Condensed structure: Difference between revisions

Jump to navigation Jump to search
m Concrete Plan: added transferred pilots
RS David (talk | contribs)
 
(14 intermediate revisions by 3 users not shown)
Line 1: Line 1:
'''Note: This page is from October 2004, and does not represent the current (February 2006) structure changes proposal.'''  That proposal involves only the flying fleets; contact [[Joshua Hawkins]] or [[Himm El-Syna]] for more information.
==Overview==
==Overview==
Combining all flying units into one unit as part of the [[structure changes]] will require a condensed structure.  Preferably, no pilot will be in more than one squadron, and all squadrons will be full or nearly so.  This will require the deactivation of certain squadrons.  The selection of these will be determined by how many active pilots they have, and how active they have been in recent history.
Combining all flying units into one unit as part of the [[structure changes]] will require a condensed structure.  Preferably, no pilot will be in more than one squadron, and all squadrons will be full or nearly so.  This will require the deactivation of certain squadrons.  The selection of these will be determined by how many active pilots they have, and how active they have been in recent history.
Line 6: Line 8:
==Concrete Plan==
==Concrete Plan==
How will everything actually turn out?  Here's the plan..
How will everything actually turn out?  Here's the plan..
===Command Staff===
* '''Commanding Officer''': Leads the unit.
* '''Executive Officer''': Assists the CO, ready to step up in case CO must be absent.
* '''Game Commanding Officer''' (e.g. Patriot CO, Retribution CO): Handles all of the game-specific details:
** Responsible for ensuring quality of game's mission(s) in the [[Common ITOD|ITOD]]
** Responsible for ensuring reports are legitimate
** Along with Training Officer, responsible for technical issues with game
* '''Personnel Officer''': Responsible for ensuring the command staff of each squadron is present and active, and that members have high morale.
* '''Training Officer''': Responsible for new members and ensuring they settle in easily.
Other officers may be appointed as the CO sees fit.


===Kept Squadrons===
===Kept Squadrons===
* [[Crimson Squadron]]
Empty slots denoted in parentheses.
* [[Dagger Squadron]]
* [[Crimson Squadron]] (1)
* [[Draco Squadron]]
* [[Dagger Squadron]] (2)
* [[Dragon Squadron]]
* [[Draco Squadron]] (4)
* [[FireClaw Squadron]]
* [[Dragon Squadron]] (6)
* [[Gold Squadron]]
* [[FireClaw Squadron]] (3)
* [[Green Squadron]]
* [[Gold Squadron]] (3)
* [[Jedi Squadron]]
* [[Green Squadron]] (2)
* [[NightWolf Squadron]]
* [[Jedi Squadron]] (4)
* [[Red Squadron]]
* [[Phalcun Squadron]] (5)
* [[Red Dragon Squadron]]
* [[Red Squadron]] (1)
* [[Resurrection Squadron]]
* [[Resurrection Squadron]] (3)
* [[Wildcard Squadron]]
* [[Twilight Squadron]] (4)
* [[Wraith Squadron]]
* [[Wildcard Squadron]] (3)
* [[Wraith Squadron]] (5)


===Deactivated Squadrons===
===Deactivated Squadrons===
Line 27: Line 45:
* [[Hydra Squadron]]
* [[Hydra Squadron]]
* [[Jade Squadron]]
* [[Jade Squadron]]
* [[Phalcun Squadron]]
* [[Nightwolf Squadron]]
* [[Phoenix Squadron]]
* [[Phoenix Squadron]]
* [[Ragnarok Squadron]]
* [[Ragnarok Squadron]]
* [[Red Dragon Squadron]]
* [[Shadow Squadron]]
* [[Shadow Squadron]]
* [[Skull Squadron]]
* [[Skull Squadron]]
* [[Stinger Squadron]]
* [[Stinger Squadron]]
* [[Twilight Squadron]]
 
Note from Himm: Better keep Phalcun and deactivate Nightwolf


[[Transferred pilots|Pilots whose squadrons are being deactivated and may choose a squadron to go to]]
[[Transferred pilots|Pilots whose squadrons are being deactivated and may choose a squadron to go to]]


===Members most affected by this (must choose between two active squadrons)===
===Members most affected by this===
These pilots are in two or more active squadrons that will be kept, and these squadrons are active to the point that it will be difficult to choose which one to stay in.  For any pilot that this applies to, that pilot may stay in multiple squadrons, and his points will count towards both squadrons.
 
''Example'': Licah Fox stays in FireClaw and Jedi; his points count towards both (no multiple submissions necessary).
 
* Adam Fene
* Adam Fene
* Alexander
* Alexander
Line 45: Line 69:
* Phil DarkFire
* Phil DarkFire
* Tyrell "Spokes" Borran
* Tyrell "Spokes" Borran
[[Category:Old Proposals]]

Latest revision as of 17:10, 2 April 2009

Note: This page is from October 2004, and does not represent the current (February 2006) structure changes proposal. That proposal involves only the flying fleets; contact Joshua Hawkins or Himm El-Syna for more information.

Overview

Combining all flying units into one unit as part of the structure changes will require a condensed structure. Preferably, no pilot will be in more than one squadron, and all squadrons will be full or nearly so. This will require the deactivation of certain squadrons. The selection of these will be determined by how many active pilots they have, and how active they have been in recent history.

It is intended that no one will be in more than one squadron, but current members at the time of the changes may stay in multiple squadrons, to ease the transition. New members that join after the changes are implemented may only be in one squadron.

Concrete Plan

How will everything actually turn out? Here's the plan..

Command Staff

  • Commanding Officer: Leads the unit.
  • Executive Officer: Assists the CO, ready to step up in case CO must be absent.
  • Game Commanding Officer (e.g. Patriot CO, Retribution CO): Handles all of the game-specific details:
    • Responsible for ensuring quality of game's mission(s) in the ITOD
    • Responsible for ensuring reports are legitimate
    • Along with Training Officer, responsible for technical issues with game
  • Personnel Officer: Responsible for ensuring the command staff of each squadron is present and active, and that members have high morale.
  • Training Officer: Responsible for new members and ensuring they settle in easily.

Other officers may be appointed as the CO sees fit.

Kept Squadrons

Empty slots denoted in parentheses.

Deactivated Squadrons

Note from Himm: Better keep Phalcun and deactivate Nightwolf

Pilots whose squadrons are being deactivated and may choose a squadron to go to

Members most affected by this

These pilots are in two or more active squadrons that will be kept, and these squadrons are active to the point that it will be difficult to choose which one to stay in. For any pilot that this applies to, that pilot may stay in multiple squadrons, and his points will count towards both squadrons.

Example: Licah Fox stays in FireClaw and Jedi; his points count towards both (no multiple submissions necessary).

  • Adam Fene
  • Alexander
  • Dev Azzameen
  • Kresa Rei'de
  • Licah Fox
  • Phil DarkFire
  • Tyrell "Spokes" Borran