Vigilance Starfighter Group: Difference between revisions
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==== Single-player reports ==== | ==== Single-player reports ==== | ||
All pilots will be able to participate in both missions. The new fleet will have two separate scoreboards, one for XWA and one for | All pilots will be able to participate in both missions. The new fleet will have two separate scoreboards, one for XWA and one for BoP. There are two methods by which this can be done on the database. | ||
* Assuming a common storyline, the missions will be listed as VSF 101 (XWA) and VSF 101 ( | * Assuming a common storyline, the missions will be listed as VSF 101 (XWA) and VSF 101 (BoP). | ||
* Alternatively, if there are two separate storylines, the two storylines will have individual names e.g. Vermillion for | * Alternatively, if there are two separate storylines, the two storylines will have individual names e.g. Vermillion for BoP and Shadowbane for XWA. | ||
The creation and development of the ITODs will remain the responsibility of the ITOD Team as described above. | The creation and development of the ITODs will remain the responsibility of the ITOD Team as described above. | ||
As the popularity of the OITODs rises, new missions will come out, much as with the regular TODs. OITODs may or may not be under the supervision of the TOD Team or a separate team. This is considered secondary in importance to the TODs. | As the popularity of the OITODs rises, new missions will come out, much as with the regular TODs. OITODs may or may not be under the supervision of the TOD Team or a separate team. This is considered secondary in importance to the TODs. | ||
For pilots looking for more to do, there will be a wide selection of historical and non-active mission reports from the missions database. | |||
==== Multi-player competitions ==== | ==== Multi-player competitions ==== | ||
The DL portion of [[LIC]] will be the focus of in-club competitions, as well as possible tournaments. 2v2 should be incorporated into the multiplayer system as well. | The DL portion of [[LIC]] will be the focus of in-club competitions, as well as possible tournaments. 2v2 should be incorporated into the multiplayer system as well. | ||
We'll also heavily encougae participation in inter-club events such as the ICTE, pending ORWs, and WoW. | |||
=== Competitions === | === Competitions === |
Revision as of 13:52, 10 August 2006
Organization and Structure
Officers
The success of the new fleet will heavily depend on the hard work and dedication of its officers.
The Command Staff of the new fleet will be composed of the following:
- Commanding Officer
- Executive Officer
- Second Officer (It can be disputed that SO is an unnecessary position and thus will not initially be filled.)
In addition to the Command Staff, the following positions will need filled:
- Seven (7) Squadron Commanders
- Two (2) Flight Instructors (Alternatively referred to as TCO and TXO)
In order to improve the efficiency of the command structure and to keep officers from spreading themselves too thinly, the new
fleet will impose a rule that will limit officers to one position per person.
In addition, the following expectations and guidelines will be set for the following positions:
- Commanding Officer
- Executive Officer
- Squadron Commanders
- Flight Instructors
Units
The new fleet will utilize a streamlined command structure that removes the redundancy of a Wing Command Staff. Thus, Squadron Commanders will report directly to the Fleet Command; likewise with the Training and Auxiliary staff.
Wings
Due to the extent to which Wings are no longer a main source of activity, the mergered fleet will contain no wings, with the exception of support wings if at all. The additional strain on filling Wing command positions, in combination with no wing-level activity or otherwise competitions, make it an extraneous step in the fleet's hierarchy and thus the new fleet will be without wings.
Squadrons
Initially, the will be three XWA squadrons carried over from the IBG and four XvT squadrons carried over from the RgF. These squadrons will remain intact expect where conflicts occur. Pilots in more than one squadron will have to choose which squadron they preferred to remain with.
This is what the squadrons will look like post merger:
Dagger Squadron CO: MGN Chris Horn "Kicks" 2: 2LT Elena 3: LCM Galic Mars 4: GEN Himm El-Syna 5: BGN Ton Matty 6: VA Spokes 7: 1LT Jaja Darksight * 8: MAJ jelf boom 9: 2LT Jarka Porkins 10: 11: 12: CMDR Alexander Vandross *
Draco Squadron CO: 2: MGN Mystic Warrior * 3: 2LT Phelan Kell XO: 2LT Py Modus * 5: 2LT Sau Landor * 6: CMDR Wesley Rademaker * 7: CPT AkinaMaru 8: CPT Reaver * 9: LCM Richo 10: 1LT King D.A. * 11: CPT Garca Moismonbur * 12: 1LT Juval Tiesler *
Dragon Squadron CO: CPT Jair Karredo XO: 2LT Kalurrachit 3: CPT Galactic Angel 4: 2LT Kane Redron 5: MAJ Carlos 6: COL Eric Skrevski 7: 2LT Janis Deiverion 8: 2LT Wes Randen 9: BGN David "Tenacious 'D'" 10: 1LT Calista "Scarlet" Fairbright SO: CMDR David Vaughan 12: LJG Sentinel
Phalcun Squadron CO: BGN Anton "Ups" Nels 2: CPT Lukus Harman 3: MGN Jon Anchorage * 4: 5: LCL Rakiki * 6: LCM Red bandit * XO: LCL shaolin 8: SO: COL Reabel 10: 11: 12:
Ragnarok Squadron CO: COL jcmcgoo 2: 1LT Patryn Selant 3: CPT AkinaMaru 4: LCL Triani Sovak 5: LGN Wes Belden 6: MAJ Tingar "Tiny" Miletus 7: MGN Chris Earthkeeper 8: BGN Anton "Ups" Nels SO: MGN Xtremegene 10: MGN Joshua Hawkins 11: RA Licah Fox 12: BGN Jairo Pantoja
Red Dragon Squadron CO: CMDR Rahvin XO: CPT Carth 3: RA Gavin Cantorph Kravis 4: 2LT Han Sarganar 5: COL Jack "Blazer" Barnes 6: BGN Max Cal 7: MAJ Hermann 8: CPT John Rayovac 9: COL Tech Krill 10: 1LT Guybrush Threepwood 11: 2LT MERLANCE 12: COL Rekio Corsair Tarentae
Resurrection Squadron CO: MGN Phil DarkFire 2: MAJ Hec Losame 3: MAJ Asen 4: 1LT KingBird XO: MAJ Luren "DaLe" Ketan 6: GEN Leonard Cable 7: CPT Keldar "Whisper" Wenn 8: 1LT Kelem Syn 9: 2LT Phelan Kell 10: MAJ jelf boom 11: CMDR Dyl'jo'ban 12: LJG Hyde
Wildcard Squadron CO: MGN James "Nightwolf" Davidson 2: CMDR Vason Senmic * 3: CMDR Cole Landfarer * 4: CPT Patryck Owen * XO: 6: 1LT SuperCiber * 7: CPT Max Tallon * 8: 2LT B'illiam SO: BGN Zeke Freeman * 10: 11: 1LT Adhemar Voltin 12: GEN Harley Quinn *
Griffon Squadron CO: 2: 3: 4: XO: 6: 7: 8: SO: 10: 11: 12:
At first, we should anticipate having the RgF squadrons competing in XvT and the IBG squads competing in XWA, with handful of pilots flying both missions. Inevitably, the goal is to have pilots from all the squadrons competing in both missions. This can be accomplished with plenty of encouragement from the Fleet Command and well placed ISOs of the games.
Training Units
As one possibility, the fleet’s training academy will consist of two squadrons: on for XvT (Marshall) and one for XWA (Incubator). The Training Officer and Executive Training Officer will double as the XWA and XvT Instructors. Additional training squadrons, such as Top Gun program may be created later as the need arises.
Alternatively, an entire training wing may not be necessary. Two Flight Instructors, each assigned to a flight designated by platform may be sufficient to initiate pilots into the fleet.
Other alternatives might be considered pending a revision of the RS Training Office operations.
Auxiliary Units
The purpose of these auxiliary units will be to provide various types of services and support to the fleet; e.g. ITOD design. Additional support units will be created as needed, but this is not anticipated.
The ITOD Team will consist of three parts:
- Design Team
- XWA Mission Team
- XvT Mission Team
The head of the ITOD Team will be the lead designer and creator of the current tour. Lead Designers will be rotated every tour, to provide fresh ideas and stories. The Design team will include the Lead Designer, the Logistics Officer (for council) and two other functionaries with writing or other creative process experience. The Missions teams will consist of a builder and three testers. The testers and builders my be rotated as the Lead Designer sees fit. The smooth operation of the ITOD Team is of paramount importance
Management and Operations
Storyline
Currently serving as Lead Designer for Tour 1 is David Vaughan. His story will incorporate a number of new design elements and be tying up loose ends form previous tours.
Activities
The primary activities we should support are:
- Single-player ITOD mission reports - BoP, XWA (We can provide copies of BoP when necessary)
- Multi-player ITOD mission reports - Zodiac-type (XvT/BoP)
- Personal narratives based on the ITODs
- Inter-club competitions (e.g. WoW)
- Intra-club competitions (e.g. LIC)
- Historical/non-active mission reports
- Missionmaking
Single-player reports
All pilots will be able to participate in both missions. The new fleet will have two separate scoreboards, one for XWA and one for BoP. There are two methods by which this can be done on the database.
- Assuming a common storyline, the missions will be listed as VSF 101 (XWA) and VSF 101 (BoP).
- Alternatively, if there are two separate storylines, the two storylines will have individual names e.g. Vermillion for BoP and Shadowbane for XWA.
The creation and development of the ITODs will remain the responsibility of the ITOD Team as described above.
As the popularity of the OITODs rises, new missions will come out, much as with the regular TODs. OITODs may or may not be under the supervision of the TOD Team or a separate team. This is considered secondary in importance to the TODs.
For pilots looking for more to do, there will be a wide selection of historical and non-active mission reports from the missions database.
Multi-player competitions
The DL portion of LIC will be the focus of in-club competitions, as well as possible tournaments. 2v2 should be incorporated into the multiplayer system as well.
We'll also heavily encougae participation in inter-club events such as the ICTE, pending ORWs, and WoW.
Competitions
The primary focus of the VSF should be good participation, activity, and spirit. To encourage a variety of ways of participating, a pilot can earn a certain number of merits each mission, as follows:
Single-player ITOD reports (fleet) 8 - mission complete, first game 4 - mission complete, second game 4 - mission failure, first game 2 - mission failure, second game 10 - first place in a game 9 - second place, and so on down to tenth 2-10 - personal narrative on mission 4 - report, wing or squadron mission Multiplayer ITOD reports 8 - mission complete 4 - mission failure Multiplayer competitions (20pt max/month, inter-; 10pt, intra-) 1 - each win 1 - each 2 losses Historical reports (10pt max/month) 1 - each mission complete 1 - each 2 mission failures Missionmaking (12pt max/month) 1-4 - each mission
Squadron bonuses: 30 - first place in a game 20 - second place 10 - third place 20 - best overall narratives 10 - second best 30 - most active in MP 20 - second 10 - third 20 - best character (demonstrating HIER) 10 - second (# members x 5) - 100% activity (# members x 3) - 75% activity (# members x 2) - 50% activity
Examples of this system in action: VSF merit system examples
Each squadron's score is calculated by adding each individual pilot's score plus the squadron bonuses. The squadron with the highest score is the fleet's Top Squadron for that month, and each pilot who participated in that squadron receives an appropriate award.
Medals
-This is just a generic outline of what medals will be needed.
- Honorary-type Medal -
Because every fleet will want to have some super-high up award for their fleets.
- Graduation Medal -
Each game will have one of these still, so one for XWA and one for BoP.
- Top Squadron Medal -
For the top squadron of every ITOD/OITOD mission.
- Top Ace Medal -
For the individual winners of every ITOD/OITOD mission.
- Best Narrative Medal -
For the best narrative every mission.
Superior Ace Medal - For indidivuals who win both the XWA and BoP ITOD missions. Outstanding Squadron Medal - For squadrons who win both the XWA and BoP ITOD missions.
- Tour Champion Medal -
For the individual winner of a tour. Distinguished Flying Cross
- Champion Squadron Medal -
For the top squadron of a tour.
Grand Champion Medal - For indidivuals who win both the XWA and BoP tours. Elite Squadron Medal - For squadrons who win both the XWA and BoP tours.
- Gold Medal -
For first in LIC.
- Silver Medal -
For second in LIC.
- Bronze Medal -
For third in LIC.
Additional Considerations
Bylaws
Noticeably one of the immediate objections to the purposed fleet merger is that the new structure is in clear violation of the bylaws which govern the entire club. In defense of this proposal, times have changed; unnecessary command structure is a waste on an already thin leadership resource and is otherwise detrimental to the successful operation of this fleet.