Logistics Projects

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THE INFORMATION ON THIS PAGE IS WOEFULLY OUT OF DATE. FOR MORE ACCURATE INFORMATION, PLEASE REFER TO LOGISTICS OFFICE. -- Maj. Gen. David Vaughan 06:53, 31 March 2007 (EST)




The Logistics Office maintains the fictional aspects of the club, and co-ordinates storyline material into a cohesive whole.

The Office was reopened in April 2006 by then-Captain David Vaughan, and since then has been working to research and compile a detailed fictional history of the club, to aid with the planning and continuity of future campaigns.

Below is a list of all the current, proposed and completed projects of the Logistics Office.

Current Projects

Lt. Col. David Vaughan
Project 1-1-A, Project 1-2-A, Project 3-1-A, Project 3-1-B, Project 3-2-A: Paladin101, Paladin102, Paladin103, Paladin104, Paladin105, Paladin106, RID001, RgF410, PBF602X, PBF602T, IBG604, RID002
Project 1-2-B:
  • Split the Star Destroyer Gorgon article into two entries — the Darkstar, and the Gorgon
  • Split the Star Destroyer Kunder's Glory article into two entries — the Kunder's Pride, and the Kunder's Glory
  • Address the M/CRV group Cilliip issue — merge multiple ship entries during IBG Tour 1 into the single group
  • Split all instances of the transport group Storm into separate entries, reflecting that they are not the same vessels in every instances
  • Address the CRV group in PBF Tour 2/3
  • Add detail to Freight Transport entries, determining if they are Type C, Type H or Type K
  • Improve earlier craft entries — bring them up to the same standard as later entries:
    • PBF101, PBF102, PBF103, PBF104, PBF105, PBF106, PBF107, PBF108, PBF109, PBF110, PBF111, PBF112, R2F402, PBF201, PBF202, PBR203, R2F404, PBF204, R2F405, R2F406, PBF205, PBF206, R2F407, PBF207, R2F408, PBF208, PBF209, R2F501, PBF210, PBF211, R2F502, PBF212, PBF301, PBF302, R2F503, PBF303, IBGBlade101, R2F504, RgF101, PBF304, R2F404, RgF103, PBF305, R2F506, RgF104, PBF306
  • Grammar check documents
Project 3-1-C
Project 3-1-D
Project 5-1-A
Project 5-1-B
Project 5-2-B
Project 5-2-C
Project N-1-A: PBF703X, PBF703T, RgF411
Project N-1-B: VSG Tour 1
Project N-1-C
Brig. Rekio Corsair Tarentae
Project 3-1-C
Project 3-1-D
Project 4-1-B
Project 4-1-C
Project 4-1-D
Project 4-2-E
Project 5-2-B
Project N-2-A
Gen. Michael Raven
Project N-3-A

Total Project List

Each major project embarked upon is classed as a phase, and each phase is divided into projects, which are subsequently broken down into manageable parts.
Primary phases:
  • Phase NNeverending (all non-terminating projects with no forseeable end)
  • Phase 1History (all fleet-level ITODs)
  • Phase 2Timeline (investigate and implement timeline dynamics)
  • Phase 3Context (locations and factions information)
  • Phase 4HoloNet (online availability of information)
Secondary phases:
  • Phase 5Realism (improve the quality of ITODs)
  • Phase 6Battles (create in-universe battle articles)
  • Phase 7Future (catalogue exploits of AF and ABG)

Phase 1 — History

Began 20060327. In progress.
  • Section 1mission entries (began 20060327 — David)
    • Part A — document missions (began 20060327 — David)
    • Part B — format mission entries
    • Part C — create ship lists
    • Part D — create summaries
  • Section 2craft entries (began 20060327 — David)
    • Part A — document craft histories (began 20060327 — David)
    • Part B — ensure overall quality (began 20060811 — David)
    • Part C — shipname verification (20060812 – 20060828 — David, Raven, Eric)
    • Part D — develop craft statuses

Phase 2 — Timeline

Began 20060327. In progress.
  • Section 1investigating the timeline (began 20060327 — David)
    • Part A — create chronological listing of missions (began 20060327 — David)
    • Part B — acquire permission to make timeline dynamic (20060514 – 20060608 — David)
    • Part C — research ITOD timeline (began 20060923 — Raven, David)
    • Part D — research EU timeline
  • Section 2moving the timeline
    • Part A — establish ITOD timeline
    • Part B — establish EU dates
    • Part C — merge ITOD and EU timelines
    • Part D — add dates to craft entries

Phase 3 — Context

Began 20060327. In progress.
  • Section 1locations (began 20060327 — David)
    • Part A — gather location data from ITODs (began 20060327 — David)
    • Part B — develop location data (began 20060327 — David)
    • Part C — reconcile planet database (began 20060829 — Rekio, David, Raven)
    • Part D — cartography (began 20060829 — Rekio, David)
    • Part E — develop unspecified locations
  • Section 2factions (began 20060327 — David)
    • Part A — gather faction data from ITODs (began 20060327 — David)
    • Part B — develop faction data
    • Part C — add faction information from planet database

Phase 4 — HoloNet

Began 20060327. In progress.
  • Section 1office (20060428 — Rekio)
    • Part A — update logistics office website (20060428 – 20060807 — Rekio)
    • Part B — reorganise planets database (20060428 — Rekio)
    • Part C — reorganise order of battle (20060428 — Rekio)
    • Part D — maps (20060428 — Rekio)
    • Part E — naval register
    • Part F — storyline
  • Section 2wiki (began 20060818 — Rekio)
    • Part A — upload chronological listing of missions
    • Part B — upload mission entries
    • Part C — upload craft entries
    • Part D — upload timeline
    • Part E — upload locations (began 20060817 — Rekio)
    • Part F — upload factions

Phase 5 — Realism

Began 20060327. In progress.
  • Section 1non-fiction (began 20060327 — David)
    • Part A — push for more realism in ITODs (began 20060327 — David)
    • Part B — reinstate narrative briefings to RgF (began 20060327 — David)
    • Part C — reinstate narrative briefings to IBG (20060327 – 20060727 — David)
  • Section 2fiction (began 20060725 — Raven)
    • Part A — create technical information for craft lacking details (20060725 – 20060901 — Raven)
    • Part B — restore realism to the order of battle (began 20060807 — Rekio, David, Raven)
    • Part C — develop maps (began 20060830 — David)
    • Part D — determine trade routes
    • Part E — determine ship complements

Phase 6 — Battles

Began 20060722. Oh hold.
  • Section 1information gathering (began 20060722 — Calista: currently aborted)
    • Part A — harvest current and recent pilot participation information (began 20060722 — Calista)
    • Part B — harvest past pilot participation information
    • Part C — gather details from mission and craft articles
  • Section 2article writing
    • Part A — write battle and skirmish articles
    • Part B — write campaign overviews
    • Part C — estimate casualties

Phase 7 — Future

Began 20060717. In progress.
  • Section 1Allegiance history (began 20060717 — Raven)
    • Part A — investigate history (20060717 – 20060809 — Raven)
    • Part B — extract craft information (status pending)
    • Part C — extract location information (status pending)
    • Part D — extract faction information (status pending)
    • Part E — develop battle information (status pending)
    • Part F — upload data collected (status pending)

Phase N — Neverending

Began 20060327. In progress.
  • Section 1David
    • Part A — logistics advisement (began 20060327 — David)
    • Part B — logistics planning (began 20060706 — David)
    • Part C — record activity details (began 20060723 — David)
    • Part D — maintain chronology
    • Part E — mission entries
    • Part F — craft entries
    • Part G — locations
    • Part H — factions
    • Part I — battles
  • Section 2Rekio
    • Part A — maintain website
  • Section 3Raven (began 20060511 — Raven)
    • Part A — techical consultant (began 20060511 — Raven)
  • Section 4Calista
    • Part A — harvest pilot participation information
  • Section 5Abi
    • Part A — author news articles

Completed Projects

March 2006

April 2006

May 2006

June 2006

July 2006

August 2006

September 2006

October 2006