Outer Rim War III

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Scoring

(# points - item [fictional equivalent])

  • 6 - 1v1 win [victory on the battlefield]
  • 4 - 1v1 tie [stalemate on the battlefield]
  • 3 - 1v1 loss [defeat on the battlefield]
  • 4 - 2v2 team win (per person) [large victory]
  • 3 - 2v2 team tie (per person) [large tie]
  • 2 - 2v2 team loss (per person) [large defeat]
  • 4,3,2,1 - 2v2 performance, 1st through 4th [damage dealt to enemy]
  • 1 - 20 minutes on the waitlist [patrolling territory]
  • 1 - connection failure [scouting territory; orders not to attack, or a brief skirmish]

A club's score will be the sum of all of its members' scores.

Possible club strategies:

  • Attrition: Fielding a large number of lesser-skilled players who nonetheless overwhelm -- by scoring more overall points -- one or two excellent players on another club, by utilizing the "patrolling territory" bonus. Counterpart: Massacre. This was a strategy not available in Celestial Fury.
  • Massacre: Fielding one or two highly skilled players who defeat every player they encounter, from a variety of clubs, and cause those players to cease playing rather than be defeated again. Counterpart: Attrition. SV utilized this during Celestial Fury.
  • Balanced attack: Fielding several players each in a wide variety of games, to damage forces of all types and win through sheer numbers. Variant of Attrition.
  • Concentrated attack: Focusing on one particular game and fielding large numbers of players just for that game, of a variety of skill levels, that carry the club to a victory in that game and, possibly, the event. Variant of Attrition.

Rules

  • A person may only play the same opponent configuration three times per week or less.
Example: Person A may play Person B 3 times in a 1v1; AC vs BD may additionally play 3 times, but AE cannot then play BD that week.
  • If a person is in multiple clubs, he or she may only play for one club per week.

Fiction

Clubs

Club name Status Website Contacts Type Past wars Notes
Rebel Squadrons (RS) Confirmed http://www.rebelsquadrons.org/ Rear Admiral Licah Fox, Fleet Commander, fc@rebelsquadrons.org; General Leonard Cable, Executive Officer, xo@rebelsquadrons.org; Colonel Eric Skrevski, Operations Officer, EMW1824@hotmail.com; Vice Admiral Spokes, Assistant Operations Officer, spokes_rs@comcast.net Loosely affiliated with New Republic ICTE, CF, ORW2, ORW, Minos DB ally
Dark Brotherhood (DB) Unconfirmed http://www.darkjedibrotherhood.org/ Grand Master Jac Cotelin, JacCotelin@gmail.com; Dark Jedi Master Xanos Sadow, Deputy Grand Master, xanos.sadow@nagasadow.org; Templar Lucius Xerxes Entar, Tribune:ICTE, nevergood@gmail.com Dark Side of the Force (Sith, Obelisk, Krath) ICTE, CF RS ally
Force Elite Soldiers (FES) Unconfirmed http://www.fesgaming.com/ Rasr Culdan (Rage), Head Ambassador, Rage@fesgaming.com; Winfil Motti (Motti), Multi-Club Ambassador, Motti@fesgaming.com; Kalra Jessorn (Kalra), Multi-Club Ambassador, Kalra@fesgaming.com Dark-affiliated ICTE RS, DB ally
Star Vipers (SV) Unconfirmed http://www.starvipers.org/ Sector Admiral Phoenix Berkana, Fleet Commander, phoenix@crimson-net.org; High Admiral Gaius Horn-Berkana, Executive Officer, keldorn@btinternet.com Imperial-affiliated ICTE, CF, ORW2, ORW RS, DB ally
New Republic 5th Fleet (NR5F) Unconfirmed http://www.newrepublic.de/ Grand Admiral Michael Simon, Fleet Commander, manfred.simon@t-online.de; High Admiral Commskywalker, Fleet Executive Officer, commskywalker@hotmail.com; Rear Admiral Mattias Gustafsson, Republican Diplomatic Corps Commander, the_tax_collector@hotmail.com New Republic-affiliated ICTE, CF, ORW2, ORW RS, DB ally
Vast Empire (VE) Unconfirmed http://www.vastempire.com/ Grand Moff Kadann, Head of the High Council, kadann@vastempire.com; Grand General Talon, Operations Officer, talon@vastempire.com Imperial-affiliated ORW2, ORW RS ally
Emperor's Hammer (EH) Unconfirmed http://www.emperorshammer.org/ Grand Admiral Astatine, Fleet Commander, fc@emperorshammer.org; Sector Admiral Cyric, Executive Officer, xo@emperorshammer.org Imperial-affiliated ORW2, ORW, Minos
United Pilots Alliance (UPA) Unconfirmed http://www.upahq.org/ Supreme Council, upahq@upahq.org; UPA_Falcon, Head of UPA Website, falcon@upahq.org; UPA_GoldLeader, Head of Expanded Universe, goldleader@upahq.org presumably New Republic-affiliated CF
Last Starfighters League (LSF) Unconfirmed http://www.starfighters.com/lsf/ Admiral Ghent, Commanding Officer, ghent@starfighters.com; Captian Zorro, Executive Officer, zorro@starfighters.com; Pallos, Executive Officer, pallos@starfighters.com Multiple factions ORW
Galactic Empire: An Empire Reborn (GE) Unconfirmed http://www.empirereborn.net/ Fleet Admiral Sirus Polanski, Supreme Commander, polanski@blueyonder.co.uk; Admiral Tiberius Fel, Strategic Development Director, fel@empirereborn.net; General Jacob Jansen, Ambassador, jansen@empirereborn.net Imperial-affiliated ICTE DB ally
Imperial Directorate (ID) Unconfirmed http://imperialdirectorate.org/ Imperator Nyykl Orzon, Grand Moff, gmf@imperialdirectorate.org; Tribunus Salth "Wil" Khan, Prime Minister, pm@imperialdirectorate.org; Equite Destavol A. Gin, Minister of Operations, add_r_us@yahoo.com Imperial-affiliated DB ally
Tie Fighter Alliance (TFA) Unconfirmed http://www.darkjedi.org/club/TFA/ Fleet Admiral ExarKunONe, Commander Imperial-affiliated BattleStats club: XvT, XWA
The Rebel Alliance (TRA) Unconfirmed http://www.darkjedi.org/club/TRA/ Fleet Admiral Pilotbaby64, Commander; Commodore Highlander01, Executive Officer Rebel-affiliated BattleStats club: XvT, XWA
New Republic Navy (NRN) Unconfirmed http://www.nrnr.org/ Fleet Admiral Das717; Admiral Mother New Republic-affiliated BattleStats club: XvT, XWA
Brotherhood of Selected Sith (BOSS) Unconfirmed http://clubs.battlestats.com/clubs/BOSS/ Dark Lord of the Sith Cobra; Dark Lord of the Sith Suntear Keeper Dark Side-affiliated BattleStats club: XvT, XWA; only 4 members currently active
United Confederation of Free Planets (UCFP) Uncertain http://www.ucfp.org/ Syndic? ORW2 Website down, but Syndic is around in the RS B&G. He reports that his members all left for college, but he may be able to bring them back for an ORW3 competition.
Imperial Order (IO) Uncertain http://www.imperialorder.org/ Emperor Larsen, emperor@imperialorder.net, Grand Admiral Wulfman, Chief of Operations, chief_of_operations@imperialorder.net Imperial-affiliated ORW2, ORW This club may not be active. The last forum post was in 2004, and the latest site update appears to be 2005.
Galactic Imperial Order (GIO) Apparently defunct http://www.realmofkingdoms.org/gio/ DB ally; Website down; Josh says Morone is the leader?
Elite Republic Commandos (ERC) Apparently defunct http://www.ercforces.com/ Website down
Antagonist Wing (AW) Apparently defunct http://www.antagonist-wing.net/ ORW Website down
New Republic (NR) Apparently defunct http://www.neumedia.net/~lightman/nr/ ORW Website down

To do:

  • SW game (non-XvT/XWA) clubs from BattleStats;
  • Go through EH allies list;
  • See if the following XvT/XWA clubs should be invited: NIR, RWS, OLD, A, BLESS, CM. None of them have had more than one pilot flying in the past two months, but they may be worth contacting.
  • Set up orw_alliance egroup for use by the new ORW Council.

Games

Coding

IRC bot

  • Coder: Dessan
  • Announce all activity in the main channel
  • Signups for 1v1 and 2v2, to be done via PM !signup
  • Removes for 1v1 and 2v2 upon parting channel or quitting, or via !remove
  • Matchings - make matches only if it does not violate the 3 per day rule
  • Topics - Checks for updates to the score every 5 minutes and updates topic accordingly.
  • Turning on/off - Websites are more reliable than IRC connections, so the bot simply needs a local on/off button.

Website

Matches:

  • Place the match reporter here, instead of on IRC as before.
  • Place controls for admin match modifying and turning the competition on/off.

Overall:

  • Follow format from previous ORWs, with appropriate modifications.


2004 proposal

------- Forwarded message -------
From: "Licah Fox" <Licah@likeafox.net>
To: Mav <mav@chaoslogic.com>
Subject: Outer Rim War III
Date: Mon, 23 Aug 2004 00:59:20 -0400

A proposal for a new multiplayer competition!

Problems encountered during Celestial Fury:

  1. Participation not rewarded: Not enough participation. People waiting and not getting anything for it.
  2. Winning rewarded too much: One person can win the entire competition. Wins matter tons.
  3. Standard 1v1 melees are boring, because they've been around for so many years.

Points awarded as follows:

  • 6, win
  • 4, tie
  • 3, loss
  • 1, every 15 minutes spent waiting to play someone.

Special points:

  • 1 pt for highest score on team in a 2v2 (so, two people out of four get this bonus per match)

The idea here is to make 1v1s interesting and challenging, and 2v2s profitable.

A few examples of the points system chosen: Let's take an example that might have happened in CF: 4 DBers are signed up for an hour to play RedBaron. RedBaron wins once every 15 minutes, giving him 24 points. Each DBer is credited with 3 points for the 45 minutes they waited for a game, and 3 points for their loss, giving them each 6 points, which means the DB has also earned 24 points despite going 0-4. In this way, participation is rewarded.

Also of note is that 2 losses nets as many points as 1 win. Winning still gets your club lots of points, but having lots of people turn up and lose will also boost your club. I want participation to be rewarded in a way that it hasn't before. People will feel productive sitting on the list, because they are earning points. That will lead to more people on the lists.

Obviously the ORW3 will be a large collaborative effort on the part of many clubs, so every part of this proposal is up for discussion. I also do not know much about JA/JO as I have never played those, so someone may have to help me out there if more ideas are needed.