest in this sector are archeological digs on Polis Massa and mining ventures on Subterrel; neither of which the Imperial forces seem particularly interested in. This sector is mostly uninhabited by spacefaring civilisation, and the few populated worlds are being largely ignored by the Imperial invasion forces. It is possible that this location itself is incidental, and these two Imperial groups are only interesting in wiping each other out. We don&#039;t really know; Intel have been working extensively to determine what is going on out here and don&#039;t seem to really have a clue.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
All we really know is that to achieve our prime directives of keeping the Imperial forces out here on the Rim occupied, and to prevent them threatening coreward parts of the New Republic we are to take advantage of their division and try to cause them as much damage as possible.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Now this is where Zealot comes in. Admiral Raven has been doing an admirable job in leading the Subterrel Strike Force in its campaign against the enemy forces. However, both Imperial fleets outnumber the strike force drastically. Current estimates are about three to one, against. Meaning that either one of the Imperial fleets outnumber us three to one, and if they ever decided to ally themselves against us, it would be six to one. And while I am sure the Admiral would never willingly admit it, as far as a stand up fight goes, this is not one that we can win easily. In fact, the only thing we can be grateful for is that they seem to hate each other as much as they hate us. If they considered the SSF to be more of a threat to their plans, we would expect them to ally themselves against us. They have not, and we must push this advantage. By the time they realise what a dire threat the strike force is, we need them to be incapacitated so much that all they can do is regret their previous lack of action against us.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
You have been assembled to fulfil our needs for a special operations division that can infiltrate enemy lines and undertake black-ops missions, sabotaging and maiming the enemy from within. While Admiral Raven will be leading the Subterrel Strike Force in a direct military campaign against our enemies, you will be the hidden and lethal force that erodes them from within, weakening them sufficiently for the strike force to defeat in open battle.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
These are the operational objectives for the unit, and you will find that you have a much greater deal of flexibility regarding how you achieve these outcomes compared to other units in the New Republic. And you won&#039;t necessarily always be operating covertly, even though it is our intention for you to do so normally. I am sure that the amount of explosions and hell-raising you&#039;ll be causing will definitely involve you in some of the largest up-front battles in the campaign. So if any of you are feeling particularly bloodthirsty, fear not: you will have more than enough opportunity to cause your own dose of hurt to these Imperial bastards.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
[ . . . ]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Operational History==&lt;br /&gt;
===Tour 1===&lt;br /&gt;
*[[Zealot&#039;s Beginnings (Pre-104)]]&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[The Battle of Rebano (106)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
*[[Infiltrate Penumbra (111)]]&lt;br /&gt;
===Tour 2===&lt;br /&gt;
*[[Elenian Bound (201)]]&lt;br /&gt;
*[[Location Unknown (203)]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.rebelsquadrons.org/roster/wing?id=852 Roster]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wings]]&lt;br /&gt;
[[Category:Redemption Fleet]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=13752</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=13752"/>
		<updated>2009-01-11T01:18:28Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Yeah...poor bastards who don&#039;t know when to duck.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=Cranky&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fictional Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; is a male humanoid of indeterminate age or species who has served in the RS as a commando since just after its inception in [[40GrS]]. Prior to his service with the RS, little is known of his background, though the following has surfaced over time.&lt;br /&gt;
&lt;br /&gt;
* Various bar-room tales if factual place Kaz as a mercenary at some point during the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
* Military Service Record shows a history of incidents involving personality conflicts between Kaz and direct superiors&lt;br /&gt;
&lt;br /&gt;
* Psychological Evaluations indicate high intelligence, and an alarmingly cold and distant view on many topics of morality.&lt;br /&gt;
&lt;br /&gt;
* An extensive knowledge of Imperial Army tactics and procedures suggesting he hasn&#039;t always been aligned with the Rebel Alliance/New Republic.&lt;br /&gt;
&lt;br /&gt;
* Rumored drinking problem&lt;br /&gt;
&lt;br /&gt;
* Refuses to speak on the subject of his family, though it&#039;s little known knowledge he has a daughter &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
At first glance, Kaz appears to be a perfectly ordinary human male somewhere between his late 20s and early to mid thirties. Athletically built, he has dark hair normally kept fairly short, and piercingly bright eyes of a silver hue.  Most often seen dressed in one of numerous sets of dark grey fatigues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Vengeful Anger&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Fleet Commander&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Category:Proposals&amp;diff=12871</id>
		<title>Category:Proposals</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Category:Proposals&amp;diff=12871"/>
		<updated>2008-04-06T05:41:16Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are proposals which are being worked on and will be sent to RS High Command when completed.&lt;br /&gt;
&lt;br /&gt;
Some notable proposals:&lt;br /&gt;
* [[Primary instructors]] (draft stage)&lt;br /&gt;
* [[Initial genre]] (concept stage)&lt;br /&gt;
* [[Member Pathway]] (concept stage)&lt;br /&gt;
* [[Flight Sim Merger]] (on hold)&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Category:Proposals&amp;diff=12869</id>
		<title>Category:Proposals</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Category:Proposals&amp;diff=12869"/>
		<updated>2008-04-04T22:34:56Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are proposals which are being worked on and will be sent to RS High Command when completed.&lt;br /&gt;
&lt;br /&gt;
Some notable proposals:&lt;br /&gt;
* [[Executive Office Review]]&lt;br /&gt;
* [[Primary instructors]] (draft stage)&lt;br /&gt;
* [[Initial genre]] (concept stage)&lt;br /&gt;
* [[Member Pathway]] (concept stage)&lt;br /&gt;
* [[Flight Sim Merger]] (on hold)&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12868</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12868"/>
		<updated>2008-04-04T07:51:34Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Yeah...poor bastards who don&#039;t know when to duck.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=Cranky&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King, FC&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fictional Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; is a male humanoid of indeterminate age or species who has served in the RS as a commando since just after its inception in [[40GrS]]. Prior to his service with the RS, little is known of his background, though the following has surfaced over time.&lt;br /&gt;
&lt;br /&gt;
* Various bar-room tales if factual place Kaz as a mercenary at some point during the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
* Military Service Record shows a history of incidents involving personality conflicts between Kaz and direct superiors&lt;br /&gt;
&lt;br /&gt;
* Psychological Evaluations indicate high intelligence, and an alarmingly cold and distant view on many topics of morality.&lt;br /&gt;
&lt;br /&gt;
* An extensive knowledge of Imperial Army tactics and procedures suggesting he hasn&#039;t always been aligned with the Rebel Alliance/New Republic.&lt;br /&gt;
&lt;br /&gt;
* Rumored drinking problem&lt;br /&gt;
&lt;br /&gt;
* Refuses to speak on the subject of his family, though it&#039;s little known knowledge he has a daughter &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
At first glance, Kaz appears to be a perfectly ordinary human male somewhere between his late 20s and early to mid thirties. Athletically built, he has dark hair normally kept fairly short, and piercingly bright eyes of a silver hue.  Most often seen dressed in one of numerous sets of dark grey fatigues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons [[Fleet Commander]]&lt;br /&gt;
&lt;br /&gt;
Assistant Logistics Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Zealot]] Special Operations&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
*[[The Skirmish at Relin (104)]]&lt;br /&gt;
*[[The Mission to Selaris (105)]]&lt;br /&gt;
*[[Sightseeing on Naboo (107)]]&lt;br /&gt;
*[[Evacuation of Aphene (108)]]&lt;br /&gt;
*[[Occupation of Aphene (109)]]&lt;br /&gt;
*[[The Battle of the Maxite Belt (110)]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Rebel_Squadrons_Fleet_Commander&amp;diff=12867</id>
		<title>Rebel Squadrons Fleet Commander</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Rebel_Squadrons_Fleet_Commander&amp;diff=12867"/>
		<updated>2008-04-03T06:39:15Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the leader of the RS.  For the leader of a given fleet, see [[Fleet Commanding Officer]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Rebel Squadrons &#039;&#039;&#039;Fleet Commander&#039;&#039;&#039; (FC) is the individual with the responsibility of handling the day-to-day operations of the club. Only [[High Command]] has authority over the RSFC, and also elects him or her as defined in the [[Bylaws]].  The RSFC has [[Executive Offices]] to assist him in fulfilling his duties.&lt;br /&gt;
&lt;br /&gt;
The current FC is [[Fleet Admiral]] [[Kaz Falcion]], who was appointed 1st April, 2008.&lt;br /&gt;
* [http://fc.rebelsquadrons.org/ FC website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Past FCs ==&lt;br /&gt;
Past FCs have included:&lt;br /&gt;
* [[Michael Raven]]         (8 months)&lt;br /&gt;
* [[Dave Trebonious-Astoris]] {again} (9 months)&lt;br /&gt;
* [[Licah Fox]] (2 months)&lt;br /&gt;
* [[Tyrell &amp;quot;Spokes&amp;quot; Borran]] (1 year, 4 months)&lt;br /&gt;
* [[Gavin Cantorph Kravis]] (1 year, 6 months)&lt;br /&gt;
* [[Rahj Tharen]] (2 years)&lt;br /&gt;
* [[Dave Trebonious-Astoris]] (1 year, 1 month)&lt;br /&gt;
* [[Dew]] (2 months)&lt;br /&gt;
* [[Jack Stewart]] (7 months)&lt;br /&gt;
* [[Castor Efrata-Landis]] (1 year, 9 months)&lt;br /&gt;
* [[MacMan]] (7 months)&lt;br /&gt;
* [[Dialathos]] (7 months)&lt;br /&gt;
* [[Super]] (8 months)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://fc.rebelsquadrons.org/info Fleet Commander Information webpage].&lt;br /&gt;
&lt;br /&gt;
[[Category:Offices]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12273</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12273"/>
		<updated>2008-01-28T07:46:50Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Yeah...poor bastards who don&#039;t know when to duck.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.82 metres (6&#039;0&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=Cranky&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; is a male humanoid of indeterminate age or species who has served in the RS as a commando since just after its inception in [[40GrS]]. Prior to his service with the RS, little is known of his background, though the following has surfaced over time.&lt;br /&gt;
&lt;br /&gt;
* Various bar-room tales if factual place Kaz as a mercenary at some point during the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
* Military Service Record shows a history of incidents involving personality conflicts between Kaz and direct superiors&lt;br /&gt;
&lt;br /&gt;
* Psychological Evaluations indicate high intelligence, and an alarmingly cold and distant view on many topics of morality.&lt;br /&gt;
&lt;br /&gt;
* An extensive knowledge of Imperial Army tactics and procedures suggesting he hasn&#039;t always been aligned with the Rebel Alliance/New Republic.&lt;br /&gt;
&lt;br /&gt;
* Rumored drinking problem&lt;br /&gt;
&lt;br /&gt;
* Refuses to speak on the subject of his family, though it&#039;s little known knowledge he has a daughter &lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
At first glance, Kaz appears to be a perfectly ordinary human male somewhere between his late 20s and early to mid thirties. Athletically built, he has dark hair normally kept fairly short, and piercingly bright eyes of a silver hue.  Most often seen dressed in one of numerous sets of dark grey fatigues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Assistant Logistics Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Zealot]] Special Operations&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12270</id>
		<title>Kaz Falcion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Kaz_Falcion&amp;diff=12270"/>
		<updated>2008-01-28T07:06:11Z</updated>

		<summary type="html">&lt;p&gt;Kazfalcion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quote|Heroes? Yeah...more like dumb bastards who don&#039;t know when to duck.|Kaz Falcion|}}&lt;br /&gt;
&lt;br /&gt;
{{New Republic character infobox|&lt;br /&gt;
|name=Kaz Falcion&lt;br /&gt;
|image=&lt;br /&gt;
|homeworld=Unknown&lt;br /&gt;
|birth=Unknown&lt;br /&gt;
|death=&lt;br /&gt;
|family=&lt;br /&gt;
|species=Unknown humanoid&lt;br /&gt;
|gender=Male&lt;br /&gt;
|height=1.85 metres (6&#039;1&amp;quot;)&lt;br /&gt;
|weight=93 kilograms (205lb)&lt;br /&gt;
|hair=Black&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|features=Cranky&lt;br /&gt;
|era=&lt;br /&gt;
|affiliation=New Republic&lt;br /&gt;
|associations=&lt;br /&gt;
|ranks=Fleet Admiral&lt;br /&gt;
|titles=The King&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; is a male humanoid of indeterminate age or species who has served in the RS since just after its inception in [[40GrS]]. Prior to his service with the RS, little is known of his background though Kaz has from time to time mentioned events predating the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
After a lengthy stint leading various Commando units, he most recently found himself transferred into the newly formed [[Zealot]] Special Operations Group, where he currently serves today.&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kaz Falcion&#039;&#039;&#039; has been a RS member since December of 1996.  Since then he&#039;s served in many units and command positions throughout the club, and remains a fixture in the B&amp;amp;G, dispensing wisdom and insults in the FDA daily recommended doses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Positions ==&lt;br /&gt;
&lt;br /&gt;
Assistant Logistics Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Zealot]] Special Operations&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Former Positions&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Executive Officer&lt;br /&gt;
&lt;br /&gt;
Logistics Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Blood Squad]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Harbinger Squad]] (AF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RSCD&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Gryphon Commandos]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Rebel Squadrons Commando Division Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[2nd Platoon]] / [[Knight Company]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Recruit Orientation Center]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
[[Talon Squad]] CO&lt;br /&gt;
&lt;br /&gt;
[[Delta Squad]] CO&lt;br /&gt;
&lt;br /&gt;
Member of Alpha / Dragon Squad&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RGF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of [[Rum Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Rapier Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Dragon Squadron]] (RGF)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PBF&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Blue Squadron]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Silver Squadron]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;R2F&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Vengeance Wing]] Executive Officer&lt;br /&gt;
&lt;br /&gt;
[[Tempest Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Horned Owl Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Black Knights Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Hydra Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Phantom Squadron]]&lt;br /&gt;
&lt;br /&gt;
Member of [[Slayer Squadron]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IBG&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Centurion Squadron]] Commanding Officer&lt;br /&gt;
&lt;br /&gt;
Member of [[Draco Squadron]]&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Members of Zealot SpecOps Unit]]&lt;/div&gt;</summary>
		<author><name>Kazfalcion</name></author>
	</entry>
</feed>