Difference between revisions of "RS Ladder"
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"Rating" denotes the value that determines a player's position on the Main Ladder. | "Rating" denotes the value that determines a player's position on the Main Ladder. | ||
− | [[RS Ladder/Ratings examples]] | + | See '''[[RS Ladder/Ratings examples]]''' |
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− | + | 2v2 should be included with the ladder. But how? | |
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== Additions == | == Additions == |
Revision as of 16:33, 2 April 2009
The RS Ladder is a proposed system that will be available for all multiplayer games and be essentially a more advanced version of Leagues of Interpersonal Competition.
Principles
- Activity is always rewarded.
- Winning is rewarded more than tying, which is rewarded more than losing.
- An all-time version should exist along with a shorter-duration version (proposed: one month).
- The system should be flexible enough to allow for special awards/certificates/competitions.
Games (13 total)
Flight:
Ground:
- BF - Battlefront
- BF2 - Battlefront II
- RC - Republic Commando
- JK - Jedi Knight
- JO - Jedi Outcast
- JA - Jedi Academy
Strategic:
Simulators:
- SMK - Super Mario Kart
Groundwork
Special awards
Versatility
- Certificate of Versatility: 1 victory in each of the three major genres (flight, ground, strategic)
- Medal of Versatility: 10 victories in each genre
- Champion of Versatility: 25 victories in each genre
- Legend of Versatility: 100 victories in each genre
Renaissance
- Officer of the Renaissance: 1 victory in eight different games
- Master of the Renaissance: 3 victories in every game (including simulators) - we will provide "temporary" copies of rare games
- Legend of the Renaissance: 20 victories in every game
Individual game victory awards (substitute appropriate game title for any of these)
- Pilot of X-Wing vs. TIE Fighter: 5 victories
- Warrior of X-Wing vs. TIE Fighter: 20 victories
- Champion of X-Wing vs. TIE Fighter: 50 victories
- Legend of X-Wing vs. TIE Fighter: 120 victories
Individual accolades (substitute as appropriate)
- Rebel Squadrons Top Ace/Commando/General (XvT/BF2/EaW): > 80% win percentage, 12 victories against 4 different opponents, rating above 70 - names change for different genres
Ratings
"Rating" denotes the value that determines a player's position on the Main Ladder.
See RS Ladder/Ratings examples
2v2 should be included with the ladder. But how?
Additions
Things that could be added after the initial system is working:
- Fictional writing-based competitions (similar to DB's ACC)
- D6 or D20 roleplaying competitions
- SWG
- Any console or computer game
- 3v3, 4v4, 1v1v1, or any other combination of participants