Difference between revisions of "Talk:Outer Rim War III"

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(to do, from main page)
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**The Imperial Super Star Destroyer ''Blade'' can be leading Imperial forces there (storywise for the RS campaigns (VSF Tour 1 and RID Tour 1), so RS forces are countering its threat abroad.
 
**The Imperial Super Star Destroyer ''Blade'' can be leading Imperial forces there (storywise for the RS campaigns (VSF Tour 1 and RID Tour 1), so RS forces are countering its threat abroad.
 
**The VSF and RID campaigns can be planned solidly with details kept loose to account for changes in the competition climate (i.e. regarding who's winning, and what worlds are possessed by which factions).
 
**The VSF and RID campaigns can be planned solidly with details kept loose to account for changes in the competition climate (i.e. regarding who's winning, and what worlds are possessed by which factions).
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== Pirates ==
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Yar har fiddly dee! --[[User:Sair|Sair]] 03:03, 26 August 2006 (EDT)

Revision as of 07:03, 26 August 2006

To do

Clubs to be invited

  • Ecliptical Realms clubs (there are a ton; are we sure we should invite them?)

Contacting clubs

  • Set up orw_alliance egroup for use by the new ORW Council.
  • Contact the leaders of the other clubs when proposal is ready to be presented. (est. Sunday 20 August)
  • Discuss some important points on the Council: time of active competition (currently: 24 hrs/week); faction memberships and balance; games available to be played; other issues

Other

  • Code the IRC bot (5% completed)
  • Code the webpage (30% completed)
  • Make graphics for the webpage (0% completed)
  • Find staff for the ORWNL (10% completed)
  • Determine fictional background & planets for the competition (30% completed)

Dave's suggestions

  • Organize a "practice" night to use as an example of what to expect so that the ORW Committee can finalize rules and faction alignments.
  • Perhaps vary the "possessions" that the factions fight over. In other words, instead of fighting over a single planet, occasionally fight over a whole star system, or perhaps go even smaller scale and fight over a single important space station.
  • The current proposal has dynamic rules for winning "possessions." Instead, perhaps we should consider a set amount of time (say one or two weeks worth of battles) for the capturing of a specific possession before moving on to the next one. This could make it easier on the event organizers.
  • Alternatively, we could try to blend dynamic and set rules. Consider the possibility of giving two weeks of battles for each possession - if the same faction wins both weeks of the battle, they get the possession with no questions asked. If one faction wins the first week and a different faction wins the second week, then that possession goes to neutral ownership and must be fought over again in a single week deathmatch later in the competition. This idea has its own problems, though.
"Practice" night: agreed on the concept. "Possessions": Possibly; I certainly see the merit in it, but if we go with this "ancient tech" story, we probably can survive on just normal planets.
Dynamic rules: If very equal factions proves to be a problem, the clubs can later agree to change the rules such that planets are won "permanently", I suppose. However, I like our current idea, because it matches up quite well with actual combat. If there's strong enough support for a non-completely-dynamic setup, then we should try some different options. -Licah Fox 22:13, 22 August 2006 (EDT)

Josh's notes

Given my strange work schedule, and usually having weekends off, if you need to me to help in any way (Other than fly for the RS which I will do) let me know. If I have a night off, I'll be awake from 8pm-11am EST (GMT -5)

Location

Thanks to a stroke of genius by Rekio, we now have a likely potential region for our competition to take place (see main article for more information).

I will be out of touch for the next . . . er, forty hours or so, but after that I will be able to help actively plan out worlds, system and so forth.

This is excellent because I feel that we can combine VSF Tour 1 and RID Tour 1 with the events in this conflict.

Cmdr. David Vaughan 12:14, 16 August 2006 (EDT)

Name?

Speaking of conflict, would it be possible to come up with a different title?

Subterrel Conflict? War out in the Sticks? (Okay, that one was a joke, but seriously . . . this location would be beyond the Outer Rim, plus OR3 seems . . . I don't know, like another sequel rather than something bold and new. :P)

Cmdr. David Vaughan 12:14, 16 August 2006 (EDT)

I like "ORW3" because it really stirs up memories from those around during ORW and ORW2. I feel that if we subtitle it (e.g. Outer Rim War III: The Subterrel Conflict) then perhaps it'd work. But let's not use some strange name like "Celestial Fury", at the very least :-P -Licah Fox 22:13, 22 August 2006 (EDT)

RS fictional logistics

(taken from the main article and placed here because it's specific to the RS only)

  • Storywise, this is really easy to set up for the RS:
    • Imperial activity on RS borders has backed off significantly lately.
    • Patriot Battle Fleet and Retribution Wing forces are investigating pirate activity in the Minos Cluster (hardly World War III material, as far as the Galactic Civil War goes).
    • Vigilance Strike Fleet (the reformed Renegade Fleet and Intrepid Battle Group fleets) and the Righteous Indignation Division can start their first tours out as an expeditionary force to this region of space.
    • We just need to figure out a reason why the sector's worth fighting over, without actually making it inherently valuable (perhaps merely to deny other factions from having outposts might be reason enough?).
    • The Imperial Super Star Destroyer Blade can be leading Imperial forces there (storywise for the RS campaigns (VSF Tour 1 and RID Tour 1), so RS forces are countering its threat abroad.
    • The VSF and RID campaigns can be planned solidly with details kept loose to account for changes in the competition climate (i.e. regarding who's winning, and what worlds are possessed by which factions).

Pirates

Yar har fiddly dee! --Sair 03:03, 26 August 2006 (EDT)