VSG merit system examples: Difference between revisions

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RgF 4.09
 
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== RgF 4.09 ==
== RgF 4.09 ==
This is taking the exact results of RgF 4.09 and applying the new system to them.
(note: accepting the top 3 scores as legit)
(note: accepting the top 3 scores as legit)


Line 27: Line 29:
* Squadron bonuses: '''74''': 30 (1st score), 10 (2nd narr), 10 (3rd MP), 24 (75% activity)
* Squadron bonuses: '''74''': 30 (1st score), 10 (2nd narr), 10 (3rd MP), 24 (75% activity)
* '''Total: 168'''
* '''Total: 168'''
== Example mission: VSG 1.01 ==
This is a possible result after the merit system has been instated and everyone knows what brings benefits.
=== Dragon Squadron ===
* Spokes: '''58''': 8 (MC 1), 4 (MC 2), 7 (#4), 8 (#3), 4 (wing), 8 (MP MC), 12 (Inter-), 7 (Intra-)
* Carlos: '''30''': 8 (MC 1), 8 (#3), 8 (MP MC), 6 (Hist)
*
* Squadron bonuses:
* '''Total: '''
=== Ragnarok Squadron ===
=== Other examples ===
* Uber pilot: '''110''': 8 (MC 1), 4 (MC 2), 10 (#1), 10 (#1), 10 (narr), 4 (wing), 4 (squadron), 8 (MP MC), 20 (inter-), 10 (intra-), 10 (hist), 12 (m.m.)
* Minimal pilot: '''8''': 8 (MC 1)
* Hardcore MP pilot: '''30''': 20 (inter-), 10 (intra-)
* Fairly active SP only pilot: '''22''': 8 (MC 1), 4 (MC 2), 4 (wing), 4 (narr), 2 (hist)
* Super active unskilled pilot: '''71''': 4 (MF 1), 2 (MF 2), 5 (narr), 4 (wing), 4 (squadron), 4 (MP MC), 20 (inter-), 10 (intra-), 10 (hist), 8 (m.m.)
== System investigation ==
We'll match time needed per merit point, in minutes, for basic units:
  8  MC    5-30
  4  MF    0-10
  2  narr  0-10
  8  narr  3h+
[[Category:Completed Projects]]

Latest revision as of 20:08, 2 April 2009

RgF 4.09

This is taking the exact results of RgF 4.09 and applying the new system to them.

(note: accepting the top 3 scores as legit)

Dragon Squadron

  • Spokes: 19: 7 (#4), 8 (MC), 4 (June WoW)
  • Carlos: 9: 5 (#6), 4 (MF)
  • Heavy: 6: 2 (#9), 4 (MF)
  • Karredo: 12: 4 (MF), ~8 (Narr)
  • Vaughan: 11: 4 (MF), ~7 (Narr)
  • Kane: 12: 8 (MC), ~4 (Narr)
  • Nightwolf: 8: 8 (MC)
  • Kalurrachit: 8: 8 (MC)
  • GalAngel: 8: 8 (MC)
  • Randen: 8: 8 (MC)
  • Squadron bonuses: 120: 20 (2nd score), 20 (best narr), 20 (2nd MP), ~10 (2nd HIER), 50 (100% activity)
  • Total: 221

Ragnarok Squadron

  • Anton: 18: 10 (#1), 8 (MC)
  • Akina: 17: 9 (#2), 8 (MC)
  • Jc: 16: 8 (#3), 8 (MC)
  • Licah: 17: 6 (#5), 4 (MF), ~7 (Narr)
  • shaolin: 5: 1 (#10), 4 (MF)
  • Xtreme: 8: 8 (MC)
  • Josh: 5: 4 (MF), 1 (June WoW)
  • Jairo: 8: 8 (MC)
  • Squadron bonuses: 74: 30 (1st score), 10 (2nd narr), 10 (3rd MP), 24 (75% activity)
  • Total: 168

Example mission: VSG 1.01

This is a possible result after the merit system has been instated and everyone knows what brings benefits.

Dragon Squadron

  • Spokes: 58: 8 (MC 1), 4 (MC 2), 7 (#4), 8 (#3), 4 (wing), 8 (MP MC), 12 (Inter-), 7 (Intra-)
  • Carlos: 30: 8 (MC 1), 8 (#3), 8 (MP MC), 6 (Hist)
  • Squadron bonuses:
  • Total:

Ragnarok Squadron

Other examples

  • Uber pilot: 110: 8 (MC 1), 4 (MC 2), 10 (#1), 10 (#1), 10 (narr), 4 (wing), 4 (squadron), 8 (MP MC), 20 (inter-), 10 (intra-), 10 (hist), 12 (m.m.)
  • Minimal pilot: 8: 8 (MC 1)
  • Hardcore MP pilot: 30: 20 (inter-), 10 (intra-)
  • Fairly active SP only pilot: 22: 8 (MC 1), 4 (MC 2), 4 (wing), 4 (narr), 2 (hist)
  • Super active unskilled pilot: 71: 4 (MF 1), 2 (MF 2), 5 (narr), 4 (wing), 4 (squadron), 4 (MP MC), 20 (inter-), 10 (intra-), 10 (hist), 8 (m.m.)

System investigation

We'll match time needed per merit point, in minutes, for basic units:

 8  MC    5-30
 4  MF    0-10
 2  narr  0-10
 8  narr  3h+