Difference between revisions of "Xwing vs. Tie Fighter Multiplayer Information"

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= Multiplayer Modes =
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== Training Exercises ==
 
== Training Exercises ==
  
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== Tournament ==
 
== Tournament ==
 
 
 
 
== Combat
 

Revision as of 07:36, 8 February 2006

Multiplayer Modes

Training Exercises

Multiplayer training exercises include all the training exercises found in the single player part of the game that allows two or more players to fly together. The missions run exactly the same as they would in single player mode (same objectives etc.), with the exception you'll have someone accompanying you through it on your team.


Melee

Free For Alls

Basic Furball

Description text:

    Destroy as many rival pilots as you can as quickly as possible. Special bonus for destroying the nav buoy.
    Who is the greatest dogfighter? There can only be one!
    Players: Xwing (8)
    Default Time Limit: 10 minutes

In this mode up to 8 (eight) players can fly against one another in a death match. Any of the game's playable ships are available, as well as any missiles and counter measures.

Standard practice in competion, friendly or otherwise

  • All pilots have the same craft and loadout as their opponent(s);
  • Killing the nav buoy is construde as cheating due to the extra points you receive;
  • Unless previously agreed to by all parties involved, hyperspacing out of combat (which brings you directly back in a new ship at no cost to the player) is forbidden.


Furball with Wingman

Furball in an Asteroid Cluster

Furball with Two-Man Teams

Furball in an Asteroid Cluster for Two-Man Teams

Shooting Gallery

Pirate Targets

Mineclearing

Turkey Shoot for Two-Man Teams

Special Skills

Destroy Rivals' Supply Cache for Two-Man Teams

Escort Duty for Two-Man Teams

Tournament