Holy Sheet

Revision as of 00:59, 13 January 2009 by Licah Fox (talk | contribs) (created, needed to go but wanted this stored in the db.. more work later)
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ITOD:

  • Every kill (use standard system - parts can be changed in specific instances) helps contribute to something
  • Mission outcome (varies per mission; 2 results: all MCs receive same, and all MFs receive same)
  • Narratives:
    • length? e.g. 1-100: +1, 101-500: +2 -1, 501-1000: +3 -1, 1000+: +5 -2; increase numbers if appropriate to overall system
    • quality of prose: could range from -2 to +3.
    • either: CS awards specific attributes based on narrative (more work for CS), or CS only needs to judge quality (less work) and person can choose pts (raises possibility of not corresponding to narrative - less preferable but does allow much freedom).
  • Zero reports can earn a +1, or some other minimal amount
  • Top performers earn special rewards? (e.g. Top Gun, Top Narrative)
  • Squadron bonuses need to apply as well with personal boosts to all involved

MP (non-ITOD): TBD

The Simulators (i.e. Missions Database): TBD

ABG:

Zealot:

.....