Difference between revisions of "Skills system"

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The Skills System is basically going to be a new RS.org feature. Each member will be able to start learning RSA supported skills by taking the appropriate courses. Each skill will be teached either within one course or one course series.<br/>
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== Minecraft ==
Upon graduation of a certain course, the skills section of the graduated students' profile will update accordingly to show the highest achieved skill level for each skill.<br/>
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Ideas:
 +
# Log onto the RS server and claim a room at the RS base
 +
# Contribute 10 diamonds to the RS coffers
 +
# Build a substantial structure (at least 2000 cubic blocks, e.g. 20 x 10 x 10)
 +
# Possess a set of enchanted diamond tools, weapons, and armor
 +
# Defeat an ocean monument
 +
# Defeat survival map X
 +
#
 +
#
 +
# Defeat survival map Y
 +
# Defeat survival map Z
 +
 
 +
== Uprising ==
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# Join the RS cartel in-game
 +
# Reach a player rating of 1000
 +
# Acquire a set of maxed-out level 4 gear (can be varied)
 +
# Reach a player rating of 2000
 +
# Acquire a set of maxed-out level 5 gear (can be varied)
 +
#
 +
#
 +
#
 +
#
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# Acquire a completely maxed-out set of gear and attain level 40
 +
 
 +
== Commander =
 +
# Join the RS squadron in-game
 +
# Reach 2,000 medals
 +
# Achieve level 7 headquarters
 +
#
 +
#
 +
#
 +
#
 +
# Achieve level 9 headquarters
 +
# Reach 10,000 medals
 +
# Complete your base (all structures at max level)
 +
 
 +
 
 +
== 2009 page archive follows ==
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 +
'''Skills''' are a section of your profile that lists the type of skills you have relevant to the RS.
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You can now [http://www.rebelsquadrons.org/profiles/skills.list.php view a list of everyone's skills], and [http://www.rebelsquadrons.org/profiles/skills.edit.php edit your own skills].<br>
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<br>
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The Skills system is currently being developed. There are currently 3 categories of skills:
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* Academy based skills (game-, mission building-, certain fiction-, officer-, IT-skills)
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* Unit based skills (certain skills might require unit activity in order to be improved)
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* Self-awarded skills (skills not related to RS activities)
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Currently all skills are self-awardable. The outline below shows what we are aiming for.
  
 
==Skill Tree==
 
==Skill Tree==
  
===Gaming Skills===
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=== Academy based skills ===
====Flight Sims Skills====
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 +
Each member will be able to start learning RSA supported skills by taking the appropriate courses. Each skill will be teached either within one course or one course series.<br/>
 +
Upon graduation of a certain course, the skills section of the graduated students' profile will update accordingly to show the highest achieved skill level for each skill.<br/>
 +
 
 +
====Gaming Skills====
 +
NOTE: Game skills will switch from a 'Academy based' approach to a 'unit activity based' approach on higher skill ranks.
 +
=====Flight Sims Skills=====
 
*[[X-Wing single-player skill]]
 
*[[X-Wing single-player skill]]
 
*[[TIE Fighter single-player skill]]
 
*[[TIE Fighter single-player skill]]
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*[[X-Wing Alliance single-player skill]]
 
*[[X-Wing Alliance single-player skill]]
 
*[[X-Wing Alliance multi-player skill]]
 
*[[X-Wing Alliance multi-player skill]]
====RTS Skills====
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=====RTS Skills=====
 
*[[Empire at War single-player skill]]
 
*[[Empire at War single-player skill]]
 
*[[Empire at War multi-player skill]]
 
*[[Empire at War multi-player skill]]
====FPS Skills====
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=====FPS Skills=====
 
*[[Star Wars: Battlefront 2 single-player skill]]
 
*[[Star Wars: Battlefront 2 single-player skill]]
 
*[[Star Wars: Battlefront 2 multi-player skill]]
 
*[[Star Wars: Battlefront 2 multi-player skill]]
 
<br/>
 
<br/>
===Fiction Skills===
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====Mission Building Skills====
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*[[X-Wing mission building skill]]
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*[[TIE Fighter mission building skill]]
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*[[X-Wing vs. TIE Fighter mission building skill]]
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*[[X-Wing Alliance mission building skill]]
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*[[Empire at War mission building skill]]
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 +
====Fiction Skills====
 
*Writing ability, collaborative
 
*Writing ability, collaborative
 
**posts, run-ons, etc.
 
**posts, run-ons, etc.
*Simming ability
 
**forethought & intelligence
 
 
*Ability to portray consistent and complex characters
 
*Ability to portray consistent and complex characters
 
*Writing ability, personal narrative
 
*Writing ability, personal narrative
  
===Mission Building Skills===
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====Officer Skills====
*[[X-Wing mission building skill]]
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*Leadership
*[[TIE Fighter mission building skill]]
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*Adminstration
*[[X-Wing vs. TIE Fighter mission building skill]]
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*..
*[[X-Wing Alliance mission building skill]]
 
*[[Empire at War mission building skill]]
 
  
===IT Skills===
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====IT Skills====
 
*Basic HTML ability
 
*Basic HTML ability
 
*Advanced HTML ability  
 
*Advanced HTML ability  
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**wiki, IRC, etc.
 
**wiki, IRC, etc.
  
===Officer Skills===
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==== Graphics ====
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* Website design
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* Logo and image design
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* "Photoshopping"
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<br/>
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<br/>
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=== Unit based skills ===
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==== ABG ====
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*[[Skills/Roleplaying | Simming ability]]
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<br/>
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<br/>
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=== Self-awarded skills ===
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A wide range of skills to pick from could be offered here. Those skills would relate more to RL than RS issues.
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==Skill levels==
 
==Skill levels==
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*Postgraduate courses for skills which don't have Undergrad courses, will start with skill level 3.
 
*Postgraduate courses for skills which don't have Undergrad courses, will start with skill level 3.
 
*Courses that will have only one way of graduation (either Fail or Pass, instead of Fail, Pass or Merit) will award the student the higher skill level (from the 2 skill levels associated with the level of the course) upon graduation.
 
*Courses that will have only one way of graduation (either Fail or Pass, instead of Fail, Pass or Merit) will award the student the higher skill level (from the 2 skill levels associated with the level of the course) upon graduation.
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*When a certain skill will need less than 10 skill ranks, the top skill rank will be rank level 10.
  
 
==RSA Awards==
 
==RSA Awards==
 
The achived skills and the indication of the achived levels will show up on each RS members' main profile. Please see the [[RSA Awards]] article for more info.
 
The achived skills and the indication of the achived levels will show up on each RS members' main profile. Please see the [[RSA Awards]] article for more info.
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[[Category:Projects]]
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[[Category:Internet Office Projects]]

Latest revision as of 22:07, 13 October 2015

Minecraft

Ideas:

  1. Log onto the RS server and claim a room at the RS base
  2. Contribute 10 diamonds to the RS coffers
  3. Build a substantial structure (at least 2000 cubic blocks, e.g. 20 x 10 x 10)
  4. Possess a set of enchanted diamond tools, weapons, and armor
  5. Defeat an ocean monument
  6. Defeat survival map X
  7. Defeat survival map Y
  8. Defeat survival map Z

Uprising

  1. Join the RS cartel in-game
  2. Reach a player rating of 1000
  3. Acquire a set of maxed-out level 4 gear (can be varied)
  4. Reach a player rating of 2000
  5. Acquire a set of maxed-out level 5 gear (can be varied)
  6. Acquire a completely maxed-out set of gear and attain level 40

= Commander

  1. Join the RS squadron in-game
  2. Reach 2,000 medals
  3. Achieve level 7 headquarters
  4. Achieve level 9 headquarters
  5. Reach 10,000 medals
  6. Complete your base (all structures at max level)


2009 page archive follows

Skills are a section of your profile that lists the type of skills you have relevant to the RS.

You can now view a list of everyone's skills, and edit your own skills.

The Skills system is currently being developed. There are currently 3 categories of skills:

  • Academy based skills (game-, mission building-, certain fiction-, officer-, IT-skills)
  • Unit based skills (certain skills might require unit activity in order to be improved)
  • Self-awarded skills (skills not related to RS activities)

Currently all skills are self-awardable. The outline below shows what we are aiming for.

Skill Tree

Academy based skills

Each member will be able to start learning RSA supported skills by taking the appropriate courses. Each skill will be teached either within one course or one course series.
Upon graduation of a certain course, the skills section of the graduated students' profile will update accordingly to show the highest achieved skill level for each skill.

Gaming Skills

NOTE: Game skills will switch from a 'Academy based' approach to a 'unit activity based' approach on higher skill ranks.

Flight Sims Skills
RTS Skills
FPS Skills


Mission Building Skills

Fiction Skills

  • Writing ability, collaborative
    • posts, run-ons, etc.
  • Ability to portray consistent and complex characters
  • Writing ability, personal narrative

Officer Skills

  • Leadership
  • Adminstration
  • ..

IT Skills

  • Basic HTML ability
  • Advanced HTML ability
    • XHTML, CSS, JavaScript
  • Web Applications
    • PHP & MySQL
  • Basic graphics
    • 2D maps, graphic design, etc.
  • Advanced graphics
    • 3D modeling, rendering, etc.
  • Secondary scripting
    • wiki, IRC, etc.

Graphics

  • Website design
  • Logo and image design
  • "Photoshopping"



Unit based skills

ABG



Self-awarded skills

A wide range of skills to pick from could be offered here. Those skills would relate more to RL than RS issues.


Skill levels

Each skill will have various levels. Each course in a course series will be teaching one-two skill level/s. A member has to complete a course in order to receive the skill level/s associated with that course.

# of skill level Skill rank Reached by
1 Beginner Graduation of a UG course
2 Promising Beginner Graduation of a UG course with merit
3 Graduation of a 1st PG skill course
4 Graduation of a 1st PG skill course with merit
5 Graduation of a 2nd PG skill course
6 Graduation of a 2nd PG skill course with merit
7 Graduation of a 3rd PG skill course
8 Graduation of a 3rd PG skill course with merit
9 Expert See note below
10 Top Expert See note below
  • Concerning skill level 9+10: Especially for game skills I would suggest to not use a course for this skill level. Instead, there would be set specific requirements tied to RS activity. So eg.
    • a game SP skill level 9/10 could be achieved by completing the top level course for the skill, and by eg. reporting on 3 continous ITOD missions for that game with a narrative for each
    • a game MP skill level 9/10 could be achieved by completing the top level course for the skill, and by eg. playing a certain amount of offical MP matches in a specified period
  • Skill rank describtions are open for changes.
  • Postgraduate courses for skills which don't have Undergrad courses, will start with skill level 3.
  • Courses that will have only one way of graduation (either Fail or Pass, instead of Fail, Pass or Merit) will award the student the higher skill level (from the 2 skill levels associated with the level of the course) upon graduation.
  • When a certain skill will need less than 10 skill ranks, the top skill rank will be rank level 10.

RSA Awards

The achived skills and the indication of the achived levels will show up on each RS members' main profile. Please see the RSA Awards article for more info.