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	<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Randy+Starkiller</id>
	<title>Rebel Squadrons Wiki - User contributions [en]</title>
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	<updated>2026-04-05T08:12:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Aurora_Nebula&amp;diff=6789</id>
		<title>Aurora Nebula</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Aurora_Nebula&amp;diff=6789"/>
		<updated>2006-12-01T03:22:09Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A younger nebula and star cluster just 260 parsecs galactic-west of the [[Greeop Nebula]], the Aurora Nebula is a denser cluster of gas and young stars, with new stars still being birthed. The nebula runs along the entire [[Aurora Sector]]-[[Greeop Sector]] border, some 250 parsecs long and roughly 10 parsecs wide, with a star cluster forming in the very center. The star cluster itself is 4 parsecs across and contains some 1100 stars, with more still surrounding the cluster inside the nebula. The beula is also home to some tricky stellar bodies, such as neutron stars and small black holes left over from large supernovas of past stars. The entire region is rich with the requisite materials for creation of habitable planets, and there could possibly be further development of life in the nebula over the next billion year&lt;br /&gt;
&lt;br /&gt;
The Aurora Nebula is contained mostly (roughly 2/3) inside the Aurora Sector, while the rest lies in the Greeop Sector. Hyperspace travel through the nebula is almost impossible, however, for the vast majority of the galaxy&#039;s denizens due to the weird gravitational anomalies present in the gas cloud. However, a single stable route has been mapped through the cloud, the [[Nitram Lutha Hyperboulevard]]. The Nitram Lutha is a major regional trade route and allows direct access to the Greeop Sector worlds from the [[Galactic Empire|Imperial]]-occupied Aurora Sector.&lt;br /&gt;
&lt;br /&gt;
The [[Aurora system]] is positioned on the galactic-west fringe of the nebula.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nebulae]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=6788</id>
		<title>Greeop Nebula</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=6788"/>
		<updated>2006-12-01T01:49:13Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A nebula located along the [[Rimma Trade Route]] in the [[Greeop Sector]]. The Greeop Nebula is the birthplace of the stars of the star cluster of the same name: the cluster spans a diameter of roughly 4.6 parsecs and contains just over 1,000 stars. An older cluster than the nearby [[Aurora Nebula]], nevertheless the cluster contains many younger stars, and a great many gravitational anomalies which play hell with Hyperspace travel. Oddly enough the Rimma has a fairly direct path through the nebula to the [[Greeop system]] and beyond. The [[Greeop system|Greeop]], [[Baphomet system|Baphomet]], [[Tajir system|Tajir]], and [[Aurelium system]]s all are contained within the nebula.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nebulae]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=6787</id>
		<title>Greeop Nebula</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=6787"/>
		<updated>2006-12-01T01:48:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A nebula located along the [[Rimma Trade Route]] in the [[Greeop Sector]]. The Greeop Nebula is the birthplace of the stars of the star cluster of the same name: the cluster spans a diameter of roughly 4.6 parsecs and contains just over 1,000 stars. An older cluster than the nearby Aurora Nebula, nevertheless the cluster contains many younger stars, and a great many gravitational anomalies which play hell with Hyperspace travel. Oddly enough the Rimma has a fairly direct path through the nebula to the [[Greeop system]] and beyond. The [[Greeop system|Greeop]], [[Baphomet system|Baphomet]], [[Tajir system|Tajir]], and [[Aurelium system]]s all are contained within the nebula.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nebulae]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=6786</id>
		<title>Greeop Trail</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=6786"/>
		<updated>2006-12-01T01:38:23Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Greeop Trail branches off of the [[Nitram Lutha Hyperboulevard]], piercing the anomaly-ridden core of the [[Greeop Nebula]] star cluster. It leads 1 light-year galactic-east from the [[Baphomet system]] to the [[Greeop system]]. This route forms a strategic backdoor into the central system of the [[Greeop Sector]] when traveling to it from the Imperial-occupied [[Aurora Sector]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=6785</id>
		<title>Greeop Trail</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=6785"/>
		<updated>2006-12-01T01:37:51Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Greeop Trail branches off of the [[Nitram Lutha Hyperboulevard]], piercing the anomaly-ridden core of the Greeop Nebula star cluster. It leads 1 light-year galactic-east from the [[Baphomet system]] to the [[Greeop system]]. This route forms a strategic backdoor into the central system of the [[Greeop Sector]] when traveling to it from the Imperial-occupied [[Aurora Sector]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6784</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6784"/>
		<updated>2006-11-30T23:32:29Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous [[Defel]] anarchist and peace activist, [[Nitram Lutha]]. It is a heavily traveled regional trade route that services the Aurora, Greeop, and Kiaren Sectors. It crosses the [[Rimma Trade Route]] in the [[Corona system]], thus linking it to the greater galactic trade routes. The Nitram Lutha Hyperboulevard is also notable as it is the only stable hyperlane through both the [[Aurora Nebula|Aurora]] and [[Greeop Nebula|Greeop Nebulae]].&lt;br /&gt;
&lt;br /&gt;
The origin point for the hyperlane is the [[Aurora system]], while the end point is the remote [[Sotatop system]] in Wild Space, on the northern fringe of the galactic disc. The first world outside of New Republic Control galactic-east of the Greeop Sector is the [[Jadis system]] in the [[Clans|Clan]]-occupied Kiaren Sector.&lt;br /&gt;
&lt;br /&gt;
Several minor routes branch off this hyperlane, including the [[Greeop Trail]] and [[Aurelium Way]]. The Greeop Trail is a strategic route linking the [[Baphomet system]] with the [[Greeop system]], piercing the core of tricky Greeop Nebula to do so. Aurelium Way is a bypass leading to the former Corellian colony world of Aurelium.&lt;br /&gt;
&lt;br /&gt;
== Route ==&lt;br /&gt;
It runs [[Galactic Navigation|galactic-east]] from the [[Aurora system]] through most of the [[Greeop Sector]], eventually reaching the Baphomet system. From there it angles galactic-spinwards towards the [[Corona system]]; it then runs galactic-antispinwards parallel to the sector border between the Greeop and [[Kola Sector]]s, eventually turning galactic-east again into the [[Kiaren Sector]]. Eventually it changes course, going galactic-north to the region of [[Wild Space]] which lay above the Kiaren Sector.&lt;br /&gt;
&lt;br /&gt;
Along the route are several key ports, such as: &lt;br /&gt;
&lt;br /&gt;
== Strategic Value to the Imperial Remnant ==&lt;br /&gt;
This is the only stable route directly into the Greeop Sector from the [[Galactic Empire|Imperial]]-occupied Aurora Sector: the dense Aurora Cluster and the stellar anomalies of the Aurora Nebula which lie between the two sectors make Hyperspace travel difficult. This makes Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either have to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-spinward or galactic-antispinward to go around the anomalies. Also, the anomalies surrounding the Greeop system make it impossible to assault the sector capital without using with the Greeop Trail, which links to the Nitram Lutha in the Bethlamore system, or the Rimma Trade Route.&lt;br /&gt;
&lt;br /&gt;
=== Disadvantages of the Alternate Routes ===&lt;br /&gt;
To the galactic-antispinward the Imperials have to travel along several backwater trade routes to reach the Rimma in hostile space occupied by the [[Clans]]. To the galactic-spinward they have to travel through hostile New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel rimward to the Corona system, where the Nitram Lutha Hyperboulevard crosses the Rimma anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, there are four key New Republic defense points before the [[Greeop System]]: at the coreward border of the sector is the Corona system, while at the rimward border is the [[Bonro system]]; 1 parsec coreward of the Greeop system on the Rimma is the [[Tajir system]], which contains the fortress world of [[Ged]]; 1.5 parsecs rimward of the Greeop system is the [[Taero system]], another New Republic military stronghold. In all four key systems there are interdictors stationed which are capable of regulating traffic along the hyperlane, thus making Imperial attack attempts along the Rimma.&lt;br /&gt;
&lt;br /&gt;
Alternatively, the Imperials could attempt to bypass all of the well-known stable hyperlanes and take advantage of temporary or unstable courses which are highly difficult to plot and aren&#039;t always favorable. Hence, the Nitram Lutha Hyperboulevard remains one of the most strategic hyperlanes in the region.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=6783</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=6783"/>
		<updated>2006-11-30T22:50:45Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy, measuring roughly 270 parsecs across. The sector contains roughly 464,000 stars in over 324,000 star systems.  Fifty-eight star systems were inhabited, with several thousand others habitable to humans, though most of those were marginal for colonization for some reason or another. The Greeop Sector contained 67 inhabited planets and 13 inhabited moons. Another feature f the Greeop Sector is its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and [[Aurora Sector]]s, and the [[Greeop Nebula]] and its corresponding star cluster.&lt;br /&gt;
&lt;br /&gt;
The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (galactic-spinward and galactic-antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
A popular saying in the Greeop Sector is &amp;quot;welcome to the galactic backwater, bitches!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
*[[Tajir system]]&lt;br /&gt;
&lt;br /&gt;
== Other Planets ==&lt;br /&gt;
*[[Assilem]]&lt;br /&gt;
*[[Aurelius]] - Corellian colony&lt;br /&gt;
*[[Bob]]&lt;br /&gt;
*[[Bonro]]&lt;br /&gt;
*[[Euclid]]&lt;br /&gt;
*[[Javven]]&lt;br /&gt;
*[[Marth]]&lt;br /&gt;
*[[Roy]]&lt;br /&gt;
*[[Rynnub]]&lt;br /&gt;
*[[Soontir]]&lt;br /&gt;
*[[Taero]] - industrialized city-world&lt;br /&gt;
*[[Tythorea]]&lt;br /&gt;
*[[Xi&#039;Miru 8]] - Qa&#039;anae Imperium member&lt;br /&gt;
&lt;br /&gt;
== Space Stations ==&lt;br /&gt;
*[[Ridley Space Station]]&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
== Other Stellar Bodies ==&lt;br /&gt;
*[[Ridley]] - neutron star - pulsar&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Galactic_Navigation&amp;diff=6782</id>
		<title>Galactic Navigation</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Galactic_Navigation&amp;diff=6782"/>
		<updated>2006-11-30T21:40:53Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cardinal Directions ==&lt;br /&gt;
[[The Galaxy|The galaxy]] being 3D space, the cardinal directions of north, south, east, and west just aren&#039;t enough to properly give orientation in the galaxy. Listed below are the galactic cardinal directions and what they correspond to.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-North ===&lt;br /&gt;
This direction corresponds to the the [[Category:Regions|region]] &amp;quot;above&amp;quot; the [[galactic equator]]. Traveling galactic-north corresponds to movement &amp;quot;up&amp;quot; the z-axis, which corresponds to the [[galactic axis]].&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;true&amp;quot; galactic coordinate system (as opposed to the [[Coruscant]] system, which establishes Coruscant as 0,0,0), Coruscant is established as being in the galaxy&#039;s northern hemisphere.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-South ===&lt;br /&gt;
Galactic-south opposes galactic-north, and it is the region &amp;quot;below&amp;quot; the galactic equator. Traveling galactic-south is equal to movement &amp;quot;down&amp;quot; the z-axis.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-East ===&lt;br /&gt;
Galactic-east is the direction which corresponds to the region &amp;quot;east&amp;quot; of an arbitrary meridian established by the early explorers of the [[Galactic Republic|Republic]] as the [[Coruscant-Teta Meridian]]. Travel &amp;quot;forwards&amp;quot; along the x-axis is moving to the galactic-east.&lt;br /&gt;
&lt;br /&gt;
Coruscant lies on the meridian, while Corellia is galactic-east of the [[galactic center]]. [[The Slice]] lies within the galaxy&#039;s eastern quadrant.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-West ===&lt;br /&gt;
The opposing direction to galactic-east, the region &amp;quot;west&amp;quot; of the Coruscant-Teta Meridian. Movement galactic-west corresponds to travel backwards&amp;quot; along the x-axis.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-Spinward ===&lt;br /&gt;
Established by early Republic navigators and scientists, galactic-spinward corresponds to the &amp;quot;northern&amp;quot; compass point when the galactic map is viewed from a point north of the galactic disc. This direction corresponds to the region &amp;quot;west&amp;quot; of the [[Rendili Meridian]], while travel galactic-spinward corresponds to movement &amp;quot;left&amp;quot; on the y-axis.&lt;br /&gt;
&lt;br /&gt;
The orientation of this direction was established by established a meridian 90Â° to the Coruscant-Teta Meridian, the name was established by theoretically looking galactic-east from the galactic center: &amp;quot;left&amp;quot; was spinward, &amp;quot;right&amp;quot; was antispinward. Thus, the terms galactic-spinward and galactic-antispinward stuck, and the meridian was named the Rendili Meridian, as the key Core World of Rendili lay upon it.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-Antispinward ===&lt;br /&gt;
The opposing direction to galactic-spinwards, galactic-antispinwards corresponds to the region &amp;quot;east&amp;quot; of the Rendili Meridian. Travel galactic-antispinwards is movement &amp;quot;right&amp;quot; on the y-axis.&lt;br /&gt;
&lt;br /&gt;
== Relative Directions ==&lt;br /&gt;
Listed below are four of the relative directions in galactic navigation.&lt;br /&gt;
&lt;br /&gt;
=== Corewards ===&lt;br /&gt;
Movement towards the [[Galactic Core]], duh.&lt;br /&gt;
&lt;br /&gt;
=== Rimwards ===&lt;br /&gt;
Movement away from the Galactic Core, towards the [[Outer Rim|Rim]].&lt;br /&gt;
&lt;br /&gt;
=== Spinwards ===&lt;br /&gt;
Movement counter-clockwise relative of a position.&lt;br /&gt;
&lt;br /&gt;
=== Antispinwards ===&lt;br /&gt;
Movement clockwise relative of a position.&lt;br /&gt;
&lt;br /&gt;
Example: [[Corellia]] is antispinwards of Coruscant. Travel from Coruscant to Corellia means traveling clockwise from Coruscant.&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6772</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6772"/>
		<updated>2006-11-30T03:18:03Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous [[Defel]] anarchist and peace activist, [[Nitram Lutha]]. It runs [[Galactic Navigation|galactic-east]] from the [[Aurora system]] to the [[Baphomet system]], where it angles towards the [[Corona system]] before turning slightly galactic-antispinward to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of [[New Republic]] control on this trade route [[Jadis]]. The [[Rimma Trade Route]] intersects this hyperlane in the Corona system inside the [[Greeop Sector]]. The Nitram Lutha Hyperboulevard is also notable as it is the only stable hyperlane through both the [[Aurora Nebula|Aurora]] and [[Greeop Nebula|Greeop Nebulae]].&lt;br /&gt;
&lt;br /&gt;
== Imperial Use ==&lt;br /&gt;
This route is the only way directly into the [[Greeop Sector]] from the [[Galactic Empire|Imperial]]-occupied [[Aurora Sector]]; the reason for this was due to several stellar anomalies which lie between the two sectors. This makes Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either have to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-spinward or galactic-antispinward to go around the anomalies.&lt;br /&gt;
&lt;br /&gt;
To the galactic-antispinward they have to travel along the Rimma Trade Route and travel coreward through hostile space occupied by the [[Clans]]. To the galactic-spinward they have to travel through New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel rimward to the Corona system, where they have to merge onto the Nitram Lutha Hyperboulevard anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, there are three key New Republic defense points before the [[Greeop System]]: at the coreward border of the sector is the Corona system, while at the rimward border is the [[Bonro system]]; 5 light-years coreward of the Greeop system on the Rimma is the [[Tajir system]], which contains the fortress world of [[Ged]]. Along all three points there are interdictors stationed which are capable of regulating traffic along the hyperlane, thus making Imperial attack attempts along the Rimma very tricky.&lt;br /&gt;
&lt;br /&gt;
Alternatively, the Imperials could attempt to bypass all of the wall-known stable hyperlanes and take advantage of temporary or unstable courses which are highly difficult to plot and aren&#039;t always favorable. Hence, the Nitram Lutha Hyperboulevard remains one of the most strategic hyperlanes in the region.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=6771</id>
		<title>Greeop system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=6771"/>
		<updated>2006-11-30T02:47:20Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This fictional solar system was originally created by [[Super]] in 1996 as part of planned operations between Emperor&#039;s Hammer and the Rebel Squadrons called [[Minos Cluster]], which was originally layed out in the [[The EncyclopÃ¦dia Terrestricana]], ca. 1996.  Greeop system stories have since taken on a life of their own, becoming one of the center pieces of RS fiction.&lt;br /&gt;
&lt;br /&gt;
== In-Universe ==&lt;br /&gt;
The primary system of the [[Greeop Sector]], the Greeop system contains the inhabited worlds of [[Tarsonis]], the sector capital, and [[Blerthmore]], the location of [[Rebel Squadrons (ABG)|Rebel Squadrons]] command complex. The world lies near the center of the [[Greeop Nebula]] which makes navigation to the world difficult.&lt;br /&gt;
&lt;br /&gt;
The Greeop system is linked to the rest of the galaxy by the [[Rimma Trade Route]]. It is linked to [[Bethlamore]] and the [[Baphomet system]] by the [[Greeop Trail]], an offshot of the [[Nitram Lutha Hyperboulevard]].&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Greeop Prime]]&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
*[[Trimore]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Avalon]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Tarsonis]]&lt;br /&gt;
**[[Athenia]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Blerthmore]]&lt;br /&gt;
**[[Mobu]]&lt;br /&gt;
**[[Yona]]&lt;br /&gt;
**[[Uio]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Four ==&lt;br /&gt;
*[[Salsasia]]&lt;br /&gt;
**[[Salsasia I]]&lt;br /&gt;
**[[Salsasia II]]&lt;br /&gt;
**[[Salsasia III]]&lt;br /&gt;
**[[Salsasia IVa]]&lt;br /&gt;
**[[Salsasia IVb]]&lt;br /&gt;
**[[Salsasia IVc]]&lt;br /&gt;
**[[Salsasia V]]&lt;br /&gt;
**[[Salsasia VI]]&lt;br /&gt;
**[[Salsasia VII]]&lt;br /&gt;
**[[Salsasia VIII]]&lt;br /&gt;
**&#039;&#039;plus several hundred minor asteroid and orb class objects&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Greeop Debris Cloud]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Star systems]]&lt;br /&gt;
[[Category: Greeop Sector]]&lt;br /&gt;
[[Category: Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=6770</id>
		<title>Baphomet system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=6770"/>
		<updated>2006-11-30T02:38:23Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained within the [[Greeop Nebula]] in the [[Greeop Sector]], the Baphomet system is just a few light-years off of the [[Rimma Trade Route]] and contains the inhabited worlds of [[Bethlamore]] and [[Eden (Baphomet system)|Eden]]. The Baphomet system is a highly strategic holding for several regions. One, it is linked to the Greeop Sector (and thus to the Rimma Trade Route) capital by the [[Greeop Trail]]; two, it is a key port on the heavily traveled regional hyperlane, the [[Nitram Lutha Boulevard]]; three, it is one of the few key [[bacta]] and [[kolcta]] producers outside of [[Thyferra]].&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Baphomet]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Mantus]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Bethlamore]]&lt;br /&gt;
**[[Monitor]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Eden (Baphomet system)|Eden]]&lt;br /&gt;
**[[Temerity]]&lt;br /&gt;
&lt;br /&gt;
==Orbit Four ==&lt;br /&gt;
*[[Shiva]]&lt;br /&gt;
**[[Shiva Aurek]]&lt;br /&gt;
**[[Shiva Besh]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Gorgo]]&lt;br /&gt;
**[[Vertigo]]&lt;br /&gt;
**&#039;&#039;several other moons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Orbit Six ==&lt;br /&gt;
*[[Mormo]]&lt;br /&gt;
**&#039;&#039;planetary rings&#039;&#039;&lt;br /&gt;
**&#039;&#039;several moons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star systems]]&lt;br /&gt;
[[Category:Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6769</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=6769"/>
		<updated>2006-11-30T02:30:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous [[Defel]] anarchist and peace activist, [[Nitram Lutha]]. It runs [[Galactic Navigation|galactic-east]] from the [[Aurora system]] to the [[Baphomet system]], where it angles slightly galactic-antispinward to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of [[New Republic]] control on this trade route [[Jadis]]. The [[Rimma Trade Route]] intersects this hyperlane in the [[Corona system]] inside the [[Greeop Sector]]. The Nitram Lutha Hyperboulevard is also notable as it is the only stable hyperlane through both the [[Aurora Nebula|Aurora]] and [[Greeop Nebula|Greeop Nebulae]].&lt;br /&gt;
&lt;br /&gt;
== Imperial Use ==&lt;br /&gt;
This route is the only way directly into the [[Greeop Sector]] from the [[Galactic Empire|Imperial]]-occupied [[Aurora Sector]]; the reason for this was due to several stellar anomalies which lie between the two sectors. This makes Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either have to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-spinward or galactic-antispinward to go around the anomalies.&lt;br /&gt;
&lt;br /&gt;
To the galactic-antispinward they have to travel along the Rimma Trade Route and travel coreward through hostile space occupied by the [[Clans]]. To the galactic-spinward they have to travel through New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel rimward to the Corona system, where they have to merge onto the Nitram Lutha Hyperboulevard anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, there are three key New Republic defense points before the [[Greeop System]]: at the coreward border of the sector is the Corona system, while at the rimward border is the [[Bonro system]]; 5 light-years coreward of the Greeop system on the Rimma is the [[Tajir system]], which contains the fortress world of [[Ged]]. Along all three points there are interdictors stationed which are capable of regulating traffic along the hyperlane, thus making Imperial attack attempts along the Rimma very tricky.&lt;br /&gt;
&lt;br /&gt;
Alternatively, the Imperials could attempt to bypass all of the wall-known stable hyperlanes and take advantage of temporary or unstable courses which are highly difficult to plot and aren&#039;t always favorable. Hence, the Nitram Lutha Hyperboulevard remains one of the most strategic hyperlanes in the region.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Galactic_Navigation&amp;diff=6768</id>
		<title>Galactic Navigation</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Galactic_Navigation&amp;diff=6768"/>
		<updated>2006-11-30T02:20:24Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cardinal Directions ==&lt;br /&gt;
[[The Galaxy|The galaxy]] being 3D space, the cardinal directions of north, south, east, and west just aren&#039;t enough to properly give orientation in the galaxy. Listed below are the galactic cardinal directions and what they correspond to.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-North ===&lt;br /&gt;
This direction corresponds to the the [[Category:Regions|region]] &amp;quot;above&amp;quot; the [[galactic equator]]. Traveling galactic-north corresponds to movement &amp;quot;up&amp;quot; the y-axis, which corresponds to the [[galactic axis]].&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;true&amp;quot; galactic coordinate system (as opposed to the [[Coruscant]] system, which establishes Coruscant as 0,0,0), Coruscant is established as being in the galaxy&#039;s northern hemisphere.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-South ===&lt;br /&gt;
Galactic-south opposes galactic-north, and it is the region &amp;quot;below&amp;quot; the galactic equator. Traveling galactic-south is equal to movement &amp;quot;down&amp;quot; the y-axis.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-East ===&lt;br /&gt;
Galactic-east is the direction which corresponds to the region &amp;quot;east&amp;quot; of an arbitrary meridian established by the early explorers of the [[Galactic Republic|Republic]] as the [[Coruscant-Teta Meridian]]. Travel &amp;quot;forwards&amp;quot; along the x-axis is moving to the galactic-east.&lt;br /&gt;
&lt;br /&gt;
Coruscant lies on the meridian, while Corellia is galactic-east of the [[galactic center]]. [[The Slice]] lies within the galaxy&#039;s eastern quadrant.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-West ===&lt;br /&gt;
The opposing direction to galactic-east, the region &amp;quot;west&amp;quot; of the Coruscant-Teta Meridian. Movement galactic-west corresponds to travel backwards&amp;quot; along the x-axis.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-Spinward ===&lt;br /&gt;
Established by early Republic navigators and scientists, galactic-spinward corresponds to the &amp;quot;northern&amp;quot; compass point when the galactic map is viewed from a point north of the galactic disc. This direction corresponds to the region &amp;quot;west&amp;quot; of the [[Rendili Meridian]], while travel galactic-spinward corresponds to movement &amp;quot;left&amp;quot; on the z-axis.&lt;br /&gt;
&lt;br /&gt;
The orientation of this direction was established by established a meridian 90Â° to the Coruscant-Teta Meridian, the name was established by theoretically looking galactic-east from the galactic center: &amp;quot;left&amp;quot; was spinward, &amp;quot;right&amp;quot; was antispinward. Thus, the terms galactic-spinward and galactic-antispinward stuck, and the meridian was named the Rendili Meridian, as the key Core World of Rendili lay upon it.&lt;br /&gt;
&lt;br /&gt;
=== Galactic-Antispinward ===&lt;br /&gt;
The opposing direction to galactic-spinwards, galactic-antispinwards corresponds to the region &amp;quot;east&amp;quot; of the Rendili Meridian. Travel galactic-antispinwards is movement &amp;quot;right&amp;quot; on the z-axis.&lt;br /&gt;
&lt;br /&gt;
== Relative Directions ==&lt;br /&gt;
Listed below are four of the relative directions in galactic navigation.&lt;br /&gt;
&lt;br /&gt;
=== Corewards ===&lt;br /&gt;
Movement towards the [[Galactic Core]], duh.&lt;br /&gt;
&lt;br /&gt;
=== Rimwards ===&lt;br /&gt;
Movement away from the Galactic Core, towards the [[Outer Rim|Rim]].&lt;br /&gt;
&lt;br /&gt;
=== Spinwards ===&lt;br /&gt;
Movement counter-clockwise relative of a position.&lt;br /&gt;
&lt;br /&gt;
=== Antispinwards ===&lt;br /&gt;
Movement clockwise relative of a position.&lt;br /&gt;
&lt;br /&gt;
Example: [[Corellia]] is antispinwards of Coruscant. Travel from Coruscant to Corellia means traveling clockwise from Coruscant.&lt;br /&gt;
&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6767</id>
		<title>Bethlamore: History</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6767"/>
		<updated>2006-11-30T01:22:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pre-History ==&lt;br /&gt;
Bethlamore&#039;s history of habitation dates back to roughly [[32,000 BBY]], when the [[Infinite Empire]] of the [[Rakata]] stumbled across the barren, lifeless planet and began to terraform it. Once habitable, the Rakata colonized Bethlamore and began growing great jungles and building monuments to their power, including a strange, experimental [[Rakatan Gates|stargate]] in the [[Ayrid Hai River Valley]] sometime near [[30,000 BBY]]. They abandoned the world circa [[25,200 BBY]], the era in which the Infinite Empire collapsed due to plague and civil war. The plague and the war left Bethlamore heavily scarred, destroying the majority of the Rakatan constructions and much of the world&#039;s jungles.&lt;br /&gt;
&lt;br /&gt;
For the next twenty millenia, life on the world continued to struggle onwards, untouched by sentient beings. Around [[5,500 BBY]], some [[Sith (species)|Sith]] came to Bethlamore through the Rakatan gate which linked Bethlamore to the Sith world of [[Carrackoon]]. The Sith built a shrine around the gate, and attempted to colonize the harsh, ruined world. But they failed, their colonies barely lasting 150 years. Once again the world of Bethlamore was left uninhabited by anything more than the struggling flora and fauna left by the [[Rakata]].&lt;br /&gt;
&lt;br /&gt;
== Rediscovery ==&lt;br /&gt;
In [[3,914 BBY]], approximately 1,500 years after the Sith colonies failed, an Ithorian herdship lost in Hyperspace was pulled back into Realspace in the Baphomet system. Impressed by the two terrestrial planets in the system, Bethlamore and [[Eden]], they traced their way back to Ithor to tell their people about this wonderful world. After some short debate, the Ithorians decided to keep the existence of the system a secret. They returned to Bethlamore and Eden to begin terraforming and colonizing the two worlds. Attempting to make the world more livable, the Ithorians introduced various species of flora and fauna from across the galaxy, including Ithor, to the jungles of Bethlamore. They also created some specially engineered species, designed to stabilize the fragile ecosystem. The jungles grew and florished with the Ithorians&#039; gentle touch.&lt;br /&gt;
&lt;br /&gt;
Roughly 100 years later, non-Ithorian fringers and explorers discovered the Baphomet system, and they returned to charted space to tell of the wonders of Eden and the now-florishing jungles of Bethlamore. Colonists began to trickle into the system, much to the Ithorians abhorrence, and they settled at the northern end of the Ayrid Hai River Valley, at the foot of Mount Ayrid. The community that forms at the foot of Mount Ayrid would later become [[Sytas]], the site of which is now the Ayrid Hai Spaceport.&lt;br /&gt;
&lt;br /&gt;
After observing and tending to the jungles of Bethlamore for over 400 years, the Ithorians embedded a specially constructed herdship, the &#039;&#039;[[Mother Jungle]]&#039;&#039;, into the crust of Bethlamore in the Ayrid Hai River Valley. The herdship was seeded with native flora and fauna from Ithor, as well as more genetically engineering flora and fauna they had designed to complement Bethlamore&#039;s evolving ecosystem. They hoped that the genetically engineering species they introduced would allow the native Ithorian species to integrate into the ecosystem better. For the most part, they were right, though Bafforr trees mostly failed, except in the [[Great Jungle]] region in the lower Ayrid Hai valley. The Ithorians continued to tend to the jungles, and helped the new species grow and evolve. The ecosystem balanced, and for the first time since the Rakata, the entire surface of Bethlamore was florishing with life.&lt;br /&gt;
&lt;br /&gt;
For the next two millenia, life was good on Bethlamore. The colonies grew and the population increased in size, until somewhere around [[2,000 BBY]] the city of Sytas emerged as a florishing metropolis. However, a darkside cult leader by the name of Driasdan came into the public eye around the same time. He gathered up groups of Force sensitives into his cult and disappeared with them into the jungle. This cult, the [[Sircledemor]] (Circle of Death in [[Old Corellian|Olys Corellisi]]), fell out of the public eye for nearly 600 years, until they re-emerged during Sith rule.&lt;br /&gt;
&lt;br /&gt;
== Sith Rule ==&lt;br /&gt;
Three [[Sith Order|Sith]], pursued by Jedi forces, fled from the fringes of [[New Sith Empire|Sith Imperial]] space. They lost the Jedi pursuit by making a blind jump, but their jump yanked them out of Hyperspace in Bethlamore&#039;s gravity wells. The small fleet of the Sith, which was made up of their warships &#039;and their slave transports, crashed into the surface of Bethlamore, in the Ayrid Hai valley. The survivors, including the three Sith themselves, abandoned their craft, salvaging them so that they could begin settling on the planet. Each Sith founded a kingdom and declared his or her self Dark Lord/Lady.&lt;br /&gt;
&lt;br /&gt;
Because of this, the three Sith descended into in-fighting and began warring against each other. The kingdom of Sith Lord Adher Zion, the largest of the three kingdoms, captured and ravaged the city of Sytas  in [[1,483 BBY]]. Soon after, the smaller two kingdoms united together to attempt the utter destruction of [[Adhe Zion]]&#039;s kingdom, threatened by his power and newly expanded empire. They failed in their offensive, though soon afterwards Adhe Zion&#039;s empire split in half when Zion&#039;s two oldest sons both attempted to seize power after murdering their father. The wars eventually embroiled most of the southern continent, resulting in the Sith taking the Ithorians and the colonists as slaves.&lt;br /&gt;
&lt;br /&gt;
Nearly 100 years after the three Sith crashed on Bethlamore, the Sircledemor emerged from the deep jungles and declared war on the Sith kingdoms. The four kingdoms fought one another as well as the Sircledemor during this period, though the primitive cult took most of the damage and losses in this conflict. The wars between the Sith and the Sircledemor raged for almost 100 years, by the end of which the Sircledemor were mostly enslaved by the Sith and the cult was thought to have ceased existing.&lt;br /&gt;
&lt;br /&gt;
The wars continued, lasting over four centuries after the Sith&#039;s arrival. Finally, a single warlord, [[Herite Zion-Callas]], was born to the rulers of the two scions of Adhe Zion&#039;s kingdom. He united his family&#039;s kingdoms and went on a war spree, dominating the remaining two kingdoms and uniting the Sith on Bethlamore under one flag. With an iron fist, his dark rule lasted for a quarter century, until the [[Army of Light]] came...&lt;br /&gt;
&lt;br /&gt;
== Army of Light ==&lt;br /&gt;
Herite made it a priority after taking power to assemble the remnants of the crashed starships on Bethlamore to have them studied and reverse engineered. Along with parts and knowledge taken from the ruins of Sytas, he constructed a small fleet of warships. Satisfied, he sent out a scout to make contact with the outside galaxy again. The scout soon reached Sith space, exiting Hyperspace in a warzone. The scout had jumped into the midst of a battle between the [[Brotherhood of Darkness]] and the Army of Light. The Brotherhood of Darkness told the scout to summon his master, and he did. Herite returned a day later with his ragtag fleet to find the battle over, the Brotherhood momentarily victorious. The leader of the Brotherhood, [[Lord Kaan]], drafted the Bethlamorian Sith into his order by force, and commandeered Herite&#039;s fleet. Herite, disgraced, returned to Bethlamore.&lt;br /&gt;
&lt;br /&gt;
However a Jedi strike force led by Lord Hoth, sensing weakness in a Sith member world, attacked Bethlamore. The advanced ships of the Army of Light easily tore through the ragtag defense fleet which had secured Bethlamore, making their way towards the surface. Lord Herite and his relatively primitive defenders fought to the last, arming themselves with alchemically-enhanced blades and what few lightsabers they had. They were soundly defeated by the more advanced forces of Lord Hoth and his Army of Light. Herite fought to the last, eventually defeated in one-on-one combat with Hoth.&lt;br /&gt;
&lt;br /&gt;
The remaining Sith, mostly minor dark side priests and warriors, fled into the jungles where the Sircledemor had once hid, laying in wait. The Army of Light secured Herite&#039;s capital, which was based around the [[Great Temple of Adhe Zion]], and freed his surviving slaves. The [[Jedi Order|Jedi]] forces went through the jungle and razed most of the Sith temples and shrines, though there were some which they refused to touch, such as Herite&#039;s [[Temple of the Shadow Vines]]. Satisfied that Bethlamore was secure, they began converting the Temple of Adhe Zion into a Jedi stronghold.&lt;br /&gt;
&lt;br /&gt;
The freed slaves went on to start constructing the cities of [[Adiemus]] and [[Ayrid Hai]], with help from the Jedi and the recovering [[Galactic Republic]]. They become a Republic colony, and began the process of rebuilding after the long period of Sith rule. The Jedi which the Army of Light left behind decide at this time to form an Academy of the Force in the temple they have taken as their base.&lt;br /&gt;
&lt;br /&gt;
== Membership in the Republic ==&lt;br /&gt;
By [[1,000 BBY]] the cities of Ayrid Hai and Adiemus were well established. Adiemus became the colonial capital, while Ayrid Hai set itself up as a spaceport and started to attract new colonists to Bethlamore. The two cities grew and flourished over the next few centuries, attracting more and more people to the Ithorian garden world. Meanwhile, the Jedi and the Ithorians tried to get a handle on the runaway evolution of Bethlamore. They attempted to remove and reverse the taint of the Sith on the environment, though they were not entirely successful. These first few centuries were a golden age for Bethlamore, with the Jedi and Ithorians discovering new medicinal and therapeutic uses for the world&#039;s unique flora and fauna.&lt;br /&gt;
&lt;br /&gt;
[[952 BBY]] marked a milestone, as the Ithorian-dominated government of the Republican Colony of Bethlamore was dissolved, a constitution was written and approved, and open elections for the new government, the [[Federation of Bethlamorian States]], were held. The new government was still Ithorian-dominated, but less so than its colonial predecessor. The first achievements of the new government included designating large portions of Bethlamore&#039;s unscathed jungle as federal reserves and creating a strong safety net for its peoples, with health care for all, unemployment benefits for those out of work, pensions for the elderly, et cetera.&lt;br /&gt;
&lt;br /&gt;
Over 500 years after the liberation of Bethlamore from Sith rule, the Jedi Order removed most of its presence from Bethlamore and shut down their training academy in the Temple of Adhe Zion. Opting to make the temple a simple [[Jedi Chapterhouse]], they left a single Jedi to be the steward of the temple, Master of the chapterhouse, and [[Jedi Watchman|Watchman]] of the Baphomet system. This Jedi Master took on an apprentice, to whom he passed stewardship of the temple and Bethlamore. This Jedi tradition continued for nearly 300 years before the Order removed the last steward from Bethlamore, closing the chapterhouse and leaving the temple abandoned.&lt;br /&gt;
&lt;br /&gt;
Also around the same time, the Ithorian population was finally outnumbered by the non-Ithorian population. While Ithorians still remained the largest percentage of the population for another 400 years, humans eventually surpassed them to become the largest portion of the population by a small margin. The consequences of this took several years to become evident, but eventually the Ithorian stranglehold on the government was broken. After this era, the government of Bethlamore took a swing to conservative politics, rolling back many of the safety net programs established with the Federation.&lt;br /&gt;
&lt;br /&gt;
By the last century prior to the Clone Wars, the Federation of Bethlamorian States had taken a turn towards moderate politics: some years the liberals ruled, some years the conservative parties ruled, but most of the time the government was formed by coalitions between the moderates and either the liberal or conservative parties, depending on the political climate at the time. Some of the old safety net programs were restored, but not many. Bethlamore&#039;s golden age ended around this time, and unrest was flowing through the veins of the population. The Sytas Uprising which took place in the Ayrid Hai Spaceport 50 years before the Clone Wars resulted in the deaths of 30 sentients, mostly illegal immigrants, who were protesting Bethlamore&#039;s strict immigration laws. Because of this and several other incidents, the Federation eventually relaxed their immigration laws. By the Clone Wars, they had one of the largest refugee-to-citizen ratio in the Republic, and had one of the easiest naturalization programs in their sector.&lt;br /&gt;
&lt;br /&gt;
== Clone Wars ==&lt;br /&gt;
:&#039;&#039;See [[Bethlamorian Civil War|main article]]&lt;br /&gt;
&lt;br /&gt;
=== Before the War ===&lt;br /&gt;
Just prior to the start of the Clone Wars, Bethlamore&#039;s conservative parties had solidly seized control with a special election in 24 BBY, followed by accusations (mostly true) of rigged elections. Though not the first time either side had come into power through shady methods, this event came at a particularly partisan time and Bethlamore became polarized, teetering on the brink of civil war. The two coalitions traded barbs at each other and deadlocked legislation with filibusters while they began arming private militias in secret. The situation was highly tense by 22 BBY, with the conservative government in talks with the [[Confederacy of Independent Systems]] to leave the Republic and join the [[Separatists]], who saw the planet as having strategic value due to its [[bacta]] and [[kolcta]] production capabilities. If the relations between the two parties were bad before the start of the wars, the weeks after the Battle of Geonosis made the tensions even worse.&lt;br /&gt;
&lt;br /&gt;
The situation reached crisis level in [[21 BBY]], when the government closed its borders to refugees, and forced out any pro-Republic refugees who had fled Separatist worlds after they withdrew from the Republic. The liberals, infuriated by this move, mobilized their militias in an attempt to force the Prime Minister out of office. Using this as an excuse to crack down on civil liberties and withdraw from the Republic, the conservatives claimed that the liberal coalition had attempted to assassinate the Prime Minister and Governor-General. They declared martial law and seceded from the Republic. Joining up with Count Dooku&#039;s fledging Confederacy, they worked on tracking down and imprisoning the leaders of the opposition. The liberal coalition mostly got their leaders out of harms way and fled to to nearby Republic-held world of Corona with the majority of the Bethlamorian Rangers and portions of the Planetary Security Agency.&lt;br /&gt;
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On Corona, the Republic, hurting from the sudden loss of a key bacta and kolcta supplier, offered their assistance to the Bethlamorian exiles. They set up a conference, during which the Corona Accords were signed, creating a pro-Republic government-in-exile, [[Bethlamorian Confederation|Sovereign Confederation of Bethlamore]]. The Republic armed the exiles and supplements their forces with foreign fighters. The Confederation forces busy themselves with the preparations for assaulting their homeworld. &lt;br /&gt;
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Meanwhile, the Confederacy moved a droid army, commanded by rogue Jedi Master [[Carius Dali]] and rogue Jedi Padawan [[Jace Starkiller]], onto Bethlamore. The two Separatist commanders began a campaign to take the other worlds of the Greeop Sector due to their close proximity to the Rimma Trade Route. For a month the Separatist offensive in the Greeop Sector went mostly unchecked, until a Republic counteroffensive slowly forced the Separatists back to Bethlamore. The [[Bethlamorian Civil War]] officially began on 14:8:4 when the [[Grand Army of the Republic]], led by Jedi Knight [[Lucius Aurelius]] and Jedi Padawan [[Garrett Starkiller]], landed near the capital, Adiemus, with forces from the government-in-exile, the Bethlamorian Confederation.&lt;br /&gt;
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=== Beginning of the Bethlamorian Civil War ===&lt;br /&gt;
Once planet-side they joined up with local liberal and pro-Republic militias, and began recruiting for allies in Ayrid Hai&#039;s underworld. The main militia, the [[People&#039;s Liberation Army of Bethlamore|People&#039;s Liberation Army]], became the Bethlamorian Confederation&#039;s main army. The PLA, along with the GAR, fired the first shots of the war when they moved on Adiemus the same day as their drop. The battle for Adiemus lasted three days, and ended with the Clone troops and the pro-Republic forces taking the city. The resolution of the battle was immediately followed by a Separatist counter-attack, one which was easily resolved within 24 hours. Adiemus had overthrown its Confederate masters and was securely in Republican control, with the Federation withdrawing to Ayrid Hai, their new capital. The largely pro-Republic residents of Adiemus celebrated their liberation by the Republic with celebrations and calls to arms. The Civil War had begun (or as the Nationalists call it, the War of Leftist Aggression).&lt;br /&gt;
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The next attack was a two-prong attack from the outer edges of the system to attempt to control the space around Bethlamore. The Republic and the Separatists battled for control of the Baphomet system for 28 hours, after which the Separatist fleet withdrew to lick its wounds. The Grand Army of the Republic launched a second planet-side attack, this time on the [[Takoi Province]]. Fighting there was particularly fierce, lasting a month before the province was temporarily secured under Republic control. Elsewhere on Bethlamore, there was a two week lull in combat planetside, during which the Separatist fleet attempted multiple times to pry control of the Baphomet system from the Republic.&lt;br /&gt;
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In Ayrid Hai, the Republic-loyal [[Luto Crime Family]] was wrestling for control of the spaceports busy underworld. Alongside a rebel cell suppied and funded by the People&#039;s Liberation Army, the [[Luto]] family was doing an excellent job in seizing more territory for their operations and destabilizing the pro-Confederate government&#039;s new capital. Soon they made their first major move, essentially taking control of [[Idlewood]] and the [[Port Town]]&#039;s so-called &amp;quot;[[Black Sector]]&amp;quot;. Signaling to their Republic masters to move on the spaceport, the Luto Crime Family waited for the anarchy of combat so they could dominate illegal activity in the spaceport...&lt;br /&gt;
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=== Operation Deep Jungle ===&lt;br /&gt;
Those two weeks of on and off space combat were hell for the Republic&#039;s naval forces, but by the end of it all, they had resecured their control over the Baphomet system. Taking another week to regroup, they attempted to fend off minor Separatist offensives aimed at their holdings of Adiemus, whjich held, and the Takoi Province, which fell. Deciding the time was right, Jedi General Lucius Aurelius revealed his plan for taking the strategic, both in military-function and for morale purposes, Ayrid Hai Spaceport. He called this plan &#039;&#039;Operation Deep Jungle&#039;&#039;, and it involved an invasion corridor that ran up the Ayrid Hai River Valley, through the [[Ty&#039;Rae Province]], along the western bank of the [[Ayrid Hai River]] to the crossing near the Temple of Adhe Zion. According to the plan, they would take the temple and move north along the [[South Road]] to Ayrid Hai, where they would capture the city.&lt;br /&gt;
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At the end of their week of regrouping they began making their way north, meeting resistance at Adiemus&#039; northern borders. Though they easily broke through Separatist lines, they had to fight their way north, using air strikes to clear the path ahead of the heaviest resistance. Within a week they had crossed through the Gap of Moda, after which they easily passed through the Alyssian Fields, meeting only minor resistance until they entered the Great Jungle. Once inside the Great Jungle they were brutally attacked by droid forces, forcing them back into the Alyssian Fields. For two days they battled, until finally they broke through Separatist lines and made their way into the Great Jungle.&lt;br /&gt;
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They moved north for a whole day with no resistance, until that night the Republic forces and the Bethlamorian rebels hit [[Galard Hill]], another Separatist/Bethlamorian government stronghold, and a defensively sound entrenchment. The coalition forces engaged them in battle for a full three days. Once victorious, the Republic-aligned forces paused for a day to rest, taking the chance to resupply their troops via air drops. That night, before they could fully secure the hill, they were attacked by the droid armies, forcing them back several miles. The Seperatists refortified the position, but the GAR and their allies attacked again, and broke through within the day. After this, they divided their troops: some would fortify the hill to serve as a rearguard, while the rest would advance north to the Temple of Adhe Zion. The assault force continued onwards, moving along the banks of the Ayrid Hai, meeting little resistance they couldn&#039;t handle for the 3 day trip up the river.&lt;br /&gt;
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=== Takoi Province ===&lt;br /&gt;
Meanwhile, the coalition forces in Takoi Province were faring worse than their counterparts. Having lost control of the city 3 days before the launch of &#039;&#039;Operation Deep Jungle&#039;&#039;, they found themselves forced back to their outlaying bases at the edge of the province. They immediately launched a counter offensive, working to undermine Confederate control of the province by launching a guerrilla disturbance campaign. Some of the activities they undertook in the name of liberating the province bored on terrorist war crimes, though such acts were never prosecuted by the Galactic Republic or the Empire which followed.&lt;br /&gt;
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Almost two weeks after the fall of the city, the Republican forces were once again at Takoi&#039;edo&#039;s outer boundaries, launching the Third Battle of Takoi&#039;edo. The dizzyingly bloody battle lasted four days, the Republic victory coinciding with &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; first victory at Galard Hill. The Republic, as with its previous occupation, had trouble with local resistors, but less this time than the previous. The Republic quickly forced the Seperatists to the very fringes of the province, capturing the remaining suburbs within a day of their victory in the city.&lt;br /&gt;
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=== Short-lived Victory ===&lt;br /&gt;
&#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; assault force reached the Temple of Adhe Zion a day after setting out from Galard Hill and they engaged the enemy. This bloody and destructive battle raged for a full five days before a Republic victory, though the ancient temple itself only sustained minor damage. At the end, as the last droid fell, the Republic realizes that with their forces stretched thin between the Temple and Galard Hill, they would be over-stretching themselves to attempt to take Ayrid Hai without reinforcements. Reluctantly, they call for assistance.&lt;br /&gt;
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But the victory was short-lived: &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; request for reinforcements was thwarted when the strategic Takoi Province fell to the Separatists the next day. The news was a blow, but not as much as the Separatist offensive launched against them later that day. In a sixth of the time it took them to capture the Temple, it was taken from them by a droid legion from Ayrid Hai. The GAR and the PLA withdrew to Galard Hill, hoping to ride out the storm and make another attempt on the Temple.&lt;br /&gt;
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That hope was thwarted, however, when two days after their victory, the Separatists unleashed a large fleet on the Baphomet system. In a mere 12 hours, the Republic forces retreat in defeat, pulling offworld and out of the system to minimize losses and regroup. The Bethlamorian rebels were left to stand alone against the newly energized Federation of Bethlamorian States and their Confederate masters. They did not despair, however, and fell back into hiding for the most part, centralizing all of their obvious military might in Adiemus and on Galard Hill. Despite their victory, the next week was marred for the Separatists by uprisings around the globe of war weary citizens, previously loyal to the Federation of Bethlamorian States. The rebels decided to utilize this to their advantage...&lt;br /&gt;
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=== Recovery ===&lt;br /&gt;
Ten days after the Separatist reoccupation, the People&#039;s Liberation Army launched a surprise assault on the Takoi Province, taking advantage of the unrest there to do what the Republic could not: gain popular support for an attempted occupation of the province. A week into their offensive on Takoi&#039;edo, the Grand Army of the Republic arrived in-system with a massive strike force, and they quickly took control of the Baphomet system. Ground and air forces rained down on both Bethlamore and Eden, reinforcing pro-Republic rebels on both worlds. Legions of troops from the GAR dropped on Takoi&#039;edo to assist with the assault, while others reinforced the strongholds of Adiemus and Galard Hill. Within the next two days, Takoi Province fell to coalition forces, with massive rioting and looting thwarted by forces from the People&#039;s Liberation Army. Within the addition of Takoi&#039;s pro-Republic forces, the coalition war machine roared back to life.&lt;br /&gt;
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From Galard Hill, a large assault force moved northward to the Temple of Adhe Zion, this time personally led by Jedi General Lucius Aurelius and his Padawan, Garrett Starkiller. Three days after the fall of the Takoi Province, coalition forces engage the Separatists at the temple. During the battle, the two rogue Jedi, Master Dali and Padawan Jace Starkiller, personally lead the forces of the Confederacy. Brother faces off against brother as the two Padawans battle amidst the destruction of the engagement. Twenty-four hours later, as the dust settles, the Republic finds itself victorious, with the two rogue Jedi on the run. The Republicans now have a forward base for their assault on Ayrid Hai. Satisfied, they take the next day to rest and regroup.&lt;br /&gt;
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=== The End? ===&lt;br /&gt;
Two days after their victory, on 14:10:12, the Republican coalition reach Ayrid Hai and the Battle of Ayrid Hai begins. The first day of the battle went badly for the coalition, with heavy losses on the city&#039;s outskirts. However, the Luto Crime Family saved the day by sabotaging the droids in the city, shutting them down and leaving the organic forces of the planetary government to defend the city. The battle raged onwards for another six days, with heavy losses on both sides, before victory was declared by the Republic on 14:10:19.&lt;br /&gt;
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Demoralized by their loss, the Federation of Bethlamorian States began to dissolve at the seams, with previously loyal soldiers deserting their posts in the face of the advancing coalition forces. The Separatists abandon the world to its fate as Carius Dali orders his forces to retreat, against the wishes of his superiors. Total victory was declared two days later, following the Republic securing the remaining provinces and installing the Sovereign Confederation of Bethlamore as the planetary government. A military draw down begins as the Republic focuses its attention on other worlds. They leave peacekeepers and a small contingent of troops to assist in securing Bethlamore. The civil war continued despite this, with the remaining forces of the old planetary government going underground and waging a guerrilla war on the Confederation.&lt;br /&gt;
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=== Guerrilla Warfare ===&lt;br /&gt;
Three weeks after their victory, the Republic withdrew all of its troops but the peacekeepers who were battling the Separatist rebels alongside the new government&#039;s Planetary Defense Force. Meanwhile, the dominant force in the transitional government, the People&#039;s Liberation Army, peacefully dissolved into two liberal socialist political parties, the Socialist Alliance of Bethlamore and the Liberal Democratic Party. Both parties continued to field militias however. The civil war seemed to be dying down.&lt;br /&gt;
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Two months after their loss, the surviving forces of the old Federation of Bethlamorian States, the Bethlamorian Free Nationalist Party, and the Conservative Nationalist Party of Bethlamore reorganized themselves into a single political party, the United Bethlamorian Nationalist Party in an attempt at political survival in a now hostile environment. With one hand, they offered the legitimacy of their participation in the new government, while with the other hand they still fought a guerrilla war to overthrow the Confederation. The liberal alliance rejected their overtures, though the few moderates protest such a decision.&lt;br /&gt;
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=== The War Returns ===&lt;br /&gt;
On 15:6:7, a large Separatist force commanded by General Dali once again invaded and occupied the Baphomet system. They overthrew the Bethlamorian Confederation, driving its leadership into exile again. They made Ayrid Hai their capital and created a puppet government called the United Nationalist Federation of Bethlamore out of the United Bethlamorian Nationalist Party. Though they attacked the Confederation&#039;s forces viciously, the pro-Republic forces remained in control of most of Bethlamore&#039;s major urban centers. With little other choice, the Confederation&#039;s leadership attempted to appeal to the Galactic Republic to come to their aid, but unfortunately the galactic government was occupied elsewhere in the galaxy.&lt;br /&gt;
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Three months of heavy fighting ensued, at the end of which the Separatists control all of the planet except for Adiemus and Takoi&#039;edo. The forces of the Federation were also rebuilt to their pre-war strength, mostly via droids and foreign fighters. Their control of the planet was shaky, but they ruled with an iron fist.&lt;br /&gt;
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=== Liberation ===&lt;br /&gt;
The Galactic Republic finally responded to Bethlamore&#039;s calls for aid, sending a large force to free the world on 16:2:4. The fighting was fierce and bloody, raging for 12 days between the Republican forces and the Separatist forces. At the end of the destructive conflict, however, the forces of the Grand Army of the Republic and the Bethlamorian Confederation triumphed over the Separatists in the Second Battle of Ayrid Hai. The United Nationalist Federation of Bethlamore surrendered and the Sovereign Confederation is reinstated as the planetary government. Though the civil war was officially ended, some stubborn pro-Separatist rebels continued to hold out in the jungles until the Declaration of a New Order created the Galactic Empire, though some continued on for years until joined by anti-Imperial rebel forces.&lt;br /&gt;
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== Galactic Empire ==&lt;br /&gt;
With the Declaration of a New Order, the Bethlamorian Confederation, despite being wary of the Empire&#039;s anti-Jedi position, welcomed the new government with open arms, glad for the end of the Clone Wars and the chaos it brought. The denizens of the world began rebuilding their society, trying to reunify its peoples. The United Bethlamorian Nationalist Party dissolved into two primary entities: the Freedom Party and the Conservative Party of Bethlamore. The world forged closer links to its neighbors in the Greeop sector, and began exerting more influence on its neighbor, Eden. Soon after the end of the Clone Wars, the [[Third Bethlamorian Constitutional Convention]] was called into being to draft a new constitution to legitimize the government of the Bethlamorian Confederation, which was still just a transitional government founded by the Corona Accord.&lt;br /&gt;
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After four months of deliberation and debate, the constitutional convention sent the fruit of their labor, the Articles of Confederation, to the general populace for approval. To their surprise, it was overwhelmingly approved: the requirement was for two-thirds majority, but the actual results were near three-quarters support. With this, the Bethlamorian Confederation officially became the de jure government in the eyes of its citizens and not just the Galactic Empire which supported it. They quickly found themselves at odds with the Empire, however, as they tried to push for a more free and open society while the Empire cracked down on their civil liberties. Frustrated with the Imperial Governor-General&#039;s thwarting of their legislation, the Confederation resigned itself to rebuilding the old social programs from years before the conservative takeover.&lt;br /&gt;
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Soon after the formation of the National Parliament, the Empire began enslaving several alien species on Bethlamore and cracking down on dissent. The ctizens of Bethlamore, enraged, began organizing armed resistance against the very government that, in its previous incarnation, had liberated them from the tyranny of the Separatists and their puppet government. A year after the Declaration of a New Order was made, the Socialist Alliance of Bethlamore and the Liberal Democrat Party recreate the People&#039;s Liberation Army, this time to fight the Empire. Many Bethlamorian Civil War veterans joined, and the PLA began waging a secret war against the Galactic Empire, operating in the shadows. Soon after its recreation, many prominent members of the Confederation&#039;s government join and ally the group with two key groups: Imperial Senators Bail Organa and Mon Mothma&#039;s fledging resistance movement, and their former enemies, the Bethlamorian Separatists.&lt;br /&gt;
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== Dark Times ==&lt;br /&gt;
Over the next seven years, the PLA and its allies waged a shadow war against the Empire from the jungles, while the planetary government subtly resisted the galactic government by passing laws which contradicted Imperial ones and discreetly thwarting Imperial attempts to keep law and order on the world. Unfortunately for the Confederation, Ayrid Hai&#039;s underworld was solidly pro-Imperial: the Luto Crime Family, which rose to near-monopolistic control of Ayrid Hai&#039;s seedy underside during the Civil War, had become personal friends of the Emperor himself, thus attracting a lot of Imperial investment in Ayrid Hai.&lt;br /&gt;
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The relative peace of the shadow war ended on the seventh anniversary of the Declaration of a New Order. Student and faculty activists at Takoi&#039;s [[University of Cartus]] planned and staged a very public anti-Imperial protest on the campus. Once the Imperial Governor-General caught wind of this, he sent a force of Stormtroopers to Takoi to suppress the rally. The Stormtroopers used excessive force against the protestors, sparking a riot. In the end, over 3,000 people were slaughtered by the Empire in what became known as the Takoi Massacres. Riots erupted across Bethlamore, raging for up to a month in some areas. By the time order is restored, another 15 hundred are dead and over 10,000 were wounded. Anti-Imperial sentiments ran deep the world over, but the populace felt there was little they can do about it as the Empire tightened its grip on the world.&lt;br /&gt;
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Soon after the riots, a special election was called by the Governor-General. In this rigged parliamentary election, a pro-Imperial majority was installed and many of the Confederation&#039;s early programs were rolled back in favor of Imperial-style authoritarianism and fascism. The populace reacted with more rioting, which was put down just as brutally. Things stewed for the next 11 years, with the destruction of an Imperial supply base by the PLA four years before the Battle of Yavin being greeted secretly with much rejoicing.&lt;br /&gt;
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== Rebellion ==&lt;br /&gt;
When news of the First Death Star&#039;s destruction reached Bethlamore, the opulace becomes emboldened to take action. The opposition members of the Bethlamorian Confederation align themselves formally with the PLA and a local Greeop sector rebel cell known as the [[Rebel Squadrons]]. They declared open war against the Empire, fighting for their freedom from the tyrannical government. The initial stages of the war, billed by the Empire as the Second Bethlamorian Civil War, went badly for the rebel cells, with many losses suffered at the beginning and the compromising of their spy network in the pro-Imperial planetary government.&lt;br /&gt;
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Roughly a year and a half into the war, however, they began making gains, starting with the de facto liberation of Adiemus. This victory was followed by a string of successful guerrilla attacks which severely weakened Imperial forces on the world. When Imperial reinforcements arrived, the rebels responded by setting off several thermal detonators at the Imperial garrison&#039;s landing field, killing over half of the reinforcements. Marshal law was declared on Bethlamore, and the Empire cracked down harder than ever on the populace, only givingmore fuel to the rebels. A major offensive beginning two years after the Battle of Yavin demoralized the pro-Imperial forces and did heavy damage to Imperial military infrastructure on the planet. This was followed early the next year by a full revolt of the Imperial-trained and equipped Planetary Defense Force, Bethlamorian Rangers, and the Planetary Security Agency.&lt;br /&gt;
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The aftermath of this revolt resulting in the rebels driving the Empire off the world a month later. The Empire immediately blockaded the newly independent world, but the rebels take the chance to regroup. The pro-Imperial majority is forced out of power by the self-declared President, General Shalti Sheevly of the PLA. She immediately called for a special election, in which her presidency was confirmed by a majority of the population. Her coalition, the Socialist-Labour Coalition, won control of Parliament by a slim majority, with the Center-Right Alliance forming a very strong opposition coalition. However, this victory was soon cut short by the disasterous effects of the blockade. As Bethlamore&#039;s people faced a food shortage, they also had to deal with a constant bombing campaign by the Empire.&lt;br /&gt;
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They were saved a month after the fall of the pro-Imperial government by the intervention of the Rebel Alliance. The Alliance, along with the Rebel Squadrons, arrived in-system to drive off the Imperial blockade. They were successful in this goal, though they suffered heavy losses. Bethlamore and the Rebel Squadrons, grateful for the aid, officially join the Alliance to Restore the Republic. They commit a portion of their forces to the Alliance Military. On Bethlamore, they began rebuilding in the aftermath of the war. The conflict between the Bethlamorians in the Empire became known in the years afterwards as the [[War of Liberation]].&lt;br /&gt;
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== New Republic ==&lt;br /&gt;
In the aftermath of Endor, the Bethlamorians sent more of their highly trained and equipped military to assist in the war efforts following the liberation of most of the Greeop sector from Imperial rule by the Bethlamorians and the Rebel Squadrons. Following the Declaration of the New Republic, they become a formal member and offer their services to the new government. Bethlamorian politicians travel around the region surrounding the Greeop sector, acting as ambassadors for the New Republic in order to try and convert other worlds to the New Republic&#039;s cause.&lt;br /&gt;
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Two years after the victory at Endor, the planet Bethlamore found itself under the jurisdiction of a special administrative division known as the Republic Shield, which was founded as a semi-autonomous region with its own military to defend the space near the Minos Cluster from Imperial elements. The Republic Shield Military drew most of its original members from the Greeop sector rebel cell known as the rebel Squadrons, with supporting elements from Bethlamore&#039;s planetary forces and the central New Republic Defense Force; the Republic Shield is known locally as the Rebel Squadrons because of this link.&lt;br /&gt;
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Soon after the founding of the Republic Shield, a Jedi student comes to Bethlamore, apparently drawn there by the Force. Having quickly fallen in love with the world, he founds the Assembly of the Force, taking the Temple of Adhe Zion as the headquarters for the Assembly. This is quickly approved by the planetary government, glad for the return of Jedi to Bethlamore. The Jedi student attracted other Force users to him, training and learning from them over the years.&lt;br /&gt;
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Around the same time, an Imperial faction known as the [[Emperor&#039;s Hammer]] became a threat to the Greeop sector. They invade the Baphomet system in an attempt to use it as a stepping stone to the Rebel Squadrons headquarters in the Greeop system, utilizing the Hyperspace backdoor between the two systems. Eden is occupied and Bethlamore is blockaded. The RS responds to the offensive by forming the [[Allegience Battle Group|Allegience Task Force]].&lt;br /&gt;
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A few weeks later, Operation New Year is launched during the last days of the Winter fete. The Allegience Task Force engages the main Imperial force, while a starfighter squadron known as Lancer Squadron goes to Eden to liberate it from Imperial control. After 48 hours of sporadic combat, the system is cleansed of Imperial presence by the RS, and the Baphomet system becomes the Allegience Task Force&#039;s base of operations.&lt;br /&gt;
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== Recent Years ==&lt;br /&gt;
In the months after the EH&#039;s thwarted occupation of the Baphomet system, the [[Assembly of the Force]] produced its first fully-trained Jedi Knights. An [[Academy of the Force|academy]] was formally set up, with the Master of the Temple serving as the Master of the Assembly and the Headmaster. This news was welcomed by the a large portion of Bethlamore&#039;s populace. The new Jedi Knights become local arbitrators of disputes and often intervene on the behalf of the planetary government in law and order situations.&lt;br /&gt;
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Over the next two years, the citizens of Bethlamore came to view the Assembly as an essential part of their society, culminating nine years after the Battle of Yavin with the Confederation formally requesting that the Assembly assist them in keeping law and order on Bethlamore, in exchange for funding from the planetary government. The Assembly was reluctant at first, but they grew into their role on Bethlamore. Early the next year, the AotF&#039;s new Head of the Assembly, Jedi Knight [[Randy Starkiller]], began reorganizing the Assembly, forming the Assembly&#039;s main bureaucracy, the Assembly General Ministry, to preside over the Assembly. The Academy was made the second branch of the Assembly, with the Assembly Defense Force forming the third branch.&lt;br /&gt;
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== Timeline of Bethlamore ==&lt;br /&gt;
*&#039;&#039;&#039;c. [[32,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Rakata stumble across Bethlamore, a lifeless world with large, oxygen-rich seas. They jumpstart the processes of life, and begin terraforming Bethlamore into a florishing jungle world.&lt;br /&gt;
*&#039;&#039;&#039;c. [[30,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Theories commonly hold that during this time period the Infinite Empire of the Rakata built an experimental gate connecting Carrackoon, a world on the opposite side of the galaxy, with Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[25,200 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore is abandoned during the plague and civil war which rips through the Infinite Empire, but not before the Rakata, as well as the flora and fauna of Bethlamore, are infected. The planet and it&#039;s jungles survive, but barely. Life struggles onward, untampered, for the next twenty millenia.&lt;br /&gt;
*&#039;&#039;&#039;c. [[5,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**It is theorized that, around this time, the ancient Sith species stumbles across Bethlamore by accident, using a gate built by an ancient race which links the Sith world of Carrackoon with Bethlamore. The two worlds are on opposite sides of the galaxy. They build a shrine around the gate, which would later become the location of a Sith temple.&lt;br /&gt;
**The Sith colonize Bethlamore, tending to the jungles for a time before the harsh life on Bethlamore wipes out the Sith colony.&lt;br /&gt;
*&#039;&#039;&#039;[[3,914 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians stumble across Bethlamore and begin to seed the jungle and tend to it. Under the Ithorians the struggling jungle florishes as they introduce or genetically engineer new species of flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;c. [[3,800 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorians since the Sith stumble across Bethlamore and begin to settle at the northern end of the valley in a community that would prove to be the precursor to the Ayrid Hai Spaceport.&lt;br /&gt;
*&#039;&#039;&#039;[[3,478 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians, after observing the planet of Bethlamore for over 400 years, embed a specially constructed herdship into the Ayrid Hai Valley. They use this herd ship to introduce some native flora and fauna from Ithor, as well as some genetically engineered flora and fauna they had created for Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[2,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**On Bethlamore a flourishing city, known by the Ithorians as Sytas, exists in what is now modern-day Ayrid Hai Spaceport.&lt;br /&gt;
**Meanwhile, a dark sider gathers together a group of Humans and Zabraks and disappears into the jungle with them.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Three Sith, hunted by Jedi, flee to Bethlamore with their slaves. Their transports crash into the surface, but they adapt and begin carving out an empire there. Essentially cut off of the rest of the galaxy by it&#039;s obscurity, these Sith lords fall into infighting. Each lord founds their own kingdom and declares war on his rivals.&lt;br /&gt;
*&#039;&#039;&#039;[[1,483 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**Sytas, the city at the foot of Mountain Ayrid, is conquered by the Sith of Bethlamore. The city is demolished and its people are killed or enslaved by the Sith.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,480 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians of Bethlamore are enslaved and their terraforming program becomes defunct. For the next 500 years, life on Bethlamore grows and evolves unchecked...&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,025 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Sith warlord, Herite, conquers the entirely of the Ayrid Hai River Valley, and unites all of Bethlamore&#039;s Sith under one banner. He orders construction of the Black Temple of Herite (A.K.A. the Temple of the Shadow Vines), on the location of an even more ancient dark side shrine.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[1,005 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The planet Bethlamore is captured from the forces of the local Sith lords by the Jedi Order&#039;s Army of Light. They raze the jungles and most of the Sith temples, making their residence in the Great Temple of Adhe Zion. The Jedi begin to set up an academy of the Force in the [[Great Temple of Adhe Zion]].&lt;br /&gt;
*&#039;&#039;&#039;[[1,004 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The cities of Ayrid Hai and Adiemus are founded by the freed slaves of the Sith. The large majority of the slaves go to Adiemus, but the ones that found Ayrid Hai on the site of Sytas go on to build Bethlamore&#039;s first spaceport.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians and the Jedi begin working together to cleanse Bethlamore&#039;s environment of the taint caused by the Sith. The terraforming process is not resumed, but the Ithorians and the Jedi attempt to &#039;weed&#039; the garden that is Bethlamore.&lt;br /&gt;
**A golden age begins on Bethlamore, with Ithorian scientists and Jedi healers making great discoveries about the medicinal properties of Bethlamore&#039;s flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;[[952 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Republic colony of Bethlamore replaces its Ithorian-dominated colonial government with a democratically elected (though still Ithorian-dominated) government, the [[Federation of Bethlamorian States]]. The first [[Governor-Gerneral of Bethlamore|Governor-General]] is Ithorian scientist [[Tyri Endire]], and the first Prime Minister is [[Roron Talorn]], an Ithorian nature priest who later died in a fire.&lt;br /&gt;
*&#039;&#039;&#039;[[813 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The city of [[Takoi&#039;edo]] is founded on the shores of the Sea of Takoi by human settlers. It would grow to become one of the largest metropolitan areas on Bethlamore, though not the largest single city.&lt;br /&gt;
*&#039;&#039;&#039;[[491 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order removes all of it&#039;s Jedi, save one, from the Bethlamore Temple. That one Jedi takes an apprentice and passes stewardship of temple to her when he dies. This tradition continues and the Temple of Adhe Zion remains a Jedi possession for another 200 years.&lt;br /&gt;
*&#039;&#039;&#039;[[412 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorian [[Prime Minister of Bethlamore]] is elected; [[Ghon Miclan]], a Zabrak female, is the winning candidate.&lt;br /&gt;
*&#039;&#039;&#039;c. [[290 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order withdraws the last Jedi from Bethlamore, leaving the temple abandoned.&lt;br /&gt;
*&#039;&#039;&#039;[[24 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore&#039;s conservative parties seize control of the planetary government in a rigged special election. The planet becomes polarized between the conservative and the liberal coalitions, and passing legislation becomes nigh impossible.&lt;br /&gt;
*&#039;&#039;&#039;[[23 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Both sides, frustrated with the polarized political process, begin arming secret militias. The conservative government of the Federation enters talks with the Seperatist factions for protection and assistance, while the liberal coalition strengthens their ties with the Republic.&lt;br /&gt;
**The pro-Republic [[People&#039;s Liberation Army (Bethlamore)|People&#039;s Liberation Army (PLA)]] is formed. They would grow to become the main pro-Republic rebel cell during the [[Clone Wars]].&lt;br /&gt;
*&#039;&#039;&#039;[[22 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The conservative government begin talks with the [[Confederacy of Independent Systems|Confederacy]] about full secession from the Republic. Tensions between the two factions worsen following the [[Battle of Geonosis]].&lt;br /&gt;
*&#039;&#039;&#039;[[21 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The government closes borders to any further refugees and forces pro-Republic refugees off-world. The pro-Republic rebels attempt to assassinate the Prime Minister, but fail. Afterwards, the government secedes from the Republic and cracks down on civil liberties; they join the Confederacy soon after and begin hunting down opposition leaders.&lt;br /&gt;
**Members of the liberal coalition flee Bethlamore, alongside the [[Bethlamorian Rangers]] and members of the [[Planetary Security Agency (Bethlamore)|Planetary Security Agency]], seeking refugee on [[Corona]], where the Republic helps organize them into a government-in-exile, the Sovereign Confederation of Bethlamore, also known as the Bethlamorian Confederation. They also work to train and equip the military side of the new government.&lt;br /&gt;
**The Corona Treaty is signed, creating the foundation on which the Bethlamorian Confederation was based. This document legalized them in the eyes of the Republic as the &#039;&#039;de jure&#039;&#039; government of Bethlamore.&lt;br /&gt;
**The Confederacy moves a droid army and fleet into the Baphomet system, led by a [[rogue Jedi]] Master, General [[Carius Dali]] and his [[Padawan]], Lieutenant Jace Starkiller. Bethlamore is secured under Seperatist political and military control, and [[Eden]] is invaded and occupied. General Dali uses Bethlamore as his home base as he stages raids all across the Greeop Sector, hoping to weaken Republic forces there and capture worlds for the Confederacy. He is wildly successful.&lt;br /&gt;
**A month after it begins, the Republic counters the Seperatist offensive by sneaking a small army onto Bethlamore, along with the government-in-exile, to attempt and retake the planet. They join up with the People&#039;s Liberation Army and attack the Bethlamorian capital of Adiemus, thus starting the [[Bethlamorian Civil War]]. Adiemus falls, and next a Republic fleet moves in to take the Baphomet system. On Bethlamore&#039;s surface, the war rages...&lt;br /&gt;
**After nearly a month and a half of slowly winning the war on Bethlamore, the [[Grand Army of the Republic|Grand Army of the Republic (GAR)]], the Bethlamorian Confederation, and the other rebels suffer a set-back as Seperatist reinforcements arrive and recapture the system. The GAR is driven off-world and the Seperatists recapture much lost territory.&lt;br /&gt;
**Half a month later, the Republic assaults Bethlamore again. They capture the Baphomet system and begin making major gains on the surface, alongside the rebels. Within 17 days the planet of Bethlamore is free of Seperatist presence, and the surviving members of the Federation of Bethlamorian States go into hiding. The Bethlamorian Confederation takes over and the Republic reduces troop levels on planet, though the civil war still goes on.&lt;br /&gt;
*&#039;&#039;&#039;[[20 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The remnants of the Federation of Bethlamorian States and the conservative militias merge into the United Bethlamorian Nationalist Party. The People&#039;s Liberation Army divides into two legitimate liberal parties, both with an armed faction attached. The civil war seems to be dying down.&lt;br /&gt;
**The Seperatists, led again by General Dali, reinvade and recapture the planet, driving the Bethlamorian Confederation into exile once more. They Confederates brutally hunt the rebels this time, trying to prevent pro-Republic forces from assisting the Republic, should they attempt to recapture the world.&lt;br /&gt;
*&#039;&#039;&#039;[[19 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Galactic Republic reinvades and, after a short campaign, recaptures the world. The Seperatist puppet government surrenders and the civil war officially ends, though conservative diehards continue fighting well into Imperial rule.&lt;br /&gt;
**The Bethlamorian Confederation, though wary of the anti-Jedi position of the new [[Galactic Empire]], welcomed them to their world. They soon regretted it, as they shredded the civil liberties of the average Bethlamorian once more and enslaved portions of the planets alien population. Armed resistance started spreading slowly across the planet, with former enemies joining forces in the face of the Empire.&lt;br /&gt;
**Just after the end of the Clone Wars, a constitutional convention was called into being. After over four months, the beings of the [[Third Bethlamorian Constitutional Convention]] sent the [[Articles of Confederation (Bethlamore)|Articles of Confederation]] to the general populace to be approved. Only requiring a 2/3 majority to pass, 3/4 of the planet&#039;s population approved the document. The Sovereign Confederation of Bethlamore becomes the de jure government of Bethlamore in the eyes of its people and not just in the eyes of the Republic and the Empire which followed.&lt;br /&gt;
*&#039;&#039;&#039;[[18 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The People&#039;s Liberation Army reforms from its descendant political parties, with members of the planetary government becoming members in secret. They join up with the predecessor organization to the [[Alliance to Restore the Republic]], known as [[The Resistance]]. They declare a hidden war against the Empire, fighting from the jungles of the planet.&lt;br /&gt;
*&#039;&#039;&#039;[[11 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The [[Takoi Massacres]] take place, with Imperial forces killing nearly 3,000 Bethlamorian citizens during an anti-Imperial rally at the [[University of Cartus]]. Riots rip across Bethlamore, and before it&#039;s all over, 1,000 more are dead and 10,000 wounded.&lt;br /&gt;
*&#039;&#039;&#039;[[4 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**PLA &amp;quot;terrorists&amp;quot; destroy an Imperial supply base on Bethlamore. There is much secret rejoicing.&lt;br /&gt;
*&#039;&#039;&#039;[[0 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Emboldened by the success of the [[Rebel Alliance]] at [[Yavin]], open war once again starts on Bethlamore as the Bethlamorian Confederation allies with the People&#039;s Liberation Army and a Greeop Sector rebel cell known as the [[Rebel Squadrons (ABG)|Rebel Squadrons]].&lt;br /&gt;
*&#039;&#039;&#039;[[3 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The peoples of Bethlamore throw off the yoke of their Imperial masters, winning their war to free the planet. The Empire blockades the planet. General Shalti Sheevly, leader of the People&#039;s Liberation Army, declares herself President of the Bethlamorian Confederation. She forces out the pro-Imperial legislature and organizes a special election.&lt;br /&gt;
**A special election is held to legitimize the rule of the anti-Imperial rebels. Bethlamore&#039;s citizens approve a referendum on leaving the Empire, confirm Sheevly&#039;s presidency, and give her Socialist-Labour Coalition a slim majority in Parliament, with a strong Center-Right Alliance opposition.&lt;br /&gt;
**The Rebel Alliance comes to the aid of the Bethlamorian Confederation, helping them drive the Empire out of the system. Bethlamore officially joins the Rebel Alliance, and they begin rebuilding their world.&lt;br /&gt;
*&#039;&#039;&#039;[[4 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**On the formation of the New Republic, the Bethlamorian Confederation voted to abolish the post of Presidency starting early 5 ABY in favor of restoring the post of Governor-General. A special referendum is held to decide whether or not President Shalti Sheevly could finish the remainder of her four-year term as Governor-General. The highly popular ex-general is voted in as Governor-General.&lt;br /&gt;
*&#039;&#039;&#039;[[6 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore becomes part of a New Republic special administrative division known as the [[Republic Shield]], known locally as the Rebel Squadrons due to the origin of much of the Republic Shield&#039;s armed forces. Bethlamore continues to be considered a regular member of the [[New Republic]], but it comes under direct protection of the Rebel Squadrons&#039; military.&lt;br /&gt;
**A [[Jedi]] student is attracted to the Baphomet System in the Greeop Sector. He arrives on Bethlamore and founds the [[Assembly of the Force]] in the Great Temple of Adhe Zion soon after. He begins attracting other Force users to him and learning from them while teaching them what he knows.&lt;br /&gt;
**An Imperial faction known as the [[Emperor&#039;s Hammer]] re-invades the Baphomet system: they capture Eden and blockade Bethlamore. The EH wishes to use the system as a stepping stone into the [[Greeop system]], where RS headquarters are located, using a Hyperspace backdoor into the central system of the RS.&lt;br /&gt;
**The RS forms the Allegiance Task Force to counter the Imperial threat.&lt;br /&gt;
*&#039;&#039;&#039;[[7 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Allegiance Task Force attacks the Baphomet system: a starfighter squadron known as [[Lancer Squadron]] liberates Eden, while the main task force defeats the EH task force and recaptures the system. The blockade of Bethlamore ends.&lt;br /&gt;
*&#039;&#039;&#039;[[9 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Shalti Sheevly&#039;s term as Governor-general expires. However, she uses her popularity to get herself elected to the House of Commons as leader of the Liberal Democrats. She is elected Prime Minister when her coalition gains a stronger majority in the House.&lt;br /&gt;
**The Bethlamorian Confederation comes to look to the Assembly of the Force to help them maintain order on Bethlamore, a task which the Assembly reluctantly agrees to do, at first.&lt;br /&gt;
*&#039;&#039;&#039;[[12 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore&#039;s southern hemisphere is hit by a particularly strong rainy season, the first day of rain sets a record for most rainfall in a single day. There is heavy flooding along the Ayrid Hai and Great Sea, submerging portions of Ayrid Hai Spaceport and Adiemus, causing billions of credits in flood damage.&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6766</id>
		<title>Bethlamore: History</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6766"/>
		<updated>2006-11-30T01:12:36Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: Timeline update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pre-History ==&lt;br /&gt;
Bethlamore&#039;s history of habitation dates back to roughly [[32,000 BBY]], when the [[Infinite Empire]] of the [[Rakata]] stumbled across the barren, lifeless planet and began to terraform it. Once habitable, the Rakata colonized Bethlamore and began growing great jungles and building monuments to their power, including a strange, experimental [[Rakatan Gates|stargate]] in the [[Ayrid Hai River Valley]] sometime near [[30,000 BBY]]. They abandoned the world circa [[25,200 BBY]], the era in which the Infinite Empire collapsed due to plague and civil war. The plague and the war left Bethlamore heavily scarred, destroying the majority of the Rakatan constructions and much of the world&#039;s jungles.&lt;br /&gt;
&lt;br /&gt;
For the next twenty millenia, life on the world continued to struggle onwards, untouched by sentient beings. Around [[5,500 BBY]], some [[Sith (species)|Sith]] came to Bethlamore through the Rakatan gate which linked Bethlamore to the Sith world of [[Carrackoon]]. The Sith built a shrine around the gate, and attempted to colonize the harsh, ruined world. But they failed, their colonies barely lasting 150 years. Once again the world of Bethlamore was left uninhabited by anything more than the struggling flora and fauna left by the [[Rakata]].&lt;br /&gt;
&lt;br /&gt;
== Rediscovery ==&lt;br /&gt;
In [[3,914 BBY]], approximately 1,500 years after the Sith colonies failed, an Ithorian herdship lost in Hyperspace was pulled back into Realspace in the Baphomet system. Impressed by the two terrestrial planets in the system, Bethlamore and [[Eden]], they traced their way back to Ithor to tell their people about this wonderful world. After some short debate, the Ithorians decided to keep the existence of the system a secret. They returned to Bethlamore and Eden to begin terraforming and colonizing the two worlds. Attempting to make the world more livable, the Ithorians introduced various species of flora and fauna from across the galaxy, including Ithor, to the jungles of Bethlamore. They also created some specially engineered species, designed to stabilize the fragile ecosystem. The jungles grew and florished with the Ithorians&#039; gentle touch.&lt;br /&gt;
&lt;br /&gt;
Roughly 100 years later, non-Ithorian fringers and explorers discovered the Baphomet system, and they returned to charted space to tell of the wonders of Eden and the now-florishing jungles of Bethlamore. Colonists began to trickle into the system, much to the Ithorians abhorrence, and they settled at the northern end of the Ayrid Hai River Valley, at the foot of Mount Ayrid. The community that forms at the foot of Mount Ayrid would later become [[Sytas]], the site of which is now the Ayrid Hai Spaceport.&lt;br /&gt;
&lt;br /&gt;
After observing and tending to the jungles of Bethlamore for over 400 years, the Ithorians embedded a specially constructed herdship, the &#039;&#039;[[Mother Jungle]]&#039;&#039;, into the crust of Bethlamore in the Ayrid Hai River Valley. The herdship was seeded with native flora and fauna from Ithor, as well as more genetically engineering flora and fauna they had designed to complement Bethlamore&#039;s evolving ecosystem. They hoped that the genetically engineering species they introduced would allow the native Ithorian species to integrate into the ecosystem better. For the most part, they were right, though Bafforr trees mostly failed, except in the [[Great Jungle]] region in the lower Ayrid Hai valley. The Ithorians continued to tend to the jungles, and helped the new species grow and evolve. The ecosystem balanced, and for the first time since the Rakata, the entire surface of Bethlamore was florishing with life.&lt;br /&gt;
&lt;br /&gt;
For the next two millenia, life was good on Bethlamore. The colonies grew and the population increased in size, until somewhere around [[2,000 BBY]] the city of Sytas emerged as a florishing metropolis. However, a darkside cult leader by the name of Driasdan came into the public eye around the same time. He gathered up groups of Force sensitives into his cult and disappeared with them into the jungle. This cult, the [[Sircledemor]] (Circle of Death in [[Old Corellian|Olys Corellisi]]), fell out of the public eye for nearly 600 years, until they re-emerged during Sith rule.&lt;br /&gt;
&lt;br /&gt;
== Sith Rule ==&lt;br /&gt;
Three [[Sith Order|Sith]], pursued by Jedi forces, fled from the fringes of [[New Sith Empire|Sith Imperial]] space. They lost the Jedi pursuit by making a blind jump, but their jump yanked them out of Hyperspace in Bethlamore&#039;s gravity wells. The small fleet of the Sith, which was made up of their warships &#039;and their slave transports, crashed into the surface of Bethlamore, in the Ayrid Hai valley. The survivors, including the three Sith themselves, abandoned their craft, salvaging them so that they could begin settling on the planet. Each Sith founded a kingdom and declared his or her self Dark Lord/Lady.&lt;br /&gt;
&lt;br /&gt;
Because of this, the three Sith descended into in-fighting and began warring against each other. The kingdom of Sith Lord Adher Zion, the largest of the three kingdoms, captured and ravaged the city of Sytas  in [[1,483 BBY]]. Soon after, the smaller two kingdoms united together to attempt the utter destruction of [[Adhe Zion]]&#039;s kingdom, threatened by his power and newly expanded empire. They failed in their offensive, though soon afterwards Adhe Zion&#039;s empire split in half when Zion&#039;s two oldest sons both attempted to seize power after murdering their father. The wars eventually embroiled most of the southern continent, resulting in the Sith taking the Ithorians and the colonists as slaves.&lt;br /&gt;
&lt;br /&gt;
Nearly 100 years after the three Sith crashed on Bethlamore, the Sircledemor emerged from the deep jungles and declared war on the Sith kingdoms. The four kingdoms fought one another as well as the Sircledemor during this period, though the primitive cult took most of the damage and losses in this conflict. The wars between the Sith and the Sircledemor raged for almost 100 years, by the end of which the Sircledemor were mostly enslaved by the Sith and the cult was thought to have ceased existing.&lt;br /&gt;
&lt;br /&gt;
The wars continued, lasting over four centuries after the Sith&#039;s arrival. Finally, a single warlord, [[Herite Zion-Callas]], was born to the rulers of the two scions of Adhe Zion&#039;s kingdom. He united his family&#039;s kingdoms and went on a war spree, dominating the remaining two kingdoms and uniting the Sith on Bethlamore under one flag. With an iron fist, his dark rule lasted for a quarter century, until the [[Army of Light]] came...&lt;br /&gt;
&lt;br /&gt;
== Army of Light ==&lt;br /&gt;
Herite made it a priority after taking power to assemble the remnants of the crashed starships on Bethlamore to have them studied and reverse engineered. Along with parts and knowledge taken from the ruins of Sytas, he constructed a small fleet of warships. Satisfied, he sent out a scout to make contact with the outside galaxy again. The scout soon reached Sith space, exiting Hyperspace in a warzone. The scout had jumped into the midst of a battle between the [[Brotherhood of Darkness]] and the Army of Light. The Brotherhood of Darkness told the scout to summon his master, and he did. Herite returned a day later with his ragtag fleet to find the battle over, the Brotherhood momentarily victorious. The leader of the Brotherhood, [[Lord Kaan]], drafted the Bethlamorian Sith into his order by force, and commandeered Herite&#039;s fleet. Herite, disgraced, returned to Bethlamore.&lt;br /&gt;
&lt;br /&gt;
However a Jedi strike force led by Lord Hoth, sensing weakness in a Sith member world, attacked Bethlamore. The advanced ships of the Army of Light easily tore through the ragtag defense fleet which had secured Bethlamore, making their way towards the surface. Lord Herite and his relatively primitive defenders fought to the last, arming themselves with alchemically-enhanced blades and what few lightsabers they had. They were soundly defeated by the more advanced forces of Lord Hoth and his Army of Light. Herite fought to the last, eventually defeated in one-on-one combat with Hoth.&lt;br /&gt;
&lt;br /&gt;
The remaining Sith, mostly minor dark side priests and warriors, fled into the jungles where the Sircledemor had once hid, laying in wait. The Army of Light secured Herite&#039;s capital, which was based around the [[Great Temple of Adhe Zion]], and freed his surviving slaves. The [[Jedi Order|Jedi]] forces went through the jungle and razed most of the Sith temples and shrines, though there were some which they refused to touch, such as Herite&#039;s [[Temple of the Shadow Vines]]. Satisfied that Bethlamore was secure, they began converting the Temple of Adhe Zion into a Jedi stronghold.&lt;br /&gt;
&lt;br /&gt;
The freed slaves went on to start constructing the cities of [[Adiemus]] and [[Ayrid Hai]], with help from the Jedi and the recovering [[Galactic Republic]]. They become a Republic colony, and began the process of rebuilding after the long period of Sith rule. The Jedi which the Army of Light left behind decide at this time to form an Academy of the Force in the temple they have taken as their base.&lt;br /&gt;
&lt;br /&gt;
== Membership in the Republic ==&lt;br /&gt;
By [[1,000 BBY]] the cities of Ayrid Hai and Adiemus were well established. Adiemus became the colonial capital, while Ayrid Hai set itself up as a spaceport and started to attract new colonists to Bethlamore. The two cities grew and flourished over the next few centuries, attracting more and more people to the Ithorian garden world. Meanwhile, the Jedi and the Ithorians tried to get a handle on the runaway evolution of Bethlamore. They attempted to remove and reverse the taint of the Sith on the environment, though they were not entirely successful. These first few centuries were a golden age for Bethlamore, with the Jedi and Ithorians discovering new medicinal and therapeutic uses for the world&#039;s unique flora and fauna.&lt;br /&gt;
&lt;br /&gt;
[[952 BBY]] marked a milestone, as the Ithorian-dominated government of the Republican Colony of Bethlamore was dissolved, a constitution was written and approved, and open elections for the new government, the [[Federation of Bethlamorian States]], were held. The new government was still Ithorian-dominated, but less so than its colonial predecessor. The first achievements of the new government included designating large portions of Bethlamore&#039;s unscathed jungle as federal reserves and creating a strong safety net for its peoples, with health care for all, unemployment benefits for those out of work, pensions for the elderly, et cetera.&lt;br /&gt;
&lt;br /&gt;
Over 500 years after the liberation of Bethlamore from Sith rule, the Jedi Order removed most of its presence from Bethlamore and shut down their training academy in the Temple of Adhe Zion. Opting to make the temple a simple [[Jedi Chapterhouse]], they left a single Jedi to be the steward of the temple, Master of the chapterhouse, and [[Jedi Watchman|Watchman]] of the Baphomet system. This Jedi Master took on an apprentice, to whom he passed stewardship of the temple and Bethlamore. This Jedi tradition continued for nearly 300 years before the Order removed the last steward from Bethlamore, closing the chapterhouse and leaving the temple abandoned.&lt;br /&gt;
&lt;br /&gt;
Also around the same time, the Ithorian population was finally outnumbered by the non-Ithorian population. While Ithorians still remained the largest percentage of the population for another 400 years, humans eventually surpassed them to become the largest portion of the population by a small margin. The consequences of this took several years to become evident, but eventually the Ithorian stranglehold on the government was broken. After this era, the government of Bethlamore took a swing to conservative politics, rolling back many of the safety net programs established with the Federation.&lt;br /&gt;
&lt;br /&gt;
By the last century prior to the Clone Wars, the Federation of Bethlamorian States had taken a turn towards moderate politics: some years the liberals ruled, some years the conservative parties ruled, but most of the time the government was formed by coalitions between the moderates and either the liberal or conservative parties, depending on the political climate at the time. Some of the old safety net programs were restored, but not many. Bethlamore&#039;s golden age ended around this time, and unrest was flowing through the veins of the population. The Sytas Uprising which took place in the Ayrid Hai Spaceport 50 years before the Clone Wars resulted in the deaths of 30 sentients, mostly illegal immigrants, who were protesting Bethlamore&#039;s strict immigration laws. Because of this and several other incidents, the Federation eventually relaxed their immigration laws. By the Clone Wars, they had one of the largest refugee-to-citizen ratio in the Republic, and had one of the easiest naturalization programs in their sector.&lt;br /&gt;
&lt;br /&gt;
== Clone Wars ==&lt;br /&gt;
:&#039;&#039;See [[Bethlamorian Civil War|main article]]&lt;br /&gt;
&lt;br /&gt;
=== Before the War ===&lt;br /&gt;
Just prior to the start of the Clone Wars, Bethlamore&#039;s conservative parties had solidly seized control with a special election in 24 BBY, followed by accusations (mostly true) of rigged elections. Though not the first time either side had come into power through shady methods, this event came at a particularly partisan time and Bethlamore became polarized, teetering on the brink of civil war. The two coalitions traded barbs at each other and deadlocked legislation with filibusters while they began arming private militias in secret. The situation was highly tense by 22 BBY, with the conservative government in talks with the [[Confederacy of Independent Systems]] to leave the Republic and join the [[Separatists]], who saw the planet as having strategic value due to its [[bacta]] and [[kolcta]] production capabilities. If the relations between the two parties were bad before the start of the wars, the weeks after the Battle of Geonosis made the tensions even worse.&lt;br /&gt;
&lt;br /&gt;
The situation reached crisis level in [[21 BBY]], when the government closed its borders to refugees, and forced out any pro-Republic refugees who had fled Separatist worlds after they withdrew from the Republic. The liberals, infuriated by this move, mobilized their militias in an attempt to force the Prime Minister out of office. Using this as an excuse to crack down on civil liberties and withdraw from the Republic, the conservatives claimed that the liberal coalition had attempted to assassinate the Prime Minister and Governor-General. They declared martial law and seceded from the Republic. Joining up with Count Dooku&#039;s fledging Confederacy, they worked on tracking down and imprisoning the leaders of the opposition. The liberal coalition mostly got their leaders out of harms way and fled to to nearby Republic-held world of Corona with the majority of the Bethlamorian Rangers and portions of the Planetary Security Agency.&lt;br /&gt;
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On Corona, the Republic, hurting from the sudden loss of a key bacta and kolcta supplier, offered their assistance to the Bethlamorian exiles. They set up a conference, during which the Corona Accords were signed, creating a pro-Republic government-in-exile, [[Bethlamorian Confederation|Sovereign Confederation of Bethlamore]]. The Republic armed the exiles and supplements their forces with foreign fighters. The Confederation forces busy themselves with the preparations for assaulting their homeworld. &lt;br /&gt;
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Meanwhile, the Confederacy moved a droid army, commanded by rogue Jedi Master [[Carius Dali]] and rogue Jedi Padawan [[Jace Starkiller]], onto Bethlamore. The two Separatist commanders began a campaign to take the other worlds of the Greeop Sector due to their close proximity to the Rimma Trade Route. For a month the Separatist offensive in the Greeop Sector went mostly unchecked, until a Republic counteroffensive slowly forced the Separatists back to Bethlamore. The [[Bethlamorian Civil War]] officially began on 14:8:4 when the [[Grand Army of the Republic]], led by Jedi Knight [[Lucius Aurelius]] and Jedi Padawan [[Garrett Starkiller]], landed near the capital, Adiemus, with forces from the government-in-exile, the Bethlamorian Confederation.&lt;br /&gt;
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=== Beginning of the Bethlamorian Civil War ===&lt;br /&gt;
Once planet-side they joined up with local liberal and pro-Republic militias, and began recruiting for allies in Ayrid Hai&#039;s underworld. The main militia, the [[People&#039;s Liberation Army of Bethlamore|People&#039;s Liberation Army]], became the Bethlamorian Confederation&#039;s main army. The PLA, along with the GAR, fired the first shots of the war when they moved on Adiemus the same day as their drop. The battle for Adiemus lasted three days, and ended with the Clone troops and the pro-Republic forces taking the city. The resolution of the battle was immediately followed by a Separatist counter-attack, one which was easily resolved within 24 hours. Adiemus had overthrown its Confederate masters and was securely in Republican control, with the Federation withdrawing to Ayrid Hai, their new capital. The largely pro-Republic residents of Adiemus celebrated their liberation by the Republic with celebrations and calls to arms. The Civil War had begun (or as the Nationalists call it, the War of Leftist Aggression).&lt;br /&gt;
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The next attack was a two-prong attack from the outer edges of the system to attempt to control the space around Bethlamore. The Republic and the Separatists battled for control of the Baphomet system for 28 hours, after which the Separatist fleet withdrew to lick its wounds. The Grand Army of the Republic launched a second planet-side attack, this time on the [[Takoi Province]]. Fighting there was particularly fierce, lasting a month before the province was temporarily secured under Republic control. Elsewhere on Bethlamore, there was a two week lull in combat planetside, during which the Separatist fleet attempted multiple times to pry control of the Baphomet system from the Republic.&lt;br /&gt;
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In Ayrid Hai, the Republic-loyal [[Luto Crime Family]] was wrestling for control of the spaceports busy underworld. Alongside a rebel cell suppied and funded by the People&#039;s Liberation Army, the [[Luto]] family was doing an excellent job in seizing more territory for their operations and destabilizing the pro-Confederate government&#039;s new capital. Soon they made their first major move, essentially taking control of [[Idlewood]] and the [[Port Town]]&#039;s so-called &amp;quot;[[Black Sector]]&amp;quot;. Signaling to their Republic masters to move on the spaceport, the Luto Crime Family waited for the anarchy of combat so they could dominate illegal activity in the spaceport...&lt;br /&gt;
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=== Operation Deep Jungle ===&lt;br /&gt;
Those two weeks of on and off space combat were hell for the Republic&#039;s naval forces, but by the end of it all, they had resecured their control over the Baphomet system. Taking another week to regroup, they attempted to fend off minor Separatist offensives aimed at their holdings of Adiemus, whjich held, and the Takoi Province, which fell. Deciding the time was right, Jedi General Lucius Aurelius revealed his plan for taking the strategic, both in military-function and for morale purposes, Ayrid Hai Spaceport. He called this plan &#039;&#039;Operation Deep Jungle&#039;&#039;, and it involved an invasion corridor that ran up the Ayrid Hai River Valley, through the [[Ty&#039;Rae Province]], along the western bank of the [[Ayrid Hai River]] to the crossing near the Temple of Adhe Zion. According to the plan, they would take the temple and move north along the [[South Road]] to Ayrid Hai, where they would capture the city.&lt;br /&gt;
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At the end of their week of regrouping they began making their way north, meeting resistance at Adiemus&#039; northern borders. Though they easily broke through Separatist lines, they had to fight their way north, using air strikes to clear the path ahead of the heaviest resistance. Within a week they had crossed through the Gap of Moda, after which they easily passed through the Alyssian Fields, meeting only minor resistance until they entered the Great Jungle. Once inside the Great Jungle they were brutally attacked by droid forces, forcing them back into the Alyssian Fields. For two days they battled, until finally they broke through Separatist lines and made their way into the Great Jungle.&lt;br /&gt;
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They moved north for a whole day with no resistance, until that night the Republic forces and the Bethlamorian rebels hit [[Galard Hill]], another Separatist/Bethlamorian government stronghold, and a defensively sound entrenchment. The coalition forces engaged them in battle for a full three days. Once victorious, the Republic-aligned forces paused for a day to rest, taking the chance to resupply their troops via air drops. That night, before they could fully secure the hill, they were attacked by the droid armies, forcing them back several miles. The Seperatists refortified the position, but the GAR and their allies attacked again, and broke through within the day. After this, they divided their troops: some would fortify the hill to serve as a rearguard, while the rest would advance north to the Temple of Adhe Zion. The assault force continued onwards, moving along the banks of the Ayrid Hai, meeting little resistance they couldn&#039;t handle for the 3 day trip up the river.&lt;br /&gt;
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=== Takoi Province ===&lt;br /&gt;
Meanwhile, the coalition forces in Takoi Province were faring worse than their counterparts. Having lost control of the city 3 days before the launch of &#039;&#039;Operation Deep Jungle&#039;&#039;, they found themselves forced back to their outlaying bases at the edge of the province. They immediately launched a counter offensive, working to undermine Confederate control of the province by launching a guerrilla disturbance campaign. Some of the activities they undertook in the name of liberating the province bored on terrorist war crimes, though such acts were never prosecuted by the Galactic Republic or the Empire which followed.&lt;br /&gt;
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Almost two weeks after the fall of the city, the Republican forces were once again at Takoi&#039;edo&#039;s outer boundaries, launching the Third Battle of Takoi&#039;edo. The dizzyingly bloody battle lasted four days, the Republic victory coinciding with &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; first victory at Galard Hill. The Republic, as with its previous occupation, had trouble with local resistors, but less this time than the previous. The Republic quickly forced the Seperatists to the very fringes of the province, capturing the remaining suburbs within a day of their victory in the city.&lt;br /&gt;
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=== Short-lived Victory ===&lt;br /&gt;
&#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; assault force reached the Temple of Adhe Zion a day after setting out from Galard Hill and they engaged the enemy. This bloody and destructive battle raged for a full five days before a Republic victory, though the ancient temple itself only sustained minor damage. At the end, as the last droid fell, the Republic realizes that with their forces stretched thin between the Temple and Galard Hill, they would be over-stretching themselves to attempt to take Ayrid Hai without reinforcements. Reluctantly, they call for assistance.&lt;br /&gt;
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But the victory was short-lived: &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; request for reinforcements was thwarted when the strategic Takoi Province fell to the Separatists the next day. The news was a blow, but not as much as the Separatist offensive launched against them later that day. In a sixth of the time it took them to capture the Temple, it was taken from them by a droid legion from Ayrid Hai. The GAR and the PLA withdrew to Galard Hill, hoping to ride out the storm and make another attempt on the Temple.&lt;br /&gt;
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That hope was thwarted, however, when two days after their victory, the Separatists unleashed a large fleet on the Baphomet system. In a mere 12 hours, the Republic forces retreat in defeat, pulling offworld and out of the system to minimize losses and regroup. The Bethlamorian rebels were left to stand alone against the newly energized Federation of Bethlamorian States and their Confederate masters. They did not despair, however, and fell back into hiding for the most part, centralizing all of their obvious military might in Adiemus and on Galard Hill. Despite their victory, the next week was marred for the Separatists by uprisings around the globe of war weary citizens, previously loyal to the Federation of Bethlamorian States. The rebels decided to utilize this to their advantage...&lt;br /&gt;
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=== Recovery ===&lt;br /&gt;
Ten days after the Separatist reoccupation, the People&#039;s Liberation Army launched a surprise assault on the Takoi Province, taking advantage of the unrest there to do what the Republic could not: gain popular support for an attempted occupation of the province. A week into their offensive on Takoi&#039;edo, the Grand Army of the Republic arrived in-system with a massive strike force, and they quickly took control of the Baphomet system. Ground and air forces rained down on both Bethlamore and Eden, reinforcing pro-Republic rebels on both worlds. Legions of troops from the GAR dropped on Takoi&#039;edo to assist with the assault, while others reinforced the strongholds of Adiemus and Galard Hill. Within the next two days, Takoi Province fell to coalition forces, with massive rioting and looting thwarted by forces from the People&#039;s Liberation Army. Within the addition of Takoi&#039;s pro-Republic forces, the coalition war machine roared back to life.&lt;br /&gt;
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From Galard Hill, a large assault force moved northward to the Temple of Adhe Zion, this time personally led by Jedi General Lucius Aurelius and his Padawan, Garrett Starkiller. Three days after the fall of the Takoi Province, coalition forces engage the Separatists at the temple. During the battle, the two rogue Jedi, Master Dali and Padawan Jace Starkiller, personally lead the forces of the Confederacy. Brother faces off against brother as the two Padawans battle amidst the destruction of the engagement. Twenty-four hours later, as the dust settles, the Republic finds itself victorious, with the two rogue Jedi on the run. The Republicans now have a forward base for their assault on Ayrid Hai. Satisfied, they take the next day to rest and regroup.&lt;br /&gt;
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=== The End? ===&lt;br /&gt;
Two days after their victory, on 14:10:12, the Republican coalition reach Ayrid Hai and the Battle of Ayrid Hai begins. The first day of the battle went badly for the coalition, with heavy losses on the city&#039;s outskirts. However, the Luto Crime Family saved the day by sabotaging the droids in the city, shutting them down and leaving the organic forces of the planetary government to defend the city. The battle raged onwards for another six days, with heavy losses on both sides, before victory was declared by the Republic on 14:10:19.&lt;br /&gt;
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Demoralized by their loss, the Federation of Bethlamorian States began to dissolve at the seams, with previously loyal soldiers deserting their posts in the face of the advancing coalition forces. The Separatists abandon the world to its fate as Carius Dali orders his forces to retreat, against the wishes of his superiors. Total victory was declared two days later, following the Republic securing the remaining provinces and installing the Sovereign Confederation of Bethlamore as the planetary government. A military draw down begins as the Republic focuses its attention on other worlds. They leave peacekeepers and a small contingent of troops to assist in securing Bethlamore. The civil war continued despite this, with the remaining forces of the old planetary government going underground and waging a guerrilla war on the Confederation.&lt;br /&gt;
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=== Guerrilla Warfare ===&lt;br /&gt;
Three weeks after their victory, the Republic withdrew all of its troops but the peacekeepers who were battling the Separatist rebels alongside the new government&#039;s Planetary Defense Force. Meanwhile, the dominant force in the transitional government, the People&#039;s Liberation Army, peacefully dissolved into two liberal socialist political parties, the Socialist Alliance of Bethlamore and the Liberal Democratic Party. Both parties continued to field militias however. The civil war seemed to be dying down.&lt;br /&gt;
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Two months after their loss, the surviving forces of the old Federation of Bethlamorian States, the Bethlamorian Free Nationalist Party, and the Conservative Nationalist Party of Bethlamore reorganized themselves into a single political party, the United Bethlamorian Nationalist Party in an attempt at political survival in a now hostile environment. With one hand, they offered the legitimacy of their participation in the new government, while with the other hand they still fought a guerrilla war to overthrow the Confederation. The liberal alliance rejected their overtures, though the few moderates protest such a decision.&lt;br /&gt;
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=== The War Returns ===&lt;br /&gt;
On 15:6:7, a large Separatist force commanded by General Dali once again invaded and occupied the Baphomet system. They overthrew the Bethlamorian Confederation, driving its leadership into exile again. They made Ayrid Hai their capital and created a puppet government called the United Nationalist Federation of Bethlamore out of the United Bethlamorian Nationalist Party. Though they attacked the Confederation&#039;s forces viciously, the pro-Republic forces remained in control of most of Bethlamore&#039;s major urban centers. With little other choice, the Confederation&#039;s leadership attempted to appeal to the Galactic Republic to come to their aid, but unfortunately the galactic government was occupied elsewhere in the galaxy.&lt;br /&gt;
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Three months of heavy fighting ensued, at the end of which the Separatists control all of the planet except for Adiemus and Takoi&#039;edo. The forces of the Federation were also rebuilt to their pre-war strength, mostly via droids and foreign fighters. Their control of the planet was shaky, but they ruled with an iron fist.&lt;br /&gt;
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=== Liberation ===&lt;br /&gt;
The Galactic Republic finally responded to Bethlamore&#039;s calls for aid, sending a large force to free the world on 16:2:4. The fighting was fierce and bloody, raging for 12 days between the Republican forces and the Separatist forces. At the end of the destructive conflict, however, the forces of the Grand Army of the Republic and the Bethlamorian Confederation triumphed over the Separatists in the Second Battle of Ayrid Hai. The United Nationalist Federation of Bethlamore surrendered and the Sovereign Confederation is reinstated as the planetary government. Though the civil war was officially ended, some stubborn pro-Separatist rebels continued to hold out in the jungles until the Declaration of a New Order created the Galactic Empire, though some continued on for years until joined by anti-Imperial rebel forces.&lt;br /&gt;
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== Galactic Empire ==&lt;br /&gt;
With the Declaration of a New Order, the Bethlamorian Confederation, despite being wary of the Empire&#039;s anti-Jedi position, welcomed the new government with open arms, glad for the end of the Clone Wars and the chaos it brought. The denizens of the world began rebuilding their society, trying to reunify its peoples. The United Bethlamorian Nationalist Party dissolved into two primary entities: the Freedom Party and the Conservative Party of Bethlamore. The world forged closer links to its neighbors in the Greeop sector, and began exerting more influence on its neighbor, Eden. Soon after the end of the Clone Wars, the [[Third Bethlamorian Constitutional Convention]] was called into being to draft a new constitution to legitimize the government of the Bethlamorian Confederation, which was still just a transitional government founded by the Corona Accord.&lt;br /&gt;
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After four months of deliberation and debate, the constitutional convention sent the fruit of their labor, the Articles of Confederation, to the general populace for approval. To their surprise, it was overwhelmingly approved: the requirement was for two-thirds majority, but the actual results were near three-quarters support. With this, the Bethlamorian Confederation officially became the de jure government in the eyes of its citizens and not just the Galactic Empire which supported it. They quickly found themselves at odds with the Empire, however, as they tried to push for a more free and open society while the Empire cracked down on their civil liberties. Frustrated with the Imperial Governor-General&#039;s thwarting of their legislation, the Confederation resigned itself to rebuilding the old social programs from years before the conservative takeover.&lt;br /&gt;
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Soon after the formation of the National Parliament, the Empire began enslaving several alien species on Bethlamore and cracking down on dissent. The ctizens of Bethlamore, enraged, began organizing armed resistance against the very government that, in its previous incarnation, had liberated them from the tyranny of the Separatists and their puppet government. A year after the Declaration of a New Order was made, the Socialist Alliance of Bethlamore and the Liberal Democrat Party recreate the People&#039;s Liberation Army, this time to fight the Empire. Many Bethlamorian Civil War veterans joined, and the PLA began waging a secret war against the Galactic Empire, operating in the shadows. Soon after its recreation, many prominent members of the Confederation&#039;s government join and ally the group with two key groups: Imperial Senators Bail Organa and Mon Mothma&#039;s fledging resistance movement, and their former enemies, the Bethlamorian Separatists.&lt;br /&gt;
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== Dark Times ==&lt;br /&gt;
Over the next seven years, the PLA and its allies waged a shadow war against the Empire from the jungles, while the planetary government subtly resisted the galactic government by passing laws which contradicted Imperial ones and discreetly thwarting Imperial attempts to keep law and order on the world. Unfortunately for the Confederation, Ayrid Hai&#039;s underworld was solidly pro-Imperial: the Luto Crime Family, which rose to near-monopolistic control of Ayrid Hai&#039;s seedy underside during the Civil War, had become personal friends of the Emperor himself, thus attracting a lot of Imperial investment in Ayrid Hai.&lt;br /&gt;
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The relative peace of the shadow war ended on the seventh anniversary of the Declaration of a New Order. Student and faculty activists at Takoi&#039;s [[University of Cartus]] planned and staged a very public anti-Imperial protest on the campus. Once the Imperial Governor-General caught wind of this, he sent a force of Stormtroopers to Takoi to suppress the rally. The Stormtroopers used excessive force against the protestors, sparking a riot. In the end, over 3,000 people were slaughtered by the Empire in what became known as the Takoi Massacres. Riots erupted across Bethlamore, raging for up to a month in some areas. By the time order is restored, another 15 hundred are dead and over 10,000 were wounded. Anti-Imperial sentiments ran deep the world over, but the populace felt there was little they can do about it as the Empire tightened its grip on the world.&lt;br /&gt;
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Soon after the riots, a special election was called by the Governor-General. In this rigged parliamentary election, a pro-Imperial majority was installed and many of the Confederation&#039;s early programs were rolled back in favor of Imperial-style authoritarianism and fascism. The populace reacted with more rioting, which was put down just as brutally. Things stewed for the next 11 years, with the destruction of an Imperial supply base by the PLA four years before the Battle of Yavin being greeted secretly with much rejoicing.&lt;br /&gt;
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== Rebellion ==&lt;br /&gt;
When news of the First Death Star&#039;s destruction reached Bethlamore, the opulace becomes emboldened to take action. The opposition members of the Bethlamorian Confederation align themselves formally with the PLA and a local Greeop sector rebel cell known as the [[Rebel Squadrons]]. They declared open war against the Empire, fighting for their freedom from the tyrannical government. The initial stages of the war, billed by the Empire as the Second Bethlamorian Civil War, went badly for the rebel cells, with many losses suffered at the beginning and the compromising of their spy network in the pro-Imperial planetary government.&lt;br /&gt;
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Roughly a year and a half into the war, however, they began making gains, starting with the de facto liberation of Adiemus. This victory was followed by a string of successful guerrilla attacks which severely weakened Imperial forces on the world. When Imperial reinforcements arrived, the rebels responded by setting off several thermal detonators at the Imperial garrison&#039;s landing field, killing over half of the reinforcements. Marshal law was declared on Bethlamore, and the Empire cracked down harder than ever on the populace, only givingmore fuel to the rebels. A major offensive beginning two years after the Battle of Yavin demoralized the pro-Imperial forces and did heavy damage to Imperial military infrastructure on the planet. This was followed early the next year by a full revolt of the Imperial-trained and equipped Planetary Defense Force, Bethlamorian Rangers, and the Planetary Security Agency.&lt;br /&gt;
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The aftermath of this revolt resulting in the rebels driving the Empire off the world a month later. The Empire immediately blockaded the newly independent world, but the rebels take the chance to regroup. The pro-Imperial majority is forced out of power by the self-declared President, General Shalti Sheevly of the PLA. She immediately called for a special election, in which her presidency was confirmed by a majority of the population. Her coalition, the Socialist-Labour Coalition, won control of Parliament by a slim majority, with the Center-Right Alliance forming a very strong opposition coalition. However, this victory was soon cut short by the disasterous effects of the blockade. As Bethlamore&#039;s people faced a food shortage, they also had to deal with a constant bombing campaign by the Empire.&lt;br /&gt;
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They were saved a month after the fall of the pro-Imperial government by the intervention of the Rebel Alliance. The Alliance, along with the Rebel Squadrons, arrived in-system to drive off the Imperial blockade. They were successful in this goal, though they suffered heavy losses. Bethlamore and the Rebel Squadrons, grateful for the aid, officially join the Alliance to Restore the Republic. They commit a portion of their forces to the Alliance Military. On Bethlamore, they began rebuilding in the aftermath of the war. The conflict between the Bethlamorians in the Empire became known in the years afterwards as the [[War of Liberation]].&lt;br /&gt;
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== New Republic ==&lt;br /&gt;
In the aftermath of Endor, the Bethlamorians sent more of their highly trained and equipped military to assist in the war efforts following the liberation of most of the Greeop sector from Imperial rule by the Bethlamorians and the Rebel Squadrons. Following the Declaration of the New Republic, they become a formal member and offer their services to the new government. Bethlamorian politicians travel around the region surrounding the Greeop sector, acting as ambassadors for the New Republic in order to try and convert other worlds to the New Republic&#039;s cause.&lt;br /&gt;
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Two years after the victory at Endor, the planet Bethlamore found itself under the jurisdiction of a special administrative division known as the Republic Shield, which was founded as a semi-autonomous region with its own military to defend the space near the Minos Cluster from Imperial elements. The Republic Shield Military drew most of its original members from the Greeop sector rebel cell known as the rebel Squadrons, with supporting elements from Bethlamore&#039;s planetary forces and the central New Republic Defense Force; the Republic Shield is known locally as the Rebel Squadrons because of this link.&lt;br /&gt;
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Soon after the founding of the Republic Shield, a Jedi student comes to Bethlamore, apparently drawn there by the Force. Having quickly fallen in love with the world, he founds the Assembly of the Force, taking the Temple of Adhe Zion as the headquarters for the Assembly. This is quickly approved by the planetary government, glad for the return of Jedi to Bethlamore. The Jedi student attracted other Force users to him, training and learning from them over the years.&lt;br /&gt;
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Around the same time, an Imperial faction known as the [[Emperor&#039;s Hammer]] became a threat to the Greeop sector. They invade the Baphomet system in an attempt to use it as a stepping stone to the Rebel Squadrons headquarters in the Greeop system, utilizing the Hyperspace backdoor between the two systems. Eden is occupied and Bethlamore is blockaded. The RS responds to the offensive by forming the [[Allegience Battle Group|Allegience Task Force]].&lt;br /&gt;
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A few weeks later, Operation New Year is launched during the last days of the Winter fete. The Allegience Task Force engages the main Imperial force, while a starfighter squadron known as Lancer Squadron goes to Eden to liberate it from Imperial control. After 48 hours of sporadic combat, the system is cleansed of Imperial presence by the RS, and the Baphomet system becomes the Allegience Task Force&#039;s base of operations.&lt;br /&gt;
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== Recent Years ==&lt;br /&gt;
In the months after the EH&#039;s thwarted occupation of the Baphomet system, the [[Assembly of the Force]] produced its first fully-trained Jedi Knights. An [[Academy of the Force|academy]] was formally set up, with the Master of the Temple serving as the Master of the Assembly and the Headmaster. This news was welcomed by the a large portion of Bethlamore&#039;s populace. The new Jedi Knights become local arbitrators of disputes and often intervene on the behalf of the planetary government in law and order situations.&lt;br /&gt;
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Over the next two years, the citizens of Bethlamore came to view the Assembly as an essential part of their society, culminating nine years after the Battle of Yavin with the Confederation formally requesting that the Assembly assist them in keeping law and order on Bethlamore, in exchange for funding from the planetary government. The Assembly was reluctant at first, but they grew into their role on Bethlamore. Early the next year, the AotF&#039;s new Head of the Assembly, Jedi Knight [[Randy Starkiller]], began reorganizing the Assembly, forming the Assembly&#039;s main bureaucracy, the Assembly General Ministry, to preside over the Assembly. The Academy was made the second branch of the Assembly, with the Assembly Defense Force forming the third branch.&lt;br /&gt;
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=== Timeline of Bethlamore ===&lt;br /&gt;
*&#039;&#039;&#039;c. [[32,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Rakata stumble across Bethlamore, a lifeless world with large, oxygen-rich seas. They jumpstart the processes of life, and begin terraforming Bethlamore into a florishing jungle world.&lt;br /&gt;
*&#039;&#039;&#039;c. [[30,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Theories commonly hold that during this time period the Infinite Empire of the Rakata built an experimental gate connecting Carrackoon, a world on the opposite side of the galaxy, with Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[25,200 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore is abandoned during the plague and civil war which rips through the Infinite Empire, but not before the Rakata, as well as the flora and fauna of Bethlamore, are infected. The planet and it&#039;s jungles survive, but barely. Life struggles onward, untampered, for the next twenty millenia.&lt;br /&gt;
*&#039;&#039;&#039;c. [[5,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**It is theorized that, around this time, the ancient Sith species stumbles across Bethlamore by accident, using a gate built by an ancient race which links the Sith world of Carrackoon with Bethlamore. The two worlds are on opposite sides of the galaxy. They build a shrine around the gate, which would later become the location of a Sith temple.&lt;br /&gt;
**The Sith colonize Bethlamore, tending to the jungles for a time before the harsh life on Bethlamore wipes out the Sith colony.&lt;br /&gt;
*&#039;&#039;&#039;[[3,914 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians stumble across Bethlamore and begin to seed the jungle and tend to it. Under the Ithorians the struggling jungle florishes as they introduce or genetically engineer new species of flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;c. [[3,800 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorians since the Sith stumble across Bethlamore and begin to settle at the northern end of the valley in a community that would prove to be the precursor to the Ayrid Hai Spaceport.&lt;br /&gt;
*&#039;&#039;&#039;[[3,478 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians, after observing the planet of Bethlamore for over 400 years, embed a specially constructed herdship into the Ayrid Hai Valley. They use this herd ship to introduce some native flora and fauna from Ithor, as well as some genetically engineered flora and fauna they had created for Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[2,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**On Bethlamore a flourishing city, known by the Ithorians as Sytas, exists in what is now modern-day Ayrid Hai Spaceport.&lt;br /&gt;
**Meanwhile, a dark sider gathers together a group of Humans and Zabraks and disappears into the jungle with them.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Three Sith, hunted by Jedi, flee to Bethlamore with their slaves. Their transports crash into the surface, but they adapt and begin carving out an empire there. Essentially cut off of the rest of the galaxy by it&#039;s obscurity, these Sith lords fall into infighting. Each lord founds their own kingdom and declares war on his rivals.&lt;br /&gt;
*&#039;&#039;&#039;[[1,483 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**Sytas, the city at the foot of Mountain Ayrid, is conquered by the Sith of Bethlamore. The city is demolished and its people are killed or enslaved by the Sith.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,480 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians of Bethlamore are enslaved and their terraforming program becomes defunct. For the next 500 years, life on Bethlamore grows and evolves unchecked...&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,025 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Sith warlord, Herite, conquers the entirely of the Ayrid Hai River Valley, and unites all of Bethlamore&#039;s Sith under one banner. He orders construction of the Black Temple of Herite (A.K.A. the Temple of the Shadow Vines), on the location of an even more ancient dark side shrine.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[1,005 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The planet Bethlamore is captured from the forces of the local Sith lords by the Jedi Order&#039;s Army of Light. They raze the jungles and most of the Sith temples, making their residence in the Great Temple of Adhe Zion. The Jedi begin to set up an academy of the Force in the [[Great Temple of Adhe Zion]].&lt;br /&gt;
*&#039;&#039;&#039;[[1,004 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The cities of Ayrid Hai and Adiemus are founded by the freed slaves of the Sith. The large majority of the slaves go to Adiemus, but the ones that found Ayrid Hai on the site of Sytas go on to build Bethlamore&#039;s first spaceport.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians and the Jedi begin working together to cleanse Bethlamore&#039;s environment of the taint caused by the Sith. The terraforming process is not resumed, but the Ithorians and the Jedi attempt to &#039;weed&#039; the garden that is Bethlamore.&lt;br /&gt;
**A golden age begins on Bethlamore, with Ithorian scientists and Jedi healers making great discoveries about the medicinal properties of Bethlamore&#039;s flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;[[952 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Republic colony of Bethlamore replaces its Ithorian-dominated colonial government with a democratically elected (though still Ithorian-dominated) government, the [[Federation of Bethlamorian States]]. The first [[Governor-Gerneral of Bethlamore|Governor-General]] is Ithorian scientist [[Tyri Endire]], and the first Prime Minister is [[Roron Talorn]], an Ithorian nature priest who later died in a fire.&lt;br /&gt;
*&#039;&#039;&#039;[[813 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The city of [[Takoi&#039;edo]] is founded on the shores of the Sea of Takoi by human settlers. It would grow to become one of the largest metropolitan areas on Bethlamore, though not the largest single city.&lt;br /&gt;
*&#039;&#039;&#039;[[491 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order removes all of it&#039;s Jedi, save one, from the Bethlamore Temple. That one Jedi takes an apprentice and passes stewardship of temple to her when he dies. This tradition continues and the Temple of Adhe Zion remains a Jedi possession for another 200 years.&lt;br /&gt;
*&#039;&#039;&#039;[[412 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorian [[Prime Minister of Bethlamore]] is elected; [[Ghon Miclan]], a Zabrak female, is the winning candidate.&lt;br /&gt;
*&#039;&#039;&#039;c. [[290 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order withdraws the last Jedi from Bethlamore, leaving the temple abandoned.&lt;br /&gt;
*&#039;&#039;&#039;[[24 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore&#039;s conservative parties seize control of the planetary government in a rigged special election. The planet becomes polarized between the conservative and the liberal coalitions, and passing legislation becomes nigh impossible.&lt;br /&gt;
*&#039;&#039;&#039;[[23 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Both sides, frustrated with the polarized political process, begin arming secret militias. The conservative government of the Federation enters talks with the Seperatist factions for protection and assistance, while the liberal coalition strengthens their ties with the Republic.&lt;br /&gt;
**The pro-Republic [[People&#039;s Liberation Army (Bethlamore)|People&#039;s Liberation Army (PLA)]] is formed. They would grow to become the main pro-Republic rebel cell during the [[Clone Wars]].&lt;br /&gt;
*&#039;&#039;&#039;[[22 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The conservative government begin talks with the [[Confederacy of Independent Systems|Confederacy]] about full secession from the Republic. Tensions between the two factions worsen following the [[Battle of Geonosis]].&lt;br /&gt;
*&#039;&#039;&#039;[[21 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The government closes borders to any further refugees and forces pro-Republic refugees off-world. The pro-Republic rebels attempt to assassinate the Prime Minister, but fail. Afterwards, the government secedes from the Republic and cracks down on civil liberties; they join the Confederacy soon after and begin hunting down opposition leaders.&lt;br /&gt;
**Members of the liberal coalition flee Bethlamore, alongside the [[Bethlamorian Rangers]] and members of the [[Planetary Security Agency (Bethlamore)|Planetary Security Agency]], seeking refugee on [[Corona]], where the Republic helps organize them into a government-in-exile, the Sovereign Confederation of Bethlamore, also known as the Bethlamorian Confederation. They also work to train and equip the military side of the new government.&lt;br /&gt;
**The Corona Treaty is signed, creating the foundation on which the Bethlamorian Confederation was based. This document legalized them in the eyes of the Republic as the &#039;&#039;de jure&#039;&#039; government of Bethlamore.&lt;br /&gt;
**The Confederacy moves a droid army and fleet into the Baphomet system, led by a [[rogue Jedi]] Master, General [[Carius Dali]] and his [[Padawan]], Lieutenant Jace Starkiller. Bethlamore is secured under Seperatist political and military control, and [[Eden]] is invaded and occupied. General Dali uses Bethlamore as his home base as he stages raids all across the Greeop Sector, hoping to weaken Republic forces there and capture worlds for the Confederacy. He is wildly successful.&lt;br /&gt;
**A month after it begins, the Republic counters the Seperatist offensive by sneaking a small army onto Bethlamore, along with the government-in-exile, to attempt and retake the planet. They join up with the People&#039;s Liberation Army and attack the Bethlamorian capital of Adiemus, thus starting the [[Bethlamorian Civil War]]. Adiemus falls, and next a Republic fleet moves in to take the Baphomet system. On Bethlamore&#039;s surface, the war rages...&lt;br /&gt;
**After nearly a month and a half of slowly winning the war on Bethlamore, the [[Grand Army of the Republic|Grand Army of the Republic (GAR)]], the Bethlamorian Confederation, and the other rebels suffer a set-back as Seperatist reinforcements arrive and recapture the system. The GAR is driven off-world and the Seperatists recapture much lost territory.&lt;br /&gt;
**Half a month later, the Republic assaults Bethlamore again. They capture the Baphomet system and begin making major gains on the surface, alongside the rebels. Within 17 days the planet of Bethlamore is free of Seperatist presence, and the surviving members of the Federation of Bethlamorian States go into hiding. The Bethlamorian Confederation takes over and the Republic reduces troop levels on planet, though the civil war still goes on.&lt;br /&gt;
*&#039;&#039;&#039;[[20 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The remnants of the Federation of Bethlamorian States and the conservative militias merge into the United Bethlamorian Nationalist Party. The People&#039;s Liberation Army divides into two legitimate liberal parties, both with an armed faction attached. The civil war seems to be dying down.&lt;br /&gt;
**The Seperatists, led again by General Dali, reinvade and recapture the planet, driving the Bethlamorian Confederation into exile once more. They Confederates brutally hunt the rebels this time, trying to prevent pro-Republic forces from assisting the Republic, should they attempt to recapture the world.&lt;br /&gt;
*&#039;&#039;&#039;[[19 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Galactic Republic reinvades and, after a short campaign, recaptures the world. The Seperatist puppet government surrenders and the civil war officially ends, though conservative diehards continue fighting well into Imperial rule.&lt;br /&gt;
**The Bethlamorian Confederation, though wary of the anti-Jedi position of the new [[Galactic Empire]], welcomed them to their world. They soon regretted it, as they shredded the civil liberties of the average Bethlamorian once more and enslaved portions of the planets alien population. Armed resistance started spreading slowly across the planet, with former enemies joining forces in the face of the Empire.&lt;br /&gt;
**Just after the end of the Clone Wars, a constitutional convention was called into being. After over four months, the beings of the [[Third Bethlamorian Constitutional Convention]] sent the [[Articles of Confederation (Bethlamore)|Articles of Confederation]] to the general populace to be approved. Only requiring a 2/3 majority to pass, 3/4 of the planet&#039;s population approved the document. The Sovereign Confederation of Bethlamore becomes the de jure government of Bethlamore in the eyes of its people and not just in the eyes of the Republic and the Empire which followed.&lt;br /&gt;
*&#039;&#039;&#039;[[18 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The People&#039;s Liberation Army reforms from its descendant political parties, with members of the planetary government becoming members in secret. They join up with the predecessor organization to the [[Alliance to Restore the Republic]], known as [[The Resistance]]. They declare a hidden war against the Empire, fighting from the jungles of the planet.&lt;br /&gt;
*&#039;&#039;&#039;[[11 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The [[Takoi Massacres]] take place, with Imperial forces killing nearly 3,000 Bethlamorian citizens during an anti-Imperial rally at the [[University of Cartus]]. Riots rip across Bethlamore, and before it&#039;s all over, 1,000 more are dead and 10,000 wounded.&lt;br /&gt;
*&#039;&#039;&#039;[[4 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**PLA &amp;quot;terrorists&amp;quot; destroy an Imperial supply base on Bethlamore. There is much secret rejoicing.&lt;br /&gt;
*&#039;&#039;&#039;[[0 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Emboldened by the success of the [[Rebel Alliance]] at [[Yavin]], open war once again starts on Bethlamore as the Bethlamorian Confederation allies with the People&#039;s Liberation Army and a Greeop Sector rebel cell known as the [[Rebel Squadrons (ABG)|Rebel Squadrons]].&lt;br /&gt;
*&#039;&#039;&#039;[[3 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The peoples of Bethlamore throw off the yoke of their Imperial masters, winning their war to free the planet. The Empire blockades the planet. General Shalti Sheevly, leader of the People&#039;s Liberation Army, declares herself President of the Bethlamorian Confederation. She forces out the pro-Imperial legislature and organizes a special election.&lt;br /&gt;
**A special election is held to legitimize the rule of the anti-Imperial rebels. Bethlamore&#039;s citizens approve a referendum on leaving the Empire, confirm Sheevly&#039;s presidency, and give her Socialist-Labour Coalition a slim majority in Parliament, with a strong Center-Right Alliance opposition.&lt;br /&gt;
**The Rebel Alliance comes to the aid of the Bethlamorian Confederation, helping them drive the Empire out of the system. Bethlamore officially joins the Rebel Alliance, and they begin rebuilding their world.&lt;br /&gt;
*&#039;&#039;&#039;[[4 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**On the formation of the New Republic, the Bethlamorian Confederation voted to abolish the post of Presidency starting early 5 ABY in favor of restoring the post of Governor-General. A special referendum is held to decide whether or not President Shalti Sheevly could finish the remainder of her four-year term as Governor-General. The highly popular ex-general is voted in as Governor-General.&lt;br /&gt;
*&#039;&#039;&#039;[[6 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore becomes part of a New Republic special administrative division known as the [[Republic Shield]], known locally as the Rebel Squadrons due to the origin of much of the Republic Shield&#039;s armed forces. Bethlamore continues to be considered a regular member of the [[New Republic]], but it comes under direct protection of the Rebel Squadrons&#039; military.&lt;br /&gt;
**A [[Jedi]] student is attracted to the Baphomet System in the Greeop Sector. He arrives on Bethlamore and founds the [[Assembly of the Force]] in the Great Temple of Adhe Zion soon after. He begins attracting other Force users to him and learning from them while teaching them what he knows.&lt;br /&gt;
**An Imperial faction known as the [[Emperor&#039;s Hammer]] re-invades the Baphomet system: they capture Eden and blockade Bethlamore. The EH wishes to use the system as a stepping stone into the [[Greeop system]], where RS headquarters are located, using a Hyperspace backdoor into the central system of the RS.&lt;br /&gt;
**The RS forms the Allegiance Task Force to counter the Imperial threat.&lt;br /&gt;
*&#039;&#039;&#039;[[7 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Allegiance Task Force attacks the Baphomet system: a starfighter squadron known as [[Lancer Squadron]] liberates Eden, while the main task force defeats the EH task force and recaptures the system. The blockade of Bethlamore ends.&lt;br /&gt;
*&#039;&#039;&#039;[[9 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Shalti Sheevly&#039;s term as Governor-general expires. However, she uses her popularity to get herself elected to the House of Commons as leader of the Liberal Democrats. She is elected Prime Minister when her coalition gains a stronger majority in the House.&lt;br /&gt;
**The Bethlamorian Confederation comes to look to the Assembly of the Force to help them maintain order on Bethlamore, a task which the Assembly reluctantly agrees to do, at first.&lt;br /&gt;
*&#039;&#039;&#039;[[12 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore&#039;s southern hemisphere is hit by a particularly strong rainy season, the first day of rain sets a record for most rainfall in a single day. There is heavy flooding along the Ayrid Hai and Great Sea, submerging portions of Ayrid Hai Spaceport and Adiemus, causing billions of credits in flood damage.&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6765</id>
		<title>Bethlamore: History</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Bethlamore:_History&amp;diff=6765"/>
		<updated>2006-11-29T22:44:46Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Pre-History ==&lt;br /&gt;
Bethlamore&#039;s history of habitation dates back to roughly [[32,000 BBY]], when the [[Infinite Empire]] of the [[Rakata]] stumbled across the barren, lifeless planet and began to terraform it. Once habitable, the Rakata colonized Bethlamore and began growing great jungles and building monuments to their power, including a strange, experimental [[Rakatan Gates|stargate]] in the [[Ayrid Hai River Valley]] sometime near [[30,000 BBY]]. They abandoned the world circa [[25,200 BBY]], the era in which the Infinite Empire collapsed due to plague and civil war. The plague and the war left Bethlamore heavily scarred, destroying the majority of the Rakatan constructions and much of the world&#039;s jungles.&lt;br /&gt;
&lt;br /&gt;
For the next twenty millenia, life on the world continued to struggle onwards, untouched by sentient beings. Around [[5,500 BBY]], some [[Sith (species)|Sith]] came to Bethlamore through the Rakatan gate which linked Bethlamore to the Sith world of [[Carrackoon]]. The Sith built a shrine around the gate, and attempted to colonize the harsh, ruined world. But they failed, their colonies barely lasting 150 years. Once again the world of Bethlamore was left uninhabited by anything more than the struggling flora and fauna left by the [[Rakata]].&lt;br /&gt;
&lt;br /&gt;
== Rediscovery ==&lt;br /&gt;
In [[3,914 BBY]], approximately 1,500 years after the Sith colonies failed, an Ithorian herdship lost in Hyperspace was pulled back into Realspace in the Baphomet system. Impressed by the two terrestrial planets in the system, Bethlamore and [[Eden]], they traced their way back to Ithor to tell their people about this wonderful world. After some short debate, the Ithorians decided to keep the existence of the system a secret. They returned to Bethlamore and Eden to begin terraforming and colonizing the two worlds. Attempting to make the world more livable, the Ithorians introduced various species of flora and fauna from across the galaxy, including Ithor, to the jungles of Bethlamore. They also created some specially engineered species, designed to stabilize the fragile ecosystem. The jungles grew and florished with the Ithorians&#039; gentle touch.&lt;br /&gt;
&lt;br /&gt;
Roughly 100 years later, non-Ithorian fringers and explorers discovered the Baphomet system, and they returned to charted space to tell of the wonders of Eden and the now-florishing jungles of Bethlamore. Colonists began to trickle into the system, much to the Ithorians abhorrence, and they settled at the northern end of the Ayrid Hai River Valley, at the foot of Mount Ayrid. The community that forms at the foot of Mount Ayrid would later become [[Sytas]], the site of which is now the Ayrid Hai Spaceport.&lt;br /&gt;
&lt;br /&gt;
After observing and tending to the jungles of Bethlamore for over 400 years, the Ithorians embedded a specially constructed herdship, the &#039;&#039;[[Mother Jungle]]&#039;&#039;, into the crust of Bethlamore in the Ayrid Hai River Valley. The herdship was seeded with native flora and fauna from Ithor, as well as more genetically engineering flora and fauna they had designed to complement Bethlamore&#039;s evolving ecosystem. They hoped that the genetically engineering species they introduced would allow the native Ithorian species to integrate into the ecosystem better. For the most part, they were right, though Bafforr trees mostly failed, except in the [[Great Jungle]] region in the lower Ayrid Hai valley. The Ithorians continued to tend to the jungles, and helped the new species grow and evolve. The ecosystem balanced, and for the first time since the Rakata, the entire surface of Bethlamore was florishing with life.&lt;br /&gt;
&lt;br /&gt;
For the next two millenia, life was good on Bethlamore. The colonies grew and the population increased in size, until somewhere around [[2,000 BBY]] the city of Sytas emerged as a florishing metropolis. However, a darkside cult leader by the name of Driasdan came into the public eye around the same time. He gathered up groups of Force sensitives into his cult and disappeared with them into the jungle. This cult, the [[Sircledemor]] (Circle of Death in [[Old Corellian|Olys Corellisi]]), fell out of the public eye for nearly 600 years, until they re-emerged during Sith rule.&lt;br /&gt;
&lt;br /&gt;
== Sith Rule ==&lt;br /&gt;
Three [[Sith Order|Sith]], pursued by Jedi forces, fled from the fringes of [[New Sith Empire|Sith Imperial]] space. They lost the Jedi pursuit by making a blind jump, but their jump yanked them out of Hyperspace in Bethlamore&#039;s gravity wells. The small fleet of the Sith, which was made up of their warships &#039;and their slave transports, crashed into the surface of Bethlamore, in the Ayrid Hai valley. The survivors, including the three Sith themselves, abandoned their craft, salvaging them so that they could begin settling on the planet. Each Sith founded a kingdom and declared his or her self Dark Lord/Lady.&lt;br /&gt;
&lt;br /&gt;
Because of this, the three Sith descended into in-fighting and began warring against each other. The kingdom of Sith Lord Adher Zion, the largest of the three kingdoms, captured and ravaged the city of Sytas  in [[1,483 BBY]]. Soon after, the smaller two kingdoms united together to attempt the utter destruction of [[Adhe Zion]]&#039;s kingdom, threatened by his power and newly expanded empire. They failed in their offensive, though soon afterwards Adhe Zion&#039;s empire split in half when Zion&#039;s two oldest sons both attempted to seize power after murdering their father. The wars eventually embroiled most of the southern continent, resulting in the Sith taking the Ithorians and the colonists as slaves.&lt;br /&gt;
&lt;br /&gt;
Nearly 100 years after the three Sith crashed on Bethlamore, the Sircledemor emerged from the deep jungles and declared war on the Sith kingdoms. The four kingdoms fought one another as well as the Sircledemor during this period, though the primitive cult took most of the damage and losses in this conflict. The wars between the Sith and the Sircledemor raged for almost 100 years, by the end of which the Sircledemor were mostly enslaved by the Sith and the cult was thought to have ceased existing.&lt;br /&gt;
&lt;br /&gt;
The wars continued, lasting over four centuries after the Sith&#039;s arrival. Finally, a single warlord, [[Herite Zion-Callas]], was born to the rulers of the two scions of Adhe Zion&#039;s kingdom. He united his family&#039;s kingdoms and went on a war spree, dominating the remaining two kingdoms and uniting the Sith on Bethlamore under one flag. With an iron fist, his dark rule lasted for a quarter century, until the [[Army of Light]] came...&lt;br /&gt;
&lt;br /&gt;
== Army of Light ==&lt;br /&gt;
Herite made it a priority after taking power to assemble the remnants of the crashed starships on Bethlamore to have them studied and reverse engineered. Along with parts and knowledge taken from the ruins of Sytas, he constructed a small fleet of warships. Satisfied, he sent out a scout to make contact with the outside galaxy again. The scout soon reached Sith space, exiting Hyperspace in a warzone. The scout had jumped into the midst of a battle between the [[Brotherhood of Darkness]] and the Army of Light. The Brotherhood of Darkness told the scout to summon his master, and he did. Herite returned a day later with his ragtag fleet to find the battle over, the Brotherhood momentarily victorious. The leader of the Brotherhood, [[Lord Kaan]], drafted the Bethlamorian Sith into his order by force, and commandeered Herite&#039;s fleet. Herite, disgraced, returned to Bethlamore.&lt;br /&gt;
&lt;br /&gt;
However a Jedi strike force led by Lord Hoth, sensing weakness in a Sith member world, attacked Bethlamore. The advanced ships of the Army of Light easily tore through the ragtag defense fleet which had secured Bethlamore, making their way towards the surface. Lord Herite and his relatively primitive defenders fought to the last, arming themselves with alchemically-enhanced blades and what few lightsabers they had. They were soundly defeated by the more advanced forces of Lord Hoth and his Army of Light. Herite fought to the last, eventually defeated in one-on-one combat with Hoth.&lt;br /&gt;
&lt;br /&gt;
The remaining Sith, mostly minor dark side priests and warriors, fled into the jungles where the Sircledemor had once hid, laying in wait. The Army of Light secured Herite&#039;s capital, which was based around the [[Great Temple of Adhe Zion]], and freed his surviving slaves. The [[Jedi Order|Jedi]] forces went through the jungle and razed most of the Sith temples and shrines, though there were some which they refused to touch, such as Herite&#039;s [[Temple of the Shadow Vines]]. Satisfied that Bethlamore was secure, they began converting the Temple of Adhe Zion into a Jedi stronghold.&lt;br /&gt;
&lt;br /&gt;
The freed slaves went on to start constructing the cities of [[Adiemus]] and [[Ayrid Hai]], with help from the Jedi and the recovering [[Galactic Republic]]. They become a Republic colony, and began the process of rebuilding after the long period of Sith rule. The Jedi which the Army of Light left behind decide at this time to form an Academy of the Force in the temple they have taken as their base.&lt;br /&gt;
&lt;br /&gt;
== Membership in the Republic ==&lt;br /&gt;
By [[1,000 BBY]] the cities of Ayrid Hai and Adiemus were well established. Adiemus became the colonial capital, while Ayrid Hai set itself up as a spaceport and started to attract new colonists to Bethlamore. The two cities grew and flourished over the next few centuries, attracting more and more people to the Ithorian garden world. Meanwhile, the Jedi and the Ithorians tried to get a handle on the runaway evolution of Bethlamore. They attempted to remove and reverse the taint of the Sith on the environment, though they were not entirely successful. These first few centuries were a golden age for Bethlamore, with the Jedi and Ithorians discovering new medicinal and therapeutic uses for the world&#039;s unique flora and fauna.&lt;br /&gt;
&lt;br /&gt;
[[952 BBY]] marked a milestone, as the Ithorian-dominated government of the Republican Colony of Bethlamore was dissolved, a constitution was written and approved, and open elections for the new government, the [[Federation of Bethlamorian States]], were held. The new government was still Ithorian-dominated, but less so than its colonial predecessor. The first achievements of the new government included designating large portions of Bethlamore&#039;s unscathed jungle as federal reserves and creating a strong safety net for its peoples, with health care for all, unemployment benefits for those out of work, pensions for the elderly, et cetera.&lt;br /&gt;
&lt;br /&gt;
Over 500 years after the liberation of Bethlamore from Sith rule, the Jedi Order removed most of its presence from Bethlamore and shut down their training academy in the Temple of Adhe Zion. Opting to make the temple a simple [[Jedi Chapterhouse]], they left a single Jedi to be the steward of the temple, Master of the chapterhouse, and [[Jedi Watchman|Watchman]] of the Baphomet system. This Jedi Master took on an apprentice, to whom he passed stewardship of the temple and Bethlamore. This Jedi tradition continued for nearly 300 years before the Order removed the last steward from Bethlamore, closing the chapterhouse and leaving the temple abandoned.&lt;br /&gt;
&lt;br /&gt;
Also around the same time, the Ithorian population was finally outnumbered by the non-Ithorian population. While Ithorians still remained the largest percentage of the population for another 400 years, humans eventually surpassed them to become the largest portion of the population by a small margin. The consequences of this took several years to become evident, but eventually the Ithorian stranglehold on the government was broken. After this era, the government of Bethlamore took a swing to conservative politics, rolling back many of the safety net programs established with the Federation.&lt;br /&gt;
&lt;br /&gt;
By the last century prior to the Clone Wars, the Federation of Bethlamorian States had taken a turn towards moderate politics: some years the liberals ruled, some years the conservative parties ruled, but most of the time the government was formed by coalitions between the moderates and either the liberal or conservative parties, depending on the political climate at the time. Some of the old safety net programs were restored, but not many. Bethlamore&#039;s golden age ended around this time, and unrest was flowing through the veins of the population. The Sytas Uprising which took place in the Ayrid Hai Spaceport 50 years before the Clone Wars resulted in the deaths of 30 sentients, mostly illegal immigrants, who were protesting Bethlamore&#039;s strict immigration laws. Because of this and several other incidents, the Federation eventually relaxed their immigration laws. By the Clone Wars, they had one of the largest refugee-to-citizen ratio in the Republic, and had one of the easiest naturalization programs in their sector.&lt;br /&gt;
&lt;br /&gt;
== Clone Wars ==&lt;br /&gt;
:&#039;&#039;See [[Bethlamorian Civil War|main article]]&lt;br /&gt;
&lt;br /&gt;
=== Before the War ===&lt;br /&gt;
Just prior to the start of the Clone Wars, Bethlamore&#039;s conservative parties had solidly seized control with a special election in 24 BBY, followed by accusations (mostly true) of rigged elections. Though not the first time either side had come into power through shady methods, this event came at a particularly partisan time and Bethlamore became polarized, teetering on the brink of civil war. The two coalitions traded barbs at each other and deadlocked legislation with filibusters while they began arming private militias in secret. The situation was highly tense by 22 BBY, with the conservative government in talks with the [[Confederacy of Independent Systems]] to leave the Republic and join the [[Separatists]], who saw the planet as having strategic value due to its [[bacta]] and [[kolcta]] production capabilities. If the relations between the two parties were bad before the start of the wars, the weeks after the Battle of Geonosis made the tensions even worse.&lt;br /&gt;
&lt;br /&gt;
The situation reached crisis level in [[21 BBY]], when the government closed its borders to refugees, and forced out any pro-Republic refugees who had fled Separatist worlds after they withdrew from the Republic. The liberals, infuriated by this move, mobilized their militias in an attempt to force the Prime Minister out of office. Using this as an excuse to crack down on civil liberties and withdraw from the Republic, the conservatives claimed that the liberal coalition had attempted to assassinate the Prime Minister and Governor-General. They declared martial law and seceded from the Republic. Joining up with Count Dooku&#039;s fledging Confederacy, they worked on tracking down and imprisoning the leaders of the opposition. The liberal coalition mostly got their leaders out of harms way and fled to to nearby Republic-held world of Corona with the majority of the Bethlamorian Rangers and portions of the Planetary Security Agency.&lt;br /&gt;
&lt;br /&gt;
On Corona, the Republic, hurting from the sudden loss of a key bacta and kolcta supplier, offered their assistance to the Bethlamorian exiles. They set up a conference, during which the Corona Accords were signed, creating a pro-Republic government-in-exile, [[Bethlamorian Confederation|Sovereign Confederation of Bethlamore]]. The Republic armed the exiles and supplements their forces with foreign fighters. The Confederation forces busy themselves with the preparations for assaulting their homeworld. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the Confederacy moved a droid army, commanded by rogue Jedi Master [[Carius Dali]] and rogue Jedi Padawan [[Jace Starkiller]], onto Bethlamore. The two Separatist commanders began a campaign to take the other worlds of the Greeop Sector due to their close proximity to the Rimma Trade Route. For a month the Separatist offensive in the Greeop Sector went mostly unchecked, until a Republic counteroffensive slowly forced the Separatists back to Bethlamore. The [[Bethlamorian Civil War]] officially began on 14:8:4 when the [[Grand Army of the Republic]], led by Jedi Knight [[Lucius Aurelius]] and Jedi Padawan [[Garrett Starkiller]], landed near the capital, Adiemus, with forces from the government-in-exile, the Bethlamorian Confederation.&lt;br /&gt;
&lt;br /&gt;
=== Beginning of the Bethlamorian Civil War ===&lt;br /&gt;
Once planet-side they joined up with local liberal and pro-Republic militias, and began recruiting for allies in Ayrid Hai&#039;s underworld. The main militia, the [[People&#039;s Liberation Army of Bethlamore|People&#039;s Liberation Army]], became the Bethlamorian Confederation&#039;s main army. The PLA, along with the GAR, fired the first shots of the war when they moved on Adiemus the same day as their drop. The battle for Adiemus lasted three days, and ended with the Clone troops and the pro-Republic forces taking the city. The resolution of the battle was immediately followed by a Separatist counter-attack, one which was easily resolved within 24 hours. Adiemus had overthrown its Confederate masters and was securely in Republican control, with the Federation withdrawing to Ayrid Hai, their new capital. The largely pro-Republic residents of Adiemus celebrated their liberation by the Republic with celebrations and calls to arms. The Civil War had begun (or as the Nationalists call it, the War of Leftist Aggression).&lt;br /&gt;
&lt;br /&gt;
The next attack was a two-prong attack from the outer edges of the system to attempt to control the space around Bethlamore. The Republic and the Separatists battled for control of the Baphomet system for 28 hours, after which the Separatist fleet withdrew to lick its wounds. The Grand Army of the Republic launched a second planet-side attack, this time on the [[Takoi Province]]. Fighting there was particularly fierce, lasting a month before the province was temporarily secured under Republic control. Elsewhere on Bethlamore, there was a two week lull in combat planetside, during which the Separatist fleet attempted multiple times to pry control of the Baphomet system from the Republic.&lt;br /&gt;
&lt;br /&gt;
In Ayrid Hai, the Republic-loyal [[Luto Crime Family]] was wrestling for control of the spaceports busy underworld. Alongside a rebel cell suppied and funded by the People&#039;s Liberation Army, the [[Luto]] family was doing an excellent job in seizing more territory for their operations and destabilizing the pro-Confederate government&#039;s new capital. Soon they made their first major move, essentially taking control of [[Idlewood]] and the [[Port Town]]&#039;s so-called &amp;quot;[[Black Sector]]&amp;quot;. Signaling to their Republic masters to move on the spaceport, the Luto Crime Family waited for the anarchy of combat so they could dominate illegal activity in the spaceport...&lt;br /&gt;
&lt;br /&gt;
=== Operation Deep Jungle ===&lt;br /&gt;
Those two weeks of on and off space combat were hell for the Republic&#039;s naval forces, but by the end of it all, they had resecured their control over the Baphomet system. Taking another week to regroup, they attempted to fend off minor Separatist offensives aimed at their holdings of Adiemus, whjich held, and the Takoi Province, which fell. Deciding the time was right, Jedi General Lucius Aurelius revealed his plan for taking the strategic, both in military-function and for morale purposes, Ayrid Hai Spaceport. He called this plan &#039;&#039;Operation Deep Jungle&#039;&#039;, and it involved an invasion corridor that ran up the Ayrid Hai River Valley, through the [[Ty&#039;Rae Province]], along the western bank of the [[Ayrid Hai River]] to the crossing near the Temple of Adhe Zion. According to the plan, they would take the temple and move north along the [[South Road]] to Ayrid Hai, where they would capture the city.&lt;br /&gt;
&lt;br /&gt;
At the end of their week of regrouping they began making their way north, meeting resistance at Adiemus&#039; northern borders. Though they easily broke through Separatist lines, they had to fight their way north, using air strikes to clear the path ahead of the heaviest resistance. Within a week they had crossed through the Gap of Moda, after which they easily passed through the Alyssian Fields, meeting only minor resistance until they entered the Great Jungle. Once inside the Great Jungle they were brutally attacked by droid forces, forcing them back into the Alyssian Fields. For two days they battled, until finally they broke through Separatist lines and made their way into the Great Jungle.&lt;br /&gt;
&lt;br /&gt;
They moved north for a whole day with no resistance, until that night the Republic forces and the Bethlamorian rebels hit [[Galard Hill]], another Separatist/Bethlamorian government stronghold, and a defensively sound entrenchment. The coalition forces engaged them in battle for a full three days. Once victorious, the Republic-aligned forces paused for a day to rest, taking the chance to resupply their troops via air drops. That night, before they could fully secure the hill, they were attacked by the droid armies, forcing them back several miles. The Seperatists refortified the position, but the GAR and their allies attacked again, and broke through within the day. After this, they divided their troops: some would fortify the hill to serve as a rearguard, while the rest would advance north to the Temple of Adhe Zion. The assault force continued onwards, moving along the banks of the Ayrid Hai, meeting little resistance they couldn&#039;t handle for the 3 day trip up the river.&lt;br /&gt;
&lt;br /&gt;
=== Tokai Province ===&lt;br /&gt;
Meanwhile, the coalition forces in Tokai Province were faring worse than their counterparts. Having lost control of the city 3 days before the launch of &#039;&#039;Operation Deep Jungle&#039;&#039;, they found themselves forced back to their outlaying bases at the edge of the province. They immediately launched a counter offensive, working to undermine Confederate control of the province by launching a guerrilla disturbance campaign. Some of the activities they undertook in the name of liberating the province bored on terrorist war crimes, though such acts were never prosecuted by the Galactic Republic or the Empire which followed.&lt;br /&gt;
&lt;br /&gt;
Almost two weeks after the fall of the city, the Republican forces were once again at Tokai&#039;edo&#039;s outer boundaries, launching the Third Battle of Tokai&#039;edo. The dizzyingly bloody battle lasted four days, the Republic victory coinciding with &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; first victory at Galard Hill. The Republic, as with its previous occupation, had trouble with local resistors, but less this time than the previous. The Republic quickly forced the Seperatists to the very fringes of the province, capturing the remaining suburbs within a day of their victory in the city.&lt;br /&gt;
&lt;br /&gt;
=== Short-lived Victory ===&lt;br /&gt;
&#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; assault force reached the Temple of Adhe Zion a day after setting out from Galard Hill and they engaged the enemy. This bloody and destructive battle raged for a full five days before a Republic victory, though the ancient temple itself only sustained minor damage. At the end, as the last droid fell, the Republic realizes that with their forces stretched thin between the Temple and Galard Hill, they would be over-stretching themselves to attempt to take Ayrid Hai without reinforcements. Reluctantly, they call for assistance.&lt;br /&gt;
&lt;br /&gt;
But the victory was short-lived: &#039;&#039;Operation Deep Jungle&#039;s&#039;&#039; request for reinforcements was thwarted when the strategic Tokai Province fell to the Separatists the next day. The news was a blow, but not as much as the Separatist offensive launched against them later that day. In a sixth of the time it took them to capture the Temple, it was taken from them by a droid legion from Ayrid Hai. The GAR and the PLA withdrew to Galard Hill, hoping to ride out the storm and make another attempt on the Temple.&lt;br /&gt;
&lt;br /&gt;
That hope was thwarted, however, when two days after their victory, the Separatists unleashed a large fleet on the Baphomet system. In a mere 12 hours, the Republic forces retreat in defeat, pulling offworld and out of the system to minimize losses and regroup. The Bethlamorian rebels were left to stand alone against the newly energized Federation of Bethlamorian States and their Confederate masters. They did not despair, however, and fell back into hiding for the most part, centralizing all of their obvious military might in Adiemus and on Galard Hill. Despite their victory, the next week was marred for the Separatists by uprisings around the globe of war weary citizens, previously loyal to the Federation of Bethlamorian States. The rebels decided to utilize this to their advantage...&lt;br /&gt;
&lt;br /&gt;
=== Recovery ===&lt;br /&gt;
Ten days after the Separatist reoccupation, the People&#039;s Liberation Army launched a surprise assault on the Tokai Province, taking advantage of the unrest there to do what the Republic could not: gain popular support for an attempted occupation of the province. A week into their offensive on Tokai&#039;edo, the Grand Army of the Republic arrived in-system with a massive strike force, and they quickly took control of the Baphomet system. Ground and air forces rained down on both Bethlamore and Eden, reinforcing pro-Republic rebels on both worlds. Legions of troops from the GAR dropped on Tokai&#039;edo to assist with the assault, while others reinforced the strongholds of Adiemus and Galard Hill. Within the next two days, Tokai Province fell to coalition forces, with massive rioting and looting thwarted by forces from the People&#039;s Liberation Army. Within the addition of Tokai&#039;s pro-Republic forces, the coalition war machine roared back to life.&lt;br /&gt;
&lt;br /&gt;
From Galard Hill, a large assault force moved northward to the Temple of Adhe Zion, this time personally led by Jedi General Lucius Aurelius and his Padawan, Garrett Starkiller. Three days after the fall of the Tokai Province, coalition forces engage the Separatists at the temple. During the battle, the two rogue Jedi, Master Dali and Padawan Jace Starkiller, personally lead the forces of the Confederacy. Brother faces off against brother as the two Padawans battle amidst the destruction of the engagement. Twenty-four hours later, as the dust settles, the Republic finds itself victorious, with the two rogue Jedi on the run. The Republicans now have a forward base for their assault on Ayrid Hai. Satisfied, they take the next day to rest and regroup.&lt;br /&gt;
&lt;br /&gt;
=== The End? ===&lt;br /&gt;
Two days after their victory, on 14:10:12, the Republican coalition reach Ayrid Hai and the Battle of Ayrid Hai begins. The first day of the battle went badly for the coalition, with heavy losses on the city&#039;s outskirts. However, the Luto Crime Family saved the day by sabotaging the droids in the city, shutting them down and leaving the organic forces of the planetary government to defend the city. The battle raged onwards for another six days, with heavy losses on both sides, before victory was declared by the Republic on 14:10:19.&lt;br /&gt;
&lt;br /&gt;
Demoralized by their loss, the Federation of Bethlamorian States began to dissolve at the seams, with previously loyal soldiers deserting their posts in the face of the advancing coalition forces. The Separatists abandon the world to its fate as Carius Dali orders his forces to retreat, against the wishes of his superiors. Total victory was declared two days later, following the Republic securing the remaining provinces and installing the Sovereign Confederation of Bethlamore as the planetary government. A military draw down begins as the Republic focuses its attention on other worlds. They leave peacekeepers and a small contingent of troops to assist in securing Bethlamore. The civil war continued despite this, with the remaining forces of the old planetary government going underground and waging a guerrilla war on the Confederation.&lt;br /&gt;
&lt;br /&gt;
=== Guerrilla Warfare ===&lt;br /&gt;
Three weeks after their victory, the Republic withdrew all of its troops but the peacekeepers who were battling the Separatist rebels alongside the new government&#039;s Planetary Defense Force. Meanwhile, the dominant force in the transitional government, the People&#039;s Liberation Army, peacefully dissolved into two liberal socialist political parties, the Socialist Alliance of Bethlamore and the Liberal Democratic Party. Both parties continued to field militias however. The civil war seemed to be dying down.&lt;br /&gt;
&lt;br /&gt;
Two months after their loss, the surviving forces of the old Federation of Bethlamorian States, the Bethlamorian Free Nationalist Party, and the Conservative Nationalist Party of Bethlamore reorganized themselves into a single political party, the United Bethlamorian Nationalist Party in an attempt at political survival in a now hostile environment. With one hand, they offered the legitimacy of their participation in the new government, while with the other hand they still fought a guerrilla war to overthrow the Confederation. The liberal alliance rejected their overtures, though the few moderates protest such a decision.&lt;br /&gt;
&lt;br /&gt;
=== The War Returns ===&lt;br /&gt;
On 15:6:7, a large Separatist force commanded by General Dali once again invaded and occupied the Baphomet system. They overthrew the Bethlamorian Confederation, driving its leadership into exile again. They made Ayrid Hai their capital and created a puppet government called the United Nationalist Federation of Bethlamore out of the United Bethlamorian Nationalist Party. Though they attacked the Confederation&#039;s forces viciously, the pro-Republic forces remained in control of most of Bethlamore&#039;s major urban centers. With little other choice, the Confederation&#039;s leadership attempted to appeal to the Galactic Republic to come to their aid, but unfortunately the galactic government was occupied elsewhere in the galaxy.&lt;br /&gt;
&lt;br /&gt;
Three months of heavy fighting ensued, at the end of which the Separatists control all of the planet except for Adiemus and Tokai&#039;edo. The forces of the Federation were also rebuilt to their pre-war strength, mostly via droids and foreign fighters. Their control of the planet was shaky, but they ruled with an iron fist.&lt;br /&gt;
&lt;br /&gt;
=== Liberation ===&lt;br /&gt;
The Galactic Republic finally responded to Bethlamore&#039;s calls for aid, sending a large force to free the world on 16:2:4. The fighting was fierce and bloody, raging for 12 days between the Republican forces and the Separatist forces. At the end of the destructive conflict, however, the forces of the Grand Army of the Republic and the Bethlamorian Confederation triumphed over the Separatists in the Second Battle of Ayrid Hai. The United Nationalist Federation of Bethlamore surrendered and the Sovereign Confederation is reinstated as the planetary government. Though the civil war was officially ended, some stubborn pro-Separatist rebels continued to hold out in the jungles until the Declaration of a New Order created the Galactic Empire, though some continued on for years until joined by anti-Imperial rebel forces.&lt;br /&gt;
&lt;br /&gt;
== Galactic Empire ==&lt;br /&gt;
&lt;br /&gt;
== New Republic ==&lt;br /&gt;
&lt;br /&gt;
== Timeline of Bethlamore ==&lt;br /&gt;
*&#039;&#039;&#039;c. [[32,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Rakata stumble across Bethlamore, a lifeless world with large, oxygen-rich seas. They jumpstart the processes of life, and begin terraforming Bethlamore into a florishing jungle world.&lt;br /&gt;
*&#039;&#039;&#039;c. [[30,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Theories commonly hold that during this time period the Infinite Empire of the Rakata built an experimental gate connecting Carrackoon, a world on the opposite side of the galaxy, with Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[25,200 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore is abandoned during the plague and civil war which rips through the Infinite Empire, but not before the Rakata, as well as the flora and fauna of Bethlamore, are infected. The planet and it&#039;s jungles survive, but barely. Life struggles onward, untampered, for the next twenty millenia.&lt;br /&gt;
*&#039;&#039;&#039;c. [[5,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**It is theorized that, around this time, the ancient Sith species stumbles across Bethlamore by accident, using a gate built by an ancient race which links the Sith world of Carrackoon with Bethlamore. The two worlds are on opposite sides of the galaxy. They build a shrine around the gate, which would later become the location of a Sith temple.&lt;br /&gt;
**The Sith colonize Bethlamore, tending to the jungles for a time before the harsh life on Bethlamore wipes out the Sith colony.&lt;br /&gt;
*&#039;&#039;&#039;[[3,914 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians stumble across Bethlamore and begin to seed the jungle and tend to it. Under the Ithorians the struggling jungle florishes as they introduce or genetically engineer new species of flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;c. [[3,800 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorians since the Sith stumble across Bethlamore and begin to settle at the northern end of the valley in a community that would prove to be the precursor to the Ayrid Hai Spaceport.&lt;br /&gt;
*&#039;&#039;&#039;[[3,478 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians, after observing the planet of Bethlamore for over 400 years, embed a specially constructed herdship into the Ayrid Hai Valley. They use this herd ship to introduce some native flora and fauna from Ithor, as well as some genetically engineered flora and fauna they had created for Bethlamore.&lt;br /&gt;
*&#039;&#039;&#039;c. [[2,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**On Bethlamore a flourishing city, known by the Ithorians as Sytas, exists in what is now modern-day Ayrid Hai Spaceport.&lt;br /&gt;
**Meanwhile, a dark sider gathers together a group of Humans and Zabraks and disappears into the jungle with them.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,500 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Three Sith, hunted by Jedi, flee to Bethlamore with their slaves. Their transports crash into the surface, but they adapt and begin carving out an empire there. Essentially cut off of the rest of the galaxy by it&#039;s obscurity, these Sith lords fall into infighting. Each lord founds their own kingdom and declares war on his rivals.&lt;br /&gt;
*&#039;&#039;&#039;[[1,483 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**Sytas, the city at the foot of Mountain Ayrid, is conquered by the Sith of Bethlamore. The city is demolished and its people are killed or enslaved by the Sith.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,480 BBY:]]&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians of Bethlamore are enslaved and their terraforming program becomes defunct. For the next 500 years, life on Bethlamore grows and evolves unchecked...&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,025 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Sith warlord, Herite, conquers the entirely of the Ayrid Hai River Valley, and unites all of Bethlamore&#039;s Sith under one banner. He orders construction of the Black Temple of Herite (A.K.A. the Temple of the Shadow Vines), on the location of an even more ancient dark side shrine.&amp;lt;br /&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[1,005 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The planet Bethlamore is captured from the forces of the local Sith lords by the Jedi Order&#039;s Army of Light. They raze the jungles and most of the Sith temples, making their residence in the Great Temple of Adhe Zion. The Jedi begin to set up an academy of the Force in the [[Great Temple of Adhe Zion]].&lt;br /&gt;
*&#039;&#039;&#039;[[1,004 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The cities of Ayrid Hai and Adiemus are founded by the freed slaves of the Sith. The large majority of the slaves go to Adiemus, but the ones that found Ayrid Hai on the site of Sytas go on to build Bethlamore&#039;s first spaceport.&lt;br /&gt;
*&#039;&#039;&#039;c. [[1,000 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Ithorians and the Jedi begin working together to cleanse Bethlamore&#039;s environment of the taint caused by the Sith. The terraforming process is not resumed, but the Ithorians and the Jedi attempt to &#039;weed&#039; the garden that is Bethlamore.&lt;br /&gt;
**A golden age begins on Bethlamore, with Ithorian scientists and Jedi healers making great discoveries about the medicinal properties of Bethlamore&#039;s flora and fauna.&lt;br /&gt;
*&#039;&#039;&#039;[[952 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Republic colony of Bethlamore replaces its Ithorian-dominated colonial government with a democratically elected (though still Ithorian-dominated) government, the Federation of Bethlamorian States. The first [[Governor-Gerneral of Bethlamore|Governor-General]] is Ithorian scientist [[Tyri Endire]], and the first Prime Minister is [[Roron Talorn]], an Ithorian nature priest who later died in a fire.&lt;br /&gt;
*&#039;&#039;&#039;[[813 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The city of [[Takoi&#039;edo]] is founded on the shores of the Sea of Takoi by human settlers. It would grow to become one of the largest metropolitan areas on Bethlamore, though not the largest single city.&lt;br /&gt;
*&#039;&#039;&#039;[[491 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order removes all of it&#039;s Jedi, save one, from the Bethlamore Temple. That one Jedi takes an apprentice and passes stewardship of temple to her when he dies. This tradition continues and the Temple of Adhe Zion remains a Jedi possession for another 200 years.&lt;br /&gt;
*&#039;&#039;&#039;[[412 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The first non-Ithorian [[Prime Minister of Bethlamore]] is elected; [[Ghon Miclan]], a Zabrak female, is the winning candidate.&lt;br /&gt;
*&#039;&#039;&#039;c. [[290 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Jedi Order withdraws the last Jedi from Bethlamore, leaving the temple abandoned.&lt;br /&gt;
*&#039;&#039;&#039;[[24 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore&#039;s conservative parties seize control of the planetary government in a rigged special election. The planet becomes polarized between the conservative and the liberal coalitions, and passing legislation becomes nigh impossible.&lt;br /&gt;
*&#039;&#039;&#039;[[23 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**Both sides, frustrated with the polarized political process, begin arming secret militias. The conservative government of the Federation enters talks with the Seperatist factions for protection and assistance, while the liberal coalition strengthens their ties with the Republic.&lt;br /&gt;
**The pro-Republic [[People&#039;s Liberation Army (Bethlamore)|People&#039;s Liberation Army (PLA)]] is formed. They would grow to become the main pro-Republic rebel cell during the [[Clone Wars]].&lt;br /&gt;
*&#039;&#039;&#039;[[22 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The conservative government begin talks with the [[Confederacy of Independent Systems|Confederacy]] about full secession from the Republic. Tensions between the two factions worsen following the [[Battle of Geonosis]].&lt;br /&gt;
*&#039;&#039;&#039;[[21 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The government closes borders to any further refugees and forces pro-Republic refugees off-world. The pro-Republic rebels attempt to assassinate the Prime Minister, but fail. Afterwards, the government secedes from the Republic and cracks down on civil liberties; they join the Confederacy soon after and begin hunting down opposition leaders.&lt;br /&gt;
**Members of the liberal coalition flee Bethlamore, alongside the [[Bethlamorian Rangers]] and members of the [[Planetary Security Agency (Bethlamore)|Planetary Security Agency]], seeking refugee on [[Corona]], where the Republic helps organize them into a government-in-exile, the Bethlamorian Confederation, and begins arming them.&lt;br /&gt;
**The Confederacy moves a droid army and fleet into the Baphomet system, led by a [[rogue Jedi]] Master, General [[Carius Dali]] and his [[Padawan]], Lieutenant Jace Starkiller. Bethlamore is secured under Seperatist political and military control, and [[Eden]] is invaded and occupied. General Dali uses Bethlamore as his home base as he stages raids all across the Greeop Sector, hoping to weaken Republic forces there and capture worlds for the Confederacy. He is wildly successful.&lt;br /&gt;
**A month after it begins, the Republic counters the Seperatist offensive by sneaking a small army onto Bethlamore, along with the government-in-exile, to attempt and retake the planet. They join up with the People&#039;s Liberation Army and attack the Bethlamorian capital of Adiemus, thus starting the [[Bethlamorian Civil War]]. Adiemus falls, and next a Republic fleet moves in to take the Baphomet system. On Bethlamore&#039;s surface, the war rages...&lt;br /&gt;
**After nearly a month and a half of slowly winning the war on Bethlamore, the [[Grand Army of the Republic|Grand Army of the Republic (GAR)]], the Bethlamorian Confederation, and the other rebels suffer a set-back as Seperatist reinforcements arrive and recapture the system. The GAR is driven off-world and the Seperatists recapture much lost territory.&lt;br /&gt;
**Half a month later, the Republic assaults Bethlamore again. They capture the Baphomet system and begin making major gains on the surface, alongside the rebels. Within 17 days the planet of Bethlamore is free of Seperatist presence, and the surviving members of the Federation of Bethlamorian States go into hiding. The Bethlamorian Confederation takes over and the Republic reduces troop levels on planet, though the civil war still goes on.&lt;br /&gt;
*&#039;&#039;&#039;[[20 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The remnants of the Federation of Bethlamorian States and the conservative militias merge into the United Bethlamorian Nationalist Party. The People&#039;s Liberation Army divides into two legitimate liberal parties, both with an armed faction attached. The civil war seems to be dying down.&lt;br /&gt;
**The Seperatists, led again by General Dali, reinvade and recapture the planet, driving the Bethlamorian Confederation into exile once more. They Confederates brutally hunt the rebels this time, trying to prevent pro-Republic forces from assisting the Republic, should they attempt to recapture the world.&lt;br /&gt;
*&#039;&#039;&#039;[[19 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Galactic Republic reinvades and, after a short campaign, recaptures the world. The Seperatist puppet government surrenders and the civil war officially ends, though conservative diehards continue fighting well into Imperial rule.&lt;br /&gt;
**The Bethlamorian Confederation, though wary of the anti-Jedi position of the new [[Galactic Empire]], welcomed them to their world. They soon regretted it, as they shredded the civil liberties of the average Bethlamorian once more and enslaved portions of the planets alien population. Armed resistance started spreading slowly across the planet, with former enemies joining forces in the face of the Empire.&lt;br /&gt;
*&#039;&#039;&#039;[[18 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The People&#039;s Liberation Army reforms from its descendant political parties, with members of the planetary government becoming members in secret. They join up with the predecessor organization to the [[Alliance to Restore the Republic]], known as [[The Resistance]]. They declare a hidden war against the Empire, fighting from the jungles of the planet.&lt;br /&gt;
*&#039;&#039;&#039;[[11 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**The [[Takoi Massacres]] take place, with Imperial forces killing nearly 3,000 Bethlamorian citizens during an anti-Imperial rally at the [[University of Cartus]]. Riots rip across Bethlamore, and before it&#039;s all over, 1,000 more are dead and 10,000 wounded.&lt;br /&gt;
*&#039;&#039;&#039;[[4 BBY]]:&#039;&#039;&#039;&lt;br /&gt;
**PLA &amp;quot;terrorists&amp;quot; destroy an Imperial supply base on Bethlamore. There is much secret rejoicing.&lt;br /&gt;
*&#039;&#039;&#039;[[0 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Emboldened by the success of the [[Rebel Alliance]] at [[Yavin]], open war once again starts on Bethlamore as the Bethlamorian Confederation allies with the People&#039;s Liberation Army and a Greeop Sector rebel cell known as the [[Rebel Squadrons (ABG)|Rebel Squadrons]].&lt;br /&gt;
*&#039;&#039;&#039;[[3 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The peoples of Bethlamore throw off the yoke of their Imperial masters, winning their war to free the planet. The Empire blockades the planet.&lt;br /&gt;
**The Rebel Alliance comes to the aid of the Bethlamorian Confederation, helping them drive the Empire out of the system. Bethlamore officially joins the Rebel Alliance, and they begin rebuilding their world.&lt;br /&gt;
*&#039;&#039;&#039;[[6 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**Bethlamore becomes part of a New Republic special administrative division known as the [[Republic Shield]], known locally as the Rebel Squadrons due to the origin of much of the Republic Shield&#039;s armed forces. Bethlamore continues to be considered a regular member of the [[New Republic]], but it comes under direct protection of the Rebel Squadrons&#039; military.&lt;br /&gt;
**A [[Jedi]] student is attracted to the Baphomet System in the Greeop Sector. He arrives on Bethlamore and founds the [[Assembly of the Force]] in the Great Temple of Adhe Zion soon after. He begins attracting other Force users to him and learning from them while teaching them what he knows.&lt;br /&gt;
**An Imperial faction known as the [[Emperor&#039;s Hammer]] re-invades the Baphomet system: they capture Eden and blockade Bethlamore. The EH wishes to use the system as a stepping stone into the [[Greeop system]], where RS headquarters are located, using a Hyperspace backdoor into the central system of the RS.&lt;br /&gt;
**The RS forms the Allegiance Task Force to counter the Imperial threat.&lt;br /&gt;
*&#039;&#039;&#039;[[7 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Allegiance Task Force attacks the Baphomet system: a starfighter squadron known as [[Lancer Squadron]] liberates Eden, while the main task force defeats the EH task force and recaptures the system. The blockade of Bethlamore ends.&lt;br /&gt;
*&#039;&#039;&#039;[[9 ABY]]:&#039;&#039;&#039;&lt;br /&gt;
**The Bethlamorian Confederation comes to look to the Assembly of the Force to help them maintain order on Bethlamore, a task which the Assembly reluctantly agrees to do, at first.&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3640</id>
		<title>Jedi orphans</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3640"/>
		<updated>2006-05-30T14:22:07Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently 34 orphans undergoing training in the Jedi arts. These orphans of war torn worlds across the galaxy includes [[Darsha Raven]], [[Tydhae Re&#039;kla]], and [[Syrk Fortuna]]. The other 31 are all non-humans of varying ages. Below is a breakdown of the orphans by age group, listed alphabetically by species name.&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
*&#039;&#039;&#039;[[Duros]]&#039;&#039;&#039; - 1: 5-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ewok]]&#039;&#039;&#039; - 1: 4-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Gossam]]&#039;&#039;&#039; - 1: 9-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Kaminoan]]&#039;&#039;&#039; - 1: 2-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Miraluka]]&#039;&#039;&#039; - 2: set of 2-year-old twins, male and female&lt;br /&gt;
*&#039;&#039;&#039;[[Muun]]&#039;&#039;&#039; - 1: 2-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Neti]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 2: 3-year-old female; 8-year-old male&lt;br /&gt;
&lt;br /&gt;
== Young Adults ==&lt;br /&gt;
*&#039;&#039;&#039;[[Child of the Green Planet]]&#039;&#039;&#039; - 1: (early young adult) male&lt;br /&gt;
*&#039;&#039;&#039;[[Chiss]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Clawdite]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Draethos]]&#039;&#039;&#039; - 1: 15-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Drall]]&#039;&#039;&#039; - 1: 4-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Elomin]]&#039;&#039;&#039; - 1: 10-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Etti]]&#039;&#039;&#039; - 1: 15-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Frozian]]&#039;&#039;&#039; - 1: 13-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ithorian]]&#039;&#039;&#039; - 3: 2 14-year-olds, male and female; 1 16-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Lannik]]&#039;&#039;&#039; - 1: 17-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Quarren]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sluissi]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sullustan]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Squib]]&#039;&#039;&#039; - 1: 11-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Verpine]]&#039;&#039;&#039; - 2: 6-year-old; 9-year-old&lt;br /&gt;
*&#039;&#039;&#039;[[Wookiee]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zeltron]]&#039;&#039;&#039; - 1: 16-year-old female&lt;br /&gt;
&lt;br /&gt;
[[Category:Force-sensitive Characters]]&lt;br /&gt;
[[Category:Jedi Characters]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3639</id>
		<title>Jedi orphans</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3639"/>
		<updated>2006-05-30T14:20:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently 34 orphans undergoing training in the Jedi arts. These orphans of war torn worlds across the galaxy includes [[Darsha Raven]], [[Tydhae Re&#039;kla]], and [[Syrk Fortuna]]. The other 31 are all non-humans of varying ages. Below is a breakdown of the orphans by age group, listed alphabetically by species name.&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
*&#039;&#039;&#039;[[Duros]]&#039;&#039;&#039; - 1: 5-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ewok]]&#039;&#039;&#039; - 1: 4-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Gossam]]&#039;&#039;&#039; - 1: 9-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Kaminoan]]&#039;&#039;&#039; - 1: 2-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Miraluka]]&#039;&#039;&#039; - 2: set of 2-year-old twins, male and female&lt;br /&gt;
*&#039;&#039;&#039;[[Muun]]&#039;&#039;&#039; - 1: 2-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Neti]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 2: 3-year-old female; 8-year-old male&lt;br /&gt;
&lt;br /&gt;
== Young Adults ==&lt;br /&gt;
*&#039;&#039;&#039;[[Child of the Green Planet]]&#039;&#039;&#039; - 1: 14-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Chiss]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Clawdite]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Draethos]]&#039;&#039;&#039; - 1: 15-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Drall]]&#039;&#039;&#039; - 1: 4-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Elomin]]&#039;&#039;&#039; - 1: 10-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Etti]]&#039;&#039;&#039; - 1: 15-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Frozian]]&#039;&#039;&#039; - 1: 13-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ithorian]]&#039;&#039;&#039; - 3: 2 14-year-olds, male and female; 1 16-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Lannik]]&#039;&#039;&#039; - 1: 17-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Quarren]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sluissi]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sullustan]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Squib]]&#039;&#039;&#039; - 1: 11-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Verpine]]&#039;&#039;&#039; - 2: 6-year-old; 9-year-old&lt;br /&gt;
*&#039;&#039;&#039;[[Wookiee]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zeltron]]&#039;&#039;&#039; - 1: 16-year-old female&lt;br /&gt;
&lt;br /&gt;
[[Category:Force-sensitive Characters]]&lt;br /&gt;
[[Category:Jedi Characters]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Duros&amp;diff=3638</id>
		<title>Duros</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Duros&amp;diff=3638"/>
		<updated>2006-05-30T04:15:51Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Age ==&lt;br /&gt;
*&#039;&#039;&#039;Child&#039;&#039;&#039;: 1-9&lt;br /&gt;
*&#039;&#039;&#039;Young Adult&#039;&#039;&#039;: 10-14&lt;br /&gt;
*&#039;&#039;&#039;Adult&#039;&#039;&#039;: 15-35&lt;br /&gt;
*&#039;&#039;&#039;Middle Age&#039;&#039;&#039;: 36-49&lt;br /&gt;
*&#039;&#039;&#039;Old&#039;&#039;&#039;: 50-69&lt;br /&gt;
*&#039;&#039;&#039;Venerable&#039;&#039;&#039;: 70+&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;br /&gt;
[[Category:Races and Species]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Duros&amp;diff=3635</id>
		<title>Duros</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Duros&amp;diff=3635"/>
		<updated>2006-05-30T04:10:26Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Age ==&lt;br /&gt;
*&#039;&#039;&#039;Child&#039;&#039;&#039;: 1-9&lt;br /&gt;
*&#039;&#039;&#039;Young Adult&#039;&#039;&#039;: 10-14&lt;br /&gt;
*&#039;&#039;&#039;Adult&#039;&#039;&#039;: 15-35&lt;br /&gt;
*&#039;&#039;&#039;Middle Age&#039;&#039;&#039;: 36-49&lt;br /&gt;
*&#039;&#039;&#039;Old&#039;&#039;&#039;: 50-69&lt;br /&gt;
*&#039;&#039;&#039;Venerable&#039;&#039;&#039;: 70+&lt;br /&gt;
&lt;br /&gt;
[[Category:Races and Species]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3634</id>
		<title>Jedi orphans</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3634"/>
		<updated>2006-05-30T04:07:02Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently 34 orphans undergoing training in the Jedi arts. These orphans of war torn worlds across the galaxy includes [{Darsha Raven]], [[Tydhae Re&#039;kla]], and [[Syrk Fortuna]]. The other 31 are all non-humans of varying ages. Below is a breakdown of the orphans by age group, listed alphabetically by species name.&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
*&#039;&#039;&#039;[[Duros]]&#039;&#039;&#039; - 1: 5-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ewok]]&#039;&#039;&#039; - 1: 4-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Gossam]]&#039;&#039;&#039; - 1: 9-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Kaminoan]]&#039;&#039;&#039; - 1: 2-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Miraluka]]&#039;&#039;&#039; - 2: set of 2-year-old twins, male and female&lt;br /&gt;
*&#039;&#039;&#039;[[Muun]]&#039;&#039;&#039; - 1: 2-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Neti]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 2: 3-year-old female; 8-year-old male&lt;br /&gt;
&lt;br /&gt;
== Young Adults ==&lt;br /&gt;
*&#039;&#039;&#039;[[Child of the Green Planet]]&#039;&#039;&#039; - 1: 14-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Chiss]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Clawdite]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Draethos]]&#039;&#039;&#039; - 1: 15-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Drall]]&#039;&#039;&#039; - 1: 4-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Elomin]]&#039;&#039;&#039; - 1: 10-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Etti]]&#039;&#039;&#039; - 1: 15-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Frozian]]&#039;&#039;&#039; - 1: 13-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Ithorian]]&#039;&#039;&#039; - 3: 2 14-year-olds, male and female; 1 16-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Lannik]]&#039;&#039;&#039; - 1: 17-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Quarren]]&#039;&#039;&#039; - 1: 12-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sluissi]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Sullustan]]&#039;&#039;&#039; - 1: 14-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Squib]]&#039;&#039;&#039; - 1: 11-year-old male&lt;br /&gt;
*&#039;&#039;&#039;[[Verpine]]&#039;&#039;&#039; - 2: 6-year-old; 9-year-old&lt;br /&gt;
*&#039;&#039;&#039;[[Wookiee]]&#039;&#039;&#039; - 1: 13-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zabrak]]&#039;&#039;&#039; - 1: 10-year-old female&lt;br /&gt;
*&#039;&#039;&#039;[[Zeltron]]&#039;&#039;&#039; - 1: 16-year-old female&lt;br /&gt;
&lt;br /&gt;
[[Category:Force-sensitive Characters]]&lt;br /&gt;
[[Category:Jedi Characters]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3633</id>
		<title>Jedi orphans</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jedi_orphans&amp;diff=3633"/>
		<updated>2006-05-30T02:58:50Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are currently 34 orphans undergoing training in the Jedi arts. These orphans of war torn worlds across the galaxy includes [{Darsha Raven]], [[Tydhae Re&#039;kla]], and [[Syrk Fortuna]]. The other 31 are all non-humans of varying ages. Below is a breakdown of the orphans by age group.&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Young Adults ==&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=List_of_Assembly_Members&amp;diff=3632</id>
		<title>List of Assembly Members</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=List_of_Assembly_Members&amp;diff=3632"/>
		<updated>2006-05-30T02:44:30Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: Chain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Assembly has had many members over the years. Below is an incomplete list of the members and former members of the [[Assembly of the Force]].&lt;br /&gt;
&lt;br /&gt;
== Current Members ==&lt;br /&gt;
&lt;br /&gt;
=== Jedi (incomplete) ===&lt;br /&gt;
The Assembly of the Force has 17 fully trained Jedi, 6 of which are Jedi Masters. There are a total of 84 Jedi, most of which are Younglings: there are only 32 adults in that entire group.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aelanna]]&#039;&#039;&#039; - adult female [[Falleen]]; [[Jedi Apprentice]]; [[Academy of the Force|Academy]] student&lt;br /&gt;
*&#039;&#039;&#039;[[Jinn Azeti]]&#039;&#039;&#039; - adult female [[Trianii]]; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Wes &amp;quot;Gizmo&amp;quot; Belden]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Toran Celd]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Tethran Cotec]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Draconis Chastine]]&#039;&#039;&#039; - adult male Human; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Zak Ciredik (ABG)|Zak Ciredik]]&#039;&#039;&#039; - adult male Human; gray Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Renan Darillia]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Kadrian Eent]]&#039;&#039;&#039; - adult female [{Zabrak]]; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Garrett Famwa]]&#039;&#039;&#039; - male Human; Jedi Student; Padawan &amp;amp; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kayla Famwa]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Lance Flame]]&#039;&#039;&#039; - adult male Human; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Syrk Fortuna]]&#039;&#039;&#039; - male [[Twilek]]; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Graxe]]&#039;&#039;&#039; - adult male [[Kian&#039;thar]]; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Akima Itso-Starkiller]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander Jade]]&#039;&#039;&#039; - male Human; Jedi Youngling&lt;br /&gt;
*&#039;&#039;&#039;[[Cay-Qel Jade]]&#039;&#039;&#039; - adult male Human; [[Jedi Battlemaster]] Master&lt;br /&gt;
*&#039;&#039;&#039;[[Ker Jade]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Liana Jade]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Robert Jensen]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kimberly]]&#039;&#039;&#039; - adult female Human; Jedi Journeyman?; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kenni Jeth]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Davin Ingram Kabak]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Kailen]]&#039;&#039;&#039; - adult female Human; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Borsk Kun]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Los Lessia]]&#039;&#039;&#039; - adult female Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Samuel Moore]]&#039;&#039;&#039; - adult male [[Arkanian]]; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Mic&#039;hai&#039;nuruodo|Michai &amp;quot;Chain&amp;quot; Nuruodo]]&#039;&#039;&#039; - adult male half-[[Chiss]]; Jedi Battlemaster Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Orsaa]]&#039;&#039;&#039; - adult male [[Rakata]]; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kevin Pryde]]&#039;&#039;&#039; - adult male Human; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Darsha Raven]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Tydhae Re&#039;kla]]&#039;&#039;&#039; - female [[Caamasi]]; Jedi Student; Padawan &amp;amp; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Sienn Sconn (ABG)|Sienn Sconn]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander Skrevski]]&#039;&#039;&#039; - male Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Elizabeth Skrevski]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Triani Sovak]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Erin Itso Starkiller]]&#039;&#039;&#039; - female Human; Jedi Youngling&lt;br /&gt;
*&#039;&#039;&#039;[[Keith Starkiller]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Randy Starkiller (ABG)|Randall Cobain Starkiller]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Randall Itso Starkiller&#039;]]&#039;&#039;, male Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Taro Tess]]&#039;&#039;&#039; - adult [[Krevaaki]]; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kyle Tobarn]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Aletha Whitestar]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;[[Jedi orphans|31 Jedi non-human orphans]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Non-Jedi (incomplete) ===&lt;br /&gt;
*&#039;&#039;&#039;[[Owain Antilles]]&#039;&#039;&#039; - male Human; ex-Jedi Apprentice&lt;br /&gt;
*&#039;&#039;&#039;[[Bodra]]&#039;&#039;&#039; - adult female Selonian; Jensaari Defender&lt;br /&gt;
*&#039;&#039;&#039;[[Jagged Drayson]]&#039;&#039;&#039; - male Human; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Zaxen Drax]]&#039;&#039;&#039; - adult male [[Miraluka]]; Teepo Paladin; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Meloria]]&#039;&#039;&#039; - adult female Human; ex-Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Jazon Neal]]&#039;&#039;&#039; - male Human; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Torin &amp;quot;Cody&amp;quot; Qel-Droma]]&#039;&#039;&#039; - male Human; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Michael Raven]]&#039;&#039;&#039; - male Human; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Aeterna Slayr]]&#039;&#039;&#039; - adult male [[Shistavenan]]; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Rak Slayr]]&#039;&#039;&#039; - adult male Shistavenan; ex-Jedi Student, Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Tebo]]&#039;&#039;&#039; - adult male [[Kushiban]]; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Weed]]&#039;&#039;&#039; - adult male [[Rodian]]; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;[[Force-sensitive orphans|20 Force-sensitive non-human orphans]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Former Members of the Assembly (incomplete) ==&lt;br /&gt;
*&#039;&#039;&#039;[[Shannor Cankerra]]&#039;&#039;&#039; - adult female Human; ex-Jedi Journeyman; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kem &amp;quot;Zilch&amp;quot; Chrosid]]&#039;&#039;&#039; - adult male Human; ex-Jedi Apprentice; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Tyrin Drax]]&#039;&#039;&#039; - adult male Human; ex-Jedi Hourneyman; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kelron Jevix]]&#039;&#039;&#039; - adult male Human; ex-Jedi Battlemaster Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Corran Ingram Kabak]]&#039;&#039;&#039; - adult male Human; Jedi Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kweh &amp;quot;Aidyn&amp;quot; Ketersig]]&#039;&#039;&#039; - adult male Arkanian; ex-Jedi Knight; &#039;&#039;on the run from the law&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kaline Lessia]]&#039;&#039;&#039; - adult female Human; gray Jedi Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Jacob Messi]]&#039;&#039;&#039; - adult male Human; gray Jedi Master; [[Free Lithra]] resistance fighter, [[Chieftain of Harlia]]&lt;br /&gt;
*&#039;&#039;&#039;[[Melena Peacecraft]]&#039;&#039;&#039; - adult female Human; dark Jedi Battlemaster Knight; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Devin Raack]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; &#039;&#039;deceased&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Eric Skrevski]]&#039;&#039;&#039; - adult male Human; ex-Jedi Student; Free Lithra resistance leader, Lithran Duke-in-exile&lt;br /&gt;
*&#039;&#039;&#039;[[Sera Starkiller-Skrevski]]&#039;&#039;&#039; - adult female Human; ex-Jedi Student; Free Lithra resistance fighter&lt;br /&gt;
*&#039;&#039;numerous others over the years&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Force-sensitive Characters]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=List_of_Assembly_Members&amp;diff=3631</id>
		<title>List of Assembly Members</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=List_of_Assembly_Members&amp;diff=3631"/>
		<updated>2006-05-30T02:37:46Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Assembly has had many members over the years. Below is an incomplete list of the members and former members of the [[Assembly of the Force]].&lt;br /&gt;
&lt;br /&gt;
== Current Members ==&lt;br /&gt;
&lt;br /&gt;
=== Jedi (incomplete) ===&lt;br /&gt;
The Assembly of the Force has 17 fully trained Jedi, 6 of which are Jedi Masters. There are a total of 84 Jedi, most of which are Younglings: there are only 32 adults in that entire group.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Aelanna]]&#039;&#039;&#039; - adult female [[Falleen]]; [[Jedi Apprentice]]; [[Academy of the Force|Academy]] student&lt;br /&gt;
*&#039;&#039;&#039;[[Jinn Azeti]]&#039;&#039;&#039; - adult female [[Trianii]]; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Wes &amp;quot;Gizmo&amp;quot; Belden]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Toran Celd]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Tethran Cotec]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Draconis Chastine]]&#039;&#039;&#039; - adult male Human; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Zak Ciredik (ABG)|Zak Ciredik]]&#039;&#039;&#039; - adult male Human; gray Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Renan Darillia]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Kadrian Eent]]&#039;&#039;&#039; - adult female [{Zabrak]]; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Garrett Famwa]]&#039;&#039;&#039; - male Human; Jedi Student; Padawan &amp;amp; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kayla Famwa]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Lance Flame]]&#039;&#039;&#039; - adult male Human; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Syrk Fortuna]]&#039;&#039;&#039; - male [[Twilek]]; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Graxe]]&#039;&#039;&#039; - adult male [[Kian&#039;thar]]; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Akima Itso-Starkiller]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander Jade]]&#039;&#039;&#039; - male Human; Jedi Youngling&lt;br /&gt;
*&#039;&#039;&#039;[[Cay-Qel Jade]]&#039;&#039;&#039; - adult male Human; [[Jedi Battlemaster]] Master&lt;br /&gt;
*&#039;&#039;&#039;[[Ker Jade]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Liana Jade]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Robert Jensen]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kimberly]]&#039;&#039;&#039; - adult female Human; Jedi Journeyman?; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kenni Jeth]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Davin Ingram Kabak]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Kailen]]&#039;&#039;&#039; - adult female Human; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Borsk Kun]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Los Lessia]]&#039;&#039;&#039; - adult female Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Mic&#039;hai&#039;nuruodo]]&#039;&#039;&#039; - adult male half-[[Chiss]]; Jedi Battlemaster Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Samuel Moore]]&#039;&#039;&#039; - adult male [[Arkanian]]; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Orsaa]]&#039;&#039;&#039; - adult male [[Rakata]]; Jedi Student; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kevin Pryde]]&#039;&#039;&#039; - adult male Human; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Darsha Raven]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Tydhae Re&#039;kla]]&#039;&#039;&#039; - female [[Caamasi]]; Jedi Student; Padawan &amp;amp; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Sienn Sconn (ABG)|Sienn Sconn]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Alexander Skrevski]]&#039;&#039;&#039; - male Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Elizabeth Skrevski]]&#039;&#039;&#039; - female Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Triani Sovak]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Erin Itso Starkiller]]&#039;&#039;&#039; - female Human; Jedi Youngling&lt;br /&gt;
*&#039;&#039;&#039;[[Keith Starkiller]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; Padawan&lt;br /&gt;
*&#039;&#039;&#039;[[Randy Starkiller (ABG)|Randall Cobain Starkiller]]&#039;&#039;&#039; - adult male Human; Jedi Master&lt;br /&gt;
*&#039;&#039;&#039;[[Randall Itso Starkiller&#039;]]&#039;&#039;, male Human; Jedi Youngling; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Taro Tess]]&#039;&#039;&#039; - adult [[Krevaaki]]; Jedi Apprentice; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Kyle Tobarn]]&#039;&#039;&#039; - adult male Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Aletha Whitestar]]&#039;&#039;&#039; - adult female Human; Jedi Knight&lt;br /&gt;
*&#039;&#039;[[Jedi orphans|31 Jedi non-human orphans]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Non-Jedi (incomplete) ===&lt;br /&gt;
*&#039;&#039;&#039;[[Owain Antilles]]&#039;&#039;&#039; - male Human; ex-Jedi Apprentice&lt;br /&gt;
*&#039;&#039;&#039;[[Bodra]]&#039;&#039;&#039; - adult female Selonian; Jensaari Defender&lt;br /&gt;
*&#039;&#039;&#039;[[Jagged Drayson]]&#039;&#039;&#039; - male Human; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Zaxen Drax]]&#039;&#039;&#039; - adult male [[Miraluka]]; Teepo Paladin; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Meloria]]&#039;&#039;&#039; - adult female Human; ex-Jedi Knight&lt;br /&gt;
*&#039;&#039;&#039;[[Jazon Neal]]&#039;&#039;&#039; - male Human; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Torin &amp;quot;Cody&amp;quot; Qel-Droma]]&#039;&#039;&#039; - male Human; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Michael Raven]]&#039;&#039;&#039; - male Human; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Aeterna Slayr]]&#039;&#039;&#039; - adult male [[Shistavenan]]; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;&#039;[[Rak Slayr]]&#039;&#039;&#039; - adult male Shistavenan; ex-Jedi Student, Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Tebo]]&#039;&#039;&#039; - adult male [[Kushiban]]; Force adept&lt;br /&gt;
*&#039;&#039;&#039;[[Weed]]&#039;&#039;&#039; - adult male [[Rodian]]; Force adept; Academy student&lt;br /&gt;
*&#039;&#039;[[Force-sensitive orphans|20 Force-sensitive non-human orphans]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Former Members of the Assembly (incomplete) ==&lt;br /&gt;
*&#039;&#039;&#039;[[Shannor Cankerra]]&#039;&#039;&#039; - adult female Human; ex-Jedi Journeyman; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kem &amp;quot;Zilch&amp;quot; Chrosid]]&#039;&#039;&#039; - adult male Human; ex-Jedi Apprentice; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Tyrin Drax]]&#039;&#039;&#039; - adult male Human; ex-Jedi Hourneyman; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kelron Jevix]]&#039;&#039;&#039; - adult male Human; ex-Jedi Battlemaster Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Corran Ingram Kabak]]&#039;&#039;&#039; - adult male Human; Jedi Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kweh &amp;quot;Aidyn&amp;quot; Ketersig]]&#039;&#039;&#039; - adult male Arkanian; ex-Jedi Knight; &#039;&#039;on the run from the law&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Kaline Lessia]]&#039;&#039;&#039; - adult female Human; gray Jedi Master; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Jacob Messi]]&#039;&#039;&#039; - adult male Human; gray Jedi Master; [[Free Lithra]] resistance fighter, [[Chieftain of Harlia]]&lt;br /&gt;
*&#039;&#039;&#039;[[Melena Peacecraft]]&#039;&#039;&#039; - adult female Human; dark Jedi Battlemaster Knight; &#039;&#039;status unknown&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Devin Raack]]&#039;&#039;&#039; - adult male Human; Jedi Journeyman; &#039;&#039;deceased&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Eric Skrevski]]&#039;&#039;&#039; - adult male Human; ex-Jedi Student; Free Lithra resistance leader, Lithran Duke-in-exile&lt;br /&gt;
*&#039;&#039;&#039;[[Sera Starkiller-Skrevski]]&#039;&#039;&#039; - adult female Human; ex-Jedi Student; Free Lithra resistance fighter&lt;br /&gt;
*&#039;&#039;numerous others over the years&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Force-sensitive Characters]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Great_Temple_of_Adhe_Zion&amp;diff=3629</id>
		<title>Great Temple of Adhe Zion</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Great_Temple_of_Adhe_Zion&amp;diff=3629"/>
		<updated>2006-05-30T00:50:44Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A temple built by Bethlamorian [[Sith Order|Sith]] warlord [[Adhe Zion]] to be the center of his kingdom, as well as a place of worship for his followers. After his death at the hands of his two sons, a tomb was constructed in the catacombs deep under the temple proper: Zion&#039;s grave is called the [[Tomb of Adhe Zion]], and is the site of a powerful Sith altar.&lt;br /&gt;
&lt;br /&gt;
The temple was converted into a Jedi base by [[Lord Hoth]]&#039;s [[Army of Light]] after the [[Galactic Republic|Republic]] invasion and liberation of Bethlamore from Sith forces during the [[Light and Darkness War]]. It was abandoned by the [[Jedi Order]] circa [[200 BBY]]; used as a [[Confederacy of Independent Systems|Seperatist]] base, and then a [[Galactic Republic|Republic]] base, during the [[Clone Wars]]; and was most recently converted into the headquarters for the [[Assembly of the Force]] and its [[Academy of the Force|Academy]].&lt;br /&gt;
&lt;br /&gt;
Currently the Temple of Adhe Zion serves as headquarters for the [[Assembly of the Force]], a refuge for various unaffiliated peoples and refugees, and a base for the independent group of smugglers, spies, and mercs, [[SkyNet]], which is headed by [[Randy Starkiller (ABG)|Randy]].&lt;br /&gt;
&lt;br /&gt;
== Layout ==&lt;br /&gt;
The largest of the temples built on Bethlamore by the Sith, the Great Temple of Adhe Zion is a grand construction, with the main section of the temple standing 360 feet tall, with the Great Hall resting atop it, adding another 25 feet to the buildings height; its base is 1004 feet by 1004 feet, with each level recessed inwards 10 feet on each side. The temples outer walls are four feet thick, and are specially constructed from an extra-durable, [[Alchemy|alchemically-enhanced stone]].&lt;br /&gt;
&lt;br /&gt;
=== External Features ===&lt;br /&gt;
*&#039;&#039;&#039;Outside stairs:&#039;&#039;&#039; These two staircases run up the center of the northwest side of the temple, allowing access into each individual floor from the outside of the temple. In between the two sets of stairs are doors on each level, allowing access to that level.&lt;br /&gt;
*&#039;&#039;&#039;Rooftop Gardens:&#039;&#039;&#039; The gardens surrounding and on top of the Great Hall. These gardens contain plants native to Bethlamore, as well as some non-native flowers. This is everyone&#039;s favorite hang-out, it seems.&lt;br /&gt;
&lt;br /&gt;
=== Internal Features ===&lt;br /&gt;
*&#039;&#039;&#039;Stairwell:&#039;&#039;&#039; At the very center of the temple is the stairwell which leads up to the 29th floor. These stairs connect to the stairs in the Grand Entrance Hall, allowing people to walk to the levels above, if they so wish.&lt;br /&gt;
*&#039;&#039;&#039;Turbolift Bank:&#039;&#039;&#039; The turbolift bank is also in the center of the temple: the main turbolift is in the center of the stairwell, riding along the temple&#039;s central axis; the two other turbolifts are on either side of the stairwell. The turbolifts only run up to the 29th floor, where you must use the stairs to get up to the rooftop or to the Great Hall. The entrance to access the main turbolift from the Grand Entrance Hall runs between the two grand marble staircases which lead up into the stairwell.&lt;br /&gt;
&lt;br /&gt;
=== First Floor ===&lt;br /&gt;
The first floor is double the height of the other 28 floors inside the main section of the temple, rising 24 feet above ground level; the inside of this floor&#039;s walls measures 1000 feet by 1000 feet.&lt;br /&gt;
&lt;br /&gt;
The temple&#039;s main doors are set in the center of the south-eastern face of the building. Once inside the grand double doors, one finds themself in the Grand Entrance Hall, a wide, highly decorated entrance hall with doors on either side leading into the [[Jedi Library (AotF)|Jedi Library]]. At the end of the hall is the turbolift bank and two marble staircases which lead into the stairwell.&lt;br /&gt;
&lt;br /&gt;
The Jedi Library surrounds the Great Entrance Hall on three sides, and it is made up of a ground level and a second level. The second level is a wrap-around balcony which follows the walls of the Great Library, and it overlooks the Grand Entrance Hall: the border between the second level of the Jedi Library and the Great Entrance Hall are elaborate columns which lead into the entrance hall&#039;s vaulted ceiling. The Jedi Library is divided up into specific sections, and in-between sections on the ground level are tables and work desks.&lt;br /&gt;
&lt;br /&gt;
=== Second Floor ===&lt;br /&gt;
The [[Assembly Medical Ward]], also known as the MedBay, occupies the entirety of this floor, with the staircase and the turbolift banks exiting into the waiting room. There are two bacta wards, a casualty ward, a morgue, operating rooms, rooms for examinations and recovery, et cetera on this floor. It&#039;s basically a small hospital built inside the temple.&lt;br /&gt;
&lt;br /&gt;
=== Third Floor ===&lt;br /&gt;
Containing primarily the Mess Hall and the kitchens in the third floor. There are also several lounges, class rooms, store rooms, and the temple&#039;s laundry area. The mess hall is located near the turbolift bank and starwell, with the kitchens right next door on one side of the mess hall.&lt;br /&gt;
&lt;br /&gt;
The Mess Hall essentially stretches from the northwest wall, were there is an entrance to the outside, to well inside the temple, ending against the back of the turbolift bank. The kitchens are off to the northern side of the mess, and are large enough to house a large droid kitchen staff. The reasoning for such a large kitchen staff isn&#039;t apparent until you realize that at the temple there are usually around six thousand people to feed a day, more than that during times when the refugee population is high.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Floor ===&lt;br /&gt;
The fourth floor houses the temple&#039;s primary physical training facilities. There are gyms, sparring chambers, locker rooms, and spas on this floor. There are also an assortment of supply closets.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Floor ===&lt;br /&gt;
The first dorm level, the fifth floor is almost entirely dormitories, except for a lounge on the northern end, a fountain room on the southern end, a public bath, and a laundry area. [[Jacob Messi|Jacob]] and [[Michael Raven|Raven]] both live on this floor in dorms, and [[Cay-Qel Jade]] lives in a corner suite, directly below Randy&#039;s.&lt;br /&gt;
&lt;br /&gt;
There are roughly 3,000 small dorms on the fifth floor, and four corner suites: two 1 bedroom suites, one 2 bedroom suite, one 3 bedroom suite. Each dorm is roughly 288 square feet, while a 1-bedroom suite is 576 square feet, a 2-bedroom is 864 square feet, and a 3-bedroom is 1,152 square feet. The floor has a population of roughly 3,150 people, including the familes of administration staffers and families of refugees.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fifth Floor Inhabitants:&#039;&#039;&#039;&lt;br /&gt;
*Jacob Messi - dorm&lt;br /&gt;
*Michael Raven - dorm&lt;br /&gt;
*Cay-Qel Jade and [[Jade Family|family]] ([[Ker Jade]], [[Liana Jade]], [[Alexander Jade]]) - 3 bedroom suite&lt;br /&gt;
*[[Sienn Sconn (ABG)|Sienn Sconn]] - dorm&lt;br /&gt;
*[[Los Lessia]] - dorm&lt;br /&gt;
*[[Garrett Famwa]] - dorm&lt;br /&gt;
*[[Zak Ciredik]] - dorm&lt;br /&gt;
*[[Borsk Kun]] - dorm&lt;br /&gt;
*[[Draconis Chastine]] - dorm&lt;br /&gt;
*[[Jinn Azeti]] - dorm&lt;br /&gt;
*[[Lance Flame]] - dorm&lt;br /&gt;
*[[Owain Antilles]] - dorm&lt;br /&gt;
*[[Toran Celd]] - dorm&lt;br /&gt;
*[[Wes &amp;quot;Gizmo&amp;quot; Belden]] - dorm&lt;br /&gt;
*[[Keith Starkiller]] - dorm&lt;br /&gt;
*[[Tydhae Re&#039;kla]] - dorm&lt;br /&gt;
*[[Syrk Fortuna]] - dorm&lt;br /&gt;
*[[Darsha Raven]] - dorm&lt;br /&gt;
*&#039;&#039;Unnamed [[Combat Instructor (AotF)|Combat Instructor]]&#039;&#039; - dorm&lt;br /&gt;
*&#039;&#039;52 Assembly administration staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;403 Assembly support staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;247 [[Assembly Medical Ward|Medbay]] staffers&#039;&#039;&lt;br /&gt;
*&#039;&#039;SkyNet defenders&#039; families&#039;&#039; - 302 dorms&lt;br /&gt;
*&#039;&#039;51 Unnamed [[Jedi Orphans|Jedi orphans]]&#039;&#039;&lt;br /&gt;
*&#039;&#039;187 Orphans&#039;&#039;&lt;br /&gt;
*&#039;&#039;Refugees&#039;&#039; - 957 dorms occupied&lt;br /&gt;
&lt;br /&gt;
=== Sixth Floor ===&lt;br /&gt;
Another dormitory level, the sixth floor is a mixture of dormitories, suites, personal offices, a public bath, and a lounge. Randy&#039;s apartment suite is on this floor, as is his office.&lt;br /&gt;
&lt;br /&gt;
The sixth floor contains over 2,000 dormatories and four corner suites: one 1 bedroom suites, two 2 bedroom suites, one 3 bedroom suite. Almost 1,730 people live on the sixth floor.&lt;br /&gt;
&lt;br /&gt;
Randy&#039;s apartment is a corner suite on the eastern corner of the temple, while Randy&#039;s office is near the turbolift bank, and lacks an outside view. Instead, it has artificial viewports which can be set to a certain view take from one of the cameras placed on the temples exterior.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sixth Floor Inhabitants:&#039;&#039;&#039;&lt;br /&gt;
*Randy Starkiller and [[Starkiller Family|family]] ([[Akima Itso-Starkiller]], [[Randall Itso Starkiller]], [[Erin Starkiller]]) - 3 bedroom suite&lt;br /&gt;
*[[Kenni Jeth]] - dorm&lt;br /&gt;
*[[Vason Semnic]] - dorm, across from [[Aelanna]]&lt;br /&gt;
*[[Kyle Tobarn]] - dorm&lt;br /&gt;
*Aelanna - dorm, across from Vason&lt;br /&gt;
*[[Graxe]] - dorm&lt;br /&gt;
*[[Davin Ingram Kabak]] - dorm&lt;br /&gt;
*[[Jagged Drayson]] - dorm&lt;br /&gt;
*[[Jazon Neal]] - dorm&lt;br /&gt;
*[[Kailen]] - dorm&lt;br /&gt;
*[[Meloria]] - dorm&lt;br /&gt;
*[[Kevin Pryde]] - dorm&lt;br /&gt;
*[[Kim]] - dorm&lt;br /&gt;
*[[Rak Slayr]] - dorm&lt;br /&gt;
*[[Robert Jensen]] - dorm&lt;br /&gt;
*[[Tobain &amp;quot;Beany&amp;quot; Kentaas]] - dorm&lt;br /&gt;
*[[Triani Sovak]] - dorm&lt;br /&gt;
*[[Weed]] - dorm&lt;br /&gt;
*[[Taro Tess]] - dorm&lt;br /&gt;
*&#039;&#039;Refugees&#039;&#039; - 1012 dorms occupied, 3 suites&lt;br /&gt;
*&#039;&#039;12 Researchers&#039;&#039;&lt;br /&gt;
*&#039;&#039;16 Teachers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Seventh Floor ===&lt;br /&gt;
The seventh floor is also a dormitory level, containing dorms, suites, personal offices, meditation chambers, a lounge, and a public bath. [[Eric Skrevski]] lives here in an apartment suite directly above Randy&#039;s.&lt;br /&gt;
&lt;br /&gt;
This floor also contains 2,000 dorms, one 1 bedroom suites, two 2 bedroom suites, one 3 bedroom suite.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seventh Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*Eric Skrevski and [[Skrevski Family|family]] ([[Sera Starkiller-Skrevski]], [[Kayla Famwa]], [[Alexander Skrevski]], [[Elizabeth Skrevski]]) - 3 bedroom suite&lt;br /&gt;
*[[Aletha Whitestar]] and [[Tethran Cotec]] - dorm&lt;br /&gt;
*[[Toka]] - dorm&lt;br /&gt;
*[[Renan Darillia]] - dorm&lt;br /&gt;
*[[Markus Jarnhann]] - dorm&lt;br /&gt;
*[[SKF-1971 &amp;quot;Arcane&amp;quot;]] - dorm&lt;br /&gt;
*[[Cyrel Vandroth]] - dorm&lt;br /&gt;
*[[Eric Reagan]] - dorm&lt;br /&gt;
*[[Garith Tannis]] - dorm&lt;br /&gt;
*[[Hawke Grix]] - dorm&lt;br /&gt;
*[[Leo Kincaid]] - dorm&lt;br /&gt;
*[[Nicolai Ginovef]] - dorm&lt;br /&gt;
*[[Torin &amp;quot;Cody&amp;quot; Qel-Droma]] - dorm&lt;br /&gt;
*[[Nal&#039;Kar]] - dorm&lt;br /&gt;
*[[Kyrt Saxton]] - dorm&lt;br /&gt;
*[[Syntax Stax]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Eighth Floor ===&lt;br /&gt;
The eighth floor holds the Communications Center, the [[Computer Banks (AotF)|Computer Banks]], workshops, and labs.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Floor ===&lt;br /&gt;
The ninth floor is a pleasant mixture of class rooms, workshops, labs, nurseries, and indoor gardens. There is also a teacher&#039;s lounge and a fountain room.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Floor ===&lt;br /&gt;
The tenth floor contains the Administration Level and is a mixture of offices, lounges, store rooms, briefing rooms, and conference rooms. There is a public refresher as well.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Floor ===&lt;br /&gt;
The eleventh floor houses workshops, labs, scattered lounges, meditation chambers, and some class rooms.&lt;br /&gt;
&lt;br /&gt;
=== Twelfth Floor ===&lt;br /&gt;
The twelth floor contains 1,500 dorms, 4 corner suites (three 1 bedroom suites, one 2 bedroom suite), and personal offices, in addition to indoor gardens, a public bath, a lounge, and a laundry area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twelfth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*[[Mic&#039;hai&#039;nuruodo]] - dorm&lt;br /&gt;
*[[Aeterna Slayr]] - dorm&lt;br /&gt;
*[[Joshua Hawkins (ABG)|Joshua Hawkins]] - dorm&lt;br /&gt;
*[[Brock Sampson]] - 1 bedroom suite&lt;br /&gt;
&lt;br /&gt;
=== Thirteenth Floor ===&lt;br /&gt;
The thirteenth floor is a purely dormitory level in the style of the fifth floor. All rooms on this floor are dormitories except for a lounge on the northern end, a fountain room on the southern end, a public bath, and a laundry area.&lt;br /&gt;
&lt;br /&gt;
This floor contains 2,500 dorms, and 4 corner suites: two 1 bedroom suites, one 2 bedroom suite, one 3 bedroom suite.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thirteenth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*Dr. [[Andria Girlfriend]] - dorm&lt;br /&gt;
*[[Aleksandr Asmodeus]] - dorm&lt;br /&gt;
*[[Rhuryc]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Fourteenth Floor ===&lt;br /&gt;
The fourteenth floor holds a mixture of dormitories, suites, personal offices, a public bath, and a lounge. &lt;br /&gt;
&lt;br /&gt;
In terms of residential space, it has 2000 dorms, two 1 bedroom suites, two 2 bedroom suites&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fourteenth Floor Inhabitants:&#039;&#039;&#039; (&#039;&#039;incomplete&#039;&#039;)&lt;br /&gt;
*[[Malik Kantis]] - dorm&lt;br /&gt;
*[[Stalker]] - dorm&lt;br /&gt;
&lt;br /&gt;
=== Fifteenth Floor ===&lt;br /&gt;
The fifteenth floor is used primarily for storage, with some workshops, labs, and a few sparring chambers scattered about.&lt;br /&gt;
&lt;br /&gt;
=== Sixteenth Floor ===&lt;br /&gt;
The sixteenth floor contains the Command Center, the [[Assembly Armoy|Armory]], briefing rooms, offices, labs, and a barrack.&lt;br /&gt;
&lt;br /&gt;
=== Seventeenth Floor ===&lt;br /&gt;
This floor is entirely made up of indoor gardens, and contains many rare species of flora, and some fauna, from dozens of worlds. One of the favorite hangout spots on this floor are the koi ponds.&lt;br /&gt;
&lt;br /&gt;
=== Eighteenth Floor ===&lt;br /&gt;
This is the newly created [[Commerce Level]] of the temple, and it contains many small shops operated by temple inhabitants. Some of the businesses are owned by temple denizens, some by the temple itself, and the rest belong to outside companies. One can find affordable clothing, including Jedi and [[SkyNet]] uniforms, groceries, electronics, cleaning supplies, et cetera. It basically functions as a mini-mall inside the temple, and one can even get services such as their taxes filed for them, their hair styled, their clothes tailored, their equipment repaired, and more.&lt;br /&gt;
&lt;br /&gt;
=== Nineteenth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists after the Clone Wars. There is an unused barrack and some workshops on this level.&lt;br /&gt;
&lt;br /&gt;
=== Twentieth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists after the Clone Wars.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-first Floor ===&lt;br /&gt;
This floor was commandeered by Zak Ciredik, temple artificer and Sith connoisseur. The original decorum of this level has been restored with painstaking effort to its pre-Republic condition and functionality. From the main turbolift shaft, a visitor to this level must weave through a meandering, switchback hallway to reach the entrance to Zakâ€™s lab. Various nefarious security measures have been installed along this hallway which has been copied or flat out taken from other Sith archeological sites on Bethlamore. These precautions are justified as Zakâ€™s lab doubles as a repository for most of the lesser artifacts and potentially dangerous trinkets brought back from the templeâ€™s expeditions to various sites as well as serving as a storehouse for some of the Templeâ€™s miscellaneous [[lightsaber]] components.  Students wishing to learnâ€¦ uniqueâ€¦ techniques of lightsaber construction can often find the artificer a willing instructor in his workshop.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-second Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-third Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-fourth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-fifth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-sixth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists.&lt;br /&gt;
&lt;br /&gt;
=== Twenty-seventh Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Republic and Seperatists, as well as destroyed equipment left by the Jedi Order.&lt;br /&gt;
&lt;br /&gt;
=== Twnety-eighth Floor ===&lt;br /&gt;
This floor is primarily unused, containing forgotten equipment left by the Jedi Order before they withdrew from Bethlamore. Much of the equipment left on this level, a dormitory level, has been vandalized by the [[Galactic Empire|Empire]] during the [[Great Jedi Purge|Purges]].&lt;br /&gt;
&lt;br /&gt;
=== Twenty-ninth Floor ===&lt;br /&gt;
The twenty ninth floor contains the Council Chamber and indoor gardens, fountains, and meditation chambers.&lt;br /&gt;
&lt;br /&gt;
The Council Chamber is on the southeastern face of the temple, along the southeastern wall. The other three walls of the chamber are decorated with murals.&lt;br /&gt;
&lt;br /&gt;
There were also three staircases leading upwards: one into the Great Hall, and the other two leading to the rooftop.&lt;br /&gt;
&lt;br /&gt;
=== Great Hall ===&lt;br /&gt;
Sitting atop the temple, the Great Hall does not follow the normal architectural structure of the rest of the temple: it is 500 feet long by 200 feet wide. Around the walls of the Great Hall are the Rooftop Gardens. The Great Hall was used for ceremonies and special occasions.&lt;br /&gt;
&lt;br /&gt;
=== Basement ===&lt;br /&gt;
The basement houses ancient artifacts and texts that belong to the library; many of these are accessable by most of the temple&#039;s denizens, but some are limited to [[Force-Sensitive]] Assembly members only, some are forbidden to be accessed by students, and the most dangerous require the highest clearances to access. There is storage of materials such as excess food down here as well.&lt;br /&gt;
&lt;br /&gt;
=== Sub-Basement ===&lt;br /&gt;
The sub-basement is pretty much excess storage, and contains random pieces of Clone Wars-era material cleared out of the upper floors when the temple was being refurbished for use by the Assembly. It also contains the upper maintainence levels for the temple&#039;s two buried reactors, as well as access stairs down into the [[Subterranian Lake (AotF)|underground lake]] and [[Temple Catacombs|the catacombs]], which eventually lead down to the [[Tomb of Adhe Zion]].There are also heavier munitions here than in the temple&#039;s upper levels, and this heavy munitions armory is very secure, and contains few explosives.&lt;br /&gt;
&lt;br /&gt;
In the northeast corner of the sub-basement is an access hatch down into a shielded bunker designed to defend the temple&#039;s citizenry.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Northwest Reactor:&#039;&#039;&#039; The secondary reactor, this reactor is just as large and powerful as the temple&#039;s main reactor. All of the secondary reactor&#039;s power is sold to the government of Bethlamore as excess energy. Located under the courtyard and heavily shielded against assault.&lt;br /&gt;
*&#039;&#039;&#039;Southeast Reactor:&#039;&#039;&#039; The primary reactor, the southeast reactor powers the entire temple and most of the Assembly Complex. A margin of this reactor&#039;s excess energy is sold to the Bethlamorian government. Like the secondary, this reactor is under the courtyard and is heavily shielded.&lt;br /&gt;
*&#039;&#039;&#039;Heavy Munitions Armory:&#039;&#039;&#039; This baby contains heavy weapons such as repeating blaster rifles, blaster cannons, artillery units, et cetera. Located in the southwest corner of the sub-basement, this is technically under the courtyard and not the temple; this armory is also heavily shielded.&lt;br /&gt;
&lt;br /&gt;
=== Underground Bunker ===&lt;br /&gt;
A two level 600 foot by 500 foot bunker buried under the northeast corner of the temple&#039;s sub-basement. It is heavily shielded and has room enough for roughly 6,000+ individuals. It was designed to protect the denizens of the temple from aerial and orbital assault.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bethlamorian Locations]]&lt;br /&gt;
[[Category:Sith shrines]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Template:Main&amp;diff=3627</id>
		<title>Template:Main</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Template:Main&amp;diff=3627"/>
		<updated>2006-05-30T00:38:58Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Main article: [[{{{1}}}]]&#039;&#039; &amp;lt;br /&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Section templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jacob_Messi&amp;diff=3626</id>
		<title>Jacob Messi</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Jacob_Messi&amp;diff=3626"/>
		<updated>2006-05-30T00:01:07Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Physical Description ==&lt;br /&gt;
With short black hair, dark eyes, and a goatee Jacob has a kind of intimidating presence to him. Jacob also has a very muscular build, dark skin, and crimson tattoos of rings of thorns around both of his wrists.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Jacob has a kind of dual life to him, among his friends he&#039;s goofy, fun loving, and relaxed. But when it comes down to business Jacob is serious, efficient, and patient.&lt;br /&gt;
&lt;br /&gt;
{{start box}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = [[Deputy Head of the Assembly]]&lt;br /&gt;
  | years = [[9 ABY]]&amp;amp;ndash;[[13 ABY]]&lt;br /&gt;
  | before = [[Randy Starkiller (ABG)|Randy Starkiller]]&lt;br /&gt;
  | after = [[Zak Ciredik (ABG)|Zak Ciredik]]&lt;br /&gt;
|}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = [[Deputy Headmaster]] of the [[Academy of the Force|Academy]]&lt;br /&gt;
  | years = [[9 ABY]]&amp;amp;ndash;[[13 ABY]]&lt;br /&gt;
  | before = none&lt;br /&gt;
  | after = [[Zak Ciredik (ABG)|Zak Ciredik]]&lt;br /&gt;
|}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = [[Lore Master]]&lt;br /&gt;
  | years = [[10 ABY]]&amp;amp;ndash;[[13 ABY]]&lt;br /&gt;
  | before = [[Kelron Jevix]]&lt;br /&gt;
  | after = [[Sienn Sconn]]&lt;br /&gt;
|}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = Acting [[Head of the Assembly]]&lt;br /&gt;
  | years = [[10 ABY]]&amp;amp;ndash;[[11 ABY]]&lt;br /&gt;
  | before = [[Randy Starkiller (ABG)|Randy Starkiller]]&lt;br /&gt;
  | after =  [[Randy Starkiller (ABG)|Randy Starkiller]]&lt;br /&gt;
|}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = Acting [[Headmaster of the Academy]]&lt;br /&gt;
  | years = [[10 ABY]]&amp;amp;ndash;[[11 ABY]]&lt;br /&gt;
  | before = [[Randy Starkiller (ABG)|Randy Starkiller]]&lt;br /&gt;
  | after =  [[Randy Starkiller (ABG)|Randy Starkiller]]&lt;br /&gt;
|}}&lt;br /&gt;
{{succession box |&lt;br /&gt;
  | title = [[Chieftain of Harlia]]&lt;br /&gt;
  | years = [[12 ABY]]&amp;amp;ndash;&#039;&#039;Present&#039;&#039;&lt;br /&gt;
  | before = Unknown, eventually [[Janik Messi]]&lt;br /&gt;
  | after = incumbent&lt;br /&gt;
|}}&lt;br /&gt;
{{end box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters|Messi, Jacob]]&lt;br /&gt;
[[Category:Jedi characters|Messi, Jacob]]&lt;br /&gt;
[[Category:Assembly of the Force|Messi, Jacob]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Academy_of_the_Force&amp;diff=3625</id>
		<title>Academy of the Force</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Academy_of_the_Force&amp;diff=3625"/>
		<updated>2006-05-29T23:32:21Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Assembly of the Force]]&#039;s academy, this is where Assembly members are schooled in the ways of the Force. The Academy, like the Assembly itself, was headquartered inside the [[Temple of Adhe Zion]] in the jungles of [[Bethlamore]]&#039;s [[Wyoming Province]].&lt;br /&gt;
&lt;br /&gt;
Many of the students in the Academy currently are Force-sensitives interested in training as [[Jedi]], although not all have chosen the Jedi path.&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
[[Randy Starkiller (ABG)|Randy Starkiller]] is the current [[Headmaster of the Academy]], with [[Jacob Messi]] serving as the outgoing [[Deputy Headmaster of the Academy|Deputy Headmaster]] (to be followed by [[Zak Ciredik (ABG)|Zak Ciredik]]). The Academy of the Force, while seperate from the [[Assembly General Ministry]], falls under the oversight of the the General Ministry&#039;s Education department. However, the Academy answers first and foremost to the [[High Council]], as does the General Ministry. Mostly Randy is given free hand in running the Academy, though the council does interfere from time to time.&lt;br /&gt;
&lt;br /&gt;
[[Category:Jedi organizations]]&lt;br /&gt;
[[Category:Assembly of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Academny_of_the_Force&amp;diff=3624</id>
		<title>Academny of the Force</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Academny_of_the_Force&amp;diff=3624"/>
		<updated>2006-05-29T23:22:00Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Academy of the Force]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=3549</id>
		<title>Baphomet system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=3549"/>
		<updated>2006-05-25T01:28:49Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained within the [[Greeop Nebula]] in the [[Greeop Sector]], the Baphomet system is just a few light-years off of the [[Rimma Trade Route]] and contains the inhabited worlds of [[Bethlamore]] and [[Eden (Baphomet system)|Eden]]. &lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Baphomet]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Mantus]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Bethlamore]]&lt;br /&gt;
**[[Monitor]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Eden (Baphomet system)|Eden]]&lt;br /&gt;
**[[Temerity]]&lt;br /&gt;
&lt;br /&gt;
==Orbit Four ==&lt;br /&gt;
*[[Shiva]]&lt;br /&gt;
**[[Shiva Aurek]]&lt;br /&gt;
**[[Shiva Besh]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Gorgo]]&lt;br /&gt;
**[[Vertigo]]&lt;br /&gt;
**&#039;&#039;several other moons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Orbit Six ==&lt;br /&gt;
*[[Mormo]]&lt;br /&gt;
**&#039;&#039;planetary rings&#039;&#039;&lt;br /&gt;
**&#039;&#039;several moons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star systems]]&lt;br /&gt;
[[Category:Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3548</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3548"/>
		<updated>2006-05-25T01:20:17Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy. The sector contained 127 star systems with 71 inhabitable worlds and 17 inhabitable moons, of which 58 star systems were inhabited -- 67 planets and 13 moons. The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (spinward and antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
Two features of the Greeop Sector are its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and Aurora Sectors. Another nebula in the sector is the Greeop Nebula.&lt;br /&gt;
&lt;br /&gt;
A popular saying in the Greeop Sector is &amp;quot;welcome to the galactic backwater, bitches!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
*[[Tajir system]]&lt;br /&gt;
&lt;br /&gt;
== Other Planets ==&lt;br /&gt;
*[[Assilem]]&lt;br /&gt;
*[[Aurelius]] - Corellian colony&lt;br /&gt;
*[[Bob]]&lt;br /&gt;
*[[Bonro]]&lt;br /&gt;
*[[Euclid]]&lt;br /&gt;
*[[Javven]]&lt;br /&gt;
*[[Marth]]&lt;br /&gt;
*[[Roy]]&lt;br /&gt;
*[[Rynnub]]&lt;br /&gt;
*[[Soontir]]&lt;br /&gt;
*[[Taero]] - industrialized city-world&lt;br /&gt;
*[[Tythorea]]&lt;br /&gt;
*[[Xi&#039;Miru 8]] - Qa&#039;anae Imperium member&lt;br /&gt;
&lt;br /&gt;
== Space Stations ==&lt;br /&gt;
*[[Ridley Space Station]]&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
== Other Stellar Bodies ==&lt;br /&gt;
*[[Ridley]] - neutron star - pulsar&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=3547</id>
		<title>Greeop system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=3547"/>
		<updated>2006-05-25T01:17:31Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The primary system of the [[Greeop Sector]], the Greeop system contains the inhabited worlds of [[Tarsonis]], the sector capital, and [[Blethmore]], the location of [[Rebel Squadrons (ABG)|Rebel Squadrons]] command complex. The world lies near the center of the [[Greeop Nebula]] which makes navigation to the world difficult.&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Greeop Prime]]&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
*[[Trimore]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Avalon]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Tarsonis]]&lt;br /&gt;
**[[Athenia]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Blerthmore]]&lt;br /&gt;
**[[Mobu]]&lt;br /&gt;
**[[Yona]]&lt;br /&gt;
**[[Uio]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Four ==&lt;br /&gt;
*[[Salsasia]]&lt;br /&gt;
**[[Salsasia I]]&lt;br /&gt;
**[[Salsasia II]]&lt;br /&gt;
**[[Salsasia III]]&lt;br /&gt;
**[[Salsasia IVa]]&lt;br /&gt;
**[[Salsasia IVb]]&lt;br /&gt;
**[[Salsasia IVc]]&lt;br /&gt;
**[[Salsasia V]]&lt;br /&gt;
**[[Salsasia VI]]&lt;br /&gt;
**[[Salsasia VII]]&lt;br /&gt;
**[[Salsasia VIII]]&lt;br /&gt;
**&#039;&#039;plus several hundred minor asteroid and orb class objects&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Greeop Debris Cloud]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Star systems]]&lt;br /&gt;
[[Category: Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3546</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3546"/>
		<updated>2006-05-25T01:09:57Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy. The sector contained 127 star systems with 71 inhabitable worlds and 17 inhabitable moons, of which 58 star systems were inhabited -- 67 planets and 13 moons. The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (spinward and antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
Two features of the Greeop Sector are its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and Aurora Sectors. Another nebula in the sector is the Greeop Nebula.&lt;br /&gt;
&lt;br /&gt;
A popular saying in the Greeop Sector is &amp;quot;welcome to the galactic backwater, bitches!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
*[[Tajir system]]&lt;br /&gt;
&lt;br /&gt;
== Other Planets ==&lt;br /&gt;
*[[Assilem]]&lt;br /&gt;
*[[Aurelius]] - Corellian colony&lt;br /&gt;
*[[Bob]]&lt;br /&gt;
*[[Bonro]]&lt;br /&gt;
*[[Euclid]]&lt;br /&gt;
*[[Javven]]&lt;br /&gt;
*[[Marth]]&lt;br /&gt;
*[[Roy]]&lt;br /&gt;
*[[Rynnub]]&lt;br /&gt;
*[[Soontir]]&lt;br /&gt;
*[[Taero]] - industrialized city-world&lt;br /&gt;
*[[Tythorea]]&lt;br /&gt;
*[[Xi&#039;Miru 8]] - Qa&#039;anae Imperium member&lt;br /&gt;
&lt;br /&gt;
== Space Stations ==&lt;br /&gt;
*[[Ridley Space Station]]&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3545</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3545"/>
		<updated>2006-05-25T01:00:21Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy. The sector contained 127 star systems with 71 inhabitable worlds and 17 inhabitable moons, of which 58 star systems were inhabited -- 67 planets and 13 moons. The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (spinward and antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
Two features of the Greeop Sector are its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and Aurora Sectors. Another nebula in the sector is the Greeop Nebula.&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
*[[Tajir system]]&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
*[[Assilem]]&lt;br /&gt;
*[[Aurelius]] - Corellian colony&lt;br /&gt;
*[[Bonro]]&lt;br /&gt;
*[[Euclid]]&lt;br /&gt;
*[[Javven]]&lt;br /&gt;
*[[Marth]]&lt;br /&gt;
*[[Roy]]&lt;br /&gt;
*[[Rynnub]]&lt;br /&gt;
*[[Soontir]]&lt;br /&gt;
*[[Taero]] - industrialized city-world&lt;br /&gt;
*[[Tythorea]]&lt;br /&gt;
*[[Xi&#039;Miru 8]] - Qa&#039;anae Imperium member&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3544</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3544"/>
		<updated>2006-05-25T00:59:58Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: Added planets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy. The sector contained 127 star systems with 71 inhabitable worlds and 17 inhabitable moons, of which 58 star systems were inhabited -- 67 planets and 13 moons. The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (spinward and antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
Two features of the Greeop Sector are its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and Aurora Sectors. Another nebula in the sector is the Greeop Nebula.&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
*[[Tajir system]]&lt;br /&gt;
&lt;br /&gt;
== Planets ==&lt;br /&gt;
*[[Assilem]]&lt;br /&gt;
*[[Aurelius]] - Corellian colony&lt;br /&gt;
*[[Bonro]]&lt;br /&gt;
*[[Euclid]]&lt;br /&gt;
*[[Javven]]&lt;br /&gt;
*[[Marth]]&lt;br /&gt;
*[[Rynnub]]&lt;br /&gt;
*[[Soontir]]&lt;br /&gt;
*[[Taero]] - industrialized city-world&lt;br /&gt;
*[[Tythorea]]&lt;br /&gt;
*[[Xi&#039;Miru 8]] - Qa&#039;anae Imperium member&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3539</id>
		<title>Greeop Sector</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Sector&amp;diff=3539"/>
		<updated>2006-05-25T00:44:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An [[Outer Rim]] sector in the galactic-south quadrant of the galaxy. The sector contained 127 star systems with 71 inhabitable worlds and 17 inhabitable moons, of which 58 star systems were inhabited -- 67 planets and 13 moons. The [[Rimma Trade Route]] runs through the sector, as do several minor hyperlanes which branch off the Rimma. These routes include the [[Nitram Lutha Hyperboulevard]], which leads into Wild Space beyond the [[New Republic|New Republic&#039;s]] borders; and the [[Greeop Trail]], which serves as a &#039;backdoor&#039; into the central system of the Greeop Sector.&lt;br /&gt;
&lt;br /&gt;
Most of the worlds are New Republic members, although there are a total of five star systems in the sector which are outside New Republic control: 1 [[Galactic Empire|Imperial]], 1 occupied by the [[Clans]] (the [[Eridani system]], 2 belonging to the [[Qu&#039;anae Imperium]], and 1 is independent.&lt;br /&gt;
&lt;br /&gt;
Neighboring sectors include the [[Elrood Sector]] [[Galactic Navigation|galactic-spinward]] (or coreward) of the sector; the [[Minos Cluster]] galactic-antispinward (or rimward) of the sector; the [[Kola Sector|Kola]] and [[Kiaren Sector|Kiaren]] Sectors lie to the galactic-east (spinward and antispinward, respectively), the Kola Sector lies in New Republic space while the Kiaren Sector is held by the [[Clans]]; and [[Aurora Sector]] to the galactic-west, inside Imperial territory.&lt;br /&gt;
&lt;br /&gt;
Two features of the Greeop Sector are its nebulae, particularly the anomalie-ridden [[Aurora Nebula]] between the Greeop and Aurora Sectors. Another nebula in the sector is the Greeop Nebula.&lt;br /&gt;
&lt;br /&gt;
== Systems ==&lt;br /&gt;
*[[Aurelium system]]&lt;br /&gt;
*[[Baphomet system]]&lt;br /&gt;
*[[Corona system]]&lt;br /&gt;
*[[Eridani system]]&lt;br /&gt;
*[[Greeop system]]&lt;br /&gt;
*[[Qa&#039;ar system]]&lt;br /&gt;
*[[Taero system]]&lt;br /&gt;
&lt;br /&gt;
== Nebulae ==&lt;br /&gt;
*[[Aurora Nebula]]&lt;br /&gt;
*[[Greeop Nebula]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Galactic sectors]]&lt;br /&gt;
[[Category:Outer Rim sectors]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3538</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3538"/>
		<updated>2006-05-25T00:42:20Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous [[Defel]] anarchist and peace activist, [[Nitram Lutha]]. It runs [[Galactic Navigation|galactic-east]] from the [[Aurora system]] to the [[Baphomet system]], where it angles slightly galactic-antispinward to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of [[New Republic]] control on this trade route [[Jadis]]. The [[Rimma Trade Route]] intersects this hyperlane in the [[Corona system]] inside the [[Greeop Sector]].&lt;br /&gt;
&lt;br /&gt;
== Imperial Use ==&lt;br /&gt;
This route is the only way directly into the [[Greeop Sector]] from the [[Galactic Empire|Imperial]]-occupied [[Aurora Sector]] was via this route due to several stellar anomalies which lie between the two sectors. This makes Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either have to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-spinward or galactic-antispinward to go around the anomalies.&lt;br /&gt;
&lt;br /&gt;
To the galactic-antispinward they have to travel along the Rimma Trade Route and travel coreward through hostile space occupied by the [[Clans]]. To the galactic-spinward they have to travel through New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel rimward to the Corona system, where they have to merge onto the [[Rimma Trade Route]] anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, there are three key New Republic defense points before the [[Greeop System]]: at the coreward border of the sector is the Corona system, while at the rimward border is the [[Bonro system]]; 5 light-years coreward of the Greeop system on the Rimma is the [[Tajir system]], which contains the fortress world of [[Ged]]. Along all three points there are interdictors stationed which are capable of regulating traffic along the hyperlane, thus making Imperial attack attempts along the Rimma very tricky.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3537</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3537"/>
		<updated>2006-05-25T00:40:20Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous [[Defel]] anarchist and peace activist, [[Nitram Lutha]]. It runs [[Galactic Navigation|galactic-east]] from the [[Aurora system]] to the [[Baphomet system]], where it angles slightly galactic-antispinward to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of [[New Republic]] control on this [[Category:Trade Routes|trade route]] [[Jadis]]. The [[Rimma Trade Route]] intersects this hyperlane in the [[Corona system]] inside the [[Greeop Sector]].&lt;br /&gt;
&lt;br /&gt;
== Imperial Use ==&lt;br /&gt;
This route is the only way directly into the [[Greeop Sector]] from the [[Galactic Empire|Imperial]]-occupied [[Aurora Sector]] was via this route due to several stellar anomalies which lie between the two sectors. This makes Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either have to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-spinward or galactic-antispinward to go around the anomalies.&lt;br /&gt;
&lt;br /&gt;
To the galactic-antispinward they have to travel along the Rimma Trade Route and travel coreward through hostile space occupied by the [[Clans]]. To the galactic-spinward they have to travel through New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel rimward to the Corona system, where they have to merge onto the [[Rimma Trade Route]] anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, there are three key New Republic defense points before the [[Greeop System]]: at the coreward border of the sector is the Corona system, while at the rimward border is the [[Bonro system]]; 5 light-years coreward of the Greeop system on the Rimma is the [[Tajir system]], which contains the fortress world of [[Ged]]. Along all three points there are interdictors stationed which are capable of regulating traffic along the hyperlane, thus making Imperial attack attempts along the Rimma very tricky.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;br /&gt;
[[Category:Navigation]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Lithra_system&amp;diff=3525</id>
		<title>Lithra system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Lithra_system&amp;diff=3525"/>
		<updated>2006-05-22T23:07:15Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Located in the [[Outer Rim]], in the [[Aurora sector]], located in Imperial-held space and neighboring the [[Greeop Sector]]. The Lithra system contains the five inhabited worlds of [[Soria]], [[Vesta]], [[Essia]], [[Krandor]], [[Hewlett]].&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Gwalior]]&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
*[[Angus]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[For&#039;grell]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Hewlett]]&lt;br /&gt;
**[[Rings of Hewlett]]&lt;br /&gt;
*[[Krandor]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Essia]]&lt;br /&gt;
**- Moon 1 -&lt;br /&gt;
**- Moon 2 -&lt;br /&gt;
&lt;br /&gt;
==Orbit Four ==&lt;br /&gt;
*[[Vesta]]&lt;br /&gt;
**- Moon 1 -&lt;br /&gt;
**- Moon 2 -&lt;br /&gt;
**- Moon 3 -&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Soria]]&lt;br /&gt;
**- Moon 1 -&lt;br /&gt;
&lt;br /&gt;
== Orbit Six ==&lt;br /&gt;
*[[Murs]]&lt;br /&gt;
**[[Mur&#039;ow]]&lt;br /&gt;
**[[Mur&#039;owl]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Seven ==&lt;br /&gt;
*- Asteroid Belt -&lt;br /&gt;
&lt;br /&gt;
[[Category:Star systems]]&lt;br /&gt;
[[Category:Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Boskes&amp;diff=3523</id>
		<title>Boskes</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Boskes&amp;diff=3523"/>
		<updated>2006-05-22T23:01:48Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Boskes is a very warm planet, and very humid.  A large quantity of the planets surface is covered with water, though there are very few large bodies of water.  A network of rivers, streams, and gorges covers the entire planet, with tall trees dominating the land.  Tropical in nature, it rains several times each week.  &lt;br /&gt;
&lt;br /&gt;
Settlers live inside reinforced buildings to protect themselves from some of the more aggressive predatory species living on Boskes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[Category:Unknown Regions planets]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Arkes&amp;diff=3522</id>
		<title>Arkes</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Arkes&amp;diff=3522"/>
		<updated>2006-05-22T23:01:27Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arkes is an arid planet, covered with vast expanses of desert.  During the day, temperatures can reach lethal levels although that hasn&#039;t kept a few brave groups of people from settling it.&lt;br /&gt;
&lt;br /&gt;
From the air, this planet seems hostile to life and it is nearly impossible to believe that anything could survive on the surface; however, it does have a natural ecosystem with a wide array of flora and fauna.  All of these creatures and plants thrive, though not on the surface of the planet.  Below the sands, endless warrens house animals great and small, along with some plants that do not require sunlight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[Category:Unknown Regions planets]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Telemikes_Prime&amp;diff=3520</id>
		<title>Telemikes Prime</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Telemikes_Prime&amp;diff=3520"/>
		<updated>2006-05-22T23:00:32Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Telemikes Prime was the first planet settled in the [[Telemikes system]].&lt;br /&gt;
&lt;br /&gt;
==Terrain==&lt;br /&gt;
Telemikes Prime has a wide and varied array of terrain types, from open plains to rocky mountains overlooking oceans and dense forests.  The landmass of Telemikes is split up into four obvious, and very large, continents.  The rest of the surface is covered by oceans, though slightly less than fifty percent of the surface is covered with water.&lt;br /&gt;
&lt;br /&gt;
==City-States==&lt;br /&gt;
Telemikes Prime is split up into territorial regions that the locals refer to as &#039;city-states&#039;.  These city-states will contain not only major cities, but also suburban areas and country/farm land.&lt;br /&gt;
===Adran===&lt;br /&gt;
Known for its hospitals and well-trained medical staff, Adran also has some research facilities that travelers from other city-states, planets, and star systems come in to use.&lt;br /&gt;
===Bergaime===&lt;br /&gt;
===Corus===&lt;br /&gt;
The capital city-state of Telemikes, it was named for its founder; Darth Corus.  For the past five thousand odd years, this city-state has remained the capital and the actual capitol building is built on the location of Darth Corus&#039; old temple.  An earthquake swallowed the temple, though it is rumored that parts of it are still intact beneath the sewer system.&lt;br /&gt;
===Lorania===&lt;br /&gt;
===Makraign===&lt;br /&gt;
===Tcherain===&lt;br /&gt;
==Society==&lt;br /&gt;
==Government==&lt;br /&gt;
==History==&lt;br /&gt;
==Flora &amp;amp; Fauna==&lt;br /&gt;
&lt;br /&gt;
[[Category:Planets]]&lt;br /&gt;
[[Category:Unknown Regions planets]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Telemikes_system&amp;diff=3517</id>
		<title>Telemikes system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Telemikes_system&amp;diff=3517"/>
		<updated>2006-05-22T22:57:46Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Telemikes system is located in the [[Unknown Regions]], bordering on [[Chiss]] space.  It is a trinary system, which means that it has three suns, although the third is located at the edge of the system and none of the planets revolve around it.  There are a total of twenty-three planets in this system, although only five of them are inhabited. Others are habitable, but the native flora or fauna are hostile, and still others do not support life.&lt;br /&gt;
==Primary==&lt;br /&gt;
*[[Astramek]]&lt;br /&gt;
==Secondary==&lt;br /&gt;
*[[Haragare]]&lt;br /&gt;
==Tertiary==&lt;br /&gt;
*[[Brevis]]&lt;br /&gt;
==Orbit One==&lt;br /&gt;
*[[Putetra Asteroid Field]]&lt;br /&gt;
==Orbit Two==&lt;br /&gt;
*[[Arkes]]&lt;br /&gt;
==Orbit Three==&lt;br /&gt;
*[[Boskes]]&lt;br /&gt;
==Orbit Four==&lt;br /&gt;
*[[Telemikes Prime]]&lt;br /&gt;
**[[Miluna]]&lt;br /&gt;
==Orbit Five==&lt;br /&gt;
*[[Paradieskes]]&lt;br /&gt;
==Orbit Six==&lt;br /&gt;
*[[Csilkes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Star systems]]&lt;br /&gt;
[[Category:Unknown Regions systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=3501</id>
		<title>Greeop Nebula</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Nebula&amp;diff=3501"/>
		<updated>2006-05-22T22:31:23Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A nebula located along the [[Rimma Trade Route]] in the [[Greeop Sector]]. The [[Greeop system|Greeop]], [[Baphomet system|Baphomet]], and [[Tajir system]]s all are contained within the nebula.&lt;br /&gt;
&lt;br /&gt;
[[Category:Nebulae]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=3500</id>
		<title>Greeop system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_system&amp;diff=3500"/>
		<updated>2006-05-22T22:28:52Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: Added information about it&amp;#039;s location in Greeop Nebula.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The primary system of the [[Greeop Sector]], the Greeop system contains the inhabited worlds of [[Tarsonis]], the sector capital, and [[Blethmore]], the location of [[Rebel Squadrons (ABG)|Rebel Squadrons]] command complex. The world lies near the center of the [[Greeop Nebula]] which makes navigation to the world difficult.&lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Greeop Prime]]&lt;br /&gt;
&lt;br /&gt;
== Secondary ==&lt;br /&gt;
*[[Trimore]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Avalon]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Tarsonis]]&lt;br /&gt;
**[[Athenia]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Blerthmore]]&lt;br /&gt;
**[[Mobu]]&lt;br /&gt;
**[[Yona]]&lt;br /&gt;
**[[Uio]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Four ==&lt;br /&gt;
*[[Salsasia]]&lt;br /&gt;
**[[Salsasia I]]&lt;br /&gt;
**[[Salsasia II]]&lt;br /&gt;
**[[Salsasia III]]&lt;br /&gt;
**[[Salsasia IVa]]&lt;br /&gt;
**[[Salsasia IVb]]&lt;br /&gt;
**[[Salsasia IVc]]&lt;br /&gt;
**[[Salsasia V]]&lt;br /&gt;
**[[Salsasia VI]]&lt;br /&gt;
**[[Salsasia VI]]&lt;br /&gt;
**[[Salsasia VIII]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Star systems]]&lt;br /&gt;
[[Category: Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=3499</id>
		<title>Baphomet system</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Baphomet_system&amp;diff=3499"/>
		<updated>2006-05-22T22:22:55Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: Added information about it&amp;#039;s location in Greeop Nebula.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Contained within the [[Greeop Nebula]] in the [[Greeop Sector]], the Baphomet system is just a few light-years off of the [[Rimma Trade Route]] and contains the inhabited worlds of [[Bethlamore]] and [[Eden (Baphomet system)|Eden]]. &lt;br /&gt;
&lt;br /&gt;
== Primary ==&lt;br /&gt;
*[[Baphomet]]&lt;br /&gt;
&lt;br /&gt;
== Orbit One ==&lt;br /&gt;
*[[Mantus]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Two ==&lt;br /&gt;
*[[Bethlamore]]&lt;br /&gt;
**[[Monitor]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Three ==&lt;br /&gt;
*[[Eden (Baphomet system)|Eden]]&lt;br /&gt;
**[[Temerity]]&lt;br /&gt;
&lt;br /&gt;
==Orbit Four ==&lt;br /&gt;
*[[Shiva]]&lt;br /&gt;
**[[Shiva Aurek]]&lt;br /&gt;
**[[Shiva Besh]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Five ==&lt;br /&gt;
*[[Gorgo]]&lt;br /&gt;
**[[Vertigo]]&lt;br /&gt;
&lt;br /&gt;
== Orbit Six ==&lt;br /&gt;
*[[Mormo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Star systems]]&lt;br /&gt;
[[Category:Outer Rim systems]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3496</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3496"/>
		<updated>2006-05-22T15:58:16Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous Defel anarchist and peace activist, [[Nitram Lutha]]. It runs galactic-east from the [[Aurora system]] to the [[Baphomet system]], where it angles slightly galactic-south to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of New Republic control on this trade route [[Jadis]]. The [[Rimma Trade Route]] intersects this hyperlane in the [[Corona system]] inside the [[Greeop Sector]].&lt;br /&gt;
&lt;br /&gt;
== Imperial Use ==&lt;br /&gt;
This route is the only way directly into the [[Greeop Sector]] from the [[Galactic Empire|Imperial]]-occupied [[Aurora Sector]] was via this route due to several stellar anomalies which lie between the two sectors. This made Imperial incursions into the [[New Republic]]-held Greeop Sector very difficult, as they either had to travel via the Nitram Lutha Hyperboulevard or travel quite a ways galactic-north or galactic-south to go around the anomalies.&lt;br /&gt;
&lt;br /&gt;
To the galactic-south they had to travel along the Rimma Trade Route and travel galactic-north through hostile space occupied by the [[Clans]]. To the galactic-north they had to travel through New Republic space to either the [[Rimma Trade Route]] or one of it&#039;s regional analogs and travel galactic-south to the Corona system, where they would have to merge onto the [[Rimma Trade Route]] anyways.&lt;br /&gt;
&lt;br /&gt;
Once traveling along the Rimma to the Greeop Sector, they were three key New Republic defense points before the [[Greeop System]]: to the galactic-north border of the sector was the Corona system, while to the galactic-south border was the [[Bonro system]]; 5 light-years galactic-north of the Greeop system on the Rimma was the [[Tajir system]], which contains the fortress world of [[Ged]]. Along all three points there were interdictors stationed which could regulate traffic along the hyperlane, thus making Imperial attack attempts along the Rimma very tricky.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=3495</id>
		<title>Greeop Trail</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=3495"/>
		<updated>2006-05-22T15:41:19Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Greeop Trail branches off of the [[Nitram Lutha Hyperboulevard]], leading galactic-east from the [[Baphomet system]] to the [[Greeop system]]. This route forms a strategic backdoor into the central system of the [[Greeop Sector]] when coming at it from the Imperial-occupied [[Aurora Sector]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=3494</id>
		<title>Greeop Trail</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Greeop_Trail&amp;diff=3494"/>
		<updated>2006-05-22T15:37:10Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Greeop Trail branches off of the [[Nitram Lutha Hyperboulevard]], leading galactic-east from the [[Baphomet system]] to the [[Greeop system]]. The only other way into the Greeop Sector from the neighboring [[Aurora Sector]] is to take the Nitram Lutha Hyperboulevard to the [[Corona system]], and for their take the [[Rimma Trade Route]] galactic-south to the [Greeop Sector]]. There is a major fleet presence in the [[Tajir system]] -- which contains the fortress world of Ged -- just 5 light-years from the Greeop system, which makes entry into the Greeop system via this route extremely difficult.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
	<entry>
		<id>http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3493</id>
		<title>Nitram Lutha Hyperboulevard</title>
		<link rel="alternate" type="text/html" href="http://wiki.rebelsquadrons.org/mediawiki-1.43.1/index.php?title=Nitram_Lutha_Hyperboulevard&amp;diff=3493"/>
		<updated>2006-05-22T15:30:56Z</updated>

		<summary type="html">&lt;p&gt;Randy Starkiller: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Nitram Lutha Hyperboulevard is named after the infamous Defel anarchist and peace activist, [[Nitram Lutha]]. It runs galactic-east from the [[Aurora system]] to the [[Baphomet system]], where it angles slightly galactic-south to head into the [[Kiaren Sector]] before angling galactic-north into [[Wild Space]]. This first world outside of New Republic control on this trade route [[Jadis]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Trade Routes]]&lt;/div&gt;</summary>
		<author><name>Randy Starkiller</name></author>
	</entry>
</feed>